View Full Version : "Friday" Update, April 28, 2012
TUSA/TX-Gunslinger
05-02-2012, 04:17 AM
Maybe these are the folks that were the silent majority waiting patiently for the sim to be fixed, but have run out of patience. Or are you thinking I should re-post your tin foil hat pic?
There are a ton of quiet people who come here every week to check.
A lot of us. Soon, I think.
O_Smiladon
05-02-2012, 05:47 AM
Done.
Grove
05-02-2012, 08:56 AM
There are a ton of quiet people who come here every week to check.
A lot of us. Soon, I think.
S!
...and here's one, waiting more and more impatiently for The Patch. Even thought this is my first post here, I have been flying the original Il2 series from the day 1 it appeared and kept flying it for almost a decade - many of those years online.
CoD was SO eagerly waited for years, that it's hard to describe how it felt when it first came out. I never bought it... and to be honest, was sure that it wouldn't never succesfully gather ppl flying like the original one.
But couple of weeks ago, I heard about this "soon" (yep, two weeks) coming patch that would eventually make this sim worth it - so I bought this game via Steam - and immediately read about these new problems and that the release of The Patch was postponed.
I speak only for myself (and this is no ultimatum or anything)... I like flying CoD. It has tons of potential to become THE sim of the decade. Game works pretty well (for me) and I really enjoy flying online. It felt like in the old days (lack of pilots is alarming). Some of my squadmates are propably coming back too and we really have high expectations. Every game has it's lifespan, how much do we have afford to use it like this?
No intentions to piss on anyones cereals...just wanted to come out and give my 2 cents. Thanks for the dev's for this sim, it's a good one- we all hope it'll become a great one.
Opitz
05-02-2012, 09:11 AM
Hmm... Seems like the "detractors" are still undefeated....
bongodriver
05-02-2012, 09:15 AM
YAY!....go detractors......detractors for teh win!
Fansadox
05-02-2012, 10:36 AM
Anything new in CLOD beta patch land? This is starting to look like :
http://www.swotti.com/tmp/swotti/cacheDGHLIG5LDMVYZW5KAW5NIHN0B3J5RW50ZXJ0YWLUBWVUD C1NB3ZPZXM=/imgthe%20neverending%20story1.jpg
Skoshi Tiger
05-02-2012, 10:48 AM
Anything new in CLOD beta patch land? This is starting to look like :
http://www.swotti.com/tmp/swotti/cacheDGHLIG5LDMVYZW5KAW5NIHN0B3J5RW50ZXJ0YWLUBWVUD C1NB3ZPZXM=/imgthe%20neverending%20story1.jpg
I liked Never Ending Story! The only problem was, it just kept draging on and on and on .....
Bobb4
05-02-2012, 10:51 AM
I liked Never Ending Story! The only problem was, it just kept draging on and on and on .....
That just made my day :)
Hmm... Seems like the "detractors" are still undefeated....
yet they are sending very rookie pilots recently ...
Redroach
05-02-2012, 01:46 PM
Come to the Atag server and do some skip bombing mission against ships. Fly at wave top, keeping the engine rpm and temp under control all the way to the channel convoy. Trim manually the rudder to keep the ball in the middle, to avoid sideslipping the bomb. Aim at your target amid the black flack clouds. Release bombs at 350 km/h when the ship fills the gunsight. Climb and turn gently to see the splashes of your bombs closing on the ship (by the way, the splash intervals reduce progressively as the bomb slows down). Admire the chain explosions of the ship and the pieces falling all around. Then dodge those pesky fighters on your way back to base. Then you will have a vague idea of this sim.
Of course all the above is applicable only is your PC is beefed up enough.
Cheers!
Yeah, I appreciate those moments - I really do! However, I just can't even share my joy with my wingmen, let alone ground stations. This complete lack of radio communication is THE thorn in the side for me. I mean, this rather trivial problem existed from the start and is still un-fixed and that is far beyond my efforts of patience and calmness.
I could look over most of the bugs quite easily, if that ONE problem would be taken care of.
As has been said many times, this game has a lot of potential and I fully concur with that. CoD is a shining star in terms of potential - however, you all know where we're stuck at (I'm pretty sure that the guy with the vision was/is Oleg, btw).
