View Full Version : Please post your own reviews here.
DoubleStandards
09-03-2009, 06:32 PM
If you already have the game, please post a few words about the game. I will be picking the game up tonight, so I will post my thoughts later.
PedroTheGoat
09-03-2009, 06:35 PM
If you already have the game, please post a few words about the game. I will be picking the game up tonight, so I will post my thoughts later.
A bit busy now playing Campaign... But it's amazing. Absolutely wonderful... Greatest flight sim to ever come to consoles.
Still no wheel brake with flight sticks yet though. :(
DoubleStandards
09-03-2009, 06:40 PM
Still no wheel brake with flight sticks yet though. :(
So, until that gets fixed, when playing "Capture the Airfield" the guys with flight sticks will have to cover the guys with the controllers and let them cap the airfields. Hope a patch for that comes some.
Chips86
09-03-2009, 08:36 PM
I like it, alot, although it does feel a bit more tame than the demo, i find it much harder to stall, but having said that i think the AI is alot more agressive...was a bit dissapointed that you cant fire cannon or machine gun, you have to use both, but apart from that im liking it. Graphics are superb, although there appears to be alot more slowdown on the retail version than the demo.
Multiplayer seems to be awesome, although i think it will turn alot of people away when they constantly get pwned by someone who actually has a clue about ariel combat [ariel combat? little mermaid? wtf?] but so far so good...although i never noticed, when flying as a bomber do you waist gunners automaticaly target enemys or do you HAVE to control them yourself?
Flying as the 109 in multiplayer i found it incredibly hard, as you have almost no point of reference when looking around the 'virtual' cockpit, no wings, or cockpit framework or anything, and its very difficult to maintain flight and look around in that mode...but dlc hopefully will come soon...was wondering maybe have the 109 cockpit and maybe a few others and just paste them onto all axis planes? screw historic accuracy, i want to be able to fly these birds on simulation without crashing every 30 seconds because i have no point of reference...
BUTTT
AMAZING GAME GUYS, THANKS ALOT!!
FOZ_1983
09-03-2009, 08:44 PM
Im still trying to understand the problem with no wheel brake...... whats the difference between the stick and the pad?
with the pad once you have hit the deck, when your throttle is at 0% just still hold it back to reduce speed...thus comnig to a halt....
Is this not the same with the stick??
David603
09-03-2009, 08:45 PM
Can someone clear up the issue of whether there are dedicated servers? Thanks in advance.
teambayern
09-03-2009, 09:19 PM
Or if there is lag?
mr71mb0
09-03-2009, 09:20 PM
Graphics are superb, although there appears to be alot more slowdown on the retail version than the demo.
Oh no !!!
I was just playing the Ps3 Demo (cause my play.com order is still showing as "Packing", for 3 days for some reason, last time I use them) and there is loads of slow down and tearing.
I was really hoping this would be fixed as it does spoil the game quite a bit. Now you are saying the retail is noticably worse? More intense action going on? Although the 1st level in the demo has a lot going on too.
Danny M NL
09-03-2009, 10:42 PM
Im still trying to understand the problem with no wheel brake...... whats the difference between the stick and the pad?
with the pad once you have hit the deck, when your throttle is at 0% just still hold it back to reduce speed...thus comnig to a halt....
Is this not the same with the stick??
with a stick I just throw in full rudder and the plane turns around before the end of the runway, thus giving you another full runway length to come to a complete stop.
FOZ_1983
09-03-2009, 10:54 PM
ah right ok. will have to work on this.
cheers for the heads up :)
PF_Lizard
09-03-2009, 11:20 PM
ariel combat? little mermaid? wtf?
haha I actually laughed out loud at this! :grin:
with the pad once you have hit the deck, when your throttle is at 0% just still hold it back to reduce speed...thus comnig to a halt....
There's no brake with Aviator Control layout either!
You hold 0% and it just cruises along :( Also, when you hit 31mph BAM! You flip. Almost impossible to go below 31mph. It's like a brick wall.
Glad it's living up to expectations though.
