View Full Version : Fresh stuff from Sukhoi.ru and ED
JG52Uther
06-10-2012, 09:27 AM
This thread is for any info from sukhoi.ru
Any member is welcome to publish fresh info found at the Sukhoi forum here.
Please remember It is NOT a discussion thread, and any O/T will be deleted.
If you wish to discuss any info posted here please do it in the old thread:
http://forum.1cpublishing.eu/showthread.php?t=28174
SiThSpAwN
06-12-2012, 04:17 PM
Yesterday 6/11/2012
Dear Alexander,
within the "Battle for Moscow" would like to hear your personal opinion and the opinion of other developers on the subject of how you see the process of playability for the warring parties, because it is no secret that the Red Army Air Force planes on a given interval of time is much inferior to Luftwaffe aircraft (from a technical point of view).
as a result, some will fly on the tombs, on the other Parkhaev swallows .. imbalance will lead to demotivation of most red-pilot! Does not bother you that? or planned to be a balance in the aircraft performance characteristics?
Thank you.
Just want to note that about the "Battle for Moscow" to speak correctly, because We have not announced the next project.
The problem of balance is always, as in the simulation of events, for example, the 39 th and 45 th year. In the offline campaigns and missions, it can be solved by fitting skills with the AI pilots, aircraft type and amount of each party. We have to create some artificial situation where the same mission on the one hand there are real events, but on the other player to create an environment in which he can always either perform its task, or at least get out of combat and return to the airfield.
In the online cooperative missions, the space for only narrows the choice of types and number of vehicles for each side.
The balance dogfayt line - this is usually a headache owners servers.
In any case, we did not intend to play the basic performance characteristics of aircraft in order to achieve these goals in the next game. But. Appeared in WT option of physical deterioration, and this creates additional variability to adjust the balance in missions and we are planning is widely used in addition to other opportunities.
As an example, a link of three brand new rats will have some chances to win in a collision with a pair of worn Messer, if we agree that the skill of pilots is the same.
Here it is important not to overdo it! Failure of systems and mechanisms is quite acceptable, but regularly falling off the plane (possibly with randomization is) will look like complete nonsense.
Of failures, I did not say anything yet. I do not know whether we will do it at all. Physical deterioration - increase drag airframe, engine sdohshy, Nedodaev power, the current cooling system, etc.
** Couple words didn't translate well with Google :)
Alexander, and you personally will be involved in the creation of offline campaigns for the sequel?
In order not to disclose any details of the sequel, is forced to reply that in those projects, which assumes the existence of off-line campaigns, they'll have to do myself. As a single, Quick and coop mission.
csThor
06-13-2012, 08:10 AM
Something new ...
Maps of the next project will be the size of the acc. with the challenges they face. Map in CloD is not a standard. If we do, for example, the "Battle of Urjupinsk", we do not need to simulate the area comparable to the south of England.
SiThSpAwN
06-18-2012, 06:35 PM
Thank you Alexander!
And still wondering - is there anyone at all that DX9? .. At least here on the forum.
By Statistics Steam (http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&twu=1&u=http://store.steampowered.com/hwsurvey&usg=ALkJrhi1UX0gkhq0soCVOvdqsrldjpTj7g) DX9 have about 15% of the players, one of the objectives of the next beta is just a test 9s.
Thanks for the news of Alexander. Tell me, what it means to improve the cloud? One more question. And as things stand there with a solid cloud cover? Planireutsya whether to bring it more in WT?
Accelerated display Medium Clouds. Overcast was only available in the FMB, and takes a lot of resources, while news on this issue there.
**Not sure the thing with the clouds translated well at all, maybe someone or Blacksix can comment, is solid cloud cover not going to be something that can be done in the current engine, or it just needs work?**
catito14
06-26-2012, 12:46 PM
Originally Posted by BlackSix
To brighten up a little anticipation, Ilya asked to place one more screenshot)
http://www.sukhoi.ru/forum/attachment.php?attachmentid=156211&d=1340607352
SiThSpAwN
06-26-2012, 12:48 PM
For the above screenshot:
To brighten up a little anticipation, Ilya asked to place one more screenshot)
SiThSpAwN
06-29-2012, 02:09 PM
...
