View Full Version : Il-2 Sturmovik: Cliffs Of Dover Retail Patch v 1.01.14550
Manuc
05-19-2011, 02:19 PM
very good work. Keep it up. CoD is very good, realistic and plyable now and will become the best flight sim ever due to your hard work and excellent patches.
jt_medina
05-19-2011, 02:43 PM
For the next patch.
Is it possible to improve how trees fade on the horizon?. The shadows and trees close up are not bad but when looking further away trees look really horrible and very unrealistic.
Same thing for land textures, over sea the sim looks really nice but once on land at least over England textures at midday look bad.
Orpheus
05-19-2011, 02:47 PM
Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.
I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.
Anyone else getting anything like this?
David198502
05-19-2011, 02:48 PM
ok i have to excuse!i played a bit more,and actually i like the look with the new lightening system.
but the stutters and the prop pitch is annoying.
Redroach
05-19-2011, 03:10 PM
Yep, and the writing is on the wall that it will not finish in 1c's favor in the long run, if that's the way they want to go. It definately is hard for me to understand how in all world they are testing their fixes... Seriously, they should post the specs of their test rig so we can see what we will have to excpect.
Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol.
Yeah, I can see that writing on the wall, too. Until now, the mantra literally is "1 step forward, 2 steps back". I severely doubt that CoD will be a capable flight sim 6 months after release, as people were reassured so many times by 'believers' in maddox games.
The fact that they ran into major trouble when struggling to implement True Full Screen Mode leads me to think that either their codebase is botched or their programming abilities are not exactly stellar. Or both.
Now, what to expect for my CoD purchase? I really don't know...this patch did absolutely nothing for me; the game was running okay since almost release and major functionality is still missing and untouched. If there is no major re-thinking, things look bleak from my perspective.
Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.
I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.
Anyone else getting anything like this?
What's the problem with that? My 'arrows' behave like that since day 1 and I don't think they're buggy. If you turn 'into' the arrows, the corresponding planes come into your field of view and the arrows aren't needed anymore. It just might be that the planes are still to far away for visual contact... yes, it's tuned that way; arrows appear first, at a time when the actual plane is not yet visible.
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above :rolleyes:
jamesdietz
05-19-2011, 03:15 PM
Having rig upgraded ( again...) to go to 64 bit ,more memory & a new motherboard,to get everything out of this sim in particular...can't wait to try it with latest patch...thanks so much!
Will this announcement of patch pre-stage release in North America or is another one coming before that?
May I ask if this patch should be used with previous betas or does this patch simply overwrite them?
I loved the sim even with CTDs! You go Oleg...you go!
MegOhm
05-19-2011, 03:16 PM
This is a simulation! Turn Icons and Labels Off
LcSummers
05-19-2011, 03:24 PM
ps No one's panicking here,with COD I have learnt the art of patience! hehe[/QUOTE]
Hi again,
i didnt mean that word by word. I only wanted to point out that i have it too. Sorry if has been misunderstood!
BlackbusheFlyer
05-19-2011, 03:27 PM
Joined multi-player server and immediately had no sound from the start. I have experienced this before intermittantly but it seems patch has made things worse.
It is unacceptable to have no sound in a simulator/game.
So very very disappointing, I have tried to be patient with this game but I have to confess that whilst this game has potential it was fraudulently sold way too early. I have never experienced a worse software release than this.
609_Huetz
05-19-2011, 03:34 PM
Fooling around in MP a bit this afternoon, I noticed that too. Sometimes it drops from the start, sometimes it drops when a new larger group of AI aircraft is spawned. For comparison, SYN and Repka #1 are good for recreating the issue.
Orpheus
05-19-2011, 03:43 PM
What's the problem with that? My 'arrows' behave like that since day 1 and I don't think they're buggy. If you turn 'into' the arrows, the corresponding planes come into your field of view and the arrows aren't needed anymore. It just might be that the planes are still to far away for visual contact... yes, it's tuned that way; arrows appear first, at a time when the actual plane is not yet visible.
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above :rolleyes:
Mine have never behaved like that before, I can assure you. Arrows have never been present for an aircraft that wasn't within or almost within visual range (and hence displaying, or about to display name/type etc), now they jump all over the place. I'm well aware they disappear once you have the aircraft they point to within your FOV, now they actively point to aircraft that don't exist - I've checked this with the in-flight map and no aircraft are present in the indicated direction.
It wasn't present in either beta. Not sure if it only affects the player 'team' or not as I've not been chasing friendly planes.
If you've had it like that since the start that's your issue, it's not how it's previously performed for me. Don't get all whiny/up the arse about it, all bug reports are useful to some extent, especially if new effects are being observed. I'm sure Luthier and co are quite capable of prioritizing their workload on their own.
pupaxx
05-19-2011, 03:50 PM
Fooling around in MP a bit this afternoon, I noticed that too. Sometimes it drops from the start, sometimes it drops when a new larger group of AI aircraft is spawned. For comparison, SYN and Repka #1 are good for recreating the issue.
...I noticed that too with previous betas, BUT I noticed that ONLY when I played in servers who run different game version than mine..(ie me 14413 and server 14072 and so on).
ciao
Positronic
05-19-2011, 03:55 PM
I just played for an hour or two, had 3 CTD, never had that problem before.
But the spits finally got tracers so it's worth it :-P
Hellbender
05-19-2011, 03:57 PM
With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.
