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View Full Version : Il-2 Sturmovik: Cliffs Of Dover BETA Patch v 1.03.15527


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LcSummers
09-07-2011, 05:54 PM
you mean has red lights
yeap same problem

Thanks Skouras,

the whole instrumantation is red or brown. Any suggestion why?

Gollum
09-07-2011, 05:56 PM
Loving the patch here. Sounds are wonderful. Performance seems to be good on my end. Played last night. was great.

-Sounds are now superb.

-New lighting looks great however the white screen with the sun glare blinding out the whole screen is weird. Maybe the mental effect is more realistic though? Also, i love the haze effect (but may agree that if possible to make it effected by range so close up objects are clear and haze increases with range). Only if possible.

-Minor bugs im sure but nothing major to report here although think i saw some grass growing towards me on a landing last night... was wierd but it went away when i touched down.

-Had one CTD that was weird that I haven't had before.

-Still very difficult to spot planes online with new lighting (as we as old). Maybe a glare effect form shinny objects on distant planes would help? Even planes that are close are hard to see. Not sure how to fix this. When playing with a buddy last night I was in a fight with two enemys just above the west end of the mountain top german airfield on "islands of doom" map and was calling for help from my buddy. He was circling the same area at the same altitude and couldnt find all 3 of us for the life of him. Sometimes it is at a point where we feel that it might be a lag error but cant tell because it's dificult to spot planes as it is. Basically, when calling out altitude and exact location between wingmen we have found that we usually cant find each other / are extremely lucky when we do.

Anyone been having this issue? Is it that hard to spot planes or is there a lag issue on servers where planes appear and disapear / dont always show up due to lag? No joke, how can you mistake the command "over west tip of german high runway" and have your wingman circling saying "im here I don't see anyone" for 3 minutes straight when we were right there?

I've had same problem finding him too.

Either way, Patch is great and makes the game mega awsome. Can't think of anything I dislike about the patch more than pre patch except the new sun glare effect (but maybe it's more realistic this way and im all for reailsm). Step in a good direction in my opinion.:-P

Kupsised
09-07-2011, 08:21 PM
Yes flew last night for a good few hours with no sound loss or sound stuttering :-D

Brilliant! Can't wait to get online in this then

Masi67
09-07-2011, 08:42 PM
Have they implemented better camera zoom option? It is quite awkward to use it now...

Don't understand why they have not put Zoom in/Zoom out options for camera:)

Fall_Pink?
09-07-2011, 09:16 PM
Thanks for the patch and some observations:

The good:
- New colors and lighting look very nice and more real
- Sound has much, much improved and hope to hear more ;-)

The bad:
- Voice sound level is too low
- gun sounds are too low I think
- still too many sound echo's from other planes when they use the radio.
- Performance wise this beta patch is however not very good. Despite having a high end system, it has dramatically dropped my avg fps. Stuttering on landscape loading has increased and disk IO (constant small spikes on my SSD) has also increased during flight. This most definately must be looked into. Stuttering is not caused by cpu starvation because my cpu usage remains remarkably low on all cores; too low in my opinion.
- AI warping and very rapid movement changes of AI still there. Either caused by the game engine

New command structure is being worked on and that's nice to see. I really hope to see a fully working AI command menu in the final patch and please look into the - for me much - worsened fps (~ 26 avg fps with only a couple of planes in the game). It cannot be related to any CoD settings afaik. I still use the same settings as before I installed the beta patch.

Regards,
FP

PissyChrissy
09-07-2011, 09:25 PM
Ok i must be retarded....

I downloaded the patch - twice - one direct, one torrent.

Using Vista, in each case, after unzipping with 7-zip, i'm left with only:

"Paintschemes" folder
"parts" folder
"09062011 Beta Readme"
"Launcher.exe(.config)" - config file - does nothing but open up XML document in wordpad)

Am i missing something here?

Dano
09-07-2011, 09:29 PM
Ok i must be retarded....

I downloaded the patch - twice - one direct, one torrent.

Using Vista, in each case, after unzipping with 7-zip, i'm left with only:

"Paintschemes" folder
"parts" folder
"09062011 Beta Readme"
"Launcher.exe(.config)" - config file - does nothing but open up XML document in wordpad)

Am i missing something here?

Nope, you just need to copy the lot into the steam/steamapps/common/il2 cliffs of dover folder telling it to overwrite all files.

PissyChrissy
09-07-2011, 09:41 PM
Nope, you just need to copy the lot into the steam/steamapps/common/il2 cliffs of dover folder telling it to overwrite all files.


Ahhhhhh, i thought it was looking for an installer for the patch. Cool, thanks!

pwgee
09-07-2011, 09:55 PM
Im getting the little crosshairs when i try to start the game after Beta patch, but no game start after that. I tried re-installing the beat files with steam shut down and again the game still wont start. Any ideas? Which executeable am I supposed to be starting with after the beta patch? Is there a way to run the beat without steam running?

O_Smiladon
09-07-2011, 10:02 PM
S! All,

Well I could not wait for it and you guys had wet my appetite ;)so I stuck the new beta patch on and welllllll, Things not to bad IMO,

Things I had noticed have been said already like dust coming up through the cockpit, in campaign mode when starting the Mk1 hurricane and you get the thing set up with mixture and throttle hit the start key, the throttle lever and mixture control lever have a mini freak out.

I joined a MP sever and I think it was a co-op style were you had to pick your plane. All the freighters were taken and only bombers left. I jumped into a Blenheim as the pilot and the plane was facing the big friggen mountain and it looked like it had been through hell and back. Beat up to the max.

So I tired to jump into a gunner of a Junkers and could not get the control of the gun with TrackIR working, and even when I hit F9 to lock IR the mouse control of the gun was all over the place and I could not get the gun to fire properly or reload, may I need to set up the control there a little better, But does TrackIR cause any issues there for you lot out there when in gunners seat in a bomber?

MG fire yes it has been said ummm yes stutters down low but not as bad as past patches (reminds me of early days of rise of flight) all in all a very good patch and a big leap forward (One small step for WW2 fighter aircraft simes one giant leap for Cliffs of Dover)

O_Smiladon

jf1981
09-07-2011, 10:30 PM
Hello,

Installed the patch, the game will not start, it would crash at launch. Is a stable patch released soon ? Via steam or direct ?

Thanks
J-F

Goanna1
09-07-2011, 10:58 PM
Great video alexmdv. It says more than thousand words....:(
I agree that says it all
Great work in making the comparison screen movie

TomcatViP
09-07-2011, 11:47 PM
S! All,

One small step for WW2 fighter aircraft simes one giant leap for Cliffs of Dover

O_Smiladon

+1

It's an all new games and it comes out for free !

(just went out of the WoP topic ;-) )

senobssorc
09-08-2011, 12:09 AM
I have not played in a while but tried this patch and it has a lot of improvements and seems much more stable. It runs very well and I was able to crank up a few video settings such as buildings and land and it still runs well. :grin:

Its getting there,

crossbones-senobssorc

evilenchalada
09-08-2011, 01:09 AM
Wow, great work team awesome. Its turning into the sim that I have always wanted. Keep it up.

reflected
09-08-2011, 06:44 AM
I haven't been playing CloD for a lnog time, but I gave it another try with this new Beta patch.

