View Full Version : Smiting Them Hip & Thigh
Freycinet
02-21-2013, 07:27 AM
Inspired by words that we hear quite often online on the ATAG server... :-)
http://www.youtube.com/watch?v=NAlL_QaeLfw
Best in 1080p and fullscreen!
Everybody who has played Cliffs of Dover has noticed that the damage model is one of the best features of the sim. On this mission I involuntarily ended up demonstrating that!
In WWII planes, the trim tabs and control surfaces were actuated with different control cables, so it quite often happens that you can no longer use a control surface, but you can still use the trim tab on that surface for small corrections. That is what happened to me, and it makes for a pretty hairy situation when trying to land.
The music for this video is made by my good friend Christophe Gibert who has a band called Pantin Rouge. Check them out here: http://www.myspace.com/pantinrouge
notafinger!
02-21-2013, 10:50 AM
Nice video. It really shows what a mess the damage models are. You get riddled with 20mm and fly on, the 109 takes a 1 second burst and erupts into flame. The Supermarine Sturmovik at it's finest.
Freycinet
02-21-2013, 11:45 AM
You're wrong. It shows that it matters where you hit. He didn't do any crucial damage to me and a lucky machine gun bullet set his engine on fire (probably severing a fuel line or something like that). I would be very sad to fly a sim where the damage is completely predictable after you put a bullet in a hit bubble. The outcome of engagements similar to this has most often been the opposite, in the many dogfights I've flown.
Continu0
02-21-2013, 01:01 PM
+1 to Frey.
The 109 has too critical spots: The water coolant and the fuel tank. If you hit it, it´s over. As for the rest you can pretty much hit anything with very little effect.
The Spit & Hurri have not such a sensitive coolant but for the fuel-tank it´s pretty much the same. A 0.5-second burst and the plane is burning. It just might be harder to hit the fuel-tank...
lensman1945
02-21-2013, 03:45 PM
Great video Frey. Indeed an an awesome illustration of the amazing damage model of Clod!
Cinematically your best video to date, in my opinion. Brilliant cutting, I loved it!
..and Clod is going to get even better apparently;)
major_setback
02-21-2013, 04:01 PM
Nice video again!
+1 to Frey.
The 109 has too critical spots: The water coolant and the fuel tank. If you hit it, it´s over. As for the rest you can pretty much hit anything with very little effect.
The Spit & Hurri have not such a sensitive coolant but for the fuel-tank it´s pretty much the same. A 0.5-second burst and the plane is burning. It just might be harder to hit the fuel-tank...
Crucial /critical parts of the aircraft. We don't know how well protected they are though, or how vunerable.
http://i58.photobucket.com/albums/g260/restranger/air_341a_010L.jpg
http://i58.photobucket.com/albums/g260/restranger/dm4.jpg
http://i58.photobucket.com/albums/g260/restranger/dm3.jpg
http://i58.photobucket.com/albums/g260/restranger/collisionmodeldm2.jpg
When originally released by 1c these WiP screenshots were named 'dm' and 'collision model'.
.
planespotter
02-21-2013, 04:14 PM
good video thanks...the landing you can walk away from etc
but seriously mrfrey
- never fly straight and level in a combat zone!
- weave if you are tailend charlie
- even without elevator you could have rolled inverted to get away from that guy, maybe not a split s but at least an inverted diagonal
comon man you can do better than that!
Freycinet
02-21-2013, 05:24 PM
Hehe, yeah, I got complacent... Often happens, but it wouldn't in real life I can guarantee you!
Glad you guys like it!
I'm getting some responses among my youtube comments that go like this:
"Trax El 2 hours ago
Nice Video.
But, in my opinion, without the music it would have been better...
Engine noises and cannons barking...
Just the same: keep up the good work."
"744captain 1 hour ago
I agree...we want to hear the simulation not somebody's music. If we wanted that we can turn on a CD...we are here to hear and watch/experience the simulation not go to a concert."
- What do you guys think about that? It won't really influence my movie making, because I more or less take the road that I myself feel like taking, but it would be interesting to hear if the opposition to background music is generalized...
I've done so many WYSIWYG (what you see is what you get) Cliffs of Dover movies that I feel like going a bit more cinematic. Many new challenges: editing, viewpoints, cuts, telling a story, - All great fun as well as being things that develop my movie-making skills. It is way more trouble but also way more rewarding.
Anyway, just some thoughts...
major_setback
02-21-2013, 06:13 PM
Personally I prefer music to chatter. I don't like when you can hear online players, especially when they announce that they've had enough for today and are going for a cup of tea, straight after being killed. It ruins the feel of the film.
I hope you don't take these remarks as criticisms. You did ask :-)
Engine sounds etc. are always nice, but music works better if it's done well as in Come with Me by RC_Kedik
http://www.youtube.com/watch?v=jyClg6rkGhg
Cheers.
major-setback
Royraiden
02-21-2013, 06:40 PM
I was also about to comment about the music on youtube but decided not to.But I would prefer music in the background just add a bit more drama specially in the dogfights but letting the engine and guns sound there as well.I also liked the different approach you went for in some of the scenes.Thanks for sharing.
DoolittleRaider
02-22-2013, 12:38 AM
Good one, Frey... The mix of interior cockpit views with a variety of external camera shots/sequences makes for much more interesting viewing, when you are not specifically making a training Tutorial.
As for music, it is another additional step in the process of movie-making, but the final "Master" Soundtrack can have music volume level and Gameplay sound volume, as well as any voice-over or audio narration, vary in relation to each other depending on the action and your objective. Here is a good example in a great Rise of flight movie:
http://www.youtube.com/watch?v=tLvHTDa1fkE
... music works better if it's done well as in Come with Me by RC_Kedik
Cheers.
major-setback
Good to see that a few folks remember the great IL-2 movies from yesteryear!
Freycinet
02-22-2013, 01:55 AM
Thanks Doolittleraider, glad you like it. Oh, and yes, Come with Me was for many years one of my all-time favourites. Sad that he didn't do more movies...
5./JG27.Farber
02-22-2013, 11:10 AM
http://i58.photobucket.com/albums/g260/restranger/collisionmodeldm2.jpg
Thts an F model?!!! :-P
No weapons in the wings, rounded wing tips, no horizontal stabilizer support struts.
planespotter
02-28-2013, 03:43 PM
Music is good only if you like it, then you dont complain. if you dont like it, then you get complaints. music is so subjective, you can guarantee someone will not like.
i like in game sound, or commentary by the video maker, or historical recordings like churchill or hitler speeches but usually not music.
if you want to do music, use it in the introduction sekuence only, and maybe at the end, but leave the middle of the video without music.
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