View Full Version : || Il2 Sturmovik: B.O.S ||
http://forum.il2sturmovik.net/
Guys this is a big day, and we should all congratulate both Team of the developers.. 1C to willing to keep going and 777 to get on with them..
I hope that you will understand that this is the only way for a sim of that caliber to survive.. I did understand and going with the flow. We are so fortunate that 777 ( Jason ) is in it now.. Don't forget "he is one of us".. one passionate of Aviation and Flight Sim, You can find him roaming the virtual skies ;) and I'm telling you that the Teams / he will give their best.
I really see a bright future and a load of fun for all.
I say Congratulations. Please help the best you can.
jamesdietz
12-11-2012, 04:13 PM
Santa came early!
SYN_Per
12-11-2012, 04:15 PM
Well said GOZR.
JG26_EZ
12-11-2012, 04:20 PM
Santa came early!
Santa isn't coming until 2014 though.
JG52Krupi
12-11-2012, 04:27 PM
http://forum.il2sturmovik.net/
Guys this is a big day, and we should all congratulate both Team of the developers.. 1C to willing to keep going and 777 to get on with them..
I hope that you will understand that this is the only way for a sim of that caliber to survive.. I did understand and going with the flow. We are so fortunate that 777 ( Jason ) is in it now.. Don't forget "he is one of us".. one passionate of Aviation and Flight Sim, You can find him roaming the virtual skies ;) and I'm telling you that the Teams / he will give their best.
I really see a bright future and a load of fun for all.
I say Congratulations. Please help the best you can.
Luthier was also clearly passionate, when will people see he is actually the real victim here and Oleg is the sod that ran off before the shit hit the fan!
The only way that the new game could become better than COD is to include all the great parts of COD...
Huge number of items in a map.
Amazing click-able cockpits.
Amazing damage model (ROF looks good but no cockpit damage and no where near the systems that a ww2 aircraft has to model, so time will tell. The visual breaking of structure is more than welcome.)
kestrel79
12-11-2012, 04:37 PM
I agree I'm looking forward to this sim. See you guys on the new forum.
But I hope someone can mod CoD to keep it goin.
Stoli151
12-11-2012, 05:08 PM
If it is good as I can imagine 1c and 777 can make this, my wife will be upset by the amounts of money I will be willing spend on it.
T_O_A_D
12-11-2012, 05:16 PM
Well IIRC the ROF team left 1C over development of "Knight of the Sky" or something like that, and became Nequib or something near to that. And found the IL2 Eng was not working the way they wanted. So they developed the ROF engine, then they were loosing the business Jason saved them.
But the point here is the majority of the team is all together again.
Possibly they can get it all together and working beyond our dreams as IL2 was initially, from what we had at the time.
Yes unified Teams make wonders ;)
Luno13
12-11-2012, 05:54 PM
For better or worse, this is what we have now, so let's try to make the best out of it. I see a lot of "the sky is falling" types, but I think we should remain hopeful. 777's management is very good, from what I've seen so far.
d.burnette
12-11-2012, 06:03 PM
It would seem to me, this announcement is way better than the alternative, being which would have been the end of this series. And we may have come very close to that happening.
Some like it, some don't, but at least we know the series is still alive s, and hopefully if successfull will continue to grow.
[URU]AkeR
12-11-2012, 06:11 PM
With less competition, customers lose, companies win
Mysticpuma
12-11-2012, 06:37 PM
http://forum.il2sturmovik.net/
Guys this is a big day, and we should all congratulate both Team of the developers.. 1C to willing to keep going and 777 to get on with them..
I hope that you will understand that this is the only way for a sim of that caliber to survive.. I did understand and going with the flow. We are so fortunate that 777 ( Jason ) is in it now.. Don't forget "he is one of us".. one passionate of Aviation and Flight Sim, You can find him roaming the virtual skies ;) and I'm telling you that the Teams / he will give their best.
I really see a bright future and a load of fun for all.
I say Congratulations. Please help the best you can.
Agreed ;)
Let's also not forget that they will have members who worked on the CloD engine and so will know how to add DM and FM to the software. It's not just 777 working on it now, they have 2-years to actually make improvements. At-least with a good team-leader at the helm, we should know what difficulties they face on a regular basis...rather than the endless months of no information at-all!
MP
SYN_Flashman
12-11-2012, 09:03 PM
I look forward to a new WW2 flight sim. I hope it is an improvement on CloD and Im confident that 777 can help deliver it.
Stoli151
12-11-2012, 09:18 PM
Well IIRC the ROF team left 1C over development of "Knight of the Sky" or something like that, and became Nequib or something near to that. And found the IL2 Eng was not working the way they wanted. So they developed the ROF engine, then they were loosing the business Jason saved them.
But the point here is the majority of the team is all together again.
Possibly they can get it all together and working beyond our dreams as IL2 was initially, from what we had at the time.After playing ROF for this first time. One of my first thoughts was, why can't they put some WW2 aircraft in this and make a WW2 flight sim, this thing runs great. Yes 777 is awesome in my book. However not such a fan of the pay for each aircraft DLC model.
Ailantd
12-11-2012, 09:33 PM
It would seem to me, this announcement is way better than the alternative, being which would have been the end of this series. And we may have come very close to that happening.
Some like it, some don't, but at least we know the series is still alive s, and hopefully if successfull will continue to grow.
The fact is the IL*2 series is effectively ended.
It´s about RoF series what we are talking about now.
engadin
12-11-2012, 09:36 PM
Luthier was also clearly passionate, when will people see he is actually the real victim here and Oleg is the sod that ran off before the shit hit the fan!
