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Jg2001_Rasputin
02-17-2011, 12:23 PM
Source: http://oz.by/games/more10173082.html

http://oz.by/data/img/20/135/608/fr/3.jpg

http://oz.by/data/img/20/135/608/fr/9.jpg

http://oz.by/data/img/20/135/608/fr/0.jpg


More at the bottom of the source

Winger
02-17-2011, 12:33 PM
looking great! Thanks.

Winger

T}{OR
02-17-2011, 01:09 PM
Not new.

fireflyerz
02-17-2011, 01:18 PM
Ya , I concur.

Ltbear
02-17-2011, 01:22 PM
http://oz.by/data/img/20/135/608/fr/3.jpg


Realy hope this damedge is from an Internal explosion and not from MG`s....

I promise to find the interviuv i have from a German ground crew member who repaired the planes doing bob...

He statet that the Brit guns in many cases killed the crew but left the plane flyable....And he realy disliked repairing damedged HE-111`s because it took werry long pacthing up all the holes....

Hes opinion was that the british planes had werry effective guns against the bombers and the MG`s was a terror weapon against the crews. You dont need to aim at a specific spot, you just spray the entire bomber with these small bullets, no matter what you will kill some crew members.

He also statet that the ME-109 was a great fighter, but the pilots complained that there was not enough cannon ammo to be effective against bombers and the two MG`s was a waste of weight. They should have removed the MG`s and give the pilots 100 cannon rounds more...

He also told that the Pilots even before BOB complaintet that they had so little fuel. Doing the entire BOB ground crews was working on a field mod for a drop tank, that was what they used many hours on, trying to give the fighter pilots 200ltr more fuel. It was so stupid. We got told that we would get racks for bombs, but no one in high command thought about it was fuel they needed. They had so little fuel and then they would add 250KG of bombs so they would use even more fuel, it was stupid. The ME-109 was a fighter, this idea turning it into a Jabo just show how little the high command understood about airwar.

Who in there right mind would send fighters across the chanal with 400 ltr`s of fuel. With combat they had at most 70mins of fuel. We had to salvage many fighters who had to land somewhere because they didnt have the fuel to get back. Sometimes the "swimmer" in the gas tank would not work correctly so it would show the wrong ammount of fuel, it could also get stuck doing heawy combat manouvers. Many of us on the ground was glad that we didnt have to fly "over there"'

He talks werry little about the FW-190, but he says that it was a great plane in air, but could be a nightmare for the groundcrews. And many 109 pilots never got used to fly it. They joked about it. They give me a sportscar (109) then they let me have fun with it and after that they give me a truck(190)

I promise i try to dig the 15 mins clip up i have somewhere on the 1000 CD`s/DVD`s i have lol....

Jg2001_Rasputin
02-17-2011, 01:22 PM
Really? I was pretty sure i hadn´t seen them before. Sorry then for the missleading title.

=WF=RAW
02-17-2011, 01:25 PM
yep. they already was in friday updates somewhere...

Daniël
02-17-2011, 01:49 PM
I haven't seen that shot with the Spitfire. It looks great!

JG53Frankyboy
02-17-2011, 02:05 PM
Realy hope this damedge is from an Internal explosion and not from MG`s....

....

I guess its all about fuel. The He111 was even able to carry additional fueltanks in its bombbay (Do17 and Ju88 too) to increase range , sure than with a lower bombload/amount.

Zorin
02-17-2011, 02:16 PM
I can't help it, but smoke plumes made up of small puffs is so 2000 and late... Is there no better way 1C can simulate these?

The Kraken
02-17-2011, 02:21 PM
I can't help it, but smoke plumes made up of small puffs is so 2000 and late... Is there no better way 1C can simulate these?

In short, no. Nor in any other 2011 game so far, although some use prettier shading or more particles (but usually with different performance requirements).

Jaws2002
02-17-2011, 03:10 PM
http://oz.by/data/img/20/135/608/fr/3.jpg


Realy hope this damedge is from an Internal explosion and not from MG`s....

l....

I think that damage is created by the internal fire burning through the thin aluminium panells.

Flying Pencil
02-17-2011, 05:47 PM
Realy hope this damedge is from an Internal explosion and not from MG`s....

I promise to find the interviuv i have from a German ground crew member who repaired the planes doing bob...

He statet that the Brit guns in many cases killed the crew but left the plane flyable....And he realy disliked repairing damedged HE-111`s because it took werry long pacthing up all the holes....

Hes opinion was that the british planes had werry effective guns against the bombers and the MG`s was a terror weapon against the crews. You dont need to aim at a specific spot, you just spray the entire bomber with these small bullets, no matter what you will kill some crew members.

He also statet that the ME-109 was a great fighter, but the pilots complained that there was not enough cannon ammo to be effective against bombers and the two MG`s was a waste of weight. They should have removed the MG`s and give the pilots 100 cannon rounds more...

He also told that the Pilots even before BOB complaintet that they had so little fuel. Doing the entire BOB ground crews was working on a field mod for a drop tank, that was what they used many hours on, trying to give the fighter pilots 200ltr more fuel. It was so stupid. We got told that we would get racks for bombs, but no one in high command thought about it was fuel they needed. They had so little fuel and then they would add 250KG of bombs so they would use even more fuel, it was stupid. The ME-109 was a fighter, this idea turning it into a Jabo just show how little the high command understood about airwar.

Who in there right mind would send fighters across the chanal with 400 ltr`s of fuel. With combat they had at most 70mins of fuel. We had to salvage many fighters who had to land somewhere because they didnt have the fuel to get back. Sometimes the "swimmer" in the gas tank would not work correctly so it would show the wrong ammount of fuel, it could also get stuck doing heawy combat manouvers. Many of us on the ground was glad that we didnt have to fly "over there"'

He talks werry little about the FW-190, but he says that it was a great plane in air, but could be a nightmare for the groundcrews. And many 109 pilots never got used to fly it. They joked about it. They give me a sportscar (109) then they let me have fun with it and after that they give me a truck(190)

I promise i try to dig the 15 mins clip up i have somewhere on the 1000 CD`s/DVD`s i have lol....

Concurs with other reports I read, but this mechanics perspective is excellent!

MOAH!!

Novotny
02-17-2011, 05:53 PM
Interestingly, I think it was Stanford Tuck who adopted a policy of not bringing down the bombers, but instead making sure that they did get home, albeit with dead and dying crew members. He felt that this had a much greater effect on the morale of the Luftwaffe then planes simply not returning at all.

Ltbear
02-17-2011, 06:46 PM
Stil looking for the clip......

But hes story is amazing

he joined luftwaffe as a mechanic in 1937 he repaired planes doing bob he then was send to the eastern front and was in Russia for two years then he was send to Denmark and then back to Russia. He came back to Germany January 1945.

He was in camp until the Berlin airbridge, then the Americans hired him as a mechanic. He joined the newly formed West German airforce and helped structure the maintinace part of it and retired 1961.

realy hope i have succes finding that clip...might be doing the weekend have a looong day at work tomorow friday..

Ltbear

Chiz
02-17-2011, 07:03 PM
Interestingly, I think it was Stanford Tuck who adopted a policy of not bringing down the bombers, but instead making sure that they did get home, albeit with dead and dying crew members. He felt that this had a much greater effect on the morale of the Luftwaffe then planes simply not returning at all.

In one of the books I've got, the practice of sending home bombers riddled with bullets to dent morale is attributed to the South African ace A. G. "Sailor" Malan: "...with a dead rear gunner, a dead navigator, and the pilot coughing up his lungs as he lands...I think if you do that it has a better effect on their morale..." from Battle of Britain (Deighton and Hastings, 1980).

Sauf
02-17-2011, 07:08 PM
Interestingly, I think it was Stanford Tuck who adopted a policy of not bringing down the bombers, but instead making sure that they did get home, albeit with dead and dying crew members. He felt that this had a much greater effect on the morale of the Luftwaffe then planes simply not returning at all.

Acording to "Battle of Britain" by Len Deighton it was Sailor Malan who said he would rather send the German A/C home " with a dead rear gunner, a dead navigator, and the pilot coughing up his lungs as he lands.... I think if you do that it has a better effect on their morale"

Cheers

Beat me to it Chiz, im a poor typist lol

Necrobaron
02-17-2011, 07:12 PM
I love the shot of the Hurri in the grass!

GloDark7
02-17-2011, 07:19 PM
I can't help it, but smoke plumes made up of small puffs is so 2000 and late... Is there no better way 1C can simulate these?

The "cut along the dotted line" radio wires are still there too :(

The Kraken
02-17-2011, 07:30 PM
The "cut along the dotted line" radio wires are still there too :(

Use more AA, problem solved.

Novotny
02-17-2011, 07:51 PM
Sauf, Chiz, thanks for the correction. I didn't look it up prior to posting.

Sauf
02-17-2011, 08:05 PM
Np mate, think we are all brushing up on the BOB atm lol, have dug out all my books and am re-reading again, currently on "Fighterboys" by Patrick Bishop.
Years ago I came across an old battered copy of "Helmet Wick das leben eines fliegerhelden" which was printed in 1941 after his death. Unfortunately I cant read german :( Maybe some german fans could recommend an OCR program i could use? All the english language one's ive tried fail except one, which unfortunatley isnt available in Australia (and they wont post here). Thought if i copy it using OCR software then purchase a quality translation software i could finally read it, maybe even find someone to publish it.

from the inside cover, "herausgegeben von der luftwaffen - illustrierten der adler" which when translated online = "published by the air forces - the eagle illustrated'

Wonder if the modern German airforce still holds the rights?


Cheers

Novotny
02-17-2011, 08:15 PM
I love 'Fighter boys' - and 'Bomber Boys', for that matter - and I think that's where I encountered Malan's comments.

I'd also like to recommend 'Ten Fighter Boys', which came out in 1942. A gripping read.

Oh, and 'First Light', of course. Sorry if we're going a bit off topic.

GloDark7
02-17-2011, 08:20 PM
Use more AA, problem solved.

They seem to be rendered/represented the same way that they currently are in IL-2. More AA improves but does not solve the problem of the little gaps. AA fixes jaggies with gradated shades on top of what is there. It will only go so far with something that has no detail but but may help a little by filling the gaps with some gradation.

The screen-shots always appear to have no AA and they just illustrate that there are not enough pixels to represent the wires.

Ltbear
02-17-2011, 08:30 PM
Np mate, think we are all brushing up on the BOB atm lol, have dug out all my books and am re-reading again, currently on "Fighterboys" by Patrick Bishop.
Years ago I came across an old battered copy of "Helmet Wick das leben eines fliegerhelden" which was printed in 1941 after his death. Unfortunately I cant read german :( Maybe some german fans could recommend an OCR program i could use? All the english language one's ive tried fail except one, which unfortunatley isnt available in Australia (and they wont post here). Thought if i copy it using OCR software then purchase a quality translation software i could finally read it, maybe even find someone to publish it.

from the inside cover, "herausgegeben von der luftwaffen - illustrierten der adler" which when translated online = "published by the air forces - the eagle illustrated'

Wonder if the modern German airforce still holds the rights?