Hellbender
05-19-2011, 04:02 PM
People jsut tell me ingame you have to assign pitch control to a joystick axis, however I have no axis to spare on my joystick.
Now for the first tiem this game became unplayable since even by hand with the mouse you can´t regulate the prop pitch with the mouse in the cockpit.
15.Span_Valalo
05-19-2011, 04:05 PM
With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.
+1 fake!
Retaliator
05-19-2011, 04:17 PM
Reporting my issues:
1) No AA
2) No map path even if the option is turned on and no path in briefings
3) Randomly no sound when i got hit from other planes guns
4) Anthropomorphic option not filtering controller spikes thus preventing to control plane even if not touching the joysticks
5) Mirrors images are hugely zoomed.
6) Plane would fly even with half a wing
7) hurricane Mixture seems up side down. at 100% seems to be all lean.
Asus P6T
I920 2.6 ghz @ 3.4
Nvidia GTX580
Ze-Jamz
05-19-2011, 04:22 PM
People jsut tell me ingame you have to assign pitch control to a joystick axis, however I have no axis to spare on my joystick.
Now for the first tiem this game became unplayable since even by hand with the mouse you can´t regulate the prop pitch with the mouse in the cockpit.
it was a really great idea for them to do this..it makes for a very enjoyable game doesnt it? NOT
and whats going on with the Icons if im in a server that has them...they are pointing to stuff thats not even there..
Honestly ive upgarded my Vid card so this game is playable so i cant be deadly accurate here but there are more things porked now with this game tan what there was when i recieved it through the post...period
Orpheus
05-19-2011, 04:30 PM
and whats going on with the Icons if im in a server that has them...they are pointing to stuff thats not even there..
That makes two with this issue.
Kankkis
05-19-2011, 04:31 PM
Can we get mirror on/off to options just like clouds.
609_Huetz
05-19-2011, 04:39 PM
Can we get mirror on/off to options just like clouds.
It's already in, "M" is the default key.
Kankkis
05-19-2011, 04:44 PM
It's already in, "M" is the default key.
Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.
l3uLLDoZeR
05-19-2011, 04:49 PM
Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.
Not that I'm defending 1c for releasing half a product, but if pressing the M key is "annoying" I now know why you're always complaining. In this case you might want to visit a psychiatrist, but please let them attempt fix the important parts of this game!
609_Huetz
05-19-2011, 04:50 PM
Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.
I see, however even a lazy bum like me isn't too bothered by that. ;)
The one thing that might be considered though is to not actually get rid of the mirror's mounting but only getting rid of the image. I do find it disturbing to look at the external model and then seeing no mirror inside the cockpit a second later. However, that's something for another thread, sorry for the OT.
41Sqn_Stormcrow
05-19-2011, 04:54 PM
will try the SL test now and report you, but bear in mind he have to correct the results with atmospheric Temp and pressure to compare data with the specs
And, to bypass the bug of the overweight of the 109, we have to reduce the fuel load, in order to compare. (did you do that?)
Can you please try to climb her to maximum ceilling on your side, I 'd like to compare too.
And yes, I felt too is too quiet in the cockpit now, steady. I think I like it, but could be agaisnt realism for some tastes.
Did you do the tests already?
Just to give you an idea:
This test where I only got about 430 kph was in exactly the same mission that I used before patch and where I got 450 kph on sea level and both times with the same fuel loading. Nothing has been changed except the patch.
Kankkis
05-19-2011, 04:56 PM
Not that I'm defending 1c for releasing half a product, but if pressing the M key is "annoying" I now know why you're always complaining. In this case you might want to visit a psychiatrist, but please let them attempt fix the important parts of this game!
I'm not usually complaining, i have enjoyed the game about 70 hours.
Can we get a rollback to pre-patch option please.
Ze-Jamz
05-19-2011, 04:57 PM
Can we get a rollback to pre-patch option please.
already started that thread...i hope we can
Ze-Jamz
05-19-2011, 04:59 PM
I see, however even a lazy bum like me isn't too bothered by that. ;)
The one thing that might be considered though is to not actually get rid of the mirror's mounting but only getting rid of the image. I do find it disturbing to look at the external model and then seeing no mirror inside the cockpit a second later. However, that's something for another thread, sorry for the OT.
Dude..your serioulsy bothered about this when the game has been porked the way it is with this latest patch?
Fjordmonkey
05-19-2011, 05:01 PM
Can we get a rollback to pre-patch option please.
Since patching is controlled in Steam: not very likely. I'd expect a hotfix sooner than a rollback.
Bpdslayer
05-19-2011, 05:16 PM
I am very pleased with this patch, on full screen mode I am getting about 30 fps flying low over london with no stuttering and much more fluid rendering. And little screen tearing. AA (2x) seems to be working for me. I run the game at high for most setting except building detail which i set to medium. My resolution is 2560x1600 on 30 inch display. On smaller multiplayer map i was getting about 40-60 fps. I'm running SLI and havent disabled this. I can imagine the fps should become really good once the SLI becomes functional with the next nvidia patch.
A funny bug i had was while playing multiplayer, sound suddenly crackled and disappeared.
Pleased to annouce i got my first 2 kills on multiplayer as well while flying my 109 :) It was on aero quake server hehe.
Thanks Luthier and gang for the great work in producing this patch. :grin: I'm pretty much satisfied with the performance rite now. So like the rest have said, its the other aspects of gameplay that should receive some attention from now on.