And the way the "dev team" handles this potential, blatantly throwing away most of it, makes me sad and angry. And angry and sad.
I'd bet on the patch arriving no earlier than 6-8 weeks before the release of the Addon. You know why...
Insuber
05-02-2012, 02:48 PM
Yeah, I appreciate those moments - I really do! However, I just can't even share my joy with my wingmen, let alone ground stations. This complete lack of radio communication is THE thorn in the side for me. I mean, this rather trivial problem existed from the start and is still un-fixed and that is far beyond my efforts of patience and calmness.
I could look over most of the bugs quite easily, if that ONE problem would be taken care of.
As has been said many times, this game has a lot of potential and I fully concur with that. CoD is a shining star in terms of potential - however, you all know where we're stuck at (I'm pretty sure that the guy with the vision was/is Oleg, btw).
And the way the "dev team" handles this potential, blatantly throwing away most of it, makes me sad and angry. And angry and sad.
I'd bet on the patch arriving no earlier than 6-8 weeks before the release of the Addon. You know why...
You are right about your frustration, but I always consider that it's a small team with a huge task. I will not repeat my opinion here about Oleg/the team/the mistakes, because I risk another penalty for "spreading false information" .... In my post I was however speaking about online experience, where communication with your wingman is done via TeamSpeak. The game shines online.
Offline is broken ATM.
Cheers!
ElAurens
05-02-2012, 03:04 PM
There are a ton of quiet people who come here every week to check.
A lot of us. Soon, I think.
Out of all the folks that I flew IL2 with, and there were a lot of us, only myself and one or two others bother to come here, even just to have a peek.
Those of us who post here, myself included, are the tiniest minority of players.
Most of my Pig buddies have truly given up on the sim. They all see the potential here, but the majority think it will never be fixed, nor will there be a sequel. Most think that 1C will shortly pull the plug as the funding is certainly not infinite.
I don't agree, but lots of people on the outside now feel this way.
I hope Luthier and team prove them wrong, and moreover, I hope they can do so quickly, as the clock is ticking on peoples patience.
=FI=Scott
05-02-2012, 03:16 PM
Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.
I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.
ATAG_Snapper
05-02-2012, 03:32 PM
Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.
I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.
The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down! :D
Damixu
05-02-2012, 04:07 PM
It's a good thing they have spotted the bugs and crushing them as we speak. I myself I'm looking forward to see the bright future of this long lasting series of aviation simulation par none. I barely can wait to have the next sequel on the eastern front airplanes... My small wish is to include the Finnish Winter War and the Continuation War scenes and planes to the set please.
Thank you 1C, keep up the good work!
jimson8
05-02-2012, 04:20 PM
I surmise there is a lot of players hidden in the background waiting for the multiplayer to be stable.
Add me to that list. I am waiting to see if the game becomes playable on less than several thousand dollar machines.
I am running an mildly overclocked E8500 with a geforce460, 8g ram on win7 64.
If it ever looks like it will be playable on my rig I'll immediately buy it. If not I'll wait until I upgrade to a quad core.
By the time I do that, we will know if this thing is ever going to fly or not.
ElAurens
05-02-2012, 04:42 PM
I'm running a mildly OC'd E8500 with a GTX 570. Frame rates were never an issue (except in the presance of smoke effects), the problem is being dropped to the desktop because ot the launcher.exe problem every half an hour or so. (Much less time if flights of bombers are close by).
I am confident that the issues identified will be solved. The sequel (BoM) is the driving force to have this new engine functional and CloD is the benefactor - releasing it with problems would be a mistake.
As for 'pulling the plug', I am sure I read that the 'state' helps with financial support/investment for companies like MG (or something similar). I could be wrong but, either way, don't be too pessemistic.
MegOhm
05-02-2012, 05:48 PM
I am confident that the issues identified will be solved. The sequel (BoM) is the driving force to have this new engine functional and CloD is the benefactor - releasing it with problems would be a mistake.
As for 'pulling the plug', I am sure I read that the 'state' helps with financial support/investment for companies like MG (or something similar). I could be wrong but, either way, don't be too pessemistic.