Cheers

I actualy have this book and im lucky enough to read enough German to kinda get the main points. It is a propaganda book, it is something the luftwaffe published to the general German population to show how great they were. Dont think the modern Luftwaffe want to have anything to do with it :)

Im told that the Danish royal libry have a version translatet to English, i will check it friday, atleast i might be able to get information about when and who so you might be able to find one your self :)

LTbear

Sauf
02-17-2011, 08:33 PM
Thx Bear, much appreciated

podvoxx
03-29-2011, 07:54 AM
CoD screenshots

HFC_Dolphin
03-29-2011, 08:05 AM
Nice ones :)

podvoxx
03-29-2011, 04:38 PM
Shadows

Avionsdeguerre
03-29-2011, 04:42 PM
So beautiful :)

Foo'bar
03-29-2011, 04:44 PM
Nice shadow effects!

Jaws2002
03-29-2011, 04:58 PM
Just gorgeous!

thank you.:eek:

=XIII=Shea
03-29-2011, 08:59 PM
Nice shoot,thank you

Hoverbug
03-29-2011, 09:11 PM
Wow - jaw dropping!

ParaB
03-29-2011, 09:21 PM
Nice!

Add some FSAA and this could become one of my favourite CoD screens so far.

BobTuck
03-29-2011, 09:21 PM
http://i51.tinypic.com/28sx8g7.jpg

Pilots window open and windscreen extended on Heinkel 111

BobTuck.

BobTuck
03-29-2011, 09:37 PM
http://i51.tinypic.com/1qsb49.jpg

Cloud condensation forming on windscreen of Bf110

BobTuck.

BobTuck
03-29-2011, 09:39 PM
http://i56.tinypic.com/nvbdzq.jpg

Cockpit lights turned on in Bf110

BobTuck.

BobTuck
03-29-2011, 09:48 PM
http://i51.tinypic.com/2psk4yh.jpg

RAF pilots (notice the Irvin jacketed arm!) testing out a captured Fiat BR20 over the channel (while drinking fine Italian wine!)

BobTuck.

BobTuck
03-29-2011, 09:54 PM
http://i51.tinypic.com/2upbma8.jpg

Damn! I knew I'd forgotten something!

BobTuck.

BobTuck
03-29-2011, 10:40 PM
http://i56.tinypic.com/ebc7ev.jpg

Hurricane cockpit at twilight

BobTuck.

BobTuck
03-29-2011, 10:45 PM
http://i55.tinypic.com/1g50lf.jpg

Hands up who can spot engine mis-management

BobTuck.

BobTuck
03-29-2011, 10:48 PM
http://i54.tinypic.com/2yvmefo.jpg

Yep, it's looking pretty bad

BobTuck.

Blackdog_kt
03-29-2011, 11:53 PM
Hands up who can spot engine mis-management

BobTuck.

I don't have it on my PC just yet but i'll take a guess based on my understanding of the interface: running full power with the radiator closed ;)

I've been wondering what the two small sliders besides throttle/pitch/mixture where, until i remembered that we get separate oil and water cooling controls. So, the blue one must be the radiator and the amber one (not visible in this picture but present on 109s and 110s in videos i've watched) must be the oil cooler flap.

Coen020
03-30-2011, 08:40 PM
oh man, i hate you guys :D

i have still have to wait a full day. it seems so long...

BigMoab
03-30-2011, 09:02 PM
So, can you capture Enemy aircraft?

BobTuck
03-31-2011, 02:19 AM
So, can you capture Enemy aircraft?

No, its just a selected BR20 in the quick mission builder, that has had the wrong country applied to it.

BobTuck.

Space Communist
03-31-2011, 03:41 AM
oh man, i hate you guys :D

i have still have to wait a full day. it seems so long...

I have to wait 3 bloody weeks! The only bright side is that there will probably be further optimization patches in that time.

podvoxx
03-31-2011, 06:41 AM
From Sukhoi.ru

podvoxx
03-31-2011, 06:51 AM
From Sukhoi.ru 2

podvoxx
03-31-2011, 06:53 AM
From Sukhoi.ru 3

podvoxx
03-31-2011, 06:54 AM
From Sukhoi.ru 4

Dores
03-31-2011, 06:59 AM
Nice shots! But even at max settings, are there no reflections in the sea from landscapes/objects on the sea?

podvoxx
03-31-2011, 07:41 AM
Nice shots! But even at max settings, are there no reflections in the sea from landscapes/objects on the sea?

Currently there are no reflections in the water unfortunately.

Dores
03-31-2011, 01:52 PM
Bummer... Has it been mentioned that it might be planned in the future? It´s kind of strange, especially when looking at the nice reflections the clouds make in the water. The transition from land to water just doesn´t seem right.

Royraiden
03-31-2011, 02:21 PM
Nice shots! But even at max settings, are there no reflections in the sea from landscapes/objects on the sea?

Currently there are no reflections in the water unfortunately.

Ive seen quite a few videos where the clouds are reflected on the water.

podvoxx
03-31-2011, 02:53 PM
Ive seen quite a few videos where the clouds are reflected on the water.

Only clouds and sun. Maby maked later planes reflection

http://forum.1cpublishing.eu/attachment.php?attachmentid=4991&d=1301385233

podvoxx
03-31-2011, 04:54 PM
Screens

podvoxx
03-31-2011, 04:56 PM
Stonehenge :)

15JG52_Brauer
03-31-2011, 06:59 PM
My Collectors edition and a Spit I'm just finishing off :-)

335th_GRAthos
03-31-2011, 07:34 PM
Taken using unpatched version, I liked the separate combustion timings of the Merlin engine (noted with red lines)

http://www.stoimenos.com/temp/Spit_Yiousomouria_2.JPG

http://www.stoimenos.com/temp/Spit_Yiousomouria_3.JPG

Sim
03-31-2011, 07:35 PM
Screenshots? Here ya go.

http://simhq.com/forum/ubbthreads.php/topics/3244760/1/CoD_Screenshots.html

Space Communist
03-31-2011, 08:17 PM
Stonehenge :)

Quick, bomb it! It will reduce their culture output! (Or force them to build monuments if you are still playing Civ 4)

addman
04-01-2011, 02:03 PM
Walrus hunting!:)

palvas
04-01-2011, 02:10 PM
http://img64.imageshack.us/img64/4362/hurri1.th.jpg (http://img64.imageshack.us/i/hurri1.jpg/)

Forgot to bind the brakes key :P
http://img709.imageshack.us/img709/8814/109fqx.th.jpg (http://img709.imageshack.us/i/109fqx.jpg/)

Wutz
04-01-2011, 02:34 PM
Well mine is not as nice as you fellows screenies, as I still have those arrows all over but since I solved my problem with my joystick, my first round of hunting bombers. The Wellingtons can take a fair beating!
http://i107.photobucket.com/albums/m290/RSS-Martin/screenshots/Wellington-rsti.jpg

palvas
04-01-2011, 02:41 PM
This is my "romantic-tragic" shot of the day :D

http://img121.imageshack.us/img121/1919/109crash2.th.jpg (http://img121.imageshack.us/i/109crash2.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

podvoxx
04-01-2011, 02:56 PM
A little more.

Avionsdeguerre
04-01-2011, 02:59 PM
Nice screen Rodolphe, crew are like the soldiers of Company Of Heroes (sorry for my bad english) :)

Avionsdeguerre
04-01-2011, 03:02 PM
A little more.
lol the first screen :)
I love the third too, nice sreens podvoxx

Conte Zero
04-01-2011, 03:14 PM
Mine, I have only two that I like, so far

http://img6.imagebanana.com/img/h8rhkkk2/thumb/idrovolante.jpg (http://www.imagebanana.com/view/h8rhkkk2/idrovolante.jpg)


http://img6.imagebanana.com/img/m44ihyv3/thumb/stuka01.jpg (http://www.imagebanana.com/view/m44ihyv3/stuka01.jpg)

JG52Uther
04-01-2011, 03:58 PM
Bounced!
http://img.photobucket.com/albums/v299/JG52Uther/Bounced.jpg

Avionsdeguerre
04-01-2011, 04:09 PM
Bounced!
http://img.photobucket.com/albums/v299/JG52Uther/Bounced.jpg
LoL! :)

MadTommy
04-01-2011, 05:00 PM
Getting consistent 60fps dogfighting over the sea and lovin it..

http://img402.imageshack.us/img402/3871/shot2011040117492775.jpg
http://img858.imageshack.us/img858/9108/shot2011040117494075.jpg

Wutz
04-01-2011, 05:18 PM
Going after the big birds!
http://i107.photobucket.com/albums/m290/RSS-Martin/screenshots/Sunderland-Putzen.jpg

Daniël
04-01-2011, 05:30 PM
Do I see a "foo fighter" there, near the landing gear of the Stuka? :-P

See this: http://en.wikipedia.org/wiki/Foo_fighter

Avionsdeguerre
04-01-2011, 05:54 PM
Do I see a "foo fighter" there, near the landing gear of the Stuka? :-P

See this: http://en.wikipedia.org/wiki/Foo_fighter
Funny :)

Avionsdeguerre
04-01-2011, 05:56 PM
So beautiful :)

podvoxx
04-01-2011, 06:48 PM
Black&White

1.JaVA_Sharp
04-01-2011, 07:49 PM
http://img.photobucket.com/albums/v76/sharpe26/2011-04-01_00003.jpg

no trick, just a little precise maneuver, or rather lack thereof.

Conte Zero
04-01-2011, 10:04 PM
Do I see a "foo fighter" there, near the landing gear of the Stuka? :-P

See this: http://en.wikipedia.org/wiki/Foo_fighter

when I hit P for pause, the Stuka was firing, it's some strange stop-motion effect with the tracers. but yes, we also can imagine a foo fighter and the Stuka flying in the Bermuda Triangle sea area :mrgreen:

RGS
04-01-2011, 10:45 PM
Hi guys,

Any chance of some pics of crew/pilots from inside the cockpits? The actual cockpits themselves look very realistic, am hoping that the crew/pilot models are to a similar standard, i.e. not cartoony looking or very low res (mesh + textures).

Cheers.

Buzpilot
04-01-2011, 10:49 PM
It's late, but i have a sunset screeny.

http://i466.photobucket.com/albums/rr25/Buzpilot/IL2%20Cliffs%20of%20Dover/Sunset.jpg

Helrza
04-02-2011, 03:13 AM
Introducing the new Clipped wing Spitfire

By Helrza Airacraft Company

In colaboration with HE111 gunners and Dover radar station

http://i846.photobucket.com/albums/ab26/Bazwell/shot_20110402_135731.jpg

lmao :D


EDIT: Aww... java beat me to it :-( Ill go you halves if anyone wants to buy them... unless u already got a patent on it :D

diveplane
04-02-2011, 05:39 AM
hurricane joy hehe

:cool:

http://img33.imageshack.us/img33/134/shot20110402012117.png (http://img33.imageshack.us/i/shot20110402012117.png/)

http://img593.imageshack.us/img593/6872/shot20110402012140.png (http://img593.imageshack.us/i/shot20110402012140.png/)

borchi
04-02-2011, 06:09 AM
My first shots:

Helrza
04-02-2011, 02:23 PM
Early Riser

http://i846.photobucket.com/albums/ab26/Bazwell/shot_20110403_010925.jpg

kristorf
04-02-2011, 02:43 PM
Damned AI
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Learningcurve10.jpg

Something for the Erk's
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Broken.jpg

Wave
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/smile.jpg

Cap Loz
04-02-2011, 04:32 PM
I thought I was doing really well for my first ever Blenheim landing.


http://img818.imageshack.us/img818/5124/blenheimldg.jpg

And then I put the brakes on. (and I thought I was only doing 50 or 60 knots.. better luck next time)

Avionsdeguerre
04-02-2011, 04:53 PM
You're an artist Rodolphe :)

Rickusty
04-02-2011, 04:55 PM
I made a single thread about my screens, but I guess they should be all set here...