Bpdslayer
05-19-2011, 05:17 PM
i meant less screen tearing
anavas44
05-19-2011, 05:19 PM
i meant less screen tearing
Check the VSYNC option under video options
Rattlehead
05-19-2011, 05:24 PM
I did not install any of the beta patches, so this is a straight up comparison between patch 1.00.1401 and this one.
General settings: 1900x1080, 2xAA, V-sync off, full screen mode on.
Positives
*Flying solo, the performance flying over London is GREATLY improved for me. Before, at rooftop level, I was getting between 12-15 fps with a fair amount of stutter.
Now, it's closer to 18-30 fps, with basically zero stutter. The stutter is so rare that it's basically gone. It is much smoother overall.
This is much better. :)
Over Caen, it is much the same...better fps and stutter almost nil.
*The 2D map is an improvement over the old one.
*The Hurricane now has a mirror.
Negatives
*AA is still only half working in my case. it doesn't matter if it's 2x or 8x, there are still jaggies present, and there is no noticeable difference between 2x and 8x.
*Comms not working. (Not sure if it was supposed to be with this patch)
*Game performance over industrial areas is still very poor.
Black Death Track (All settings on 'high' for uniformity)
Patch 1.00.1401
Min=1 Avg=32 Max=88
Now
Min=0 Avg=26 Max=71
This test was inconclusive as the track kept playing in widescreen mode with the new patch. Not sure why.
Overall imppressions
Performance over cities is much better...stutter is much reduced and fps is sometimes double in my case. THANK YOU.
With a decent quad core I'm sure performance will be better still...
The lack of proper AA is something of a sore point. I will try force AA through the drivers and see if it works.
Comms...please gentlemen, this is really something we need urgently. :(
Thank you for the patch...I still can't believe the huge difference flying over London.
Kankkis
05-19-2011, 05:29 PM
Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.
Since patching is controlled in Steam: not very likely. I'd expect a hotfix sooner than a rollback.
A hotfix can be a rollback.
Gollum
05-19-2011, 05:34 PM
So like the rest have said, its the other aspects of gameplay that should receive some attention from now on.
Better not.. This last patch completely cut my FPS in half and introduced stutters and graphics glitches that I haven't had since day one. Had 60 FPS + constant with no problems whatsoever since release before this nightmare. FPS is now 30 to 40 with stutters, major graphics glitches.
RE77ACTION
05-19-2011, 05:34 PM
With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.
Pitch control is realistic now and corresponds to pitch control in the cockpit. Besides, you can now adjust pitch on the sound and don't have to look at the percentage setting. It's better this way in more than one way!
jf1981
05-19-2011, 05:35 PM
Still two quite annoying issues :
- Josystick control is a bit laggy and late
- Head view is too a bit laggy and too slow
Anything else running quite well
Ali Fish
05-19-2011, 05:35 PM
ive been generaly quite happy with it lately and before this latest patch, my experiences now are that the annoying stuttering is back. and i feel its attributed to something scenery related and the full screen thing. turning back on the Aero did help somewhat i "THINK". and choosing native rez 1920 (16:9) was better than 1680 (16:10). dogfighting with the same amount of aircraft over france was much much smoother. Also im having a Launcher crashes ,freezing everything sometimes my mouse too. And i mean no disrespect but over land its like it was on DAY 1but a bit better. i didnt dare try over london. not to enjoyable all round. bit of a step backwards imo. but on the positive the new lighting effects are actually spot on. love its looks !
unrelated but i get these framerate increases when i turn these off. but it does not add to the smoothness you might think 17 fps might give. so its unrelated imo.
mirrors cost me 7 fps.
SSAO costs me 10 fps.
i7 950@3.07g(no OC) GTX 280 (latest beta drivers), 3 g ram.
Gollum
05-19-2011, 05:38 PM
A hotfix can be a rollback.
That would be fine with me considering it botched my perfectly running sim.. but the people who see benefits may not aggree. I don't know what to do think with this anymore. How do other develepers make games while these guys cant get a consistant reaction from patches.?
addman
05-19-2011, 05:40 PM
Small bug report:
1. Sounds comes and goes during MP sessions, sometimes totally disapears.
2. Graphic anomaly during a MP session, I have V-sync on so no tearing otherwise:
http://cloud.steampowered.com/ugc/578923518451390387/73D1D60DCD3DF5D93DF8AB52F8BC693358604522/
eshati
05-19-2011, 05:46 PM
Small bug report:
1. Sounds comes and goes during MP sessions, sometimes totally disapears.
2. Graphic anomaly during a MP session, I have V-sync on so no tearing otherwise:
http://cloud.steampowered.com/ugc/578923518451390387/73D1D60DCD3DF5D93DF8AB52F8BC693358604522/
Now that's a bigg stargate!!!!!!!!!!!!
addman
05-19-2011, 05:48 PM
Here are some more:):
http://cloud.steampowered.com/ugc/578923518451393636/937530B73360EFF8B238BDF4332FE2CE713ABC0B/
http://cloud.steampowered.com/ugc/578923518451396100/1B1AA052F5C5AD243BA8BB4FB33D991E8E3F161B/
mugen
05-19-2011, 05:54 PM
Hi,
i tested the new patch in SP and i get good fps now on my brand new rig so i cannot realy compare it to my old E8400 setup. In MP i get 30+ fps with very high settings preset (vsync on, SSAO on, 8x AA). But i don't have any sound in MP. In SP sound works like before patch. Any hints?
greez mugen
RE77ACTION
05-19-2011, 05:54 PM
Sound also disappears in single player so now and then. On the other side, it also comes back after a while...