Samogonochki brought back from vacation taiga, on the grass, 65 deg., No brandy, and not standing next to. It should be cold, warm the soul. Here's how to be a beta patch - I drink a little. How stimovsky - all
From the developer depends very much))
I am afraid, will have to drink a bit today)
SiThSpAwN
07-04-2012, 05:23 PM
First broste all efforts to bring Bob back to normal playing conditions, thereby fix its reputation and demonstrate to investors, publishers and players that you can do it! And then we get down to BZM. And the sense in the WT, if you do not have normal operating engine.
Probably still have to clarify a few things about the standard gaming industry in general:
1) The publishers do not like to spend money on "after release" service problem projects. If the game fails, it is much cheaper than all instantly shut down and disband the team.
2) release of patches for the troubled project, which means the contents of the command is usually only possible through the advance allocation of money for new development. In fact, correcting the previous project "eaten through" money allocated to the next. There is next - it means there will be no patches for the previous one, bye.
Given the above, the decision to finish the first full release of the past usually means instant death.
Also, all of the above applies to the gaming industry in general and do not necessarily reflect the situation within 1C.
Interesting comments on the gaming industry, specifically directed at projects that are released with problems, and maybe even how lucky they are working on it at all...
BlackSix
07-13-2012, 02:36 PM
Update won't be this week.
We're moving to another office.
JG53Harti
07-30-2012, 12:43 PM
Сегодня, 16:26 #208
BlackSix
BlackSix вне форума
Офицер Форума
Re: Пятница, 27 июля 2012. Информационный апдейт
Илья сегодня в разъездах, а я заболел. Не думаю, что будет информация или патч сегодня... Понимаю, что отдельным товарищам здесь глубоко на это наплевать, но тем не менее...
google is my friend ---> KLICK (http://translate.google.de/#ru/en/%D0%98%D0%BB%D1%8C%D1%8F%20%D1%81%D0%B5%D0%B3%D0%B E%D0%B4%D0%BD%D1%8F%20%D0%B2%20%D1%80%D0%B0%D0%B7% D1%8A%D0%B5%D0%B7%D0%B4%D0%B0%D1%85%2C%20%D0%B0%20 %D1%8F%20%D0%B7%D0%B0%D0%B1%D0%BE%D0%BB%D0%B5%D0%B B.%20%D0%9D%D0%B5%20%D0%B4%D1%83%D0%BC%D0%B0%D1%8E %2C%20%D1%87%D1%82%D0%BE%20%D0%B1%D1%83%D0%B4%D0%B 5%D1%82%20%D0%B8%D0%BD%D1%84%D0%BE%D1%80%D0%BC%D0% B0%D1%86%D0%B8%D1%8F%20%D0%B8%D0%BB%D0%B8%20%D0%BF %D0%B0%D1%82%D1%87%20%D1%81%D0%B5%D0%B3%D0%BE%D0%B 4%D0%BD%D1%8F...%20%D0%9F%D0%BE%D0%BD%D0%B8%D0%BC% D0%B0%D1%8E%2C%20%D1%87%D1%82%D0%BE%20%D0%BE%D1%82 %D0%B4%D0%B5%D0%BB%D1%8C%D0%BD%D1%8B%D0%BC%20%D1%8 2%D0%BE%D0%B2%D0%B0%D1%80%D0%B8%D1%89%D0%B0%D0%BC% 20%D0%B7%D0%B4%D0%B5%D1%81%D1%8C%20%D0%B3%D0%BB%D1 %83%D0%B1%D0%BE%D0%BA%D0%BE%20%D0%BD%D0%B0%20%D1%8 D%D1%82%D0%BE%20%D0%BD%D0%B0%D0%BF%D0%BB%D0%B5%D0% B2%D0%B0%D1%82%D1%8C%2C%20%D0%BD%D0%BE%20%D1%82%D0 %B5%D0%BC%20%D0%BD%D0%B5%20%D0%BC%D0%B5%D0%BD%D0%B 5%D0%B5...)
vranac
07-31-2012, 05:14 PM
Posted by naryv
Repaired the forest is not drawn away, "transparent materials" in some cabs, corrected the "yellow earth" away, "strange transparent" water, added optimized rendering effects, the one that showed in the screenshots, small decals back injury, fixed german bomb sights, nezavodyaschiesya harikeyny and Spitfire. This is perhaps the main one.
No news when the patch will come out.