---------------------

Made this little mission this morning.
4 Fiat B.R.20 "Cicogna" medium bombers are reaching the southern-eastern corner of England for a level bombing run on port facilities.
Altitude, 4.000 meters.

They're escorted by 3 Fiat G.50 "Freccia" fighters, acting as very close and direct escort.
Made this mission in the full mission editor just to try to make my Breda SAFAT 12,7mm hmg fire different kind of ammunitions and see the different results.
This time, my belting was : ball-ap-incendiary-explosive-ap/tracer for both guns.
The effects of this belting is devastating... Forget about IL-2 porked Bredas... A good and well placed burst can be really effective. AP rounds and especially HEI rounds seem to pack quite a punch.
HEI 12,7mm rounds exploding on wing surfaces make some quite large holes, destroying internal rivets/cables/structures.
AP 12,7mm rounds are able to pierce any pilot protection used during that period.

Well, as you'll see, even the British 7,7mm guns are now... guns: meaning that if they're fired correctly, they'll be effective in a new and most realistic way.

MY land terrain details are very low, as my PC is quite an old chap.
Here it is: C2D 7500 ad 2,96 mhz, 2GB DDR2-800 ram, GTS450 1GB video card, 150gb HD.
Playing on 1680x1050 res.
The FPS are quite good above water. Smooth. I can't complain with my system really. I even tried some fights with about 20 planes, and everything was still good. Even above ground it's not too bad, but I can't just load trees or add more buildings.
Aircraft models set to HIGH, as Damage model Decals. Shadows ON.

The sim is fantastic. There are some problems though: I have the feeling something is way off with the G.50. It's performance are really too sub-par. It's way too slow and really can't reach its actual speed as in IRL.
Accelleration is slow too, and you just can't climb, as it begins to stall.
There is no WEP too (it had it in real life), and manifold pressure strangely is set to 700 mmHg, while on super-combat-power it could go to 860 mmHg and be able to pump out a quite decent 960hp at that altitude.
I feel something has been missing on this plane.
(btw, I already wrote this on another topic)

Other than that, this sim has huge potential, and I really love it.

Well, time for some pictures now! I hope you'll enjoy them. ;)
Cheers
Rick

http://img402.imageshack.us/img402/7451/57137091.jpg

The G.50s speed up to catch their bigger friends.

http://img813.imageshack.us/img813/2637/14145364.jpg

Close together towards the target!

http://img64.imageshack.us/img64/3855/95791891.jpg

Target in sight!

http://img42.imageshack.us/img42/2127/10037144.jpg

Reaching the target. Enemy fighters are nearby and gunners have made their weapons ready to fire. Bomb bays opened. On the bombing run!

http://img703.imageshack.us/img703/9650/77548530.jpg

Enemy Hurricanes are coming!

http://img858.imageshack.us/img858/3695/78570072.jpg

Bombs are released just on time.

http://img545.imageshack.us/img545/7056/79922152.jpg

The last bomber in the formation also drops its 4 x 250kg GP bombs into the harbour.

http://img816.imageshack.us/img816/6196/24298837.jpg

The Hurricanes come to stop the intruders

http://img829.imageshack.us/img829/508/84787729.jpg

One of the Hurricane try to hit the leader of the bomber formation.

http://img706.imageshack.us/img706/384/82699616.jpg

The top turret gunner in one of the BR-20s tries to fend off the attacker with his 12,7mm gun.

http://img26.imageshack.us/img26/9483/96075710.jpg

http://img843.imageshack.us/img843/8445/73320496.jpg

The Hurricane fires with anger at the Fiat.

http://img585.imageshack.us/img585/4587/54558999.jpg

No luck this time. All of his burst went into the left wing, making just some small holes and nothing else. The gunner looks with real fear at the British fighter.

http://img42.imageshack.us/img42/5355/35770680.jpg

The escorting G.50 try to reach the fighting zone, but their speed is so slow that they will need about 5 minutes to close up . (!)

http://img11.imageshack.us/img11/9620/30577561.jpg

A G.50s closes up on a Hawker and fires a small burst into its fusuelage. An exploding round just goes into the forwars fuel tank, setting it on fire immediately.

http://img64.imageshack.us/img64/7233/51867636.jpg

An Hurricane doesn't see me coming during a right turn, exposing his underbelly and placing me in his 6 quite easily.

http://img847.imageshack.us/img847/2409/79954796.jpg

After some seconds, the 12,7 bullets start to hit the British fighter.

http://img189.imageshack.us/img189/5764/21104644.jpg

A small burst at close distance into its fusuelage is sufficient to kill the pilot immediately. (note the large piece of canvas torn apart from the HE-I bullets, and the small bullet holes made by the AP and incendiaries)

http://img845.imageshack.us/img845/2897/78010299.jpg

The Hurricane's revenge!! Just as I was firing on the previous fighter, another one jumped me from behind and at very close distance let his mighty 8-gun battery fire.
Only about 20 bullets hit my plane, and they just went into my head :-P
The DM is amazing. My aircraft , at the end of the mission, was only 3% damaged.
A well placed burst.

http://img16.imageshack.us/img16/6743/47825540.jpg

A close-up view on the bullet holes and the slumped body of my virtual-self.

http://img695.imageshack.us/img695/11/98238393.jpg

In the meantime, the BR-20s reach their home base in France.

http://img692.imageshack.us/img692/2354/29290675.jpg

The leader starts to land.

http://img842.imageshack.us/img842/6533/25042475.jpg

All safe and sound.

T_O_A_D
04-02-2011, 05:10 PM
Just so you know you I figured out that in your
confUser.ini

C:\Users\TOAD\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\confUser.ini

You can Delete this section below, obviously back up the original first.

[ChatWindow]
0:-1=-posSize '0.004 0.848 0.242 0.152' -titleStr "Motor Controls" -alpha 130 -ualpha 0 -wrap -history 100
0:262144=-lay 1 -fnt 0 -clr 0
1:-1=-posSize '0.787 0.637 0.213 0.169' -titleStr "Secondary Controls" -alpha 130 -ualpha 0 -history 10 -timeout 15
1:5=-font 0
1:4=-font 0
1:7=-font 0
2:-1=-posSize '0.510 0.004 0.490 0.323' -titleStr Voice -border -alpha 130 -ualpha 0 -wrap -history 40 -timeout 30
2:2=-font 1
3:-1=-posSize '0.035 0.305 0.234 0.391' -titleStr "Информационное Окно" -title -border -alpha 50 -ualpha 25 -vscroll -wrap -history 100
4:-1=-posSize '0.023 0.031 0.234 0.391' -titleStr -history 100
5:-1=-posSize '0.023 0.031 0.234 0.391' -titleStr -history 100
6:-1=-posSize '0.023 0.031 0.234 0.391' -titleStr -history 100
7:-1=-posSize '0.023 0.031 0.234 0.391' -titleStr "Информационное Окно" -title -border -alpha 50 -ualpha 25 -vscroll -wrap -history 100
8:-1=-posSize '0.268 0.505 1.075 0.549' -titleStr NetStats -title -border -alpha 50 -ualpha 0 -custom
8:-2=-font 3 -color 139 -columnWidth '0.100 0.183 0.322 0.144 0.093 0.081' -columnSort 2

And then have clean screen shots, no clutter while flying.
If there is a clickable way while flying, I haven't found it.
there is in Tracks though.

http://img.photobucket.com/albums/v37/T_O_A_D/CLOD/shot_20110402_114947.jpg
http://img.photobucket.com/albums/v37/T_O_A_D/CLOD/shot_20110402_114523.jpg

JG52Krupi
04-02-2011, 06:04 PM
A few pics and a modified skin.

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_164959.jpg

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_171907.jpg

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_171959.jpg

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_172029.jpg

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_172031.jpg

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_172042.jpg

http://i163.photobucket.com/albums/t291/Krupi99/shot_20110402_172052.jpg

My setup

http://i163.photobucket.com/albums/t291/Krupi99/DSC00523.jpg

:D

Defender
04-02-2011, 06:54 PM
Rickusty, nice pics and thanks for your AAR.

Cool man, helps NOT having the sim yet ;)

my graphic settings will be similar to yours...at least until I get a new PC ;).

recoilfx
04-02-2011, 07:22 PM
JG52Krupi, how can you spend $800 on a Thermaltake Level 10 and have a dinky monitor and Cyberbog joystick?

Come on now :-D

JG52Krupi
04-02-2011, 07:30 PM
JG52Krupi, how can you spend $800 on a Thermaltake Level 10 and have a dinky monitor and Cyberbog joystick?

Come on now :-D

:D got it for a bit less than that and 24" is good enough for the moment but I do have a Tarmac KG13 on the way :P (look a bit closer at the desk).

Wynthorpe
04-02-2011, 08:48 PM
Some screens of tonights game play -

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0221-02-20-21.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0221-02-12-26.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0221-02-03-55.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-56-13-46.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-56-01-19.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-54-17-44.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-54-09-95.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-53-49-54.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-53-43-60.jpg

http://img.photobucket.com/albums/v55/Supersy/Launcher2011-04-0220-53-27-62.jpg

kristorf
04-02-2011, 09:25 PM
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Hurri1.jpg

furbs
04-02-2011, 09:41 PM
http://img709.imageshack.us/img709/5347/skin3.jpg
By furbs9999 (http://profile.imageshack.us/user/furbs9999) at 2011-04-02

http://img808.imageshack.us/img808/7371/skin2k.jpg
By furbs9999 (http://profile.imageshack.us/user/furbs9999) at 2011-04-02

http://img28.imageshack.us/img28/7228/109skin.jpg
By furbs9999 (http://profile.imageshack.us/user/furbs9999) at 2011-04-02

scorpac
04-02-2011, 10:02 PM
...


CALL-OUT



http://users.teledisnet.be/web/mfe39146/Walrus2.jpg


...

LoL is there wind inside the cockpit and not outside? or why is the pilote wearing glasses but the nosegunner not :D ?

smink1701
04-02-2011, 10:25 PM
Wynthorp,

Amazing shots. COD may not be 100 percent, but it is beautiful to behold.

Baron
04-02-2011, 11:20 PM
Sry about the markings.

Fusek
04-03-2011, 12:00 AM
http://img.photobucket.com/albums/v643/syneasthesia/planeX_1.jpg

;)

Sven
04-03-2011, 12:07 AM
LoL had to look twice to get it;)

A CondorSunder-burger:grin:

PomFritz
04-03-2011, 12:31 AM
Hunting the big Fish..

Jaws2002
04-03-2011, 12:52 AM
Some great shots gents.:grin:

http://img.photobucket.com/albums/v258/%3CFA%3EJaws/shot_20110402_165535.jpg

OverVolts
04-03-2011, 02:50 AM
I was playing the single mission where you fly the stuka and came across this when I flew through clouds. A hitler smilie face??

http://vvvbattalion.com/uploads/2011-04-02_00006.jpg

Rickusty
04-03-2011, 05:28 AM
Rickusty, nice pics and thanks for your AAR.

Cool man, helps NOT having the sim yet ;)

my graphic settings will be similar to yours...at least until I get a new PC ;).

