Ataros
05-20-2011, 06:01 AM
Will it be difficult to make a mod replacing a localized version of ingame map with an International English version. Can someone help me with it or give detailed instructions how to do it please? Does it need only a replacement of some test file containing city names?
I am making some maps for multiplayer and just do not want to check spelling of every French city in Google if I want to write a briefing or print a HUD message on screen for players of a server. Then it is not very useful to give out localized map screenshots to the international community like here http://forum.1cpublishing.eu/showpost.php?p=284728&postcount=27
And the 3rd reason is I do not think it is very historically correct an immersive to have Cyrillic letters in this historical setting.
Any advise would be appreciated. I've heard that keygetis mod has an extractor but have no idea how it works and which file I need from the English version.
I am making some maps for multiplayer and just do not want to check spelling of every French city in Google if I want to write a briefing or print a HUD message on screen for players of a server. Then it is not very useful to give out localized map screenshots to the international community like here http://forum.1cpublishing.eu/showpost.php?p=284728&postcount=27
And the 3rd reason is I do not think it is very historically correct an immersive to have Cyrillic letters in this historical setting.
Any advise would be appreciated. I've heard that keygetis mod has an extractor but have no idea how it works and which file I need from the English version.