Red Dragon-DK
08-03-2012, 03:41 PM
Announcement From today, all the beta patches will be published only in a limited part of the beta test of the updates. Topics will be strictly moderated, offtopic, flame, and trolling will be deleted without notice and the authors of such messages to receive the maximum possible punishment. Download and install the beta patch is only recommended if you wish to attend the tests and help find errors. Term Released by Steam official patch has not been established.
http://www.sukhoi.ru/forum/showthread.php?t=73239&page=41
This applies only to the forum Sukhoi.ru
podvoxx
08-03-2012, 04:22 PM
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1875479&viewfull=1#post1875479
B6 start uploading russian version.
furbs
08-03-2012, 04:42 PM
B6 on Sukhoi.ru 4mins ago...
324 mb
35 minutes before the end of both versions of the boot
-----------------------------------------------------
They will need mirrors
mazex
08-13-2012, 10:13 PM
B6 on Sokhoi 8/8:
Posted by Hemul:
How is the IMO, and whether the next time the official announcement?
B6:
We are hard at work on a sequel, there are successes, but the announcement of the term is not defined yet. The planned June has been canceled for various reasons, unfortunately.
Does not sound that good to me, especially as he hinted that Ilya was having a hard time lately... Somehow I get a bad feeling that the bean counters are closing the circle on our friends in Moscow?
mazex
08-22-2012, 07:50 PM
B6 has posted a lot at Sukhoi yesterday and today...
The best advice is to use Chrome with the built in translate function and then save this link as a bookmark (not the resulting page that is temporary but the very link below that gives you the list of B6's latest posts directly):
http://www.sukhoi.ru/forum/search.php?do=finduser&userid=5913&contenttype=vBForum_Post&showposts=1
The only link you need to get news from Sukhoi easy yourself :)
Reading between the lines lately gives some indications that Stalingrad may be considered for the sequel as that works better in the west? Not really sure as vague references that are Google Translated are very hard use for serious guessing ;)
GF_Mastiff
08-22-2012, 09:01 PM
posted on sukois web sight they always forget us foreigners?
http://www.sukhoi.ru/forum/attachment.php?attachmentid=158299&d=1345615736
BlackSix
08-23-2012, 07:44 AM
B6 has posted a lot at Sukhoi yesterday and today...
There are no new important info, don't worry.
posted on sukois web sight they always forget us foreigners?
This is old screen. You saw it. I spoke about water's bug.
New thread for communication
http://forum.1cpublishing.eu/showthread.php?t=34018
Please, use it.
vranac
09-04-2012, 07:50 PM
This is nothing new, BlackSix said some of this before, but here everything is summed in one post:
Posted by TNT
Take for instance the implementation of the view (I mean for owners TrackIR). Was she in the sequel gets like this? Where Igromir property shown on the Su-26? Then if Su-26 tucked back in CloD, then so much interesting start in virtual reality.
Posted by steam_
From what or whom depends the fate official CloD?
If CloD "will throw" the developers (no matter for what reasons) whether SDK to give modelers? Or the position of the publisher (as they say in Ukraine) "did not clutter and do not give the other"?
Again, mostly known facts:
Blacksix
1) All requests on views and TrackIR were collected and passed up, in the sequel, the case should move.
2) Su-26 and SDK are not canceled, but the priority they have is minimal. Deal with these issues now, no one. This is not the position of the publisher, it is a forced alignment tasks by priority because of the banal deficiency of resources.
3) At the moment, the main goal for CloD - to bring the current series of beta patches to the final status and publication on Steam. After that, the leadership will have take a decision on the future of the game.
4) We have a very tight schedule for a sequel. We are now focused with full strength on it, as of the success and timely appearance of a new game depends all of our future.
Now, regarding the further communication, if all of the CloD after the patch on the Steam will be phased out, we have a pause there, because on the sequel I have no right to tell absolutely nothing until its announcement. How is it to fill my mind right now.http://translate.googleusercontent.com/translate_c?depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&twu=1&u=http://www.sukhoi.ru/forum/showthread.php%3Ft%3D73239%26p%3D1890708%26viewful l%3D1&usg=ALkJrhhLg7x0sixQsTo3w-CwSXzCUa_cyQ#post1890708
I corrected some google translator mistakes.
I corrected some google translator mistakes too)
CaptainDoggles
09-07-2012, 06:13 PM
Нет, апдейта сегодня не будет.