The sounds are much better, still not cutting edge though, but pretty good.

The new colors are very nice, it's a huge progress!

However, the gameplay is still choppy, stuttery, and jerky, no anti-aliasing at all, bad FPS.

If all this wasn't enough, the AI still starts 12 rolls in a row at the roll rate of an F16 as soon as I draw a bead on him.

Guys, this patch is a progress, but you'll need 5 of these to make me want to try this game again.

Oh, i7-920, 6G RAM, GTX470, Win7 64 here.

kakkola
09-08-2011, 07:34 AM
Thx for the update!!!
Ground texture and sound good
In cockpit colors seem too grey
I like better old flames from exaustic pipes
Stutters more(defrag il2 cod dir,cleared cached etc)
AA not working yet
Happy?mmmmmm..........not a lot!
Waiting for ufficial patch(maybe better?)


Phenom x4 3.4 ghz oc at 3.8ghz
Gtx 570 1280 mb
Corsair 8 gb ram

Iku_es
09-08-2011, 07:55 AM
Im getting the little crosshairs when i try to start the game after Beta patch, but no game start after that. I tried re-installing the beat files with steam shut down and again the game still wont start. Any ideas? Which executeable am I supposed to be starting with after the beta patch? Is there a way to run the beat without steam running


I had the same troubles after installing the patch, the game CTDed and didn't start up (launcher32.exe crash).
I followed the following steps:
- Verified the cache integrity: (Didn't work :()
- Unistalled the game, and installed it again. Started the game once and exited.
- Installed the patch.
- Cleared the cache (manually), and defragmented it (steam).
- Up and running :)

I haven't noticed any fps drop after installing the patch.

I like the new colors, and the new sounds are amazing, I spent most of my playtime watching flyby's of the Me109 ... lovely.

Sound levels may need an adjustement, but don't forget that it is a beta patch.

Keep up the good work guys.

LcSummers
09-08-2011, 08:30 AM
A minor graphical glitch on the Spitfire MK Ia.

Red light right sides "Fuel pressure low" is visible in external view .:)

caprera
09-08-2011, 09:36 AM
Thanks Luthier ^^

Ali Fish
09-08-2011, 12:25 PM
" By the Power of Greyskull "

i just increased my frame rate by 40% by changing from fullscreen "on" to pseudo. \o/ \o/ \o/

JG52Krupi
09-08-2011, 01:34 PM
What's your gpu I have a 5970 and I use pseudo for the sane reasons.

Ali Fish
09-08-2011, 02:08 PM
gtx280 graphics

Ali Fish
09-08-2011, 06:58 PM
Prior to this patch one could change texture resolution settings on the fly (ingame) for me this is no longer possible. whilst this is not a bug or intended to illustrate any fault it might be appropriate for others when presuming changes of this nature will work whilst ingame.

GT182
09-08-2011, 10:16 PM
I've got the English download from the Magaupload site but can't extract it to a folder to get the exe working to install it. Is it corrupt or what am I doing wrong?

Just found and bought ClOD today at Best Buy. It installed fine. OT tho, where is the manual they said was on the dvd. I've search but it's not there that I can see.

Bullit
09-08-2011, 10:53 PM
Improvement all round with this patch however the the machine guns sound wet!

klem
09-08-2011, 11:02 PM
I've got the English download from the Magaupload site but can't extract it to a folder to get the exe working to install it. Is it corrupt or what am I doing wrong?

Just found and bought ClOD today at Best Buy. It installed fine. OT tho, where is the manual they said was on the dvd. I've search but it's not there that I can see.

File should be 512,000 KB

If you have Win 7 extract to the main game file:

/Program Files (x86)/Steam/steamapps/common/il-2 sturmovik cliffs of dover/

Don't extract files and then copy them there. Extract direct to the game folder.

GT182
09-09-2011, 12:06 AM
Klem, I'm running XP 32bit.

I've found the Control menu and am working on setting it up to run my Cougar HOTAS.

Thanks for the info.

Blackdog_kt
09-09-2011, 01:32 AM
I've got the English download from the Magaupload site but can't extract it to a folder to get the exe working to install it. Is it corrupt or what am I doing wrong?

Just found and bought ClOD today at Best Buy. It installed fine. OT tho, where is the manual they said was on the dvd. I've search but it's not there that I can see.

The PDF manual can be found in steam\steamapps\common\il-2 sturmovik cliffs of dover\manual

It doesn't explain everything but i recommend reading it, as it does a pretty good job of explaining the interface and various controls that have been confusing for a lot of players.

After that, you can take a look at the sticky FAQ thread on the front page if you need more information:
http://forum.1cpublishing.eu/showthread.php?t=24782

@ O_Smiladon: take a look at the manual and FAQ as well, it explains how the turrets work ;)

wannabetheace
09-09-2011, 03:46 AM
Hello all!
My short video:
http://www.youtube.com/watch?v=wD7ZIXhd8P8

OOooh shit!! my eyes

I want prepatch graphics except ground color :evil:
other than this, I like beta patch.

Friendly_flyer
09-09-2011, 06:36 AM
Hello all!
My short video:
http://www.youtube.com/watch?v=wD7ZIXhd8P8

This was an extremely useful comparison! Please continue to make similar videos when patches that affect graphics comes out!

kakkola
09-09-2011, 11:23 AM
Hi all,
After more testing with latest beta patch:
I went back to previous official patch!!!
C`mon guys,they fix the color of the ground ok,but this thing is a graphic glitch fest,haze is ugly, colors are washed out in cockpit,loss of fps and more stutters!
I really hope they`re going to fix the optimization(first) in this sim cuz is still not fun to play(at least for me)
We`ll see in the next official patch, I`ll wait before buy the english version!!!!!!!

Phenom x4 3,4hz oc at 3,8ghz
gtx 570 1280mb
8gb ram
win 7 ultimate

FlushMeister
09-09-2011, 11:37 AM
what are you talking about man, it's gorgeous, you're not helping whit that kind of whining, this looks better than FSX for cryin out loud :D, sure there's some stuttering but IMO all the flightsims have had some stutters. Believe me they're working on it, meanwhile you could buy the english version now and support the company ;)




Hi all,
After more testing with latest beta patch:
I went back to previous official patch!!!
C`mon guys,they fix the color of the ground ok,but this thing is a graphic glitch fest,haze is ugly, colors are washed out in cockpit,loss of fps and more stutters!
I really hope they`re going to fix the optimization(first) in this sim cuz is still not fun to play(at least for me)
We`ll see in the next official patch, I`ll wait before buy the english version!!!!!!!

Phenom x4 3,4hz oc at 3,8ghz
gtx 570 1280mb
8gb ram
win 7 ultimate

skouras
09-09-2011, 12:57 PM
agreed
the cockpits and the gauges look excellent now
also is a beta
they don't going to be always like a haze day

BigC208
09-09-2011, 03:06 PM
agreed
the cockpits and the gauges look excellent now
also is a beta
they don't going to be always like a haze day

I'm feeling the same way about the haze. It'll be that way some of the time. Now 95% of the time, looking back at flying around the US and North Eastern Europe over the last 30 years, it'll be hazy in the BoB time frame. In the winter and sometimes summer after a cold front passage there's hardly any visible moisture or haze in the air. Those are the memorable 50+ mile visibility days.