+1 here. Oleg should be forgotten by the community for all the glam he got with the initial release of IL-2 fade away in the deepest mud when he made a run for it. His lies about the false 'all new engine' left 'BraveHeart' Luthier facing the lions ahead.
AA_Engadin.
kristorf
12-11-2012, 10:51 PM
They should both be ashamed, years of lies and string pulling to a loyal community.
Bearcat
12-11-2012, 11:31 PM
http://forum.il2sturmovik.net/
Guys this is a big day, and we should all congratulate both Team of the developers.. 1C to willing to keep going and 777 to get on with them..
I hope that you will understand that this is the only way for a sim of that caliber to survive.. I did understand and going with the flow. We are so fortunate that 777 ( Jason ) is in it now.. Don't forget "he is one of us".. one passionate of Aviation and Flight Sim, You can find him roaming the virtual skies ;) and I'm telling you that the Teams / he will give their best.
I really see a bright future and a load of fun for all.
I say Congratulations. Please help the best you can.
Absolutely.. the 777 AVG was one of the first squads I saw when I first got here in 02.. I remember when he left to start his business..
Bearcat
12-11-2012, 11:47 PM
[b]Luthier was also clearly passionate, when will people see he is actually the real victim here and Oleg is the sod that ran off before the shit hit the fan![/b[
The only way that the new game could become better than COD is to include all the great parts of COD...
Huge number of items in a map.
Amazing click-able cockpits.
Amazing damage model (ROF looks good but no cockpit damage and no where near the systems that a ww2 aircraft has to model, so time will tell. The visual breaking of structure is more than welcome.)
.. and you know this because..? .. and what's so amazing about clickable pits .. Frankly using my mouse when flying kind of takes away from the immersion for me.. I'm happy if the function is there and can be assigned to some control.. but that's me..
They should both be ashamed, years of lies and string pulling to a loyal community.
I don't know what happened.. for all we know Oleg was driven out and trying to hold on over the years..we don't know.. basically .. and this will sound harsher than I mean it .. but everyone with the negativity just needs to STFU and get over it. It's done. You bought a sim that wasn't what you wanted.. like me.. It happens.. What we have will not be ike IL2 with a whole bunch of free stuff. For all we know all that "free stuff" in IL2 could have been just as responsible for the delays and eventual demise of CoD.. We don't know.. we may never know.. but basically if you want to weep and gnash your teeth you need to just go in a corner and do it because no one wants to hear all that B.S. .. It's done. The modders of CoD will do what they do and who knows where that will go.. but this is a new thing and none of us have any clue what's coming down the pike so why piss in the glass before the beer is even in it.. Get over it.. Move on and look up.
Sorry if I offended anyone..
Slipstream2012
12-12-2012, 04:02 AM
.. and what's so amazing about clickable pits .. Frankly using my mouse when flying kind of takes away from the immersion for me.. I'm happy if the function is there and can be assigned to some control.. but that's me...
From my point of view, clickable pits add immersion by allowing the user to interact with the operation of the aircraft visually.
I like to fly simulations, so that I can operate the aircraft as per the handbook, so using a keyboard key to switch fuel cocks on or off, or set a gun-sight etc... doesn't really float my boat. Also technology, including games, are mean't to progress and become more advanced, I was pushing keyboard keys 10 years ago, but I like the interactive approach.
Don't get me wrong I still use keys for some things, but that's because I use the HAT still, so adjusting rads for instance, in-flight would just increase workload. But with the advent of TrackIR, clickable pits go hand in hand with it, plus its the natural progression until everyone is using touchscreens, so if your going to brand something a "simulator", it should simulate.
But that's just my opinion.
4./JG53_Wotan
12-12-2012, 04:46 AM
Luthier was also clearly passionate, when will people see he is actually the real victim here and Oleg is the sod that ran off before the shit hit the fan!
What project did Luthier ever work on that fully delivered? I am only aware of his lead on Pacific Fighters and it was absolute garbage.
From my point of view, clickable pits add immersion by allowing the user to interact with the operation of the aircraft visually.
Moving a mouse cursor around does not provide any extra "immersion". What difference does it make seeing a switch move due to a mouse click or a keyboard button press?
The time spent on the "clickible" cockpit items could have been spent on other things.
msalama
12-12-2012, 06:03 AM
I'm happy if the function is there and can be assigned to some control.
Me too. But if they still go the old IL-2 route of "press I to start plane and w1N t3H w4R", I'm pretty sure I will spend my money on something else.
People seem to forget there's a new standard in the CFS world as it comes to flight management / operation and FM & systems modelling complexity, and that standard is DCS. Not WWII, true, but warts and all it still sets the current bar for realistic sims.
Now RoF doesn't have any complexity as it comes to actually operating the kites, but that, I feel, is still excusable because the planes really are so rudimentary. WWII-era planes however are operationally quite complex already, and a proper sim should take that into account as well. Just my $0.02 though...
Fjordmonkey
12-12-2012, 06:08 AM
I'll reserve judgement until I see some images and vids from BOS. Until then I'm back on the fence that I've been on for +2 years here, and happily spending my flying-time zipping along doing CAS/BAI-missions in my Hog, or CAP in my Su-33 (DCS wtf).
If BOS doesn't seem interesting, well, then I won't bother picking it up. It's up to 1C/777 to make it as appealing to me as possible, and I'm a VERY hard person to please when it comes to flightsims. I've been spoiled over the years :P
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