Plt Off JRB Meaker
05-19-2011, 05:56 PM
Mmm....not good is it?
Blackdog_kt
05-19-2011, 06:05 PM
Guys, please read a bit of the thread before jumping in and posting straight away. I know it's not always feasible to read 30 pages before we post, but at least skim through the last 3-4 pages in an effort to keep the information concentrated in groups of relevant subjects.
During the course of this thread i've seen people jump up and flail around like headless chickens claiming the patch screwed everything up, then post a couple of posts down the line saying that everything is fine.
There's a bunch of FAQs and all sorts of guides around, but i get the feeling nobody bothers reading them. Apply the patch, clear the cache folder, restart you PC and run the sim, standard procedure by now for all patches and that's why i see improvements with every single patch.
The pitch issue has been adequately explained, how it should work, what the sim tries to model, how it works on a slider, how it doesn't work when using buttons, back around page 14. Yet, the issue still keeps coming back and most of all, without sufficient explanation and in some cases with conflicting statements, adding confusion.
We're going around in circles here, let's make an effort to keep things consistent and the information easy to find. It's in our benefit to do so, because it makes it easier for the devs to see what works and what doesn't so they know what to focus on.
I know some of you are frustrated with the sim, but there's also a lot of people who make useful contributions becoming frustrated with having to explain the same thing over and over again in multiple threads, which hardly anybody reads and in the span of less than 10 posts they come up with inaccurate information about the exact same subject.
Some of us here should stop acting like they're jumping into a room where they're granted an audience to receive answers in the form of chewed foor and start being a bit more proactive in how they look for information, being polite to the people one is asking for help doesn't harm either. If one out of every five people jumps in repeating the same thing over and over again and taking the thread in circles it's counter productive for everyone, including himself.
I'm not trying to be a smart*ss here or play backseat moderator. I'm trying to say that there are easier and more efficient ways to maintain our knowledgebase of issues and tweaks for the sim. So please, read back a couple of pages before you post, 90% of the time you'll find the answer you need.
Vsync still doesn't work even in full screen and neither do screenshots, in full screen again rather than pseudo.
Rattlehead
05-19-2011, 06:06 PM
Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.
That's a good point. Ah, what price patience?
69iAF~Mike
05-19-2011, 06:16 PM
The first thing I did after installing the latest patch was this flight around London and general idiocy. It works, and works good (enough for me)!
http://www.youtube.com/watch?v=vPRiwU8oCKc
skouras
05-19-2011, 06:16 PM
Vsync still doesn't work even in full screen and neither do screenshots, in full screen again rather than pseudo.
neither the aa:-)
Ze-Jamz
05-19-2011, 06:18 PM
Guys, please read a bit of the thread before jumping in and posting straight away. I know it's not always feasible to read 30 pages before we post, but at least skim through the last 3-4 pages in an effort to keep the information concentrated in groups of relevant subjects.
During the course of this thread i've seen people jump up and flail around like headless chickens claiming the patch screwed everything up, then post a couple of posts down the line saying that everything is fine.
There's a bunch of FAQs and all sorts of guides around, but i get the feeling nobody bothers reading them. Apply the patch, clear the cache folder, restart you PC and run the sim, standard procedure by now for all patches and that's why i see improvements with every single patch.
The pitch issue has been adequately explained, how it should work, what the sim tries to model, how it works on a slider, how it doesn't work when using buttons, back around page 14. Yet, the issue still keeps coming back and most of all, without sufficient explanation and in some cases with conflicting statements, adding confusion.
We're going around in circles here, let's make an effort to keep things consistent and the information easy to find. It's in our benefit to do so, because it makes it easier for the devs to see what works and what doesn't so they know what to focus on.
I know some of you are frustrated with the sim, but there's also a lot of people who make useful contributions becoming frustrated with having to explain the same thing over and over again in multiple threads, which hardly anybody reads and in the span of less than 10 posts they come up with inaccurate information about the exact same subject.
Some of us here should stop acting like they're jumping into a room where they're granted an audience to receive answers in the form of chewed foor and start being a bit more proactive in how they look for information, being polite to the people one is asking for help doesn't harm either. If one out of every five people jumps in repeating the same thing over and over again and taking the thread in circles it's counter productive for everyone, including himself.
I'm not trying to be a smart*ss here or play backseat moderator. I'm trying to say that there are easier and more efficient ways to maintain our knowledgebase of issues and tweaks for the sim. So please, read back a couple of pages before you post, 90% of the time you'll find the answer you need.
You know maybe we should wipe the whole forums clean and have a thread title with posted issues and system specs..no BS replys to it either
If you have the same issues as someones already stated then you just +1 with your spec..again no BS answers
As it stands now what were doing and what the devs are doing ISNT working..FACT so i suggest this so as to stop going round in circles with these damm patches
skouras
05-19-2011, 06:19 PM
also over London some brown lego style buildings appears for me after patch:confused:
Ze-Jamz
05-19-2011, 06:19 PM
The first thing I did after installing the latest patch was this flight around London and general idiocy. It works, and works good (enough for me)!
http://www.youtube.com/watch?v=vPRiwU8oCKc
great..now go try multiplayer :cool:
undpilot87
05-19-2011, 06:30 PM
I think that was there before, i've been flying this mission in a 110C-7 every single day just for the fireballs. You should see it if you manage to land a hit with bombs :grin:
Please go back a few pages, skim through the thread and you'll find the answer. It's been explained maybe as less as 3-4 pages back and a hotfix is on the way.