I translate as "No, update will not be today."
http://www.sukhoi.ru/forum/showthread.php?t=73239&page=48&p=1892244&viewfull=1#post1892244
vranac
09-28-2012, 02:32 PM
Posted by luthier
Oh, and for many network bugs repaired:
Error re-connect to a password-protected server for a mistake password
-Error leads to the impossibility to choose a side when entering the server
Error with sound-some aircraft online
-Bug with ghost planes
- "Jumping" cars and other land vehicles
-Information obtained through GamePlay.gpAirports () is now correct.
xpzorg
10-02-2012, 03:14 PM
http://forum.1cpublishing.eu/showpost.php?p=466224&postcount=16
vranac
11-14-2012, 12:13 PM
Some info from B6 what was planed before
Oleg originally planned BoB as the first game in the series on a new engine. After that had to follow North Africa and Korea. Those plans in 1C declined recently and decided to appeal to the Eastern Front.
podvoxx
11-15-2012, 05:14 AM
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1926418&viewfull=1#post1926418
Вчера провел весь вечер с разработчиками в Москве. Через пару недель, а может быть быстрее, вы узнаете всё подробности о сложившейся ситуации. Пока скажу, что вас ждёт позитивная информация.
Yesterday I spent the whole evening with the developers in Moscow. After a couple of weeks, and can be faster, you will learn all the details of the situation. While I will say that you will find positive information.
DEDA (http://www.youtube.com/user/DEDATV/featured)
podvoxx
11-15-2012, 08:56 AM
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1926522&viewfull=1#post1926522
Спасибо за тёплые слова в адрес моей скромной персоны и фильма. Меня просили не чесать языком, и я сдержу слово. Для тех, кто неравнодушен к жанру и ветеранов сообщества добавлю, что речь идёт не о реанимации мумий или приятной глазу косметике. Речь идёт о новой комплексной идее для Восточного фронта. Полноценном во всех смыслах авиасимуляторе, который выйдет не для чёса карманов по городкам и весям страны, а для закрытия целевой жанровой ниши профессиональных авиасимов. На этом всё. Хватит махать кадилом!
Thanks for the kind words about my humble person and the film. I was asked not chatter, and I keep his word. For those who care about the genre, and the veterans community to add that this is not a resuscitation of mummies or pleasant eye makeup. This is a new idea for the complex of the Eastern Front. The usefulness of the simulator in every sense, to be released not to Sanchez pockets on towns and villages of the country, and to close the target genre niche professional aviasims. That's all. Enough to swing the censer!
((no arcade, only hardcore and new word in flight simulators))
Ura :)
JG52Uther
11-15-2012, 11:44 AM
Deleted some posts.Please use the discussion thread in the link below:
This thread is for any info from sukhoi.ru.
Any member is welcome to publish fresh info found at the Sukhoi forum here.
Please remember It is NOT a discussion thread, and any O/T will be deleted.
If you wish to discuss any info posted here please do it in the old thread:
http://forum.1cpublishing.eu/showthread.php?t=28174
vranac
12-02-2012, 11:14 AM
Posted by DEDA
Colleagues, I do not want to put myself in an uncomfortable situation, and act as a "broken telephone". Be patient and wait for the official announcement. Yes, I know for sure and certain whats planned, but there are limits beyond which I will not pass. I spoke up enough about the upcoming simulator. The name of the theater of the air war on the Eastern Front will not change a result, except for the historical nuances. For the official announcement may be delayed,but how to make principal solution, BUDGET, THEME, Genre, etc. have long been identified. WORK IN PROGRESS ON SIMULATOR.
And it is not necessary, I think to explain the details of the new project - classified information. Post Date? Postponed date for some time. Yes, even before the new year. So what? Banging spoons on the table? Someone breaks the patience? As far as I know, it will all happen in due course. When ready. And no one is going to gather a crowd in the square in front of the Christmas tree. Knowing the producer personaly, I am sure that all this work will be focused on results and not on the cheap sensation. After the departure of Oleg with this we have serious problems.
Posted by N2O
DEDA, I do not know if you can somehow influence this, but since there is no other more intimate way - to ask you: Is it possible to arrange that the planes of the new sim (which is not the battle for Moscow )))will be tested by test pilots who fly in your film on the MiG-3, I-16, I-153, etc.