Confidence wanes and frustration grows for many...alot are tired of the disappointment...
Meanwhile, the Mustang Beta is out and is way too much fun...a great distraction to help forget about this for awhile... so you think you are good SIM Pilots? This Mustang will humble you... but be sure to turn off rudder assist and place TO assist slider to zero to see where you really are... If you like or want a challenge...give it a shot...;)
Maybe CLOD will be viable sometime this year...here's hoping for that!!!! 8-)
No601_Swallow
05-02-2012, 06:36 PM
Out of all the folks that I flew IL2 with, and there were a lot of us, only myself and one or two others bother to come here, even just to have a peek.
Those of us who post here, myself included, are the tiniest minority of players.
Most of my Pig buddies have truly given up on the sim. They all see the potential here, but the majority think it will never be fixed, nor will there be a sequel. Most think that 1C will shortly pull the plug as the funding is certainly not infinite.
I don't agree, but lots of people on the outside now feel this way.
I hope Luthier and team prove them wrong, and moreover, I hope they can do so quickly, as the clock is ticking on peoples patience.
This is pretty much my feeling. From my Sqn (Tangmere Pilots), most of us got the collector's edition on the day of release. For one crazy day, many of us even posted pics of ourselves on our forum proudly holding our newly delivered boxes. Feels a bit embarrassing now. But I'm with you, El, a lonely voice among the sarcastic comments among my sqn-mates, hoping Luthier will prove me right.
(We do occasionally get together to go on the ATAG server for an hour - although our 3-times-a-week-il2 schedule makes this infrequent at the moment, because many of us totally get the potential (and I love flying the planes). But our basic inability to get our own server going reliably (and we're not Noobs to this stuff) means we'll never do it regularly until we can do something as basic as throwing up a coop (COOP!!!) server and flying off together to fight something!)
My fingers also remain crossed, though.
=FI=Scott
05-02-2012, 06:52 PM
The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down! :D
Your invitation is much appreciated and as soon as I can get the lads to join in we shall take you up on it. Roll on the patch and some good news for CoD.
Redroach
05-02-2012, 06:56 PM
It's a good thing they have spotted the bugs and crushing them as we speak.
And there's the big fallacy. There is no "crushing" of bugs. It's not that people got hostile towards the dev team from the outset. They have done their best, time and time again, to identify bugs in CoD, with every conceivable help they could provide (crash dump files, screenshots, descriptions etc.) plus defending 1C from unjust criticism - myself included. Parade example: My oft-cited issue about radio communication, which, when missing, relegates the game to a technology demonstrator/multiplayer-only game.
But it got apparent that there was no real effort to fix the game. Sure, there was some shotgun-style random attempts to fix individual things but most time, it seems, was spent on some obscure 'rewrites' of different things, creating huge, new bugs in the process that made the situation even more unbearable.
GraveyardJimmy
05-02-2012, 07:06 PM
There is no "crushing" of bugs.
Nice to know you are on the inside and actually know what is going on in the development office.
All official communication is just made up? :rolleyes:
Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.
Redroach
05-02-2012, 08:51 PM
Nice to know you are on the inside and actually know what is going on in the development office.
All official communication is just made up? :rolleyes:
Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.
Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen
(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)
Damixu
05-02-2012, 09:03 PM
Redroach, I see where you are coming from and I am with you on this...
I can only imagine the complexity of this software (been on the software business over 30 years by now) and the details are really pain in the ass to get everything just right.
Walrus1
05-02-2012, 09:08 PM
I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.
Yes, there are still bugs in the current version of the game. My understanding is that a great deal of bugfixing is encompassed in the patch that we are waiting for. Unfortunately, as is stated in the first post in this thread, there are some technically difficult bugs still being fixed that are delaying the release.
http://www.uglybug.org/2011/images/bug6.jpg
=FI=Scott
05-02-2012, 09:11 PM
If there is to be a productive future for the CoD series of sims two things must happen.
1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))
2. The developers must turn out the goods.
Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.
ElAurens
05-02-2012, 11:42 PM
Well said.
Chivas
05-03-2012, 12:20 AM
Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen
(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)
The number one problem with the sim was the performance level, if they couldn't fix that they may as well shut down. There was no point fixing any bugs until the sim was playable, and stable for the majority of users. Once the performance, CTD's, and Launcher exe are addressed then they can move on to fix the missing features like the radio commands and bugs.