Sorry if i sound rude, it's definitely not my intention, but what you describe is what everyone has just been talking about, it was explained and we also got developer feedback on the issue.
As a temporary workaround you can set throttle to keyboard and pitch to your axis. As long as the axis on your stick is near its center positiong your pitch will stay steady, as long as it is near the edges the pitch will change. Hope this gets you up and running until the hotfix is applied ;)
Yea I figured someone else had brought it up previously but I wrote that late last night and at the time I didn't feel like reading through all of the previous pages. I was more or less just looking to vent some of my frustrations. I think what I am going to do is to attempt to not play this game for 3 months or so and come back when they've worked everything out. Hopefully by then some new graphics cards will be out too so I can upgrade mine.
Ze-Jamz
05-19-2011, 06:33 PM
Please read and help fellas:
http://forum.1cpublishing.eu/showthread.php?t=23050
JG14_Jagr
05-19-2011, 06:41 PM
Negatives
*AA is still only half working in my case. it doesn't matter if it's 2x or 8x, there are still jaggies present, and there is no noticeable difference between 2x and 8x.
*Comms not working. (Not sure if it was supposed to be with this patch)
*Game performance over industrial areas is still very poor.
The patch did not address the first two issues as stated by Luthier before, as for the third issue.. what are you graphics settings? And if you say "HIGH" please note that you have a "MEDIUM" PC you are playing on..why would you expect HIGH performance on that CPU?
icetbag
05-19-2011, 06:45 PM
My...Friend with same OS reported huge black triangle following head movement while in spitfire...
I had that issue pre-patch in the SP mission where you take your totty up for an evening flight in the spitfire towards the end of the British campaign.
The problem was caused by my initial viewpoint being inside the pilot models head. I had to SHIFT+F1 to switch through the views so I could see where I was going.
Switching to an external view and then back to cockpit view caused the same problem and I had to SHIFT+F1 again to correct.
Maybe it is the same problem for your friend?
SG1_Lud
05-19-2011, 06:48 PM
You know maybe we should wipe the whole forums clean and have a thread title with posted issues and system specs..no BS replys to it either
Look here Ze
http://forum.1cpublishing.eu/showthread.php?t=19629
and here
http://forum.1cpublishing.eu/showthread.php?t=21096
Ze-Jamz
05-19-2011, 06:51 PM
Look here Ze
http://forum.1cpublishing.eu/showthread.php?t=19629
and here
http://forum.1cpublishing.eu/showthread.php?t=21096
I know this mate but il keep doing what i suggested..its to the point, they see it they look at it if they need too..as i said earlier and il say it agin it takes ONE person to disagree with something here then your have 4-5 posts counteracting that statement..complete waste of resources imo
Kankkis
05-19-2011, 07:02 PM
Now tested ready QMB missions, they are unplayable, really bad stuttering sometimes when i close to AI Bombers :(
All is good when i'm flying alone.
Tested again same missions, much better and smoother, i think first test was stutteringnightmare because i cleared cache dir after patching, and it must rewrite those again.
69iAF~Mike
05-19-2011, 07:05 PM
great..now go try multiplayer :cool:
OK!
Entered JG-Oldies, chose my plane, ammo etc. Took off, shot down some low-flying 109 and RTB. Noticed nothing wrong apart from some trigger lag and a severe lack of players.
What should I be looking for in order to become terribly disappointed with this version?
Redroach
05-19-2011, 07:13 PM
try ordering your Wingman to RTB. Or have your personal Callsign. Or get an individual serial number. (+ at least 100 other points)
Ali Fish
05-19-2011, 07:24 PM
Tree issue still remaining, they will not work unless set to LOW prior to game booting up.
ive resorted to deleting everything in a vain effort to get rid of the stuttering and the ultimate stutter that comes in the form of a launcher crash. hopefully re installing might help.
Rattlehead
05-19-2011, 07:24 PM
To follow up on my previous post:
I've tried every AA setting under the sun - it does not work, period. (In my instance.)
Can confirm clouds flicker when you fly through them.
Can confirm default screenshot key no longer works. I have not tried another key yet.
On the other hand, I like the new prop pitch method in the 109. It just takes some getting used to.
hallas
05-19-2011, 07:32 PM
Still not seeing the official patch here (U.S.) Ive tried a every way to trick Steam into finding it (short of removing local content and then restore)
Anyone else in the US gotten the patch? Any ideas otherwise?
-matt
Buchon
05-19-2011, 07:32 PM
Can confirm default screenshot key no longer works. I have not tried another key yet.
Redefine in controls the screenshot key to F12, for example, and it will work again.
The default key "screen print" no longer is valid.
Is me or SSAO is less frame killer now ?
Crossfire is horrible , no improvement what so ever.
Stutter all over.
I'm extremely Disappointed and i'm still didn't find the interest to really fly a mission or fly online.. Harsh words but a reality.
Some serious work need to be done on the flow of the game to capture people.. and this should be the upmost priority.
There are many say from the devs that hard to believe and are unbelievable. I wont go there but it's time to get serious.
Rattlehead
05-19-2011, 07:48 PM
The patch did not address the first two issues as stated by Luthier before, as for the third issue.. what are you graphics settings? And if you say "HIGH" please note that you have a "MEDIUM" PC you are playing on..why would you expect HIGH performance on that CPU?