If they ever get around implementing the dynamic weather we might see a hazy day one day and a 50+mile visibility the next. For now, especialy flying at the higher altitudes, it's almost photorealistic. When flying at 18000ft and looking down at the Cliffs of Dover it makes sense you can't see every detail on the ground.

Liked the dawn and dusk timeframes better in the older version. Less blinding sun and light effects. The sun is not that strong 30 minutes before sunset or 30 minutes after sunrise. We used the old fingers below the sun trick to see how much time before sunrise we had. 1 Finger equals 15 minutes of remaining sunlight. This never left me blinded while looking at the sun the last hour before sunset.

The program still freezes after about one or two quick missions. Quicker when it's a mission over land with more than a few aircraft involved. Might be the lack of graphics memory (8800gts 640m) or just the overall crapness of my system. Windows XP, 6600 duocore at 3.4 ghz with 4mb of ram. Anyone out there with a similar system that can run the program without crashing every 10 minutes? Over water the fps is around 20-25 and smooth most of the times. Sometimes I get the little stutter every 5 seconds. After a restart the stutter is mostly gone.

41Sqn_Stormcrow
09-09-2011, 09:46 PM
This was an extremely useful comparison! Please continue to make similar videos when patches that affect graphics comes out!

Yeah. I hope people see now that just desaturating does not improve. The problem with old colour set was the tendency to yellowish. The saturation level was right before beta patch. Just go out and see if things are really grey and desaturated.

But as with the Merlin cut out there is too much yielding to whining. Well, that's how it feels for me.

GT182
09-09-2011, 11:03 PM
Got the Beta patch installed, and I've finally found the manual. :D

This sim is really realy complicated once you start reading the manual. Hopefully I can now set up my Cougar and the Realism settings.

Thanks for the info guys.

HurricaneDriver
09-10-2011, 03:34 AM
Grrr. I can never get COD to launch after using a beta patch. I extract the files directly to //Program Files (x86)/Steam/SteamApps/Common/il2-sturmovik cliffs of dover

Where am I going wrong?

HurricaneDriver
09-10-2011, 05:54 AM
Having your Steam in the Program File(x86) folder is probably the culprit. Make sure all the UAC is off,

UAC won't be an issue - folder is located in a secondary drive - G://

Kinda confused what could be causing an issue....

David198502
09-10-2011, 06:01 AM
do you use 7zip???if not then do it!

Plt Off JRB Meaker
09-10-2011, 06:48 AM
I'm pretty sure you're right cheesehawk Windows will not accept changes to such files if they are changed in anyway.

Kobold10
09-10-2011, 10:06 AM
I'm pretty sure you're right cheesehawk Windows will not accept changes to such files if they are changed in anyway.

Hey guys!
Has anybody an idea when the final patch will be released? Has I have not too much time to do beta testing I am a big fan of full scale patches. Thanks in advance.

bonzo
09-10-2011, 10:32 AM
Like the new patch, just hate the blue wash

baronWastelan
09-10-2011, 11:12 AM
I just played 5 missions consecutively, the 'Spitfires over Dunkirk' campaign. Over 3+ hours, no launcher.exe errors or any other app anomalies. Only thing I changed was turned off grass!! My settings attached. GTX 570 driver 275.33. Quad core q9650 @ 3.6 ghz.

6BL Bird-Dog
09-10-2011, 12:53 PM
Scenery looks washed out now.Prefer the clarity of the original .Seems a lot worse in the black death, less FPS and still studders.

nearmiss
09-10-2011, 12:58 PM
I prefer to enable haze rather than have it the default

Plt Off JRB Meaker
09-10-2011, 01:16 PM
My only gripe re new patch,and it's only a small one,is that the tactical numbers on the British fighters are now a brilliant white(should be more of a dull grey/white) and the serial numbers are now light grey(and these should be black).

Why they would change this when they were ok God only knows:rolleyes:,surely time spent on this could have been spent on the comms,anyway there ya go.

Maybe these have just changed with the whole lighting thing I don't know.

I'm hoping we will have the old British markings restored when live update is released.

All in all the patch is still a major improvement and excellent work by the devs.

Mad G
09-10-2011, 04:14 PM
I prefer to enable haze rather than have it the default

+1!
This haze is too milkish. In IL2 you had it according the weather selection and time of the day or night, near river´s, swampy and ocean areas.
One thing that amazes me is the many good features IL2 has that wasn´t used in to CloD´s advantage.

smink1701
09-10-2011, 05:05 PM
+1!
This haze is too milkish. In IL2 you had it according the weather selection and time of the day or night, near river´s, swampy and ocean areas.
One thing that amazes me is the many good features IL2 has that wasn´t used in to CloD´s advantage.

YES,YES and YES. Don't know if it was too hard to build the IL2 1946 features into Cliffs but I hope they come our way eventually. I really miss the following...

-Quick mission editor
-Easy way to record flights...with ROF it's one button on, one button off
-Speedbar

pupo162
09-10-2011, 05:53 PM
YES,YES and YES. Don't know if it was too hard to build the IL2 1946 features into Cliffs but I hope they come our way eventually. I really miss the following...

-Quick mission editor
-Easy way to record flights...with ROF it's one button on, one button off
-Speedbar

- easy to use multiplayer
- Hotas and axis full set up.
- DC (yeah, i know 1946 wasnt great, but it helped me when i was a noob, and i could use it to keep me entertained in COD )
- Easy to use Map

so many good stuff that should have been kept from il2. Wh fix what aint broken??

DoolittleRaider
09-10-2011, 08:21 PM
...
The program still freezes after about one or two quick missions. Quicker when it's a mission over land with more than a few aircraft involved. Might be the lack of graphics memory (8800gts 640m) or just the overall crapness of my system. Windows XP, 6600 duocore at 3.4 ghz with 4mb of ram. Anyone out there with a similar system that can run the program without crashing every 10 minutes?...

I have a very similar system...built in 2007!

8800GTX 768Mb on card memory
Intel duocore E6700
4GB Ram

I'm actually quite surprised that I have not had the insane problems reported and discussed on the Forums by people with 2011 State-of-the art Rigs, which I find very very odd and counter-intuitive. When COD works, it's superb....the cockpit lighting, shadows, for example...and the new Sounds in the patch (although they do sometimes seem to occasionally cut in and out randomly). I haven't committed yet to upgrade my 2007-era Rig, so I thus far have been flying only scaled down Quick missions...no more than 12-15 acft. The frustration is that sometimes I can fly a full mission, say 15-20 minutes in duration, but probably after 3-4 missions, give or take, I get the 'stopping' of the "Launcher" mid-mission after maybe 5 minutes for no apparent reason, or I get some weird 'memory Crash message' during the loading of a new Quick Mission. In both cases, COD locks up and I have to Ctrl-Alt-Del out of Steam/COD and re-start COD from scratch. I've also lost my Options/Controls profiles several times, and have had to go through the tedious process of again manually entering my keys/axes selections. At one point, my patched version of COD (the latest 6 Sep Patch) seems to have gotten overwritten/rolled-back almost assuredly by Steam, though i don't know how or why. I had to download the full 512 Mb patch and re-install again. I hate Steam.

