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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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There are two types of Dynamic Campaign missions been created by skillful scripters here.
Dynamic Missions (One ongoing game loaded on a server where battle is played out over days with land sea and air units) Dynamic war. Dynamic Campaigns ( Missions loaded in order, but you can land refuel etc.. and keep going till you complete objectives, win medels etc) a little more linear and scripted then the above. We are only going to get true dynamic and long....long playtime in a single session or ongoing war over a few days if we can implement Land > Refuel, Re-arm (maybe repair = longer wait) and takeoff. Maybe Prison also.. But if this is implemented... How long should each take? How long are you willing to sit there online waiting for the above..? 5 mins, 10 mins 20 mins?? ![]()
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