To accomplish this required the graphic engine rewrite. It appears they were successful in fixing the performance, CTD's, etc, and were even able to add some FM, and Radio Command fixes.
Unfortunately when you rewrite a major portion of the code you are going to create new bugs, some may even stay the same. Now they are addressing those issues. With any luck we may see those fixes in the next few weeks.
Chivas
05-03-2012, 12:22 AM
If there is to be a productive future for the CoD series of sims two things must happen.
1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))
2. The developers must turn out the goods.
Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.
+1
Ploughman
05-03-2012, 12:47 AM
Quite right. We're all waiting for the sim to become good. None of us are here because we dislike flight sims. Once the game's performing all we can all settle down to listening to the Luftwhines, just like always, and we'll know all is well again in the combat flight sim community.
Hooves
05-03-2012, 01:22 AM
I have 4 friends waiting to jump in (purchase) after the patch. I am sure there are many just like me that have friends not so willing to take the leap, without some serious vouching from trusted friends.
Ill be glad to vouch for Clod when I have no reservations about its quality. Until then, Ill keep my friends wallets full.
ACE-OF-ACES
05-03-2012, 02:41 AM
Stop sniping Ace.
Bob_Marley
05-03-2012, 07:06 AM
yes, yes, you'll see! You'll see who is right and who isn't! *screaming while being dragged away*
And this one time I can say it with 100% certainity: The majority has long since left...there is a 'certain bias' with optimism, don't you think?
Just ask the guy with the tinfoil hat. He has the truth in his hands, after all.
edit: Oh, "performance above 7000m" has already been moved to the sequel. 1-0 for me, for now.
http://www.youtube.com/watch?v=PWSx0bBiNIs
GraveyardJimmy
05-03-2012, 09:08 AM
Holy dogfighting batman! Where have you been over the last year?
Here, I bought it full price day one.
I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.
The patch is being worked on fixing FM and performance. Once there is a stable engine then they can fix the (in comparison) relatively minor bugs. Unless you have evidence from the developers to say there is no and will not be a patch, stop making thigns up. Yes it has taken a long time, we've all been waiting. That doesn't mean it wont come at all.
But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen
What is your number 1 issue? radio communication? In comparison to terrible performance and CTD it is a secondary bug. When they have fixed the engine there will inevitably be more fixes for bugs. One thing that naysayers dont realise:
1)there is evidence of the sequel, they have hired external devs to do maps etc.
2) They want people to buy this sequel
3)Therefore they will fix the shared engine of the two games so that we have enough faith to buy the next one.
Explain why they would bother to work on a sequel if they were going to release it into a broken engine? They wouldn't. They need (and are working on) to fix CoD in order to get sales for BoM. Noone would by BoM if there are no fixes, performance patches for CoD that they have promised.
Rather than assuming there is no patch (making things up) wait and see what the next patch brings. If there is no next patch, there is no BoM.
III/JG53_Don
05-03-2012, 09:41 AM
In fact in an earlier Update luthier made clear that some of the Radio Commands are now working. ;-) So no reason to complain on that issue ;)
What makes it more comfortable is that they deleted all commands that dont work at the moment. This was a pain in the back for me personally. Constantly using the radio commands to look which of them works and which dont. :rolleyes:
Kinda like the control menu with tons of commands which dont have any use right now. (Like Fire extinguisher, feathered prop and all the vehicle controls) That makes it unnecessary complicated for newbies in a simulation which is already complicated enough (--> totally missing handbook/pdf for engine startups and plane handling) .
As I've said it before some time ago... how do they expect to gain new customers without any kind of a helping hand.... not every customer looks for forums to find out why this god**** engine wont start or constantly break during flight.
This should be a must-have for the coming sequel INCLUDING CoD , having a pdf at the CD or in steam file with a comment in the little Flyer nowaday called handbook where to find this pdf. ;-)
An integrated handbook within the game structure itself (perhaps even acessable during flight) would be the best choice imho.
Sutts
05-03-2012, 10:31 AM
Here, I bought it full price day one.