Thanks Defender
I tried playing with graphing settings yesterday. Added trees (just didn't put them that many) and I can still fly above land. Sure, there's a small fps drop, but it's flyable. (at least with only 1 plane. WIll try this with some more airplane in the air).
Without trees everything is really really smooth everywhere. I really couldn't think this would happen in a system like mine.

I will add some more other screens later.

Cheers!
Rick

Pierre@
04-03-2011, 06:03 AM
@Jaws2002:
Did you make your own Romanian Emil or did you find some undocumented feature?
Nice skin anyway!

Wutz
04-03-2011, 08:31 AM
http://i107.photobucket.com/albums/m290/RSS-Martin/screenshots/Rost-Defiant.jpg
http://i107.photobucket.com/albums/m290/RSS-Martin/screenshots/Ju-88.jpg

Wandalen
04-03-2011, 10:20 AM
Fantastic good looking shots everyone :)
I finaly got my conf.ini to fit my low end PC i7 with GTX285 doing 40-70 fps ;)

~S~

PomFritz
04-03-2011, 10:39 AM
Need some spare Parts :-P

Avionsdeguerre
04-03-2011, 10:56 AM
Need some spare Parts :-P
lol :)

Buchon
04-03-2011, 02:39 PM
Flying over the storm

1920x1200 (click to enlarge) with antialiasing x4

http://img820.imageshack.us/img820/9807/66010745.jpg (http://img607.imageshack.us/img607/5892/11256631.jpg)

http://img88.imageshack.us/img88/9938/93510989.jpg (http://img233.imageshack.us/img233/241/96647867.jpg)

http://img339.imageshack.us/img339/6182/66121758.jpg (http://img339.imageshack.us/img339/3688/74415528.jpg)

http://img9.imageshack.us/img9/8918/50765421.jpg (http://i54.tinypic.com/14vph1v.jpg)

http://img141.imageshack.us/img141/2971/36201226.jpg (http://img195.imageshack.us/img195/4704/88459612.jpg)

http://img228.imageshack.us/img228/1343/88963769.jpg (http://img801.imageshack.us/img801/6153/14453670.jpg)

http://img846.imageshack.us/img846/5703/24298562.jpg (http://img203.imageshack.us/img203/9918/45421675.jpg)

http://img192.imageshack.us/img192/5627/21500459.jpg (http://img30.imageshack.us/img30/2144/51762976.jpg)

http://img828.imageshack.us/img828/1391/37848503.jpg (http://img832.imageshack.us/img832/6979/17183521.jpg)

http://img811.imageshack.us/img811/8507/54218081.jpg (http://img585.imageshack.us/img585/9207/60855895.jpg)

http://img840.imageshack.us/img840/145/71816774.jpg (http://img846.imageshack.us/img846/7592/75627183.jpg)

http://img809.imageshack.us/img809/8641/60000288.jpg (http://img718.imageshack.us/img718/7408/94674497.jpg)

http://img855.imageshack.us/img855/5313/39839046.jpg (http://img860.imageshack.us/img860/4537/90533007.jpg)

http://img3.imageshack.us/img3/6541/18467691.jpg (http://img703.imageshack.us/img703/7909/57957719.jpg)

http://img34.imageshack.us/img34/9444/25261061.jpg (http://img849.imageshack.us/img849/5098/34465637.jpg)

http://img5.imageshack.us/img5/2923/87600285.jpg (http://img714.imageshack.us/img714/1471/11011858.jpg)

http://img835.imageshack.us/img835/4365/68375463.jpg (http://img585.imageshack.us/img585/5373/85275177.jpg)

I think we need the screenshots thread to be sticky along with the vid´s thread.

Avionsdeguerre
04-03-2011, 03:25 PM
Very very very (very x 10) beautiful screens people ! :)

Wutz
04-03-2011, 05:30 PM
Hot pizza
http://i107.photobucket.com/albums/m290/RSS-Martin/screenshots/Br-20-Grill.jpg

SG1_Gunkan
04-03-2011, 05:52 PM
Any screenshot of night lights? I can't get them to light to enemy planes...

Buzpilot
04-03-2011, 06:00 PM
Evening attack.
http://i466.photobucket.com/albums/rr25/Buzpilot/IL2%20Cliffs%20of%20Dover/2011-04-03_00055.jpg
http://i466.photobucket.com/albums/rr25/Buzpilot/IL2%20Cliffs%20of%20Dover/2011-04-03_00057.jpg
http://i466.photobucket.com/albums/rr25/Buzpilot/IL2%20Cliffs%20of%20Dover/2011-04-03_00060.jpg

diveplane
04-04-2011, 08:19 AM
http://img200.imageshack.us/img200/7857/shot20110404035824.jpg (http://img200.imageshack.us/i/shot20110404035824.jpg/)

http://img835.imageshack.us/img835/1103/shot20110404040558.jpg (http://img835.imageshack.us/i/shot20110404040558.jpg/)

reflected
04-04-2011, 08:25 AM
Local girls love my Spitfire :)

podvoxx
04-04-2011, 02:37 PM
From Sukhoi.ru

Avionsdeguerre
04-04-2011, 04:25 PM
Wow Rodolphe you're a "Screenmaster" ! :) so beautiful.

Gallandwolf
04-04-2011, 06:43 PM
Here's my contribution. Even with it's flaws, CoD is ok and runs better with my old Quad 6600 and Geforce 460 than expected. Hopefully will be better in the future.

My crashlanding went quite well :cool:

http://farm6.static.flickr.com/5019/5589850552_666d909979_b.jpg

Gallandwolf
04-04-2011, 07:01 PM
Another one...

http://farm6.static.flickr.com/5185/5589904862_a51ca6d090_b.jpg

Les
04-04-2011, 07:09 PM
Some of these screenshots really do look cinematic to my eyes, like frames pulled out of a movie. Good stuff.

Sven
04-04-2011, 07:33 PM
Nice ones GallandWolf:) especially that Hurricane, looks really good.

Jaws2002
04-04-2011, 09:37 PM
Great shots gents.:grin:

I've been working on this Romanian skin yesterday, still need a bit of work, but I'll be bussy for a while, so you can try it as it is now.
Here is the link:
http://www.mediafire.com/?ybgmayw32kliquq

and the mandatory screens. :D

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110404_155020.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110404_152800.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110404_151804.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110404_145942.jpg

DrPepper
04-04-2011, 11:14 PM
Flying around today and landing...

Ailantd
04-05-2011, 10:36 AM
Hi

Funny detail in stuka misty glass:
http://test.ailantd.com/shots/carita.jpg

And, I love this kind of glass reflection and shadowing, it adds a lot of immersion and feeling:
http://test.ailantd.com/shots/reflejos.jpg


Love this sim and all the fine details devs put in it.
Can't wait that they put in it bad whether and raining effects if it is done like all this.

Eizon
04-05-2011, 12:06 PM
Aside from some of the screenshots on MAX where the plane is parked on the grass by some pretty trees, which do look great...

The game looks to me (cockpits aside) worse than Wings of Prey. That is to say, unless you're literally parked on the ground, I'd say that WoP looks better and runs probably 15 times as smoothly.

If only 1C could get the resources in that whoever made WoP had. They clearly know much better what they're doing when it comes to making a rendering engine.

csThor
04-05-2011, 12:19 PM
Gawd, when will these senseless and totally pointless comparisons with a frigging arcade shooter stop? WOP has a viewing distance which would cause all flights in CloD to be terminated because of bad weather. And don't get me started on their filter nonsense ... :roll:

speculum jockey
04-05-2011, 12:27 PM
Aside from some of the screenshots on MAX where the plane is parked on the grass by some pretty trees, which do look great...

The game looks to me (cockpits aside) worse than Wings of Prey. That is to say, unless you're literally parked on the ground, I'd say that WoP looks better and runs probably 15 times as smoothly.

If only 1C could get the resources in that whoever made WoP had. They clearly know much better what they're doing when it comes to making a rendering engine.

How do you fit so much retardation into a single post?

1. Oleg and crew made the WOP engine (it's the IL-2 Engine), the WOP team made a few alterations, that about it.

2. WOP looks like crap when you get low. It's looks like crap when you're on the ground, and it looks like a stylized cartoon when you are in the air.

3. Maps are postage-stamp sized.

4. Wings of Prey is a console game with a lot of shortcuts and tricks to make you think it's realistic looking. The realism (FM/Damage) is really simplified, and . .. .

I don't know why I am bothering to type this. If you're daft enough to type what you did then you're not going to listen to reason.

Cliffs of Dover for the most part runs like crap. It's essentially still in a beta stage, and it's designed for tomorrow's hardware. Sucks for trying to play it now on a budget, but there is pretty much no feature (besides system specs that allow you to play the game) that WOP even begins to approach COD.

Helrza
04-05-2011, 12:30 PM
Since london bridge is off limits lol :)

http://i846.photobucket.com/albums/ab26/Bazwell/shot_20110405_222100.jpg

recoilfx
04-05-2011, 01:07 PM
How do you fit so much retardation into a single post?

1. Oleg and crew made the WOP engine (it's the IL-2 Engine), the WOP team made a few alterations, that about it.

2. WOP looks like crap when you get low. It's looks like crap when you're on the ground, and it looks like a stylized cartoon when you are in the air.

3. Maps are postage-stamp sized.

4. Wings of Prey is a console game with a lot of shortcuts and tricks to make you think it's realistic looking. The realism (FM/Damage) is really simplified, and . .. .

I don't know why I am bothering to type this. If you're daft enough to type what you did then you're not going to listen to reason.

Cliffs of Dover for the most part runs like crap. It's essentially still in a beta stage, and it's designed for tomorrow's hardware. Sucks for trying to play it now on a budget, but there is pretty much no feature (besides system specs that allow you to play the game) that WOP even begins to approach COD.

I think you've included some mistakes in your post:

1.) I am pretty sure that WoP uses its own rendering engine. Only flight modeling was borrowed from Il-2.

2.) It looks pretty damn good for the resources it needs. The whole package is coherent, the art direction is clear - I can't say that about CloD currently. WoP is not going for realism, but movie-ism. It's not IL-2 style, but it's lot of people's style. It certainly doesn't look like crap. Do you say that Band of Brothers or The Pacific look like crap because directors decided to run a bleach-by-pass on the frames?

3.) Map size doesn't affect performance, rendering distance matters more.

4.) If it looks good, and tricks you to think that it's good, then it's good. For what it's worth, given the resources it needs, it runs as a pretty damn good polished package.

T}{OR
04-05-2011, 01:34 PM
Ignorance is bliss indeed. :)

Nope, speculum jockey is right in every point.

Ailantd
04-05-2011, 02:06 PM
I think you've included some mistakes in your post:

1.) I am pretty sure that WoP uses its own rendering engine. Only flight modeling was borrowed from Il-2.

2.) It looks pretty damn good for the resources it needs. The whole package is coherent, the art direction is clear - I can't say that about CloD currently. WoP is not going for realism, but movie-ism. It's not IL-2 style, but it's lot of people's style. It certainly doesn't look like crap. Do you say that Band of Brothers or The Pacific look like crap because directors decided to run a bleach-by-pass on the frames?

3.) Map size doesn't affect performance, rendering distance matters more.

4.) If it looks good, and tricks you to think that it's good, then it's good. For what it's worth, given the resources it needs, it runs as a pretty damn good polished package.