One question for anyone: When one "applies" a profile, what is the file name? Is it confUser.ini?? Also, when I "Save As" a profile, and i give it a name such as JoeBlow.ini, later if/when I want to re-apply that profile (after Stream has screwed me up again) do I just simply click the Load button in the Options page, select "Joeblow.ini", then hit the Apply button?

Thr0tt
09-10-2011, 09:15 PM
The sounds in the beta have taken the game up from Alpha to Beta, if only the devs could realise that not the entire audience for this game are sim experts or want to spend hours trying to get into MP and the casual player will not try here for tips.

Look at the GUI, its the worst I have ever seen and the way the game seems to exit and enter the 'game' mode i.e from main menu to campaign to fly its 1990's material, saying that Black Shark has a similar pos gui.

They need to employ an designer who understand tactile menu systems, exApple employee or something as that would put a commercial slant on things rather than this niche user population.

Get those FPS up or at least let me select options that give me better fps and no stutter ? EVen all low is still poor very poor...

Sounds are the only thing that has given this game a better light but that will be short lived with the over game being a poor unpolished turd currently.

Ali Fish
09-10-2011, 09:57 PM
Lol @^ !

pupo162
09-10-2011, 10:02 PM
Lol @^ !

dispite being lolable, he was a point. GUI is awfull, PErformance is not goog. and putting stuff on low doesnt bring performance up :(

robtek
09-10-2011, 10:59 PM
Performancewise i wouldn't expect a actual flight-sim to run fluid with all settings on max. or even at high on even a good system!
Normally it would be as it was for Il2 in 2001, not even the best machines could run it with all the bells and whistles turned on.
That CoD runs on good settings on mediocre machines is a little wonder by itself!
Anybody who expected something like that shoud be ridiculed, imo.
If it runs good now on max settings, how can it get better in future years?
If CoD needs the computing power of the machines 12 to 18 months in the future to run maxed out,
and there are enough tasks that could use the power, as dynamic weather, better ai and so on,
then we could look in a amazing future for CoD.
Rambling off, too much wine :D

No601_Swallow
09-10-2011, 11:04 PM
Performancewise i wouldn't expect a actual flight-sim to run fluid with all settings on max. or even at high on even a good system!
Normally it would be as it was for Il2 in 2001, not even the best machines could run it with all the bells and whistles turned on.
That CoD runs on good settings on mediocre machines is a little wonder by itself!
Anybody who expected something like that shoud be ridiculed, imo.
If it runs good now on max settings, how can it get better in future years?
If CoD needs the computing power of the machines 12 to 18 months in the future to run maxed out,
and there are enough tasks that could use the power, as dynamic weather, better ai and so on,
then we could look in a amazing future for CoD.
Rambling off, too much wine :D

More or less what I've wanted to say, but I've usually had too much wine to actually type it. So thanks Robtek!

HurricaneDriver
09-11-2011, 01:15 AM
Don't any Program File (x86) folders still have the UAC regardless of what drive their on? I could be wrong here, but windows might still be blocking certain files from being overwritten.

The files are being overwritten - UAC is only a pain for C:/ drive files. Besides, I can confirm the files as having been overwritten as COD won't launch!

:-)

I'll give 7ZIP a try - thanks for the advice.

*Later* - 7ZIP worked beautifully. Now patched! Great advice!

Neil Lowe
09-11-2011, 04:34 AM
Nice patch, Thank you. :cool:

Cheers, Neil :)

HurricaneDriver
09-11-2011, 07:28 AM
COD keeps crashing when I exit a flight. Not sure I like the opaque plexiglass either - I liked the canopies as they were, as you could see all the details of the cockpits of the other a/c.

Think I'll wait for the official patch.

klem
09-11-2011, 07:56 AM
The sounds in the beta have taken the game up from Alpha to Beta, if only the devs could realise that not the entire audience for this game are sim experts or want to spend hours trying to get into MP and the casual player will not try here for tips.

Look at the GUI, its the worst I have ever seen and the way the game seems to exit and enter the 'game' mode i.e from main menu to campaign to fly its 1990's material, saying that Black Shark has a similar pos gui.

They need to employ an designer who understand tactile menu systems, exApple employee or something as that would put a commercial slant on things rather than this niche user population.

Get those FPS up or at least let me select options that give me better fps and no stutter ? EVen all low is still poor very poor...

Sounds are the only thing that has given this game a better light but that will be short lived with the over game being a poor unpolished turd currently.

System Specs?

katdogfizzow
09-11-2011, 04:12 PM
Incredible patch guys...talk about total redemption. Nice. The future looks bright. Sure, there's more work to be done, but wow...what an accomplishment. Game looks amazing and the sounds are great. thanks for your continuing care for this product

flyingblind
09-11-2011, 05:52 PM
" By the Power of Greyskull "

i just increased my frame rate by 40% by changing from fullscreen "on" to pseudo. \o/ \o/ \o/



It is just wierd how something works one way on one system and the opposite on another. Have just swapped back and forth between psuedo and full screen a few times using Bomber Intercept over London on auto pilot and have found that with psuedo the fps just will not push past 30 but with full screen they will go up to 50fps.

Thr0tt
09-11-2011, 07:07 PM
System Specs?

Specs: Gigabyte GA-MA790XT-UD4P | AMD Phenom II x4 955 BE 3.2GHz | XFX RADEON HD 5850 (Latest Cats) CCC | Corsair XMS3 4GB DDR3 1333MHz Dual Channel | Hanns-G HH281 28" LCD | X-Fi Ultimate Gamer (5.1) | LiteOn DH20A4P DVD-RW | Saitek Cyborg Evo Joystick | Win7 Ultimate

klem
09-11-2011, 07:18 PM
Specs: Gigabyte GA-MA790XT-UD4P | AMD Phenom II x4 955 BE 3.2GHz | XFX RADEON HD 5850 (Latest Cats) CCC | Corsair XMS3 4GB DDR3 1333MHz Dual Channel | Hanns-G HH281 28" LCD | X-Fi Ultimate Gamer (5.1) | LiteOn DH20A4P DVD-RW | Saitek Cyborg Evo Joystick | Win7 Ultimate

Well they should easily be good enough to get you above Low settings.

Did you turn off Anti-epilepsy, SSAO, Grass, Shadows and FOREST, they tend to be the big hitters. Also 1900 resolution may hurt if you are running that.