That their FM be evaluated by people actually piloting these machines (even the recovery is not 100% rdnymi parts). So that whining about inconsistencies of FM will not arise. And special attention should be paid to critical regimes. It is clear that a good pilot does not allow them, but it can be said with confidence, "In this situation, the aircraft will not be able to do so (to fly) - it will fall because of that and because of that." I'd like to believe that we will not give up aces in his opinion
And thank you for the periodic toss firewood in the stove of forum - truly warms the soul
Posted by DEDA
I have already given all the information I have about tested Novosibirsk machines. If we manage,we will do the tests. That is technically difficult. All live in different cities and sim before it was packed up finally takes lot of space. Maybe catch them in Moscow. I already did this in the ROF. Of course, these tests are not reliable, but it is interesting.
http://www.sukhoi.ru/forum/showthread.php?t=68949&p=1935516&viewfull=1#post1935516
P.S. I straightened out some google mistakes but my Russian is bad.
Verhängnis
12-02-2012, 01:11 PM
Just wondering, but who exactly is 'DEDA'?
Ataros
12-03-2012, 06:17 AM
Just wondering, but who exactly is 'DEDA'?
A forum member who had a meeting with the devs about 2 weeks ago. See his previous messages about it. He is also an author of this channel http://www.youtube.com/user/DEDATV/featured
Ataros
12-26-2012, 09:06 AM
Rumors say Ilya and some former CloD modelers are working on a new sim where a single-engined aircraft model requires as much work as a twin-engine one in CloD. Sounds interesting but we'll have to wait for announcement before making any conclusions ))
http://www.sukhoi.ru/forum/showthread.php?t=78162&page=8&p=1950136&viewfull=1#post1950136
Previous rumors on ATAG or German UBI forums suggested that Ilya is starting work on Korea project on some different engine.
Kaiser
07-09-2013, 12:38 PM
:!: Soon, wait a loud announcement. :wink:
http://www.sukhoi.ru/forum/showthread.php?t=80095
Sokol1
07-09-2013, 01:01 PM
Korea?
:)
Sokol1
Kaiser
07-09-2013, 02:29 PM
Unfortunately, all shrouded in mystery ...
Are waiting the announcement.
SlipBall
07-09-2013, 07:45 PM
Luthier does deserve another chance to stay in the combat flight market... I think that he is a good guy and talented
zapatista
07-10-2013, 08:25 AM
long live luthier !!
great to hear he has another flightsim project under way :)
he deserves all possible support from us after his perseverance to get CoD finished while working under near impossible circumstances, including 1C telling him to abandon fixing CoD and instead work on the new MMO they wanted ( with the whole MMO debacle being cancelled 12 months later and the CoD sequel never being released as a direct consequence)
lets hope it is the korean war era flightsim he is working on again (or maybe a ww2 sim in cooperation with DCS ?)
Feathered_IV
07-10-2013, 11:53 AM
I'd very much like to take a shiny new MiG-15 for a spin. I may be forgiven if I don't preorder this time however.
SlipBall
07-10-2013, 06:55 PM
long live luthier !!
great to hear he has another flightsim project under way :)
he deserves all possible support from us after his perseverance to get CoD finished while working under near impossible circumstances, including 1C telling him to abandon fixing CoD and instead work on the new MMO they wanted ( with the whole MMO debacle being cancelled 12 months later and the CoD sequel never being released as a direct consequence)
lets hope it is the korean war era flightsim he is working on again (or maybe a ww2 sim in cooperation with DCS ?)
Yep, I'm with you on that!!
I'd very much like to take a shiny new MiG-15 for a spin. I may be forgiven if I don't preorder this time however.
There was not anything wrong with the release other than needing a very strong rig to play it, and having the radio commands and net code worked on...the Original game is far, far better than the final finished game
Sokol1
07-10-2013, 08:20 PM
Luthier is back to "virtual sky". :)
http://www.sukhoi.ru/forum/showthread.php?t=80095&p=2002838&viewfull=1#post2002838
Sokol1
JG52Uther
07-10-2013, 08:39 PM
:grin:
Bearcat
07-10-2013, 09:44 PM
That is good to know... Korea would be the perfect spot for a return too... The theater is far from being overdone and it would not compete directly with anything coming down the pike..
ATAG_Dutch
07-10-2013, 11:59 PM
Well, I suppose it's a bit naughty posting this at 1C's forum, but ummmm........Woo-hoo!! :grin:
SlipBall
07-11-2013, 07:58 AM
:grin:
well put and nicely said!
MB_Avro_UK
07-11-2013, 06:58 PM
Agreed. And an overlap in some ways with WW2 aircraft.
JG52Uther
07-11-2013, 07:01 PM
Today on the ED Forums from Luthier...
Hello folks,
Wow, what a big thread.