FOZ_1983
09-03-2009, 11:23 PM
hmmm that cant be good!!!
bit of a shame its not been fixed as they did know about this almost as soon as the demo was released.
teambayern
09-03-2009, 11:54 PM
Sorry for the desperation, but I am ready to go out and pick this up along with an Aviator and have a great time. There is one thing holding me back that no one has commented on: how is the lag online?, (preferably in the US)
Please help a desperate sim fan and post impressions on this so I can hit the shops before close.
Chips86
09-03-2009, 11:58 PM
Hav'nt had any lag whatsoever yet...plays seamlessly =]
trk29
09-04-2009, 12:44 AM
I never found a game being hosted and I couldn't host a game. So I don't know.
mantini
09-04-2009, 01:10 AM
ok guys i have the game and its cool but is missing alot of things ...that would make it a great game..first simulation mode you should be locked in the cockpit however you can switch between virtual and cockpit ...and thats not realistic at all... their is no blackouts or red outs....you should be able to drop your landing flaps at will... not drop the landing gears to get em out...some air craft have machine guns and cannons and you should be able to fire 1 or the other ...you have no choice...plus they look and sound the same when firing them.and the cannons seem very very weak..and whats with the brakes when you land their arent any...you cant shut off the engine ...you also cant config your flight stick i have a saitek evo that works however i dont use it because the rudder and trottle are auto asigned to stupid button config...last but not least i wish the game had bf 109 and fw190 cockpits.....virtual cockpit isnt sim...hopefully a few patches can fix this im a hardcord sim fan .....and need a sim fix...next episode super charges and prop pitch ....configed to a keyboard..mantini out
Molgera
09-04-2009, 01:13 AM
Hey everybody, I finally bought the game on 360.
Game atmosphere is amazing, it's like being in the fight scenes of the movie "Pearl Harbor". One of the missions takes place on a big city, there is so much smoke that half of the town is in the dark, it's wonderful.
Now I find there is motor sounds variations, even if it's not as hearable as in 1946. But enough for me. I also found on the Hurricane damages are always the same at the same places. You can't crash on trees, you can go through parachutes without damaging them.
Just a few slowdowns when there is a lot of smoke very close, but nothing serious. Sometimes sound lags at the end of mission.
My worst disappointment is still the missing cockpits, from the BF109 to the B25. It will keep me in the "realistic" mode in multiplayer, because I find it very unfair that there is better visibility for the ones without cockpits. And I can't accept "virtual cockpit" in WW2 flight simulation game.
There is multiplayer server already, but it's hard to find people. But it's the first day. The weather conditions are amazing, especially the raining one, where you can get above the clouds to find blue sky.
On 360 tonight the leaderboard only contains arcade records. I only played two friendly matches.
Anyway, to me the game is amazing, a few disappointments but all the fun I was waiting for. Thank you Gaijin.
reverend66
09-04-2009, 02:00 AM
I've been playing now for 2 hours straight, the only reason I'm posting is to let my xbox cool down (If I got the RROD right now I'm afraid I would cry like a 13 year old girl at a Jonas Brothers concert).
This game is amazing! It more than beats my expectations of what could be done on a console. The enemy fighters are not very difficult I'll give you that (but I'm still on the Battle of Britan, hopefully it gets harder as you go like most console games). The graphics are amazing, I never thought there could be so much action going on with the 360's antiquated hardware without slowdown.
I only have 2 complaints (wishes really). I really wanted there to be a video replay option (the graphics are too good & this is a waste IMHO). I also wish that you could play in simulator mode with the visual cues (even sitting right in front of my 32" plasma it is just too hard to find/recognize targets in Sim). I know it is supposed to make it more realistic, but hardware can not reproduce (and probably never will) what the human eye can see/correct in your brain.
I can't say anything about multi as the servers in the US have not been turned on yet (I assume they will be up on the 8th). But as for now I am blown away by what they have done as far as a sim on a console. Major kudos to Anton & the rest of the team on an effort that has passed my expectaions beyond my wildest dreams.
