Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-10-2010, 09:40 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by DK-nme View Post
Nonsens. The angle of attack is the only factor, that has anything to do with the form of a bullet hole - or did I just miss something (like this being for fun?)


DK-nme
Yes it is for fun but in some weird wisted way it makes sense.

The the aircraft and the bullet have different vectors. It takes time for the bullet to pass through the skin of the aircraft. During that time the aircraft moves (about 3.5mm from my rough calculations). Therefore due to the momentum of the bullet and its physical properties that make it want to continue on its path, the holes should not be round.

What I did not factor into my calculations were the acceleration imparted by the skin of the aircraft onto the bullet, nor the fact that the .303 bullet was designed deform and tumble after impact to impart it's energy to it's target, both of which goes towards my original statement.

It's times like these we need Raaid to explain things on this forum!!!!!

Cheers!

Last edited by Skoshi Tiger; 04-10-2010 at 09:44 AM.
Reply With Quote
  #2  
Old 04-10-2010, 09:51 AM
DK-nme DK-nme is offline
Approved Member
 
Join Date: Apr 2008
Location: Copenhagen, Denmark
Posts: 79
Default

Quote:
Originally Posted by Skoshi Tiger View Post
The aircraft and the bullet have different vectors. It takes time for the bullet to pass through the skin of the aircraft. During that time the aircraft moves (about 3.5mm from my rough calculations). Therefore due to the momentum of the bullet and its physical properties that make it want to continue on its path, the holes should not be round.
This makes sense. And again, is a matter of angle of attack (bullet and plane vectors and or trajectories).

And no, I don't think mass of bullet, velocity, skin hardness and angle of attack (deflection) will ever be modelled in SoW...


DK-nme
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:45 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.