Fair enough, I stand corrected on those two issues.
I think my expectations based on my cpu have been realistic so far...I have been one of very few people not to ever complain about the performance of this sim as I know the limitations of my cpu.
I was merely pointing out that over industrial areas, I experience an alarming drop in framerate...usually single digits, whereas over even London things are looking pretty decent with this patch, considering my old cpu.
If it's because of my system then that's fine, but surely I must still report what I feel may be an anomaly regarding the performance over industrial areas?
Rattlehead
05-19-2011, 07:49 PM
Redefine in controls the screenshot key to F12, for example, and it will work again.
The default key "screen print" no longer is valid.
Thanks Buchon.
lothar29
05-19-2011, 07:56 PM
The first thing I did after installing the latest patch was this flight around London and general idiocy. It works, and works good (enough for me)!
http://www.youtube.com/watch?v=vPRiwU8oCKc
I'm sorry to disappoint you, your video is very nice, but I think that you don't know what is fly fluid truth? It has stuttered and stoppages play in large quantities, so I reluctantly say that this Simulator needs a lot work even so that it works smooth...It is a shame but is the reality...I have a very powerful Pc, and sincerely well meets the highest requirements and do not work me correctly, and unlike other simulators and games work me perfectly with everything at the top...a shame...I hope to continue working hard to ensure that this happens to be fluid and stable without mumbling and run the antialiasing, because that order to make it a bit I have to put it in X 8crazy! luthier please continue working hard, I want to fly the Simulator to taste and...
kilosierra
05-19-2011, 07:59 PM
I still get massive fps loss when over industrial areas.
F.e. in the channel free flight in the 109, I fly low over the town, when being around over the middle of the town, I pause the game. Then I`m panning the view. Looking into the direction of the industrail area, the fps halves.
Settings are medium to high, fullscreen 1980*1080
system:
i7 2600k @ 4,5 GHz
Asus GTX570
Asus P8P67
8 GB RAM
SB Audigy Gamer
64 GB SuperTalent SSD
Samsung F3 1 TB
BeQuiet E8-700 W
Thermalright Archon
W7 64 Pro
JG14_Jagr
05-19-2011, 08:03 PM
I'm sorry to disappoint you, your video is very nice, but I think that you don't know what is fly fluid truth? It has stuttered and stoppages play in large quantities, ..
You know of course is YOUTUBE pauses to buffer more VIDEO that it didn't appear that way in the game right????? You also notice that his view system is not TrackIR so its not going to look as seamless.. I saw no pauses in the portion of the video I watched.. only buffering from Youtube as the video loaded
JG14_Jagr
05-19-2011, 08:13 PM
I still get massive fps loss when over industrial areas.
F.e. in the channel free flight in the 109, I fly low over the town, when being around over the middle of the town, I pause the game. Then I`m panning the view. Looking into the direction of the industrail area, the fps halves.
Settings are medium to high, fullscreen 1980*1080
system:
i7 2600k @ 4,5 GHz
Asus GTX570
Asus P8P67
8 GB RAM
SB Audigy Gamer
64 GB SuperTalent SSD
Samsung F3 1 TB
BeQuiet E8-700 W
Thermalright Archon
W7 64 Pro
Do you have SSAO OFF?
Do you have the Epilepsy Filter OFF?
Your system should run the sim very well.. Your VCard has 1.25 G iof VRAM on it... try lowering the building detail to medium.. If buildings are set to unlimited try HIGH. You should be able to find a sweet spot at very good settings where the game is fluid..
You need to remember that the cities are insanely details..at the highest settings you need the highest hardware.. I have a single 6970 Card and it has 2 Gig VRAM which runs the game great.. there are a couple of driver related graphics things..but its smooth as silk even over London.
Here is what I would suggest..
Pick a quick mission, use that as your test mission. Enter the mission and immediately hit SHIFT/TAB and type fps START SHOW then hit enter and then SHIFT/TAB again to close the console. You will see a baseline fps number.
Exit the mission and go into Video Settings and try lowering a SINGLE setting. Go back and rerun mission See if it had any effect.. not only on fps but how it looks.. You will find that some things on LOW use as much fps as when they are on HIGH..so might as well use HIGH. Other things on Medium look the same as HIGH and save you lots of fps.. Tweak one thing at a time and see what is best for your setup.
When the Original IL2 came out I bought a new Rig for it.. over Cities the game was unplayable.. slideshow.. everywhere else it was fine.. this game is similar because its a matter of how many triangles you need to create and texture.. those cities are detailed enough for a first person shooter let alone a flight sim.. The good thing is I got a new system this time and I can run HIGH settings over London fluidly..
JG14_Jagr
05-19-2011, 08:17 PM
I was merely pointing out that over industrial areas, I experience an alarming drop in framerate...usually single digits, whereas over even London things are looking pretty decent with this patch, considering my old cpu.
If it's because of my system then that's fine, but surely I must still report what I feel may be an anomaly regarding the performance over industrial areas?