Hunden
09-11-2011, 07:59 PM
Made a giant discovery. Set conf. ini frequency to match monitor frequency . Runs smoother now don't even notice stutters anymore. Duhh!! cant believe I missed this.:confused:

mazex
09-11-2011, 08:09 PM
Made a giant discovery. Set conf. ini frequency to match monitor frequency . Runs smoother now don't even notice stutters anymore. Duhh!! cant believe I missed this.:confused:

You can't select it in the video options drop down? I can set 120Hz there at least to match my monitor...

undpilot87
09-11-2011, 08:22 PM
It's here! Here's the readme:

BETA NOTE
* RUSSIAN README: Извините, не успеваем перевести!
* ENGLISH README: This readme is only partial;
* SOUND: Still working on the content for the new engine, but many of the features are already present in this build;
* MAPS: No new missions are provided for these in the beta version of the patch.

MAIN
* Drastically reworked graphic algorithms dealing with in-game color;
* Rewrote the sound engine from scratch;
* Added three new multiplayer maps: Steppe (medium), Fields (small), and Scimitar (small);
* Updated multiplayer GUI to allow users to easily select a position in an existing plane.
* Added two new aircraft - Bf. 109 E-4 and Bf. 109 E-4/B. These two are equipped with MG/FF-M cannons and so make use of the famous Minegeschoss.

AIRCRAFT - MAIN
* Reworked routines for gyro bombsights;
* Removed allusion to Engine 4 from He 111 model;
* Improved memory consumption for multi-crew aircraft;
* Airborne status is now checked correctly even if the aircraft in question departed prematurely;
* Landing status should be applied correctly when ditching in water;

VISUALS
* Reworked bombardier cockpits in aircraft so affected (He. 111 and Ju. 88) to accomodate new Lotfe gyro routines;
* Small caliber bullet hits on the ground now show difference in material being hit;
* Modifications in Blenheim's damage visuals;
* Added a range of visual SFX for higher-caliber guns;
* New bombsight visuals in Blenheim bombardier's cabin;
* Returned the famous Il-2 stall sound effect;
* Doubled the distance at which the tracers can be seen.

PHYSICS & A.I.
* Increased Lotfe bombsight gyro operational limit to 15 degrees of aircraft roll / pitch;
* Lotfe type bomb sight now stabilizes aiming platform to horizontal plane;
* Removed sudden jump in view angle when viewing through Lotfe ocular and moving bomb sight elevation for the first time in the flight;
* Increased side slip input limit to +/* 30 degrees for the Lotfe bomb sight;
* Made Kurssteuerung mode 2 for level bombers. This mode will also stabilize the aircraft in level flight;
* Reworked motor startup routines to accomodate new options available in the new sound engine;
* Adjusted ricochet angles on firm surfaces;
* Redesigned bomb sight in Blenheim and made it easier and more realistic to use;
* Blenheim bomb sight plane is now adjustable to reflect changes in plane AoA in level flight. Correction is applied automatically over a period of sustained flight and can compensate up to 3 degree changes in plane attitude;
* Fixed issue where overstress would inflict damage to airframe regardless of the Vulnerability difficulty setting.

NETWORK
* Changes to bombs' detonators setup will now be carried over once applied without the need to rejoin the server;
* Increased Lotfe bombsight gyro operational limit to 15 degrees of roll / pitch. This will give more tolerance to aircraft maneuvers as strict limits put too much obstacle to communication between bombardier and pilot while playing on-line;
* When flying as a bombardier, you should now use "Aircraft - Drop Ordnance (Bombs)" key (instead of "General - Fire Current Weapon" key) to drop bombs. This will remove confusion of on-line bombardier players who could not drop bombs using the key we're accustomed to.

AIRCRAFT - MISC.
* Decreased bombsight altitude indents by ten times. This will give you more control of the altitude input and make bomb sight aiming more precise;
* You can now switch off the boost cut-out control in Spitfires.



Download links - RUSSIAN
The file is 499 MB (524,281,733 bytes)
torrent: http://www.megaupload.com/?d=55442AUK
direct link (megaupload): http://www.megaupload.com/?d=CCGAAQ9T


Download links - ENGLISH
The file is 499 MB (524,287,214 bytes)
torrent: http://www.megaupload.com/?d=JLF4FU6J
direct link (megaupload): http://www.megaupload.com/?d=MA26GNU1

I just wanted you to know that as a commercial pilot that your new sun glare effect is the best I've ever seen in a game. The effect where it becomes hard to even read your instruments is truly spot on. I also have a lot of friends who are professional pilots and when they saw this effect they were very impressed as well. Keep it up and try your best to ignore some of the ignorant people on the forums. Great job guys.

Hunden
09-11-2011, 08:36 PM
You can't select it in the video options drop down? I can set 120Hz there at least to match my monitor...

Frequency of 30 for me.

katdogfizzow
09-11-2011, 08:41 PM
Made a giant discovery. Set conf. ini frequency to match monitor frequency . Runs smoother now don't even notice stutters anymore. Duhh!! cant believe I missed this.:confused:

I don't see a frequency setting in the conf.ini...but I have changed it in game with better results..where do you see that? Ok, I found it...yep at 59. matches.

Hunden
09-11-2011, 10:16 PM
I don't see a frequency setting in the conf.ini...but I have changed it in game with better results..where do you see that? Ok, I found it...yep at 59. matches.

In the documents/1C SoftClub/il-2 sturm/conf. In game doesn't go as low as 30.

skouras
09-11-2011, 11:33 PM
i make a thread about this in the past
you will notice a difference

Blackdog_kt
09-12-2011, 12:46 AM
Specs: Gigabyte GA-MA790XT-UD4P | AMD Phenom II x4 955 BE 3.2GHz | XFX RADEON HD 5850 (Latest Cats) CCC | Corsair XMS3 4GB DDR3 1333MHz Dual Channel | Hanns-G HH281 28" LCD | X-Fi Ultimate Gamer (5.1) | LiteOn DH20A4P DVD-RW | Saitek Cyborg Evo Joystick | Win7 Ultimate

Biggest hitters in terms of FPS: resolution, SSAO, epilepsy filter and texture size.

If you're running the last one on "original" you're only setting yourself up for trouble :-P

Try lowering that one a notch or two before you do anything else, i found out that the gain is so big i could actually raise a couple of other settings.

As for the rest, you can compromise on one feature to up another, depending on what you consider important. For example, i have turned down land detail to low because it actually governs how far out from the player the landscape is drawn in high detail (ie, even if you set it to low the land close to you still renders at an acceptable quality). Doing this i've gained a few FPS that i then spent to raise land shading to high because i consider it more important for flying and depth perception (gives better "relief" feel to the terrain thanks to the shadows).

In short, i made my landscape look better by increasing the shadow detail level and i made my PC run it by reducing the distance to which it will render.

There's lots of little tricks like that which can get you good performance without compromising much on visual quality, you just have to experiment with it a bit.

GT182
09-12-2011, 01:31 AM
Finally got to run ClOD. The graphics are amazing. This has IL2 1946 beat by miles.

Only problem I'm having is the single missions I'm trying are locking up on me. What's causing that, settings too high? Anti-epilepsy is off. I'll trun off the others Klem suggested to shut down and lower my graphics resolution down from 1900.