Oh god, I feel a tear comming on....don't look it's too embarassing :mrgreen:
Zatoichi_Sanjuro
09-04-2009, 03:21 AM
ok guys i have the game and its cool but is missing alot of things ...that would make it a great game..first simulation mode you should be locked in the cockpit however you can switch between virtual and cockpit ...and thats not realistic at all... their is no blackouts or red outs....you should be able to drop your landing flaps at will... not drop the landing gears to get em out...some air craft have machine guns and cannons and you should be able to fire 1 or the other ...you have no choice...plus they look and sound the same when firing them.and the cannons seem very very weak..and whats with the brakes when you land their arent any...you cant shut off the engine ...you also cant config your flight stick i have a saitek evo that works however i dont use it because the rudder and trottle are auto asigned to stupid button config...last but not least i wish the game had bf 109 and fw190 cockpits.....virtual cockpit isnt sim...hopefully a few patches can fix this im a hardcord sim fan .....and need a sim fix...next episode super charges and prop pitch ....configed to a keyboard..mantini out
Agree with everything.
I'm guessing the virtual/cockpit is optional in sim due to the Axis cockpits not being finished for release and therefore giving an advantage to the players with the forced virtual cockpit. Since these cockpits are coming soon in DLC I'd imagine sim mode would then be restricted to cockpit only.
moozicmon
09-04-2009, 04:45 AM
This game is massive. I have been playing hours and I feel like I haven't even made a dent. The graphics are very impressive, but there are definitely issues with slowdown. It usually happens whenever you go through a cloud of smoke. The differences in flight dynamics are quite a treat, especially after dealing with ACE Combat 6 all this time. Voice work is tastefully done, a little annoying at times, but again nothing like ACE. I really wish the music score had a bit more meat to it, after playing the demo so many hours I feel like I have heard it in it's entirety one two many times. I do hope they decide to release the German cockpits sooner than later, and hopefully a few more maps later.
Overall it's what we have been waiting for gents. This game truly is unlike anything to ever grace a console.
Sad thing is, I was the only pre-order at GameStop and NO ONE has heard of this game :(
Empi666
09-04-2009, 04:47 AM
Couple things I had a problem on....
PS3 with Tmaster HOTAS.
2)I'm going through the training missions still. The one that you have to issue the commands. I am using the ^ button on the throttle and issueing the commands with the hat switch. When I get to the third command, Cover Me, I issue it and nothing happens....I am stuck on that mission.
3)The gunner position on the bomber....While using the hat switch it seems like it keeps going in what ever position your pointing until you start firing...then it will steady on he target.... Couldn't get past this one either....
Anyone else having problems with controls in this game....seems like the sticks make it easier to fly, but make it harder to do simple things.
merro
09-04-2009, 05:42 AM
Those of you who tested the multiplayer:
1. Is it P2P or dedicated?
2. If P2P how much can you change in the options before launching the session?
(like weather-plane types allowed ....)
Is it possible to set up a game only allowing cockpit view?
(cause i will skip MP if there is the nose/Hud cam which can´t be turned off, since everyone will use that view)
Raw Kryptonite
09-04-2009, 06:14 AM
This is a great game, I hope Anton shares that opinion with the team.
Had a room going with friends tonight and everyone seems to love this thing and looking forward to any other content that comes out. German cockpits are the main request.
I would have liked to see players return to a lobby after the round, but there is a shortcut button to re-invite your party, so it's good enough.
Saw no lag tonight, but we didn't have a full room to say for sure. There was some graphical slowdown on a map with weather set to "rain".
I do have a question:
-What does it take to take out the bunkers on Strike?
Could be a lack of gunner/bombing skill, but they seemed to take a ton of rockets and bombs without ever getting taken out. However, I really like how maps vary with targets. One team may have bunkers, the other may have ships. Nice for variety.