That could be different.. They did a lot of work in the first couple of weeks optimizing the city buildings they had and it made a HUGE difference in performance over London as you can see for your self.. maybe they did not work on the industrial structures to that same level or there is a particular set of features that are causing it.. If that is the case its a matter of re optimizing the industrial 3D models.. I thought your issue was over built up areas in general
69iAF~Mike
05-19-2011, 08:17 PM
I'm sorry to disappoint you, your video is very nice, but I think that you don't know what is fly fluid truth? It has stuttered and stoppages play in large quantities, so I reluctantly say that this Simulator needs a lot work even so that it works smooth...It is a shame but is the reality...I have a very powerful Pc, and sincerely well meets the highest requirements and do not work me correctly, and unlike other simulators and games work me perfectly with everything at the top...a shame...I hope to continue working hard to ensure that this happens to be fluid and stable without mumbling and run the antialiasing, because that order to make it a bit I have to put it in X 8crazy! luthier please continue working hard, I want to fly the Simulator to taste and...
True, it's not perfect. I never claimed it to be.
Notice my hardware (which is nowhere near yours I suppose), and notice the settings (and consider there's also video recording going on). Are you seriously expecting better performance? If so- there's your problem.
Right now nothing (apart from my skill) prevents me from sticking to my opponent's six, even with this huge city around us, and this is good enough.
Maybe I'm just lucky, maybe I spent a couple hours testing settings and reading advice on these forums, but I can fly in this simulator. Now all I need is the missing content and just need to wait patiently for that.
Rattlehead
05-19-2011, 08:24 PM
I thought your issue was over built up areas in general
What? After me praising the devs to the hilt in my opening post??
Maybe you need a cup of strong coffee. ;)
Bobb4
05-19-2011, 08:46 PM
Spotted Luthiers post identifying the problem and the promised hotfix, my bad
Hunger
05-19-2011, 08:47 PM
Small bug report:
1. Sounds comes and goes during MP sessions, sometimes totally disapears.
2. Graphic anomaly during a MP session, I have V-sync on so no tearing otherwise:
http://cloud.steampowered.com/ugc/578923518451390387/73D1D60DCD3DF5D93DF8AB52F8BC693358604522/
WOW you found the obelisk from space Odyssey 2001 humanity is about to transcend..................
Amazing
Regards
Hunger
Winger
05-19-2011, 09:02 PM
For me the patch runs good. Everything fine but i exoerience 1 major gamebreaking issue now. Sound starts to stutter and disapperar seemingly every single flight after a while.
Anyone a clus how to fix that?
I have a Soundblaster XFI titanium.
Tahnks!
Winger
Wandalen
05-19-2011, 09:04 PM
WOW you found the obelisk from space Odyssey 2001 humanity is about to transcend..................
Amazing
Regards
Hunger
LOL.... somthing wonderfull is about to happend ;)
Wandalen
05-19-2011, 09:07 PM
Have some try to set the sound to 16bit 96000HZ in sound card setup and Uncoded in Audio settings in game.. :)
TonyD
05-19-2011, 09:47 PM
I tested this update as previous; running the Black Death track as recommended to obtain frame rates, then free flying over Dover and London and observing average frame rates. The BD track definitely has additional detail to what it had previously, and is ‘de-magnified’ to produce a more wide-angled view. For this reason results are not comparable to those obtained prior to the update, as the amount of detail being rendered is currently greater.
Settings, processor and gpu usage are as shown in the attached images, driver version 11.5, CCC settings at default, cpu and graphics clocks at default, VSYNC off for the benchmark and on for the free flight, frame rates measured using the in-game display, second run results shown:
14413 (avg, max, min): 37, 81, 14
14550: (avg, max, min): 29, 70, 10
Flying over Dover at 1000 feet the frame rate varies around 42 – 45 fps, dropping to 35 at roof-top height (previously closer to 50 and 40 fps respectively). Although it is a bit slower than previous, it seems a lot more fluid, and the frame rate doesn’t drop as much when looking at the burning fuel depot. Over London at 2000 feet the frame rate is around 37 (previously 45), and at roof-top height around 32 (previously 36), but again seems smoother than before with less variation.
IMO it seems as if the graphics pipeline has been optimised further, which is currently allowing more detail to be rendered than previous, which is also resulting in a lower frame rate, but is more consistent. Cpu loading is a bit greater on one of the cores (previous ~75%, now ~80%), although the rest seem the same. Gpu load was 100% (both screen shots are after completing the BD track).
I haven’t had the time to do any further testing, but assume that I probably need to tinker with the settings again to find a nice balance between frame rate and appearance. And those bloody blue lines … meh!
mazex
05-19-2011, 09:58 PM
Great patch!
The fps is even better now, and I really like the color tweak!
I get 68 fps average on the Black Death track with everything on high which is almost exactly as before the patch - but it feels more fluid anyway. Especially the part where all the bombs go off and the Hurricanes are ripped to pieces. Before it went down to 20-25 fps in that part but now it's running at 45 fps on the worst part of that sequence. My score:
Min, Max, Avg
21, 158, 68.205
A comment looking at you score above is that the Black Death track seems very dependent on CPU (as the rest of the game). With the same GPU (GTX580) on my old Core 2 Duo (E8400@3.3Ghz) rig I had this score (14413 patch though!):
Min, Max, Avg
15, 78, 37.120
It's more obvious that something good has been done flying the sight seeing mission over London. I get 70-80 fps a bit up and 50 while skimming the roofs. Hard to complain about that... Before the patch I had more in the 30-35 fps region when skimming the roofs from inside the cockpit. All on high.
It also feels like CEM is a bit more forgiving which I appreciate. You can overboost the Spit for quite a while before you perforate the cooler. Before it was a matter of a second or two. A lot of small details are also fixed like the bombs not bouncing on the Black Death track etc...