The patch is being worked on fixing FM and performance. Once there is a stable engine then they can fix the (in comparison) relatively minor bugs. Unless you have evidence from the developers to say there is no and will not be a patch, stop making thigns up. Yes it has taken a long time, we've all been waiting. That doesn't mean it wont come at all.
What is your number 1 issue? radio communication? In comparison to terrible performance and CTD it is a secondary bug. When they have fixed the engine there will inevitably be more fixes for bugs. One thing that naysayers dont realise:
1)there is evidence of the sequel, they have hired external devs to do maps etc.
2) They want people to buy this sequel
3)Therefore they will fix the shared engine of the two games so that we have enough faith to buy the next one.
Explain why they would bother to work on a sequel if they were going to release it into a broken engine? They wouldn't. They need (and are working on) to fix CoD in order to get sales for BoM. Noone would by BoM if there are no fixes, performance patches for CoD that they have promised.
Rather than assuming there is no patch (making things up) wait and see what the next patch brings. If there is no next patch, there is no BoM.
+1
Well put
Redroach
05-03-2012, 10:57 AM
Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.
Btw: I had no problems with CTDs, un-playable performance (though framerates could have been better, of course) etc. since day 1. I've got a medium-range PC (by the standards of 1 year ago), I tend to keep my crate in good shape and I set up reasonable GFX settings. There's a reason why radio commands are my no.1 issue.
Those things aside: Rewriting the graphics engine for the second time now says enough.
III/JG53_Don
05-03-2012, 11:07 AM
I was talking about the patch of course, not about our official version :rolleyes:
Artificial Intelligence
Partial list:
• Fixed some non-working orders, removed others from the list. There are no more orders available to the player that the AI does not follow.
• Added a request for available targets;
So at least some of them ARE working in the upcoming patch. ;-) When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.
GraveyardJimmy
05-03-2012, 11:12 AM
Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.
Someone said they are fixing the bugs in the upcoming patch. For some reason you decided they weren't. The team says they are, you somehow decide they aren't. Any reason for assuming they aren't? The team have stated they are working on the bugs in the radio commands but you said There is no "crushing" of bugs. So you seem to think you know better than the teams preliminary patch list. That's why I asked for evidence as you clearly know something the team doesn't- or are making things up.
As for the engine rewrite, that's been explained before. There was an attempt at fixing the old one, it made little headway and they decided a rewrite would be better than fixing a ship with too many holes to float properly. I'd rather they fixed the graphics engine to get better FPS and no CTD, do FM changes and then from that base released more patches to fix everything else and then decided to build on sequels. What they are doing now is pretty much the opposite of the "shotgun-style random attempts to fix individual things" that you complained about.
Volksieg
05-03-2012, 12:03 PM
When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.
I dunno about that.... you could say they have even less reason to complain as, with just two working commands (Minor or not).... they still have more than they did pre-patch! :D
When a man asks for £50 and is offered £20..... the foolish man throws the £20 back in their face. The wise man takes the £20 graciously and then tries to figure out where the £30 is coming from. :D
No need to make a cheese out of it like we say in france.
Let's say the new graphical engine still needs work on the rendering side
is that another everest to overcome ? No.
considering the given issues (several black textures and artefacts) those are very common.
Apart from that the engine is apparently running well.
Performance and Stability are partying together like never before.
Regarding the ETA , they expressed their wish to improve the reputation of the soft, which means no scaring alpha screenshots with ugly artefacts on it moving along the web. just imagine :
-" look this is the last Cod" - " woah, things are getting better"
therefore they will have to fix each "bugs" one by one, this could take several weeks before a new DX10 beta patch is out.
Fansadox
05-03-2012, 12:12 PM
This whole CLOD situation is starting to piss me off... I have been waiting for a proper game to play for over a long period now. I expect the guys behind CLOD and 1C to at least give the customers that bought CLOD in its Pre Alpha state at release back then to give a discount for the upcomming title.
I have supported you guys over the last eleven years starting with the initial release of IL2 back in 2001. But this is just a nightmare scenario imo.