Sorry - this whole thing wasn't supposed to be public yet. A single misclick on my part set in motion a chain of events of such epic proportions, who could have ever guessed. And well, here we are.
I've been posting on a Russian forum a bunch last night since that's where the leak came out. Figured I owe it to you guys to actually post everything in English.
Here's what I talked about in Russian yesterday:
1. There’s a new project in development between RRG Studios (my company) and Eagle Dynamics.
2. We’re making a new WWII flight sim.
3. The general approach in the new sim is the same as in DCS: P-51.
4. Cockpit workload, cabin systems, levers-buttons-gears, reliance on actual historical manuals, and the flight model, will be the same as in DCS: P-51.
5. Modeling of various secondary internal systems, such as modeling the pressure inside each bend in the hydraulics, will be somewhat simplified.
6. The landscape in the new project will be based on EDGE.
7. The theater, planeset, screenshots, videos, etc – will come in due time.
And here's some new information:
1. Myself and a bunch of ED guys are flying in nice tight formation to the Flying Legends airshow tomorrow. We’ll go TSA on the vintage warbirds there. There’ll be lots of videos and photos.
2. The official project announcement, alongside screenshots, videos, schedules, and the most detailed feature description you’ve ever seen on any flight sim ever, will come no earlier and no later than September 1st, 2013. The date is very important for the project. We cannot miss it. Be there.
Other than that, I won’t be revealing any more details until Sept 1st.
I'll hang around here for a few more hours, and then I'm off to Flying Legends until Tuesday.
http://forums.eagle.ru/showpost.php?p=1811384&postcount=153
:grin:
SlipBall
07-11-2013, 09:58 PM
It sounds cool!! and should not distract from BOS...the only problem will be finding the time to fly all these great WW2 sims :grin:
Robert
07-12-2013, 04:06 AM
I just got a stiffy. Luthier's new project sound like it has serious potential and I hope the backing he has makes it a reality. September 1st sounds like a good day to me.
Viking
07-12-2013, 07:13 AM
This looks a lot like the continuation of Project Galba ( Google for it) some rather good pics where posted of it at that time (2008?) but there was great concern about the American copyright problem and the ability to make American material. Perhaps now with a new developer it isn't so anymore.
Anyway best of everything to Luthier and team.
bongodriver
07-12-2013, 07:47 AM
Isn't project Galba the Korean theatre, it seems quite clear this is a 'new' title and is set in WWII.
Viking
07-12-2013, 10:40 AM
Yes you are quite right, WWII it is. I was carried away by the talk of the P 51.
http://download.softclub.ru/pub/il2pict/p-51%20grab0003.jpg
Ploughman
07-12-2013, 12:09 PM
Good news. Really good news. I will invest in both/any/all combat flight sims that are out there and 'vive la difference.'
Anyone have an opinion or knowledge of what the EDGE is and what it might be capable of as an engine?
major_setback
07-12-2013, 04:01 PM
Yes you are quite right, WWII it is. I was carried away by the talk of the P 51.
http://download.softclub.ru/pub/il2pict/p-51%20grab0003.jpg
Yes, but weren't RRG studios involved with the production of Project Galba? I seem to remember all info about it was on their site.
[edit] Yes, I found this
From 2008:
http://forum.1cpublishing.eu/showthread.php?t=2624
.
major_setback
07-12-2013, 04:08 PM
Today on the ED Forums from Luthier...
Hello folks,
Wow, what a big thread.
Sorry - this whole thing wasn't supposed to be public yet. A single misclick on my part set in motion a chain of events of such epic proportions, who could have ever guessed. And well, here we are.
I've been posting on a Russian forum a bunch last night since that's where the leak came out. Figured I owe it to you guys to actually post everything in English.
Here's what I talked about in Russian yesterday:
1. There’s a new project in development between RRG Studios (my company) and Eagle Dynamics.
2. We’re making a new WWII flight sim.
3. The general approach in the new sim is the same as in DCS: P-51.
4. Cockpit workload, cabin systems, levers-buttons-gears, reliance on actual historical manuals, and the flight model, will be the same as in DCS: P-51.
5. Modeling of various secondary internal systems, such as modeling the pressure inside each bend in the hydraulics, will be somewhat simplified.
6. The landscape in the new project will be based on EDGE.
7. The theater, planeset, screenshots, videos, etc – will come in due time.
And here's some new information:
1. Myself and a bunch of ED guys are flying in nice tight formation to the Flying Legends airshow tomorrow. We’ll go TSA on the vintage warbirds there. There’ll be lots of videos and photos.