Nobody says that WoP is bad in it's niche. Wop effectively tricks you to think that it's good, then it's good in that, in being an arcade sim with small terrain and hollywood graphics that does not look good at low level and does not look realistic at hight level.
So, and this is what we say, there is not comparison from what WoP does and what CoD does even in its current state. CoD engine could do what WoP does with no problem, and I'm sure even with better fps, turning down terrain size, number of objects in scene, fx, lighting, flight dinamics, damage, IA, and so... but then it would not be CoD needing some patches (as many games does, sadly, when released, old FB with them ), would be another arcade sim wich CoD is not and never pretended. WoP engine simply can't do what CoD does. No way. If you can't see that difference, and don't realize what bigger in code and complexity that difference is, then you should be playing WoP.

ChrisDNT
04-05-2011, 02:11 PM
Just curious and without speaking of the filter (I hate the filter too) can someone show me a landscape shot of Wop which looks bad ?

Ailantd
04-05-2011, 02:13 PM
Just curious and without speaking of the filter (I hate the filter too) can someone show me a landscape shot of Wop which looks bad ?

And if possible, the same landscape with different lighting.

bongodriver
04-05-2011, 02:31 PM
Just curious and without speaking of the filter (I hate the filter too) can someone show me a landscape shot of Wop which looks bad ?

WOP doesn't look bad at all, just not as good as ClOD

recoilfx
04-05-2011, 02:36 PM
Nobody says that WoP is bad in it's niche. Wop effectively tricks you to think that it's good, then it's good in that, in being an arcade sim with small terrain and hollywood graphics that does not look good at low level and does not look realistic at hight level.
So, and this is what we say, there is not comparison from what WoP does and what CoD does even in its current state. CoD engine could do what WoP does with no problem, and I'm sure even with better fps, turning down terrain size, number of objects in scene, fx, lighting, flight dinamics, damage, IA, and so... but then it would not be CoD needing some patches (as many games does, sadly, when released, old FB with them ), would be another arcade sim wich CoD is not and never pretended. WoP engine simply can't do what CoD does. No way. If you can't see that difference, and don't realize what bigger in code and complexity that difference is, then you does not deserve CoD.

See, you are arguing over the technicality of the engine. No doubt, I agree whole heartily with you that CloD's engine is built to support more details in mind - and it's awesome.

But what the original author was talking about how it looks - art direction. A great engine can't do jack without equally great art direction.

A good testament of how tight WoP's art is that their game doesn't have quarter the amount details of CloD, but people are still comparing it to CloD.

Imagine what CloD could benefit if it had the same polish. Hopefully some day we will get there.

Btw, I don't play WoP even though I have a copy of it sitting on my HD. It's not my cup of tea, but it bothers me when people rags on it because it's not 'realistic' enough, or that 'graphics' are 'tricks' - all computer graphics are 'tricks'.

Ailantd
04-05-2011, 03:32 PM
See, you are arguing over the technicality of the engine. No doubt, I agree whole heartily with you that CloD's engine is built to support more details in mind - and it's awesome.

But what the original author was talking about how it looks - art direction. A great engine can't do jack without equally great art direction.

A good testament of how tight WoP's art is that their game doesn't have quarter the amount details of CloD, but people are still comparing it to CloD.

Imagine what CloD could benefit if it had the same polish. Hopefully some day we will get there.

Btw, I don't play WoP even though I have a copy of it sitting on my HD. It's not my cup of tea, but it bothers me when people rags on it because it's not 'realistic' enough, or that 'graphics' are 'tricks' - all computer graphics are 'tricks'.

Eizon said:
"If only 1C could get the resources in that whoever made WoP had. They clearly know much better what they're doing when it comes to making a rendering engine."

That statement is not much related to art direction really but technicaly.
And even in art direction I really like much more CoD approach than WoP, but I understand is a mather of taste and completely subjective, so no point in discuss about it.

TheEditor
04-05-2011, 05:19 PM
Less talky talky more screenshoty shoty!:-P

Jg2001_Rasputin
04-05-2011, 05:51 PM
Some of my screens

Zitat von Baumpinkler:
http://img848.imageshack.us/img848/6484/launcher201104022005460.jpg (http://img848.imageshack.us/i/launcher201104022005460.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img21.imageshack.us/img21/792/launcher201104022018189.jpg (http://img21.imageshack.us

/i/launcher201104022018189.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img832.imageshack.us/img832/2382/launcher201104022019130.jpg (http://img832.imageshack.us/i/launcher201104022019130.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

Note the shadow on the lower He 111
http://img43.imageshack.us/img43/610/launcher201104022023317.jpg (http://img43.imageshack.us/i/launcher201104022023317.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img29.imageshack.us/img29/2844/launcher201104022027525.jpg (http://img29.imageshack.us/i/launcher201104022027525.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img862.imageshack.us/img862/8185/launcher201104022029072.jpg (http://img862.imageshack.us/i/launcher201104022029072.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img10.imageshack.us/img10/4434/launcher201104022030437.jpg (http://img10.imageshack.us/i/launcher201104022030437.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img849.imageshack.us/img849/7200/launcher201104022032298.jpg (http://img849.imageshack.us/i/launcher201104022032298.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img695.imageshack.us/img695/4526/launcher201104022008230.jpg (http://img695.imageshack.us/i/launcher201104022008230.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

Zitat von Baumpinkler:
http://img864.imageshack.us/img864/2434/launcher201104022122322.jpg (http://img864.imageshack.us/i/launcher201104022122322.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img857.imageshack.us/img857/5697/launcher201104022140212.jpg (http://img857.imageshack.us/i/launcher201104022140212.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img535.imageshack.us/img535/9679/launcher201104031506289.jpg (http://img535.imageshack.us/i/launcher201104031506289.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img339.imageshack.us/img339/1673/launcher201104031507387.jpg (http://img339.imageshack.us/i/launcher201104031507387.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img852.imageshack.us/img852/381/launcher201104032045318.jpg (http://img852.imageshack.us/i/launcher201104032045318.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img19.imageshack.us/img19/4065/launcher201104032046332.jpg (http://img19.imageshack.us/i/launcher201104032046332.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img543.imageshack.us/img543/7529/launcher201104032047576.jpg (http://img543.imageshack.us/i/launcher201104032047576.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)[/QUOTE]

TheEditor
04-05-2011, 05:59 PM
Thanks

ATAG_Dutch
04-05-2011, 06:51 PM
Less talky talky more screenshoty shoty!:-P

Happy to oblige!:grin:

ATAG_Dutch
04-05-2011, 06:55 PM
Thanks

A couple more.

Blast! The other one of the fire wouldn't upload. Try again.

ATAG_Dutch
04-05-2011, 07:01 PM
Here you go.

Gallandwolf
04-05-2011, 08:04 PM
Couple more :)

http://farm6.static.flickr.com/5266/5592710427_2c6c9cd3f4_b.jpg

http://farm6.static.flickr.com/5190/5593301290_c5aa78d2db_b.jpg

http://farm6.static.flickr.com/5226/5592709557_6ef996c965_b.jpg

ChrisDNT
04-05-2011, 08:16 PM
These "couple more" shots show very well the very very big photo-realistic potential of the Clodo render engine.

If only this has not been f... up with such a strange and messy game issuing !

First measure if I had some authority there : let's open the ground textures to the modders not "in two weeks" or "two months" but NOW !!!

DrPepper
04-05-2011, 09:07 PM
Gallandwolf, just in case you didn't know, you can get rid of those little black vertical lines on the right in your screenshots.

I think you just rightmouse click on them with ctrl or something and a popup menu will come up so you can close them. They are some default in game menus/info boxes.

kristorf
04-05-2011, 09:13 PM
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/saint2.jpg

reflected
04-05-2011, 09:26 PM
Tangmere AF

doghous3
04-05-2011, 09:43 PM
Some seriously good SS's people have posted. Really nice.


Was flying about trying to take down this BF109, when my screen went rather dark. So I paused and had a look: (didn't hear anything, I'm sure the sound is borked at times).

http://img20.imageshack.us/img20/4820/spitfooked.png (http://img20.imageshack.us/i/spitfooked.png/)

On closer inspection, I had quite a bit of damage. So I took some extra shots. Make of it as you will.

http://img836.imageshack.us/img836/4613/spitfooked2.png (http://img836.imageshack.us/i/spitfooked2.png/)


EDIT: sorry for the size. Thought I had resized it.

BobTuck
04-05-2011, 09:50 PM
A few pictures from the frontline...

http://i52.tinypic.com/uyqki.jpg

FMB screenie showing the ability to customise aircrews skills to an amazing degree


http://i56.tinypic.com/30xc2lf.jpg

Formation skydiving proved to be a popular pre-war past-time with many Luftwaffe personnel


http://i52.tinypic.com/2s6pshe.jpg

I love the realistic twisting of crash-landed props in this sim


http://i51.tinypic.com/2rwn4ft.jpg

A reconnaissance Dornier limps home with a dropped undercarriage leg


http://i55.tinypic.com/xn9ouq.jpg

A Hurricane goes down aflame over Ramsgate


http://i54.tinypic.com/dyrnyh.jpg

A high altitude 'bounce' above the CloD!!


http://i53.tinypic.com/1jq8uv.jpg

A Bf109's belly raked with British 0.303 strikes


http://i54.tinypic.com/257gnk5.jpg

Couldn't get much closer - just as well that Bf109 pilot has taken his time in bailing out!


http://i56.tinypic.com/34pl1q8.jpg

The evocative shape of a Spitfire in pre-war identification markings


http://i52.tinypic.com/2a9e7ud.jpg

Following a pancake...


http://i52.tinypic.com/msm7at.jpg

All the RAF toys get put back in their box...


http://i56.tinypic.com/2isbo6w.jpg

In time for tea and biscuits.


BobTuck.

Gallandwolf
04-05-2011, 10:25 PM
Gallandwolf, just in case you didn't know, you can get rid of those little black vertical lines on the right in your screenshots.

I think you just rightmouse click on them with ctrl or something and a popup menu will come up so you can close them. They are some default in game menus/info boxes.

Thanks! Gotta try to remove them. I wondered what they were and thoughted that they were just graphic errors that came with the game.

Eizon
04-06-2011, 08:51 AM
How do you fit so much retardation into a single post?

1. Oleg and crew made the WOP engine (it's the IL-2 Engine), the WOP team made a few alterations, that about it.

2. WOP looks like crap when you get low. It's looks like crap when you're on the ground, and it looks like a stylized cartoon when you are in the air.

3. Maps are postage-stamp sized.

4. Wings of Prey is a console game with a lot of shortcuts and tricks to make you think it's realistic looking. The realism (FM/Damage) is really simplified, and . .. .

I don't know why I am bothering to type this. If you're daft enough to type what you did then you're not going to listen to reason.

Cliffs of Dover for the most part runs like crap. It's essentially still in a beta stage, and it's designed for tomorrow's hardware. Sucks for trying to play it now on a budget, but there is pretty much no feature (besides system specs that allow you to play the game) that WOP even begins to approach COD.
Just wanted to clear this up.

I'm talking about rendering engines here, performance, graphics. FM/DM/CEM/etc doesn't come into it, CloD is obviously unparalleled as a simulation.

But graphically, I stand by what I said about WoP. Those developers are obviously much more experienced at putting together a rendering engine. Art direction aside (you say it looks like a stylised cartoon, but that's just filters)... from a technical point of view it's superior in the graphics department. It doesn't look as good parked by a forest as CloD on MAX and the cockpits are less detailed, but in every other respect.

The WoP code - only some parts from IL2 Sturmovik (FM I believe), it's not the same engine.