One last thing.... Trim for the ailerons, elevators and rudder are driving my nuts. Have them set for I notch at a time. What gives, is this one of the sim's bugs?

klem
09-12-2011, 06:19 AM
I just wanted you to know that as a commercial pilot that your new sun glare effect is the best I've ever seen in a game. The effect where it becomes hard to even read your instruments is truly spot on. I also have a lot of friends who are professional pilots and when they saw this effect they were very impressed as well. Keep it up and try your best to ignore some of the ignorant people on the forums. Great job guys.

Well as one of those ignorant people I willingly bow to your experience.

How do you cope with it or do we have to be terrified that our pilot can't see what he's doing?

So we need sunglasses in CoD?

albx
09-12-2011, 06:34 AM
Well as one of those ignorant people I willingly bow to your experience.

How do you cope with it or do we have to be terrified that our pilot can't see what he's doing?

So we need sunglasses in CoD?

yes, sunglasses :cool: or just cover the sun with your hand and everything will be clear again as in the reality :grin:

don't pay attention at those that pretend to know everything and call other "ignorant"

justme262
09-12-2011, 08:03 AM
Originally Posted by undpilot87
I just wanted you to know that as a commercial pilot that your new sun glare effect is the best I've ever seen in a game. The effect where it becomes hard to even read your instruments is truly spot on. I also have a lot of friends who are professional pilots and when they saw this effect they were very impressed as well. Keep it up and try your best to ignore some of the ignorant people on the forums. Great job guys.

Surely this effect is not realistic at dawn and dusk? At midday sure. But looking directly at the sun on the horizon is beautiful in real life not blinding.

nearmiss
09-12-2011, 02:38 PM
Glare from sun, you can't imagine how it is in a lightning storm. VFR has it's problems that is sure. Sunglasses, tinted windows only work to subdue the light. Fly IFR and block the sun. It works too.

Autopilot can't see... so he will fly you past the glare problems flying in modern day aircraft.

Damixu
09-12-2011, 04:54 PM
Glare from sun, you can't imagine how it is in a lightning storm. VFR has it's problems that is sure. Sunglasses, tinted windows only work to subdue the light. Fly IFR and block the sun. It works too.

Autopilot can't see... so he will fly you past the glare problems flying in modern day aircraft.

As it happends, just yesterday I was on VFR flight approaching the airfield directly the evening sun shining on my eyes. There was no hope to see anything on forward view. I made some turns from side to side in order to see something on forward view. I had to resort to use VOR radial to guide the approach vector and keep enough altitude to be sure not to collide anything nasty below. Luckily near the landing pattern the visuals came back. This was in controlled airspace so I was on good hands anyways. :)

undpilot87
09-12-2011, 06:06 PM
yes, sunglasses :cool: or just cover the sun with your hand and everything will be clear again as in the reality :grin:

don't pay attention at those that pretend to know everything and call other "ignorant"

I don't pretend to know everything but being an experienced pilot I do know what is realistic in the cockpit. Sun visors are essential as sunglasses don't always help that much. There are many times where I've had on a pair of sunglasses and still needed the visor. When looking towards the sun it makes it very hard to see just about anything including the instruments.

I posted that because I find it annoying that people are saying that this effect is unrealistic when they have never set foot in a cockpit. If I went around talking like a knew a lot about engineering when I have no experience or education in engineering I would expect that people would refer to me as an idiot.

Some people in these forums really need to stop acting like know-it-alls and concern themselves with something within their intellectual capacity.

Oh and btw, putting your hand up to block the sun, making everything clear again, really does work like it does in the game. Go get some flight lessons and experience it for yourself. Until then please stop spreading disinformation.

Insuber
09-12-2011, 06:40 PM
And from now on ... beware of the Hun from the sun!

JG52Krupi
09-12-2011, 06:44 PM
And from now on ... beware of the Hun from the sun!

:cool:

I think its realistic but it could do with some work, personally as a person that has NEVER flown an aircraft I would like them to tone it down, so its a bit more gradual than a "WTF is someone shining a torch into my eyeball".

klem
09-12-2011, 07:32 PM
:cool:

I think its realistic but it could do with some work, personally as a person that has NEVER flown an aircraft I would like them to tone it down, so its a bit more gradual than a "WTF is someone shining a torch into my eyeball".

Well I've flown in aircraft many many times, usually as a wide-body passenger but also on occasions in light aircraft. I don't remember the sun ever causing a milky white-out across 120 degrees or more of my vision. Perhaps there are days like that, perhaps CoD is simulating hazy skies to 30,000 feet but I do know there are days when it is crystal clear and looking 30 degrees away from the sun does not leave me blinded.

Anyway I think we've stumbled onto something. Some of the RAF pilots had flip-down sunglasses. Perhaps MG will find a way to do that.

F15lbh
09-12-2011, 08:41 PM
Flown many hours....the sun effect as it currently mechanized is overly done IMO. Step outside and do a little visual search around the sun...I think you will find vision is impared within 10-20 degrees around the sun, vice your entire field of view being washed out! Only exception would be on EXTREMELY hazy days where vision may be impared more extensively. Tough to put exact numbers on it...but the way the sim is now does not accurately reflect reality. I hope the developers tone it down. As a matter of fact...the way it was pre-patch is much more realistic in my view.

Just my .02

baronWastelan
09-12-2011, 09:29 PM
The beta patch blinding sun simulates exactly the performance of my lousy gray eyes in bright sunlight. It's the main reason why I don't pilot real aircraft. Needless to say I hope it reverts back to previous version in the next release patch.

Arklight
09-12-2011, 10:40 PM
I don't pretend to know everything but being an experienced pilot I do know what is realistic in the cockpit. Sun visors are essential as sunglasses don't always help that much. There are many times where I've had on a pair of sunglasses and still needed the visor. When looking towards the sun it makes it very hard to see just about anything including the instruments.

I posted that because I find it annoying that people are saying that this effect is unrealistic when they have never set foot in a cockpit. If I went around talking like a knew a lot about engineering when I have no experience or education in engineering I would expect that people would refer to me as an idiot.

Some people in these forums really need to stop acting like know-it-alls and concern themselves with something within their intellectual capacity.

Oh and btw, putting your hand up to block the sun, making everything clear again, really does work like it does in the game. Go get some flight lessons and experience it for yourself. Until then please stop spreading disinformation.

I was flying a C172 one time in Northern CA coming back from a cross-country, and the sun was so bad I had trouble seeing the airport in front of us a few miles out, and I had sunglasses on.

Those who think the sun can't completely blind you have never been completely blinded by it. How's that for thought provoking? lol

GT182
09-13-2011, 01:20 AM
You can set the trim to sliders/rotaries if you have them. Look under the Axis tab of the controls, you'll find many duplicates from the controls for Keys.

Got a rotary switch on my Cougar, I'll try that. Thanks Cheesehawk.

Nicolo
09-13-2011, 03:32 AM
I don't pretend to know everything but being an experienced pilot I do know what is realistic in the cockpit. Sun visors are essential as sunglasses don't always help that much. There are many times where I've had on a pair of sunglasses and still needed the visor. When looking towards the sun it makes it very hard to see just about anything including the instruments.