2. The official project announcement, alongside screenshots, videos, schedules, and the most detailed feature description you’ve ever seen on any flight sim ever, will come no earlier and no later than September 1st, 2013. The date is very important for the project. We cannot miss it. Be there.
Other than that, I won’t be revealing any more details until Sept 1st.
I'll hang around here for a few more hours, and then I'm off to Flying Legends until Tuesday.
http://forums.eagle.ru/showpost.php?p=1811384&postcount=153
:grin:
Fantastic news. I was hoping either Oleg or Luthier would not lose heart and would decide instead to start something new.
Great, great, great news.
Feathered_IV
07-13-2013, 02:24 AM
I seem to recall that DCS already had plans for their own Sabre and MiG-15. Perhaps this is a reason luthier has chosen to stay with WW2.
zapatista
07-13-2013, 09:00 AM
Yes, but weren't RRG studios involved with the production of Project Galba? I seem to remember all info about it was on their site.
[edit] Yes, I found this
From 2008:
http://forum.1cpublishing.eu/showthread.php?t=2624 .
i think RRG is simply the name of luthiers company (when he started developing the korean war sim in parallel with oleg's original SoW project), and as such that RRG company entity survives even if oleg's old MG company has been disbanded by 1C ( MG had been assimilated/purchased/merged with 1c a few yrs ago)
as such, luthier can do with his own company whatever he wants, revive the old korean flightsim project or make another ww2 sim in cooperation with somebody else (in this case DCS)
sounds like a perfect combination of talents to me, DCS is just now starting to venture into the ww2 era with their p51 (and a fw190 soon to be released), AND they have a 24/7 campaign engine that is a proven and working very advanced system (it calculates supply lines, fuel/munition reserves etc). PLUS, DCS has its new gfx engine almost finished (EDGE).
add to that luthiers knowledge and expertise about the ww2 era, and a few experienced ww2 flightsim programmers and modelers from the old MG stables, and they should fairly quickly have a working ww2 sim (possibly even before RoF's ww2 sim is released in 2014)
with DCS's attention to detail and their focus on flight simulation realism, combined with luthiers talent and experience, we can trust them to create a high quality ww2 sim
this is absolutely freakin fantastic news !!!! :)
SlipBall
07-13-2013, 03:24 PM
I hope that they come up with a convincing sound engine, has always been a disappointment
Chivas
07-14-2013, 12:17 AM
"DCS has its new gfx engine almost finished (EDGE)."
Are there any screenshots on what this new EDGE gfx engine can do, available yet?
Continu0
07-15-2013, 06:08 PM
"DCS has its new gfx engine almost finished (EDGE)."
Are there any screenshots on what this new EDGE gfx engine can do, available yet?
Go trough this thread and you will find some WIP-Shots:
http://theairtacticalassaultgroup.com/forum/showthread.php?t=4896
Sure the desert of nevada is not spectacular, so i hope a English-Channel map or sth. will look better...
Chivas
07-16-2013, 09:59 PM
Go trough this thread and you will find some WIP-Shots:
http://theairtacticalassaultgroup.com/forum/showthread.php?t=4896
Sure the desert of nevada is not spectacular, so i hope a English-Channel map or sth. will look better...
Thanks for the link. I'm not all that impressed with the terrain, but its still a WIP, so it could well improve. Like you say the Nevada terrain might not show off EDGE in its best light.
Kaiser
07-19-2013, 02:57 AM
luthier
Generally, still under impression of all astounding things with which I was surrounded. About the English district, about the sweetest city of Cambridge, I even didn't mention. But all those planes in air, meetings with all those people who as well as I, live and breathe World War II aircraft, all this gave me a new charge of the enthusiasm, new confidence in the future, new stronger desire to make an astounding product, and continue to work in that crazy genre still long, for many years.
Airshow "Flying Legends 2013":
http://www.sukhoi.ru/forum/showthread.php?t=80211&p=2005112&viewfull=1#post2005112
major_setback
07-20-2013, 01:54 PM
luthier [QUOTE]Generally, still under impression of all astounding things with which I was surrounded. About the English district, about the sweetest city of Kebridzh...
Cambridge?
Kaiser
07-20-2013, 03:38 PM
[QUOTE=Kaiser;506960]
luthier
Cambridge?
Thanks, replaced
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