So basically, your post doesn't make sense and I stand by what I said about the rendering engines. 1C Maddox needs to hire some experience.

JG52Krupi
04-06-2011, 09:09 AM
Rofl IMHO I hated the wop graphic style horrible green filter looked like I was flying through algae, lighting/bloom was good but majorly over the top and the shadows are rubbish in comparison to clod. I think the main reason some ppl like one over the other is the art style, clod strives for a realistic view and wop a try to build on the atmosphere.

At the end of the day I see it like this wop small highly detailed land at a distance for dogfighting, clod realism and catering for large maps for missions.

Wop may look good but it is in no way realistic anyone that has look out of an aircraft should see this.

Eizon
04-06-2011, 09:41 AM
Rofl IMHO I hated the wop graphic style horrible green filter looked like I was flying through algae, lighting/bloom was good but majorly over the top and the shadows are rubbish in comparison to clod. I think the main reason some ppl like one over the other is the art style, clod strives for a realistic view and wop a try to build on the atmosphere.

At the end of the day I see it like this wop small highly detailed land at a distance for dogfighting, clod realism and catering for large maps for missions.

Wop may look good but it is in no way realistic anyone that has look out of an aircraft should see this.
What is it with you guys?! "Rofl"?

The rendering performance is far inferior to WoP, this should be a given. Why deny it? The art style is irrelevant. That's textures and filters. The complexity of the sim is also not relevant to graphical quality and performance. The size of the map is also irrelevant, you shouldn't be rendering something you can't see on the screen.

I'm sure that a CloD developer, if he was able to speak freely, would hold up his hands and say "we don't have the experience or resources to make a rendering engine as efficient as the WoP one". It amazes me that some of you can't see that the developers have some serious lack of resource, despite them openly admitting it. They're having problems with tree generation, SLI, buildings, clouds, the list goes on.

I wish I hadn't bothered making a remark about the graphics now. There are too many rabid fanboys. I love IL2 Sturmovik and I want this sequel to be as good as it can be, but I don't see why I should stick my head in the sand. The dev team should not be immune to criticism in some silly attempt to "save" them. They will be judged on the merit of their work (and patches!), not on this forum.

JG52Krupi
04-06-2011, 09:50 AM
Jesus Christ what a troll... As i stated its my IMHO and we know its buggy ATM wait until Fridays patch and then compare them.

So wop graphics are realistic!!!!!!!!!! what drugs have you been taking.

Ailantd
04-06-2011, 10:10 AM
What is it with you guys?! "Rofl"?

The rendering performance is far inferior to WoP, this should be a given. Why deny it? The art style is irrelevant. That's textures and filters. The complexity of the sim is also not relevant to graphical quality and performance. The size of the map is also irrelevant, you shouldn't be rendering something you can't see on the screen.

I'm sure that a CloD developer, if he was able to speak freely, would hold up his hands and say "we don't have the experience or resources to make a rendering engine as efficient as the WoP one". It amazes me that some of you can't see that the developers have some serious lack of resource, despite them openly admitting it. They're having problems with tree generation, SLI, buildings, clouds, the list goes on.

I wish I hadn't bothered making a remark about the graphics now. There are too many rabid fanboys. I love IL2 Sturmovik and I want this sequel to be as good as it can be, but I don't see why I should stick my head in the sand. The dev team should not be immune to criticism in some silly attempt to "save" them. They will be judged on the merit of their work (and patches!), not on this forum.

Sorry, but you really have no idea about what you are talking about.
It is not the same, not even similar, render a small terrain, wich is static in memory, or large wich need to be swapping as necessary from memory. Not even close. To make WoP is easy, really easy, compared with CoD. If you want you can compare with FSX, wich is the only that is doing something similar with worse quality fron near. And yes, terrain that is not viewed is not rendered, but CoD has a very very far horizon compared with WoP. Technically CoD is far superior than WoP in every aspect. And, as I posted before, if Luthier could (or want, wich is not the case, fortunately ) remove that large scenery, reduce tree number, view distance, reduce shadows, FM, DM, IA... then you will have, with the same engine, an arcadish game like WoP, but more beautifull and for sure with more smooth gameplay. I would like to see anyway the WoP engine performing like CoD with similiar terrain ad FX and.. oh wait... WoP engine can´t do that!

Eizon
04-06-2011, 10:12 AM
I'm not a troll. You just don't like what I have to say.

Sorry, but you really have no idea about what you are talking about.
Of course I don't. (Except I do, and I'm a developer).

So wop graphics are realistic!!!!!!!!!! what drugs have you been taking.

*facepalm*

Did you read anything I wrote? Forget it all, I can't be bothered communicating to a series of brick walls.

JG52Krupi
04-06-2011, 10:20 AM
I'm a brick wall!!! I stated that these games are attempting two different outcomes clod realism and wop atmosphere.

If your a developer you really need to understand that clod is accessing much more data than wop, I just don't think you can realistically compare the two.

I am not a fan boy I have not stated that clod is superior just that they are different.

Based on what you have said I would never have guessed that you are a developer, not trying to insult you but your logic defies common sense.

Ailantd
04-06-2011, 10:27 AM
I'm a brick wall!!! I stated that these games are attempting two different outcomes clod realism and wop atmosphere.

If your a developer you really need to understand that clod is accessing much more data than wop, I just don't think you can realistically compare the two.

I am not a fan boy I have not stated that clod is superior just that they are different.

Based on what you have said I would never have guessed that you are a developer, not trying to insult you but your logic defies common sense.

+1

Feathered_IV
04-06-2011, 10:28 AM
Do I see a "foo fighter" there, near the landing gear of the Stuka? :-P

See this: http://en.wikipedia.org/wiki/Foo_fighter

Ki-51 more like

Eizon
04-06-2011, 11:28 AM
I'm a brick wall!!! I stated that these games are attempting two different outcomes clod realism and wop atmosphere.

If your a developer you really need to understand that clod is accessing much more data than wop, I just don't think you can realistically compare the two.

I am not a fan boy I have not stated that clod is superior just that they are different.

Based on what you have said I would never have guessed that you are a developer, not trying to insult you but your logic defies common sense.
Ok, I have just one more thing to say to try to get my point across, then I'm done.

All of the (incredible) simulation aspects of CloD - the FM, DM, CEM, clickable cockpits, this is all code that runs on the CPU. It's independent of the graphics rendering engine.

The graphics rendering runs on the GPU. The code is largely independent of those other things above. That is why I'm saying, you CAN compare the graphics and graphical performance, despite CloD being a much more complicated sim in other aspects not related to graphics.

You are excusing the poor performance of the sim compared to WoP because the game is more complex. The complexity of the sim is only an excuse for the poor graphics engine, in so much as more development time has been spent on other aspects. Which is why I said "lack of resource/experience in the graphics". Please tell me you follow this? Or will I just get another "troll/idiot" response?

Koyan
04-06-2011, 11:29 AM
I always thought in CoD a wing would brake off in a straight line fashion. Now look at this. This is how my plane broke up after a low altitude flat spin from which i luckily survived. I hope that sometime in the future we will be able to climb out of the plane and inspect the damage FP from nearby. Stunning damage model!

http://i165.photobucket.com/albums/u43/koyaan/shot_20110403_160133.jpg
http://i165.photobucket.com/albums/u43/koyaan/shot_20110403_160105.jpg

JG52Krupi
04-06-2011, 12:35 PM
If you were to compare a model from wop to clod you will see which one wins... Yet again I will state it's the art direction not the graphics. I prefer the realistic clod and you find wop appealing, don't confuse graphics and artistic direction.

http://i715.photobucket.com/albums/ww152/whirlybirda2a/WOP%20axis%20expansion/11.jpg

http://www.wings-of-prey.de/fotos/ju-88-a-4.jpg

http://img832.imageshack.us/i/launcher201104022019130.jpg

Eizon
04-06-2011, 01:08 PM
If you were to compare a model from wop to clod you will see which one wins... Yet again I will state it's the art direction not the graphics. I prefer the realistic clod and you find wop appealing, don't confuse graphics and artistic direction.

http://i715.photobucket.com/albums/ww152/whirlybirda2a/WOP%20axis%20expansion/11.jpg

http://img832.imageshack.us/i/launcher201104022019130.jpg
The graphics are obviously comparable, which is why we are disagreeing. And I do, overall, think WoP looks much more polished because of the effects (you know, shader effects, perspiration on windows, motion blurring).

But my original point wasn't really that I wish CloD had the same art direction, or even prettier graphics. I actually don't care so much about the graphics. It was that WoP does it without breaking any kind of sweat - max everything on full resolution. Look at that screenshot - detailed lighting and shader effects, clouds, plenty of trees, plenty of buildings.

We are talking about graphics rendering performance, and WoP is clearly much better coded in that department. So my original ponit - I wish the guys behind WoP were helping out with CloD graphics engine, because they sorely need it. That is all. I'm not asking for CloD to look like a movie, but it should run about as fast as WoP because the GPU shouldn't have a whole lot more to do.

I know I was said I was done, but I have a serious lack of discipline right now in not entering pointless debates.

JG52Krupi
04-06-2011, 01:15 PM
Well in that case I revert back to what I said before wait for the patch this Friday and compare then.

Motion blur is speculative some like it some hate it and from what I recall I would say the shadows in clod blast wop out of the water, but I will have another look before confirming this :P

Eizon
04-06-2011, 01:18 PM
Well in that case I revert back to what I said before wait for the patch this Friday and compare then.
Fair enough.

JG52Krupi
04-06-2011, 01:32 PM
Fair enough.

In the mean time I will spend the next few days readying myself for our next pitched battle. :)

David603
04-06-2011, 01:46 PM
The graphics are obviously comparable, which is why we are disagreeing. And I do, overall, think WoP looks much more polished because of the effects (you know, shader effects, perspiration on windows, motion blurring).

But my original point wasn't really that I wish CloD had the same art direction, or even prettier graphics. I actually don't care so much about the graphics. It was that WoP does it without breaking any kind of sweat - max everything on full resolution. Look at that screenshot - detailed lighting and shader effects, clouds, plenty of trees, plenty of buildings.

We are talking about graphics rendering performance, and WoP is clearly much better coded in that department. So my original ponit - I wish the guys behind WoP were helping out with CloD graphics engine, because they sorely need it. That is all. I'm not asking for CloD to look like a movie, but it should run about as fast as WoP because the GPU shouldn't have a whole lot more to do.

I know I was said I was done, but I have a serious lack of discipline right now in not entering pointless debates.
Let me tell you how WoP gets its results.

First, you take a small map, something like 50x50 miles. Then you hand paint the entire map texture. Next you scale up all the ground objects to something like 1.5 times normal so they look in-scale to each other but you can cover twice the area with the same number of objects, without the scaling becoming too apparent from the air. Then you turn down draw distance to about 2-3 miles and add a nice atmospheric fog to hide the short distance in which objects are visible.

Next you add some nice little graphical touches, like self shadowing and canopies that get streaked with rain when you run into clouds.

Finally, you finish off with a movie style color palette, with contrast and saturation turned up and brightness turned down, and carefully match the colors of the trees with the ground around them to make forests look more "dense".

Overall effect looks very slick and coherent, not necessarily realistic, but still looks good.

CoD on the other hand is trying to look realistic, so it needs much bigger draw distances, properly scaled ground objects (and hence a lot more of them), has more complex ground geometry, needs to look good from altitude, not just under 10,000ft, etc, etc.

