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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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If you already have the game, please post a few words about the game. I will be picking the game up tonight, so I will post my thoughts later.
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#2
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Still no wheel brake with flight sticks yet though. ![]() |
#3
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So, until that gets fixed, when playing "Capture the Airfield" the guys with flight sticks will have to cover the guys with the controllers and let them cap the airfields. Hope a patch for that comes some.
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#4
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I like it, alot, although it does feel a bit more tame than the demo, i find it much harder to stall, but having said that i think the AI is alot more agressive...was a bit dissapointed that you cant fire cannon or machine gun, you have to use both, but apart from that im liking it. Graphics are superb, although there appears to be alot more slowdown on the retail version than the demo.
Multiplayer seems to be awesome, although i think it will turn alot of people away when they constantly get pwned by someone who actually has a clue about ariel combat [ariel combat? little mermaid? wtf?] but so far so good...although i never noticed, when flying as a bomber do you waist gunners automaticaly target enemys or do you HAVE to control them yourself? Flying as the 109 in multiplayer i found it incredibly hard, as you have almost no point of reference when looking around the 'virtual' cockpit, no wings, or cockpit framework or anything, and its very difficult to maintain flight and look around in that mode...but dlc hopefully will come soon...was wondering maybe have the 109 cockpit and maybe a few others and just paste them onto all axis planes? screw historic accuracy, i want to be able to fly these birds on simulation without crashing every 30 seconds because i have no point of reference... BUTTT AMAZING GAME GUYS, THANKS ALOT!! |
#5
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Im still trying to understand the problem with no wheel brake...... whats the difference between the stick and the pad?
with the pad once you have hit the deck, when your throttle is at 0% just still hold it back to reduce speed...thus comnig to a halt.... Is this not the same with the stick?? |
#6
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#7
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ah right ok. will have to work on this.
cheers for the heads up ![]() |
#8
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ok guys i have the game and its cool but is missing alot of things ...that would make it a great game..first simulation mode you should be locked in the cockpit however you can switch between virtual and cockpit ...and thats not realistic at all... their is no blackouts or red outs....you should be able to drop your landing flaps at will... not drop the landing gears to get em out...some air craft have machine guns and cannons and you should be able to fire 1 or the other ...you have no choice...plus they look and sound the same when firing them.and the cannons seem very very weak..and whats with the brakes when you land their arent any...you cant shut off the engine ...you also cant config your flight stick i have a saitek evo that works however i dont use it because the rudder and trottle are auto asigned to stupid button config...last but not least i wish the game had bf 109 and fw190 cockpits.....virtual cockpit isnt sim...hopefully a few patches can fix this im a hardcord sim fan .....and need a sim fix...next episode super charges and prop pitch ....configed to a keyboard..mantini out
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#9
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Can someone clear up the issue of whether there are dedicated servers? Thanks in advance.
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#10
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Or if there is lag?
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