I posted that because I find it annoying that people are saying that this effect is unrealistic when they have never set foot in a cockpit. If I went around talking like a knew a lot about engineering when I have no experience or education in engineering I would expect that people would refer to me as an idiot.

Some people in these forums really need to stop acting like know-it-alls and concern themselves with something within their intellectual capacity.

Oh and btw, putting your hand up to block the sun, making everything clear again, really does work like it does in the game. Go get some flight lessons and experience it for yourself. Until then please stop spreading disinformation.

Being an experienced pilot doesn't make you a person who understands light more then any user here, even the "ignorants". If the discussion was about FM, your opinion would be very respected, but that's not the case here.

If some guy in the forum drives to west, coming home from work everyday, getting blind by the sun, he has some experience, but not enough to say "I know this. You are all ignorants."

I've seen a good post about this subject from a forum user who works as a designer or artist, can't remember now...I'm an industrial designer and for sure there are others here who at least paint or take pictures just for a hobby and the opinion of any of us about how the sun should look like has more weight then yours.

The last book I took about this subject, "Color and Light", by James Gurney, has a whole chapter about atmospheric effects, it's complex. You probably could not say what colors you see in the sky, sometimes I can't too, and I have some years in painting.

I mean no disrespect, and it's not just to you undpilot87 but the forum has some posts on this subject that seem very arrogant and agressive.

What I understand from the comments criticizing the sun in the beta patch, is that it's not blinding, there's no glare, but a white fade all over the screen.
About covering the sun with a hand, the guy was joking, you don't have a hand in game, I keep moving my head to cover the sun with the canopy's bars in the hurricane.

GT182
09-13-2011, 03:42 PM
IMO it's haze in ClOD making the sky opaque at a distance. Granted it shouldn't be that way all the time, but it's my understanding from talking to a few WWII pilots, that they haze back then too.

At least it's not like IL2 1946 where you don't see much haze, if any at all. In than sim it's more of a fog that burns off over time. Clear skies all the time is not a reality. ;)

bw_wolverine
09-13-2011, 05:30 PM
Regarding the in game sun:

I find the current beta patch version to be quite "realistic" with regard to the effect it has on my vision.

Your computer monitor can only do so much. It's not going to produce the light of the sun out of a bunch of pixels. They have to find a way to fake it and they're trying to fake what the world looks like when you're getting sun blind, and that's the reflex to squint, making things hazy and blurry and difficult to see all over, not just at the exact point of the sun. It seems a different take on it than all the other 'sun blind' attempts I've seen in other games and I think it's better.

The first time I saw it I had to take a second to realize that I wasn't actually squinting at the screen, the way I would if the sun was in my eyes. It was a 'wow, that's well done' moment.

So mark me down as pro-beta patch sun.

Oh, my credentials: human being. I also drive to work in the morning facing east and drive home at sun down facing west :cool:

Blackdog_kt
09-13-2011, 07:18 PM
Maybe the amount of degrees of pilot's POV affected on either side could be toned down a bit, but for looking straight at the sun i actually think it's quite good as it is and much better than most other sims i've seen.

David198502
09-14-2011, 08:39 AM
i like the sun effect as well.it seems pretty realistic implemented in my view.

skarden
09-15-2011, 08:49 AM
An interesting vid I found in the incockpit spit sounds thread,shows the landscape colours,the effect of haze on a sunny day and getting blinded by the sun.

Obviously being filmed with a camera and not viewed with the naked eye it'd be a little different,but for me personally it shows that the devs are very much on the right track.

Good work

http://www.youtube.com/watch?v=CYMlKUXt9Vc&feature=player_embedded

jojimbo
09-15-2011, 10:54 AM
fantastic sounds, nice realistic ground textures and shores, well done.
the volumetric clouds hurt my fps, so set them to low,
could use a contrast slider , like the graphic haziness, but a little more clarity.

Damixu
09-15-2011, 02:45 PM
An interesting vid I found in the incockpit spit sounds thread,shows the landscape colours,the effect of haze on a sunny day and getting blinded by the sun.

Obviously being filmed with a camera and not viewed with the naked eye it'd be a little different,but for me personally it shows that the devs are very much on the right track.

Good work

http://www.youtube.com/watch?v=CYMlKUXt9Vc&feature=player_embedded

Good find! I think the current beta portrays more closely the environment seen on this video. So I have to agree you skarden, the devs are on the right track.

diveplane
09-15-2011, 10:56 PM
[QUOTE=luthier;331837]It's here! Here's the readme:

BETA NOTE

* SOUND: Still working on the content for the new engine....

........................................


congrats dev team on the sound engine and samples this is what the community wanted , few more tweaks for the merlin ,... got it.

also more heavy sounds for the bombers. but its finally heading in the right direction fantastic.

Mad G
09-15-2011, 11:25 PM
An interesting vid I found in the incockpit spit sounds thread,shows the landscape colours,the effect of haze on a sunny day and getting blinded by the sun.

Obviously being filmed with a camera and not viewed with the naked eye it'd be a little different,but for me personally it shows that the devs are very much on the right track.

Good work

http://www.youtube.com/watch?v=CYMlKUXt9Vc&feature=player_embedded


Nice vid, thanks! Look´s like Canon´s English Channel Map Mod. Tree´s disposal in actual CloD it´s not very alike the real stuff.

pencon
09-16-2011, 04:46 AM
Ok guys , not all of us are computer savy ,at least I'm not very ;) I don't know how to install the patch . Can someone explain how that goes? My il2 cliffs folder doesn't seem to be on my hard drive ,although the game does work . I even used the search button off the strat button . Can't find a Ubi folder for it or a 1c or an Il2 . Nothing .Windows 7 Is what I'm using. Steam wasn't working for me so I had to delete it it and re-install it .Since then my game folder dissapeared .

xHeadbanDx
09-16-2011, 05:10 AM
Question: i have the Russian version of the game, but id rather have it in english . do i have to DL the russian patch or can i get the english one?

Untamo
09-16-2011, 05:12 AM
Ok guys , not all of us are computer savy ,at least I'm not very ;) I don't know how to install the patch . Can someone explain how that goes? My il2 cliffs folder doesn't seem to be on my hard drive ,although the game does work . I even used the search button off the strat button . Can't find a Ubi folder for it or a 1c or an Il2 . Nothing .Windows 7 Is what I'm using. Steam wasn't working for me so I had to delete it it and re-install it .Since then my game folder dissapeared .

Go to your Steam installation folder, under it you will find folder names "steamapps" and under it "common". The CloD installation is in this folder. Extract the beta zip into the CloD folder and overwrite when asked to do so.

klem
09-16-2011, 08:23 AM
Maybe the amount of degrees of pilot's POV affected on either side could be toned down a bit, but for looking straight at the sun i actually think it's quite good as it is and much better than most other sims i've seen.

I think thats my point. Straight into sun is ok, blinding in fact :)
Looking about 30 degrees away from the real sun dramatically reduces the glare.

