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View Full Version : Overall Simulation Speed


Jabo2009
08-25-2011, 08:43 AM
hi folks,

as Im relatively new to Il-2 COD I'd like to adress more experienced pilots/the devs with the following question:

Do you think the overall simulation speed is apropropriate to realism or is there potential to do better?

First of all I have to say, that Im really amazed by this great sim, though there are many things to optimise / bugs to terminate. The effects and overall scenario are stunning and it really looks authentic.

Already enjoyed my first hours of flight especially with the 109, working quite well already...BUT one thing Im a bit thoughtful about is the (in my oppinion) a little to slow simulation speed...

Just to make this clear first: IM NOT TALKING ABOUT LOW FPS OR STUTTERING HERE... Im talking about smoothly flyin around with about 330 Km/h in the 109 low over ground or water with absolutely no performance issues...fps avg 94 or so...and still it looks a little bit to slow for me (and yes, I have correct engine settings set, my engine is not dying ;-))

Another situation is the approach of a Bomber from behind...the time you have to aim and shoot at them seems to be quite comfortable (?)...Im not reffering to my own experience here, because I dont have any on that, just telling from the numerous youtube vids like this one:

http://www.youtube.com/watch?v=qdPwTLJt7Yw&feature=related


What do you guys think? Whats your experience? Would be great to here your oppinion on this...

cheers

Blackdog_kt
08-25-2011, 09:59 AM
Speed perception is a difficult thing to debate accurately, it's something that varies greatly from one simulation to another and since i don't have any real-life experience of flying fast aircraft in close proximity to the ground or other aircraft, i can't make any educated guesses.


That being said, the aircraft we currently have are somewhat slower and turn better than the late war hot-rods we were used to in IL2:1946 and the gunners are not as dangerous, so people tend to chop their throttles more often if that lets them get off a couple more seconds of fire on the target. In other words, we generally fly a bit slower for a variety of reasons.

Finally, the new flight model has more pronounced inertia effects and in combination with the slower speeds used, sometimes it all tends to give off the impression that things are happening on a slower pace.

I don't know how accurate it is, especially since it varies so much from one sim to the other, but it's easy to get used to it.

Welcome aboard and enjoy your stay ;-)

Allons!
08-25-2011, 10:16 AM
Jabo, theres an easy way to measure it. Just calculate, what time it will take you to fly from A to B (give it some bigger distance to reduce effects) then fly it and compare ingame time to real world time. This will show you differences if there are any. In the shown vid to should remember that the enemies you shoot at are themselfes at top speed, (usually)

Best, Allons!