Considering that the engine is currently not nearly as optimized as WoP's, and the much greater requirements, and sure, CoD will not look as polished and will have trouble running half as well as WoP.

MadTommy
04-06-2011, 01:48 PM
http://img402.imageshack.us/img402/1316/shot2011040518471975.jpg

http://img845.imageshack.us/img845/58/shot2011040515413775.jpg

http://img845.imageshack.us/img845/1118/shot2011040515105375.jpg

http://img822.imageshack.us/img822/1007/shot2011040512283475.jpg

David Hayward
04-06-2011, 01:54 PM
I do not understand the praise for WoP's graphics. You're flying around a green fog. The game looks awful.

JG52Uther
04-06-2011, 02:13 PM
Back from England (just...)

http://img.photobucket.com/albums/v299/JG52Uther/2011-04-06_00001.jpg

kristorf
04-06-2011, 05:02 PM
http://img.photobucket.com/albums/v320/Kristorf/GZ-B1.jpg

http://img.photobucket.com/albums/v320/Kristorf/GZ-B2.jpg

Chill31
04-06-2011, 05:15 PM
I've flown for real at 500 ft and I've flown at 50,000 ft and Clodo looks so real its almost difficult to tell its not a photo. From the water reflections to the haze, to the cockpit reflections. I'm totally floored at how convincing it is.

wildmonkey
04-06-2011, 05:21 PM
My turn. This game is JUST amazing. My PC (I7 860, HD6950 2ghz VRAM + 8ghz DDR3) is well exploited and the game looks very nice in High Quality :)

http://uppix.net/a/3/0/7dc0e69cfee7fe318298f04ccafcdtt.jpg (http://uppix.net/a/3/0/7dc0e69cfee7fe318298f04ccafcd.html) http://uppix.net/0/9/6/bbc67c4dc8dc6201678f93a3da9b8tt.jpg (http://uppix.net/0/9/6/bbc67c4dc8dc6201678f93a3da9b8.html)
http://uppix.net/e/3/c/2543f2bfb265e5cbc3c687ab093dbtt.jpg (http://uppix.net/e/3/c/2543f2bfb265e5cbc3c687ab093db.html)http://uppix.net/8/8/1/f6491015af84dc8c7fc7f4ad0d82btt.jpg (http://uppix.net/8/8/1/f6491015af84dc8c7fc7f4ad0d82b.html)

Avionsdeguerre
04-06-2011, 05:34 PM
This game is beautiful :)

Friendly_flyer
04-06-2011, 06:06 PM
(some very nice Hurri-skins)


I see you are at it again. Very nice work!

bw_wolverine
04-06-2011, 06:25 PM
Aside from some of the screenshots on MAX where the plane is parked on the grass by some pretty trees, which do look great...

The game looks to me (cockpits aside) worse than Wings of Prey. That is to say, unless you're literally parked on the ground, I'd say that WoP looks better and runs probably 15 times as smoothly.

If only 1C could get the resources in that whoever made WoP had. They clearly know much better what they're doing when it comes to making a rendering engine.

Here's my take on it:

Rendering engines don't exist on their own. There's also a game that needs to be run somewhere in there too.

I think if CoD was running the same simulation/collision detection/damage modelling/etc etc etc that WoP does, the rendering engine could have certainly been made to do more and do it more smoothly. And then it would only be artistic choices that make the differences.

I think if the WoP people had a priority on making their game do the same content as CoD, they would have had to compromise their rendering as well. That's just the way it works.

So while it's perfectly alright to think that WoP looks better in whatever way, I think it's wrong to think that you could just shove their rendering techniques/engine into CoD and 'fix' it. It would probably encounter the very same problems CoD is having right now.

The WoP people made their choice: Graphics over gameplay. CoD went the other way.

That said, I still think CoD looks beautiful. Especially compared with other games of its type and by that I mean true simulations. FSX or BoB2:WoV or Rise of Flight or DCS sims or what have you. These are the titles that will show you what is possible graphically when making a SIM. Comparing the graphics of WoP to CoD is like comparing the graphics of Crysis 2 to Arma 2. If you want Arma2, you can't have graphics like Crysis 2. It just ain't happening. Not yet. Arma 2 still looks great, but it's restricted in how great it can look by all the other stuff it's doing that a game like Crysis 2 doesn't do.

HAWX looks pretty good too, but if HAWX had huge maps, a complex damage model and flight model, large view distances, and complex AI, it would be ahead of its time just like CoD is.

As for remarks about sim stuff being CPU and graphics stuff being GPU, that's all well and good IF they operated independantly. I don't think they do. These are moving objects in a simulation. Before a renderer can do that kind of work, it needs the information that's being processed by the simulation. Take for example the simple rendering of a bullet hole on a wing.

Before the renderer can display the appropriate image on your screen, the sim has to decide if the bullet hit your wing, where did it hit exactly, what damage was done by the bullet and needs to be displayed etc. CoD uses some pretty complex decisions for all that stuff. The renderer may be blisteringly fast, but it can only work with the information that the Cpu gives it. WoP I think is pretty simple in these kinds of matters, so it gets the data to the gpu faster and the gpu can render the scene faster as a result.

That's what I believe anyway. Since CoD looks better than any WWII Battle of Britain sim I know of, I'm not complaining at all. It can only get better from here.

kristorf
04-06-2011, 06:26 PM
I see you are at it again. Very nice work!

:oops: Couldn't resist:rolleyes::rolleyes:

Fliegenpilz
04-06-2011, 07:17 PM
This game is not only beautiful, it is truly stunning! :!:

Look at some trees and grass for a while... notice that there isn't only a constant breeze - every now and again a strong wind comes up! I actually shivvered! :grin:

Well, here is a little experiment I made: Two screenshots, merged into one for a 3D effect (Cross-Eye-skills required! :-P)

I want to play it like that RIGHT NOW!!! :grin:

http://www7.pic-upload.de/06.04.11/iw1bfelqgwql.jpg

JG52Krupi
04-06-2011, 08:14 PM
http://cloud.steampowered.com/ugc/578919280578819603/38135F682B8D53501189E68F778E1086D7761A07/

http://cloud.steampowered.com/ugc/578919280578826892/76C9E50F144B6FCCA3B499AE857E49802C076790/

http://cloud.steampowered.com/ugc/578919280578821456/E68E227D880DA18C6B62E7DB1D6C3D3768C0B58E/

http://cloud.steampowered.com/ugc/578919280524181562/506C4836C0EEAEA818837711920B84DF2AB3734F/

Strike
04-06-2011, 08:28 PM
http://www.imageshack.no/16d

I found that setting a 150 yd convergence on the spit landed me some crazy results in a turnfight with 109. This is from a 2 second burst showing 334 hits (according to stats) which killed the pilot and I'm pretty sure it knocked out a lot of systems. Engine escaped unharmed though :P Saved that one for the ocean ;)

Gotta say, I admire the damage details :D

Sauf
04-06-2011, 09:09 PM
:oops: Couldn't resist:rolleyes::rolleyes:

Glad to see you back at work Kristof, beautiful work! Cant wait to see what you can do with the Emil.

ps, are you hosting any skins on a site?

jibo
04-06-2011, 09:26 PM
the 150y convergence was used by some pilots against bombers (check spitfire ace series on youtube)

Ailantd
04-06-2011, 11:04 PM
http://test.ailantd.com/shots/N1.jpg

http://test.ailantd.com/shots/N2.jpg

http://test.ailantd.com/shots/N3.jpg

wildone_106
04-06-2011, 11:14 PM
I was kinda expecting the terrain to look as good as this, which is also a sim..

http://www.wingsofhonour.com/news/2011/img_riseofflight_screenshot_777Studios_20110212-0008_DFW-C5_1280x800x32b.jpg

utu
04-06-2011, 11:21 PM
I was kinda expecting the terrain to look as good as this, which is also a sim..

http://www.wingsofhonour.com/news/2011/img_riseofflight_screenshot_777Studios_20110212-0008_DFW-C5_1280x800x32b.jpg
the trees and other objects on ROF terrain don't have shadows

Oktoberfest
04-07-2011, 06:39 AM
Hey, but they have collision model :-P

Very nice RoF screenshot.

utu
04-07-2011, 09:29 AM
Hey, but they have collision model :-P

Very nice RoF screenshot.
Yes, but MG will improve the collision model in a short time. The land objects in ROF no chances to have their shadows (and other "little" problems).

NNFFL=Clovis=
04-07-2011, 09:31 AM
Yes, but MG will improve the collision model in a short time. The land objects in ROF no chances to have their shadows (and other "little" problems).

Source? Reference?

JG52Krupi
04-07-2011, 09:32 AM
Look at luthier roadmap it's all there.

kristorf
04-07-2011, 11:12 AM
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Lane1.jpg

http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Lane2.jpg

doghous3
04-07-2011, 03:53 PM
Prolonged flight in a cloud is not a good idea..


http://img638.imageshack.us/img638/3647/frosty.png (http://img638.imageshack.us/i/frosty.png/)

.. that isn't cloud you are seeing but a fully iced-up canopy!



Resizing in paint kills the quality it seems. :s

Strike
04-07-2011, 04:12 PM
Doing a final pass alongside the target after emptying my last cowling MG rounds into the 5th Hurricane I shot down. Guess it's his lucky day :)

http://img9.imageshack.us/img9/8402/bf109victory.th.png (http://img9.imageshack.us/i/bf109victory.png/)

Uploaded with ImageShack.us (http://imageshack.us)

addman
04-07-2011, 04:29 PM
Close call but I made it: :grin:

Plt Off JRB Meaker
04-07-2011, 11:57 PM
Nice pics Kristorf,I especially like the yellow spinner on the Spit,is this possible to do in game or is this a special skin?

doghous3
04-08-2011, 12:49 AM
I'm telling you, there are little details that get noticed the more you play. A simple cross-country flight, taking off at 4am.

Flying around low-area's, I noticed early morning mist, a true trait to the English country-side on an early summer's morning!

http://img535.imageshack.us/img535/8303/morningmist.png (http://img535.imageshack.us/i/morningmist.png/)

Lololopoulos
04-08-2011, 02:40 AM
I'm telling you, there are little details that get noticed the more you play. A simple cross-country flight, taking off at 4am.

Flying around low-area's, I noticed early morning mist, a true trait to the English country-side on an early summer's morning!

http://img535.imageshack.us/img535/8303/morningmist.png (http://img535.imageshack.us/i/morningmist.png/)

wow! very nice!!

ATAG_Dutch
04-09-2011, 11:56 PM
Few more shots to bump the thread!:)

baronWastelan
04-10-2011, 06:18 AM
http://i33.photobucket.com/albums/d63/baronWastelan/shot_20110409_230011.jpg

http://i33.photobucket.com/albums/d63/baronWastelan/shot_20110409_230221.jpg

kristorf
04-10-2011, 04:48 PM
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Ritchie1.jpg

http://img.photobucket.com/albums/v320/Kristorf/Tangmere/Ritchie2.jpg

Avionsdeguerre
04-10-2011, 05:11 PM
Very nice screens people :)

baronWastelan
04-11-2011, 05:20 AM
8xAA seems not to be any significant hit on FPS :)

http://i33.photobucket.com/albums/d63/baronWastelan/shot_20110410_214635.jpg

Lhowon
04-11-2011, 05:47 AM
8xAA seems not to be any significant hit on FPS :)

As far as I know it doesn't work lol, which would be why.

doghous3
04-11-2011, 09:50 AM
England is down there somewhere..

http://img13.imageshack.us/img13/9183/stormy.png (http://img13.imageshack.us/i/stormy.png/)

Quite difficult to convey how large that thunder cloud was, watching it roll slowly over the English Channel..

