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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-04-2011, 12:18 AM
hc_wolf hc_wolf is offline
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Join Date: Jul 2010
Posts: 439
Default If Land > Refuel, Re-arm, Repair is implemented...How long should each stage take?

There are two types of Dynamic Campaign missions been created by skillful scripters here.

Dynamic Missions (One ongoing game loaded on a server where battle is played out over days with land sea and air units) Dynamic war.

Dynamic Campaigns ( Missions loaded in order, but you can land refuel etc.. and keep going till you complete objectives, win medels etc) a little more linear and scripted then the above.

We are only going to get true dynamic and long....long playtime in a single session or ongoing war over a few days if we can implement Land > Refuel, Re-arm (maybe repair = longer wait) and takeoff. Maybe Prison also..


But if this is implemented...

How long should each take?
How long are you willing to sit there online waiting for the above..?

5 mins, 10 mins 20 mins??
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