In CoD, with the advantage of TrackIR, I can raise or lower my head so that the sun moves towards the top or bottom of the screen and the glare diminishes more or less as I'd expect and I can see reasonably clearly where I am looking (although at the very edge it begins to act like a hand shading the sun). If I keep the sun halfway up the screen and look towards the left or right the glare is still too strong when the sun is over to one side of the screen (a much larger angle) and I cannot see very clearly where I am looking. That makes searching for aircraft near-co-alt more difficult than I think it would have been, they are not 'in the sun'. Its as though CoD uses the screen location as the glare driver rather than angle of view.

I'd also add that it seems to be aggravated by time of day which for me, when the sun is low, introduces an almost milky appearance, probably haze, when the too-strong glare is amplified and so is much worse looking away sideways. Usually where I live on the South Coast of the UK (halfway between Tangmere and Hawkinge) the morning haze tends to reduce the strength of the glare but spread it a little like a diffuser, which it is I suppose, but not to such a wide angle as CoD. I accept that is at ground level or a few hundred feet up on the Downs and not at 10,000 feet.

Last point, looking at the Spitfire film posted by skarden I think the haze is a little too strong at shorter range in CoD but I suppose it may depend on the type of day CoD is trying to represent. It would be nice to be able to select the haze level to reflect different weather situations and sometimes have those 'gin-clear' days. Perhaps when the FMB weather is sorted we may get that.

GT182
09-18-2011, 06:13 PM
Klem, I've gotta agree with you on using the Tracker. You can hide the sun glare behind the canopy bracing by moving your head, or look away from it.

The Tracker is one of the best and most important tools ever made for computer flying. After using it for several years in it's various build stages, I don't see how anyone can fly on their computer without it. It make pc flight all the more real.

Smokeythelung
09-18-2011, 09:11 PM
Question for you CoD gurus... So I have CoD on two computers, don't ask :), I downloaded the patch and it installed just fine on comp 1 (about a week ago). I'm now installing on comp 2 and the zip file only contains .ogg files (I remember that on comp 1 the zip contained a number of sub folders.) is it possible that tge download has changed? Or have I missed somthing painfully obvious?
Thanks dudes

klem
09-18-2011, 09:58 PM
Question for you CoD gurus... So I have CoD on two computers, don't ask :), I downloaded the patch and it installed just fine on comp 1 (about a week ago). I'm now installing on comp 2 and the zip file only contains .ogg files (I remember that on comp 1 the zip contained a number of sub folders.) is it possible that tge download has changed? Or have I missed somthing painfully obvious?
Thanks dudes

Full file contains /Paint Schemes/ folder, /parts/ folder, 09062011 Beta Readme.txt and Launcher.exe.config

The .ogg files are sound files, usually in the /Actor../ folders under /parts/speech.de/ and /parts/speech/gb/ folders

Sounds (no pun) like you only have the /parts/speech/... folder(s) there.

1. Did you download a Part download (I haven't checked if there is one).
or
2. Can you copy the original file across your Home network?
or
3. Can you burn it to a DVD?

41Sqn_Stormcrow
09-18-2011, 10:21 PM
I also notice that the on-ground stutterings are back ...

were absent before beta-patch

system:
vista 64
nvidia GTX 275
quadcore i7
6 GB RAM

Smokeythelung
09-19-2011, 01:15 PM
Full file contains /Paint Schemes/ folder, /parts/ folder, 09062011 Beta Readme.txt and Launcher.exe.config

The .ogg files are sound files, usually in the /Actor../ folders under /parts/speech.de/ and /parts/speech/gb/ folders

Sounds (no pun) like you only have the /parts/speech/... folder(s) there.

1. Did you download a Part download (I haven't checked if there is one).
or
2. Can you copy the original file across your Home network?
or
3. Can you burn it to a DVD?

1. No, at least not that I'm aware of (I used the US direct download link in the first post of this thread)
2. Not sure (I'm terrible with computers)
3. Not sure (see answer 2 :))

I followed the same steps for both computers, so I'm thourghly confused. I wonder if the link could be bad? I tried the torrent as well (same result). Could it be the way I'm "unzipping" the files? (7-zip on comp 1, winzip on comp 2)?
Anyway, thanks for the reply

klem
09-19-2011, 04:40 PM
Well, certainly this is the link of you use Torrent
http://www.megaupload.com/?d=JLF4FU6J

and this is the straightforward one for normal downloading
http://www.megaupload.com/?d=MA26GNU1

both from the original post. The file is about 500Mb.

tango2delta
09-20-2011, 05:21 AM
Holly Cow, i just tried the beta patch and all i can say is its about time. The sounds are perfect and clean and the landscape is perfect. I had a wingman do a vectory roll over the airfield after i landed, we had just took out about 20 stuka, the time was 19.00 hours and clear the lightning on the terrain looked real, the sounds where awsome i swear i smelled 100 octain and oil. Was that vectory roll programed in the game? anyway i have not played on line yet but i sure cannot stay away from the single player. Thanks:grin:

Lazarus
09-24-2011, 05:14 PM
Running Win7
I have downloaded BOTH the English torrent and the standard megaupload beta patch. Both downloaded 512mb files. Upon extraction to my steam CoD folder I get this with BOTH files:

! C:\~\IL2COD_15527.rar: CRC failed in parts\bob\bob_update04.SFS. The file is corrupt

The file continues to extract despite the error.

When I extracted the standard download, the game would load but I couldn't click anything.
When I extracted the torrent download, the game no longer starts.

albx
09-24-2011, 05:49 PM
Running Win7
I have downloaded BOTH the English torrent and the standard megaupload beta patch. Both downloaded 512mb files. Upon extraction to my steam CoD folder I get this with BOTH files:

! C:\~\IL2COD_15527.rar: CRC failed in parts\bob\bob_update04.SFS. The file is corrupt

The file continues to extract despite the error.

When I extracted the standard download, the game would load but I couldn't click anything.
When I extracted the torrent download, the game no longer starts.

what you used to extract the files? I have winrar 4.01 and everything is ok.

jamesdietz
10-03-2011, 02:33 PM
I hope I have the right place to ask this question & get a reply:
I have been out of the country & away from my computer for a better part of a month ,and so have missed all of the discussion about this beta & its install. I'm sure there is a way to correctly install-which folder do I put contents of patch into? Thanks!

AndyJWest
10-03-2011, 05:29 PM
I hope I have the right place to ask this question & get a reply:
I have been out of the country & away from my computer for a better part of a month ,and so have missed all of the discussion about this beta & its install. I'm sure there is a way to correctly install-which folder do I put contents of patch into? Thanks!

See here http://forum.1cpublishing.eu/showpost.php?p=331877&postcount=32

Untamo
10-04-2011, 05:39 AM
Whoopie(cushion)! Have to test level bombing right away :)

jamesdietz
10-04-2011, 03:42 PM
Really see improvements & like them...there might be a drop of 1 or 2 FPS however...wish I could get that moving...

Nitrous
10-05-2011, 04:18 PM
boo

JG52Krupi
10-05-2011, 04:19 PM
boo

dolt!

Scavenger
10-05-2011, 04:20 PM
Arrrrrghh!!!

pwgee
10-05-2011, 07:05 PM
Guys, I had this same problem with the first patch. I could never get the game to launch. I just get the yellow crosshairs then nothing. What am I missing?