Yours Faithfully Sam
Volksieg
05-03-2012, 12:17 PM
As I've always stated.... I do understand people's rage! Heck! When I first bought CloD I was absolutely infuriated! One thing I will say, though, is those people out there who have a rough time in single player should really give multiplayer a go! I know that sounds utter madness but I can hardly fly any of the single player missions without my PC grinding to a halt yet I spend a lot of time on ATAG and ACG server having an absolute whale of a time! Seriously! Get online and get your money's worth!
Why multiplayer seems to run much better than singleplayer? I have no idea but I do know I'm not the only person to have found this. Check out my system specs below! Sure... that's a pretty good PC for many games out there (I play Skyrim on Ultra settings for instance) but, Simulator-wise, it is pretty low spec is it not? There are guys in my squadron (JG 26. We are recruiting, by the way!) with PCs that make mine look like some kind of gift from the gods. :D
GraveyardJimmy
05-03-2012, 12:23 PM
Why multiplayer seems to run much better than singleplayer?
I guess certain computations that would take place on your processor are made by the server instead making performance less CPU-determined but I dont know for sure.
carguy_
05-03-2012, 12:31 PM
Sure... that's a pretty good PC for many games out there (I play Skyrim on Ultra settings for instance) but, Simulator-wise, it is pretty low spec is it not? There are guys in my squadron (JG 26. We are recruiting, by the way!) with PCs that make mine look like some kind of gift from the gods. :D
Lol, not simulator-wise, just pc-wise. I wouldn`t compare it to consoles, because they are prehistoric now power-wise. Otherwise your pc will not be able to run the most buffed up games on maximum video quality settings. Good example is Crysis 2 with Dx11 enabled and high res textures patch. I`m guessing you don`t even have to try it to know your pc can`t cut it.
Volksieg
05-03-2012, 12:33 PM
Good example is Crysis 2 with Dx11 enabled and high res textures patch. I`m guessing you don`t even have to try it to know your pc can`t cut it.
LOL Oh I tried it...... :D Such is life I guess. Thought Crysis was far better than the sequel anyway. I'm a philosophical type. :D But yeah... my PC is aged but it plays the Total Wars, runs Baldur's Gate and, with a few hicups, I can still fly around in CloD so I'm happy. lol
Redroach
05-03-2012, 12:52 PM
I was talking about the patch of course, not about our official version :rolleyes:
So at least some of them ARE working in the upcoming patch. ;-) When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.
Lol, some months ago, I had similar words in my signature like the ones you quoted, to point out the ridiculousness. They came from an official sneak preview about the then-upcoming patch. I believe it was dated 24.06.2011. Too bad I took them out!
AlarmedBread
05-03-2012, 02:38 PM
Wish it was possible to just drop DX9 and any relic support so we could have a game, it's silly to continue support of these ancient technologies. Some of us with decent rigs would like you to put more stuff into the game and let us really use our hardware. Keep up the good work. :)
Volksieg
05-03-2012, 03:13 PM
Wish it was possible to just drop DX9 and any relic support so we could have a game, it's silly to continue support of these ancient technologies. Some of us with decent rigs would like you to put more stuff into the game and let us really use our hardware. Keep up the good work. :)
+ 1
III/JG53_Don
05-03-2012, 03:18 PM
I was thinking the same. Maybe this isnt possible due to legal issues (Dx9 Support mentioned on the box or sth. similar?) for CoD but they should consider dropping Dx9 for the sequel to ease future advances in the graphic engine.
Gourmand
05-03-2012, 03:28 PM
Graphic card who works with clod are all dx11 ready :)
dx9 is useless for this game
Volksieg
05-03-2012, 03:29 PM
That's the thing.... people just have to move with the times and realise that sticking with XP means missing out on future titles. If they need XP for something (In my case drivers for various musical knick-knacks etc) then they need to set up a dual boot system just like I did. :D There just isn't any need or even excuse for Direct X 9 anymore.
Luftwaffepilot
05-03-2012, 04:00 PM
Why not do a representative poll on this forum about who needs DX 9
Walrus1
05-03-2012, 04:26 PM
Why not do a representative poll on this forum about who needs DX 9
Unfortunately, I bet the answer in the Russian forum would be significantly different than the one here.