Avionsdeguerre
04-11-2011, 09:53 AM
Cloudy :)

TheEditor
04-12-2011, 05:57 AM
Cut-wing Spit!

@.@
04-12-2011, 08:21 AM
I have noticed that the pilot in bf109 leans a bit to the right, i love the details in the game!

http://img163.imageshack.us/img163/5914/2011041200002.jpg

http://img822.imageshack.us/img822/1835/2011041200003.jpg

janik_dk
04-12-2011, 11:13 PM
http://www.frithioff.dk/div/cod_1.jpg

Really i think the landscape is one of the best i've seen in a flightsim.

He111
04-13-2011, 11:17 AM
I have noticed that the pilot in bf109 leans a bit to the right, i love the details in the game!

http://img163.imageshack.us/img163/5914/2011041200002.jpg

http://img822.imageshack.us/img822/1835/2011041200003.jpg

Beautiful! That's my Emil :)

He111.

addman
04-13-2011, 11:27 AM
Hurricane waiting for re-fuel and a Spitfire going for a swim after being in front of my 20mm'ills;)

philip.ed
04-13-2011, 11:31 AM
Lovely screenshots!

I really think that landscape would look a lot better with 3D hedgerows....it looks great now, but if there were more hedgerows and less trees, it would look a lot more like England (and, also, would hedgerows be better on FPS than a dozen or so trees?)

Avionsdeguerre
04-13-2011, 11:56 AM
Lovely screenshots!

I really think that landscape would look a lot better with 3D hedgerows....it looks great now, but if there were more hedgerows and less trees, it would look a lot more like England (and, also, would hedgerows be better on FPS than a dozen or so trees?)
+1

senseispcc
04-13-2011, 12:44 PM
It is possible to land along the cliffs of dover, not at the high end but on the beach, I have done it with a Tiger Moth. Quiet realistic the heigh of those cliffs.

This is for fun. ;-)

badfinger
04-13-2011, 12:59 PM
I have noticed that the pilot in bf109 leans a bit to the right, i love the details in the game!

http://img163.imageshack.us/img163/5914/2011041200002.jpg

http://img822.imageshack.us/img822/1835/2011041200003.jpg

He's doing that because he has to always keep in some right rudder, to compensate for the torque.:)

binky9

Renny
04-13-2011, 02:17 PM
At first attempt at playing the game I was disapointed but after,
First patch
Tweaking game from reading issues in this forum
I am now very pleased.
This game will only get even better as patches are released and issues sorted
Good job team keep up the good work

http://forum.1cpublishing.eu/picture.php?albumid=94&pictureid=654

http://forum.1cpublishing.eu/picture.php?albumid=94&pictureid=655

http://forum.1cpublishing.eu/picture.php?albumid=94&pictureid=656

Baron
04-13-2011, 11:46 PM
Some more

GOZR
04-14-2011, 01:04 AM
http://i426.photobucket.com/albums/pp344/GOZR/Launcher-2011-04-13-17-34-44-88.jpg

http://i426.photobucket.com/albums/pp344/GOZR/Launcher-2011-04-13-17-40-36-36.jpg

http://i426.photobucket.com/albums/pp344/GOZR/Launcher-2011-04-13-17-34-29-78.jpg

http://www.youtube.com/watch?v=yQzeH8SS5lY

Dores
04-15-2011, 12:36 PM
All of a sudden it looks like WoP!

http://dl.dropbox.com/u/5957065/clod1.jpg

http://dl.dropbox.com/u/5957065/clod2.jpg

http://dl.dropbox.com/u/5957065/clod3.jpg

kristorf
04-15-2011, 12:54 PM
http://img.photobucket.com/albums/v320/Kristorf/Tangmere/QJ-K1.jpg

http://img.photobucket.com/albums/v320/Kristorf/Tangmere/SpitfireJX-H1.jpg

http://img.photobucket.com/albums/v320/Kristorf/Tangmere/SpitfireJX-H4.jpg

Zappatime
04-15-2011, 01:01 PM
http://img.photobucket.com/albums/v212/ZappaTime/2011-04-13_00002.jpg

http://img.photobucket.com/albums/v212/ZappaTime/2011-04-13_00001.jpg

ATAG_Dutch
04-16-2011, 11:15 AM
Four angles of the same scene, sorry about the quality, everything was turned down for performance reasons.
I got kinda mesmerised by the top gunner of the Heinkel.:(

Avionsdeguerre
04-16-2011, 11:40 AM
Wow really nice screens !
Lot of artistes here :)

lensman1945
04-16-2011, 11:46 AM
just testing..
http://i828.photobucket.com/albums/zz202/lensman1945/2011-04-07_00007.jpg

lensman1945
04-16-2011, 11:53 AM
http://i828.photobucket.com/albums/zz202/lensman1945/2011-04-12_00004.jpg

http://i828.photobucket.com/albums/zz202/lensman1945/2011-04-12_00008.jpg

http://i828.photobucket.com/albums/zz202/lensman1945/2011-04-12_00003.jpg

http://i828.photobucket.com/albums/zz202/lensman1945/2011-04-08_00012.jpg

Lololopoulos
04-16-2011, 01:02 PM
All of a sudden it looks like WoP!

OMG those edited pictures look sooooo realistic, like old pictures.

kristorf
04-16-2011, 02:31 PM
http://img.photobucket.com/albums/v320/Kristorf/CLoD/QV-H.jpg

Capt Backasswards
04-16-2011, 11:15 PM
http://i266.photobucket.com/albums/ii262/Richard1955/TheChase.jpg

:-)

zakkandrachoff
04-17-2011, 05:18 AM
i have some graphics ideas for a long long away future patch
rain effect and sun glass marks effect
http://i46.tinypic.com/dny7x0.jpg
http://i256.photobucket.com/albums/hh195/Uufflakke/Raindrops.jpg
http://farm6.static.flickr.com/5099/5471939795_3000545f3e_b.jpg
i miss that LOMAC sun glass effect


but first the bugs, then this :-)

addman
04-17-2011, 06:54 AM
This was so awesome, I was peppering the left wing and engines, not much happened but some white smoke but then I hit the root of the wing and a BIG flame explosion occured. I must've hit the fuel tank. So cool!

kristorf
04-17-2011, 08:50 AM
http://img.photobucket.com/albums/v320/Kristorf/CLoD/QJ-S3.jpg

http://img.photobucket.com/albums/v320/Kristorf/CLoD/QJ-S4.jpg

5./JG27 Lehmann
04-17-2011, 02:52 PM
New patch has fixed my game completely :) High settings (except buildings), 1360x768 native res, FPS in the high 30s-40s over land and finally no stutters! (E6700 2.6Ghz C2D, 8800GTX, 2GB RAM)

http://img857.imageshack.us/img857/3687/morningpatrol.jpg
Flight of 109s patrolling the channel, early morning
http://img708.imageshack.us/img708/3379/morningraid.jpg
Formation of Heinkels make landfall west of Ramsgate
http://img225.imageshack.us/img225/6364/stillgoing.jpg
Out of ammo as a Wellington limps home

Avionsdeguerre
04-17-2011, 03:15 PM
Nice screens :)

addman
04-18-2011, 02:52 PM
Cursed Wellingtons!

5./JG27 Lehmann
04-18-2011, 07:56 PM
http://img713.imageshack.us/img713/5042/2011041800010.jpg
Quick and dirty pic of a skin I'm working on..

Spinning prop textures inducing multiple migranes right now, textures come out blurry and off-centre :(

Zorin
04-18-2011, 07:59 PM
http://i205.photobucket.com/albums/bb107/ZorinW/shot_20110418_060513.jpg

http://i205.photobucket.com/albums/bb107/ZorinW/shot_20110418_055458.jpg

http://i205.photobucket.com/albums/bb107/ZorinW/shot_20110418_060024.jpg

http://i205.photobucket.com/albums/bb107/ZorinW/shot_20110418_060037.jpg

wannabetheace
04-21-2011, 02:17 AM
Please anyone create a very high quality big image of screenshot. I want to use it as Poster on my wall :)
I would really appreciate if it is 109 or Spit pic only :)
I haven't bought my copy so I can't make it besides the people in this community can make much better than what I would do :-P
What would be the biggest resolution screenshot can make out of CoD?
4000x3000 or even 5000x4000 ... I don't know. Someone could might come up with some idea or tool to make such big image. Just thought it would be nice to have printed big Poster on my wall!

Pekak
04-21-2011, 03:12 AM
http://forum.1cpublishing.eu/picture.php?albumid=100&pictureid=673

Jaws2002
04-21-2011, 03:49 AM
Some 110 action.:mrgreen:


http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110419_153846.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110419_152604.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110419_153531.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110419_153659.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_004300.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_004215.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_003028.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_150246.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_150634.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_151121.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110420_151449.jpg

Jaws2002
04-23-2011, 06:28 AM
Few more.:-P

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_010327.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_010155.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_010447.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_010806.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_011624.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_011835.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_012149.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_012231.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_012909.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_013226.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_013813.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_013850.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/shot_20110423_014013.jpg

palker4
04-23-2011, 09:02 AM
http://cloud.steampowered.com/ugc/542891998591954772/95E116D9034437FD281CB2D07B127FC3B11EC64B/

41Sqn_Stormcrow
04-23-2011, 09:39 AM
The 110 is so beautiful.

JG52Krupi
04-23-2011, 09:41 AM
The 110 is so beautiful.

You can say that again.

I can't wait to see the Butcher Bird and the Mossie.

41Sqn_Stormcrow
04-23-2011, 09:43 AM
Oh yes, the Mossi, also a wonderful aircraft. I loved to fly her in IL2 unfortunately the operational conditions online are not made for Mossis.

JG52Krupi
04-23-2011, 10:12 AM
Oh yes, the Mossi, also a wonderful aircraft. I loved to fly her in IL2 unfortunately the operational conditions online are not made for Mossis.

Maybe if they had added more versions then it would have seen more use.

Strike
04-23-2011, 03:10 PM
Took a 40mm bofors shell into the R/H engine nacelle, bursting it into flames...

http://cloud.steampowered.com/ugc/560906397110327686/8D7EF9D0A079015EC3666E5DE4228C108D01CDB5/

After feathering the prop, opening rads and oil coolers the fire caused the engine block to overheat and pretty much blew radiators, oil gaskets, governors, exhaust manifolds and more, so I was lucky to set my prop to feather before the governor failed.

Looks really nice when you can see the slowly turning prop leave its shadows on the nacelle...

http://cloud.steampowered.com/ugc/560906397110321538/8A911DFEF04E0AFFD9543E8C0BF14EDDCCA5727C/


Managed to make it back to France with the plane intact.. Of course since all hydraulic systems depend on the Hydraulic pump driven by the R/H engine I had to use the emergency gear down system, and the gear slowly pushed out and locked. I made a nice three point landing and steered the 110 off the runway before I lost my speed..

Engine fire wouldn't blow out, so I assume the fire units were rushing out :p

http://cloud.steampowered.com/ugc/560906397110323011/4C003FB0C68E57C2A77AC079A3BB9688B1B6C3A4/

Lololopoulos
04-23-2011, 05:27 PM
those are some gorgeous pics of the 110 at dawn.