The game is very impressive in both SP and MP. Going to enjoy putting a lot of time into this. Flight is very good, graphics are very good (some MP maps less so than others) and there are many ways to enjoy the game, which can't usually be said of flight games. Very satisfying game.
cydno
09-04-2009, 11:55 AM
Those of you who tested the multiplayer:
1. Is it P2P or dedicated?
2. If P2P how much can you change in the options before launching the session?
(like weather-plane types allowed ....)
Is it possible to set up a game only allowing cockpit view?
(cause i will skip MP if there is the nose/Hud cam which can´t be turned off, since everyone will use that view)
That's P2P.
One opens a game room in which he can change the options.
unfortunately, there is no option allowing you to force on the cockpit view.
You can just select arcade, realistic or sim.
Molgera
09-04-2009, 12:25 PM
It's also a shame that you can't join started games.
GabeFan
09-05-2009, 05:10 AM
Just got the PS3 version of the game at GameStop a few hours ago (they even gave me a BoP t-shirt). Only played the game for 2 hours, but I'm VERY impressed!!! Excellent work Anton & crew!! Loved flying the Hurricane and I-16 so far. Time to go and get some sleep...
KurtG85
09-05-2009, 11:34 AM
I got the game at 1:30 pm on the third. I'm playing it on 360.
I have mainly played multiplayer, only a few missions into single player.
The graphics are extremelly top notch. The sound and surround effects are not quite as good as those in bad company or BF1943 (the epitome of awesome sound IMO), but very close and still top notch as well.
The only major complaint I have about the graphics is, as others have mentioned, that it is way too hard to spot planes even at surprisingly close ranges.
A relatively minor graphical complaint would be that it is way too hard to read the throttle and altitude on a standard def TV. As a matter of fact, all of the small print, history, plane facts etc. are all mostly unreadable unless you have plenty of time to squint at them, on my tv at least.
By far the largest issue that is very much holding this game back from greatness IMO is the terrible control layout. I hate to use the word 'terrible' because I'm sure I'll get jumped by a few fan-boys for it but the fact is they certainly qualify for this description. Not only are they horribly and un-intuitively located, they are downright painful on the hands. Additionally due to their poor placement the control inputs even interfere with and muddle other aspects of handling the planes way too easily and often.
My first issue is with using the WEP. It is obnoxious and interferes with gameplay to have to hold up on the right stick to keep the wep engaged. It should have been a toggle or at least there should have been an option to enable it to be a toggle. "Toggle" as in you tap up on the stick once more after throttle is at 100% to engage wep until you tap down once more to bring it back to 100%. As is, it is way too easy to accidentally apply rudder during a turn, sending you into a spin. Additionally when you are trying to apply rudder input it is awkward, inaccurate and painfull due to both the reduced input range you are forced to use while the WEP is engaged as well as the issue of the 'max rudder' edges being so undefined. You may be trying to input full right rudder in order to get a bead on an enemy but then all of a sudden your WEP goes off because you went a millimeter too far to the right. You have then lost the shot you were working 5 minutes for due to the controls, you quite possibly stall out and then get killed by your opponent; all the result of poor controls. The resulting emotion: a feeling of 'cheapness' which is the arch enemy of videogame fun.
Anyone who has tried to play the game on sim doesn't need an explanation of how awfull the 'look around' control is. I literally tore something in my hand after practicing with it for a few days and couldn't use my hand for a week. It literally makes playing the game painfull, which draws you out of the fun of the game, to say the least. They should allow the option to just click down once to engage look around. They also should have the option for the view to not be on a 'rubber band' which snaps back to center. Having it the way it is forces you to precisely move two analog sticks in complex ways at the same time rather than just tapping a direction to adjust your view.
I won't get into the proper way they should map the buttons but there are many, many ways which would have worked better which are not at all hard to think of. Hopefully they will enable some fix for this.
Despite the control issues the game is still awesome and I'm ecstatic we finally got a quality flight sim on the consoles.
Soviet Ace
09-06-2009, 03:41 AM
Here's a review I found of BoP on Gametrailers. EDIT: Also, I've never heard the word "nimbly" until today. LOL
http://www.gametrailers.com/player/55411.html
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