Volksieg
05-03-2012, 04:28 PM
Unfortunately, I bet the answer in the Russian forum would be significantly different than the one here.
Good point.
Robert
05-03-2012, 05:07 PM
I'd agree with that except what kind of PCs are the Russian simmers flying on? Are they all flying on minimum spec machines? MY PC is a duo core 2 (approx 5 years), but I upgraded to Win 7. It's not like older hardware isn't compatable with Win 7. Unless you're flying a pentium Win 7 shouldn't be an issue.
csThor
05-03-2012, 05:20 PM
Why not do a representative poll on this forum about who needs DX 9
Because this forum is not representative for the customer base 1C and Ubisoft have to take into consideration? ;)
"I know that sounds utter madness but I can hardly fly any of the single player missions without my PC grinding to a halt yet I spend a lot of time on ATAG and ACG server having an absolute whale of a time!"
How odd, you have almost exactly my computer, apart from my 6870, yet I find the game quite unplayable. I am fine with whatever fps you throw at me, even if in this game it is invariably quite low, but whenever I approach enemy planes (or, god forbid, they approach me on my six!) the game will freeze for seconds on end!
Might I inquire as to your graphical settings? In case there is a secret in there I have missed!
~Sam
Volksieg
05-04-2012, 07:47 AM
Sorry for the OT post, mods :)
My settings are as follows:
IN GAME
Resolution: 1280x720 (The native res is 1600x900)
Full Screen: Pseudo
Model Detail: High
Building Detail: High
Land Detail: Medium
Forest: Low
Visual Effects: Medium
Texture Quality: High
Anti Aliasing: Off
Anti Epilepsy: Off
SSAO: Off
Vsync: Off
Damage Decals: High
Building Amount: Medium
Land Shading: Low/Medium
(Low in ACG server, Medium in ATAG. - This is due to ACG having far more clouds than ATAG so I play a bit of a balancing act with the settings to maintain FPS)
Grass: On
Shadows: Off
Roads: On
CATALYST CONTROL CENTER
Running: 12.4
Anti Aliasing: Use Application Settings and Morphological Filtering both ticked (For some reason this gives me an extra 10 fps)
Anisotropic Filtering: Use Application Settings
Tesselation: AMD Optimized
Catalyst AI: Performance
(Enable Surface Format Optimization ticked.)
Mipmap Detail Level: High Performance
Wait for Vertical Refresh: Off, unless application specifies
Anti-Aliasing Mode: Multi-sample AA
Open GL Settings: Triple Buffering unticked.
On Repka servers I get fps around 58-62
On ACG I get around 36 to 22 (Depends where the clouds are. lol)
On ATAG I get an average of 56
Single Player missions? Practically unplayable the minute the "bad guys" turn up. I will add that that is only with the stock missions, mind. Missions made by the fanbase seem to run like clockwork regardless of clouds, amount of planes in the air etc... this has led me to believe that the Development team are the victims of a powerful and ancient curse. :D
Hope these are helpful and work for you too! Happy hunting! :D
PS: If anyone reads this and has any further tweaks for me that will improve performance without lowering the eye-candy, please share! :)
ACE-OF-ACES
05-04-2012, 01:53 PM
for CoD but they should consider dropping Dx9 for the sequel to ease future advances in the graphic engine.
Agreed 100%
Even though the DX11 API supports DX9, 10 and 11 I think any effort working on DX9 is a waste of time. That and the added benifit of dropping DX9 support would get rid of most of the complaints by those flying with full settings on a 8 year old PC
Volksieg
05-04-2012, 03:31 PM
That and the added benifit of dropping DX9 support would get rid of most of the complaints by those flying with full settings on a 8 year old PC
What, frankly unfounded, faith you have in the human race. :D
mazex
05-04-2012, 04:43 PM
Graphic card who works with clod are all dx11 ready :)
dx9 is useless for this game
I agree, and I have a hard time seeing a rig that can run CloD (that has both CPU and GPU for it) that is running XP...
/mazex
ACE-OF-ACES
05-04-2012, 04:57 PM
What, frankly unfounded, experience you have in the human race. :D
Fixxed that for ya! ;)
Kranak
05-04-2012, 07:59 PM
made it to friday without a locked update thread. gj guys.
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