Pitti
05-19-2011, 10:23 PM
After a short test I can say that the game looks and feels better for me.
Got a little fps improvement, Black Death: Avg from 41 to 43.
Only the Bf-109 prop pitch bug is annoying, wich was already mentioned here. So I hope for a quick fix.
I love this sim! :)
Thee_oddball
05-19-2011, 10:53 PM
Setting's high (except shadows,SSAO,VSYNC off) Full screen ON, AAX8 REZ 1600X1200
I was getting and avg fps of 33 from inside the 109 cockpit :) it dipped into the teens when the hurris were being bombed but only for a second :)
I got micro stutters the first time i loaded the black death track but on the second and third time they were gone :)
S!
Ali Fish
05-19-2011, 11:03 PM
ive fully deleted everything and re installed. much better. suggest anyone who is havin troubles to try this.
i have this smoke bug though. big balls of puffy smoke.
http://cloud.steampowered.com/ugc/558657320147623796/A847C689790A2742F087C870E4D4B0E5F7FDCC5D/
since the above bug, ive changed a few nvidia settings, fully application controlled regards AA. and texture flitering quality to high quality. im seeing mega fps. 60+ over land (not london).
seems the sim is settling down nicely on my system now. and well ive never seen anything better. but thats for another thread.
O_Smiladon
05-19-2011, 11:04 PM
At least I can fly now, but still stutters thats on full screen abd the other one pusodo or what ever you call it.
O_Smiladon
Thee_oddball
05-19-2011, 11:17 PM
Thnx for the patch Luthier you are restoring my faith :) Could you please tell us when we will get a STAND ALONE dedicated server software please?
thnx
S!
Orpheus
05-20-2011, 12:49 AM
Hehe... just tried a little multiplayer with AliFish and got this:
http://cloud.steampowered.com/ugc/559783220038066064/6E19314AAD0391297E08B8DE59F86BA7B4C0932C/
and this:
http://cloud.steampowered.com/ugc/559783220038310165/D88A9C3B517E24AD8FF21D1B9406F4A9F37A64A2/
Fairly sure it wasn't like that pre-patch! :shock:
Blakduk
05-20-2011, 12:56 AM
Patch is very similar to the beta patch for me- much improved smoothness in offline play, with a slight increase in framerate.
However, I can't fly through clouds now without overpowering flickering- it's really over the top. Sounds keep disappearing at odd times.
Online is still an issue- framerate seems to be inconsistent (but not as bad as the beta), and sounds completely disappear at times. I've had a few major screen-freezes which i've not had before, and on servers with 'icons on' the arrows on screen are scrappy with bizarre lines running through them.
I noticed on the Black Death track the viewing angle is much larger- i can see a lot more of the action than previously.
icetbag
05-20-2011, 12:58 AM
Just played some MP tonight on the Syndicate server, game runs smooth enough for me on a mix of HIGH, LOW and ORIGINAL settings, scenery looked nicer tonight whilst flying around Britain (ended up in Brighton as I got lost lol).
The only downside I have are:
:: For the first time ever, the sound stopped in-game when I was flying, but came back on at the menu upon leaving the server (the menu music played).
:: Im using an ATI 5850, and I have the flicking land/sea issue other ATI users have over land (not a game breaker).
Thee_oddball
05-20-2011, 01:13 AM
I was so busy looking at the FPS that i forgot how odd it was that the 109 made no sound...and then it did...and then it didnt :( I almost want to say its some king od lag regarding the sound files loading .
S!
ATAG_Doc
05-20-2011, 01:28 AM
WOW you found the obelisk from space Odyssey 2001 humanity is about to transcend..................
Amazing
Regards
Hunger
Don't go in there!
Ali Fish
05-20-2011, 02:18 AM
removed due to wrong info.
Skoshi Tiger
05-20-2011, 03:04 AM
Don't go in there!
That is exactly what a USN sailor yelled over his shoulder as he and his mate came running full pelt out of a seedy looking alley in Hong Kong during a trip over their in the mid eighties.
I took his advice!
kakkola
05-20-2011, 03:40 AM
Best performance was with patch 14214,after that not really improved in fps and stutters!!!!!!!!!!
Is it possible to download this patch not using steam like we did with the beta ones?
Win 7
gtx 570 1280 mb
8 gb
Phenom x4 965 3.4 ghz not overclocked!!
timholt
05-20-2011, 06:20 AM
Well after spending $2,000 on a new computer to play this game I am about to shelve it I think.
Since the patch I am getting constant freezes now, (more so in ground strafing attacks with the Hurricane) and getting "the program is no longer responding" when exiting via the task manager.
I have been flying (the original) IL2 since it's conception and was always impressed with succesive patches and DVD releases.
However, I am completely flabergasted, initially, that CoD was in such an abysmal state for release and now it appears to be going backwards down a path of far less the mediocracy.
I know this is a negative post, but my faith is rapidly waning.
Additions: mirrors are a physadelic experience, alternating between jagged flashes, black and white checks, plain black and just blank.
Even though AA is not working, it keeps resetting itself to 2 x AA and I keep selecting 8 x AA.
Tried to get the wingmen to land first as someone else said this was the secret for the idiots crash landing next to me. That didn't work.
Flying low over built up areas now more stuttery than with the last beta, that wasn't really stuttery at all.
etc, etc, etc that I guess have been reported ad nauseum.
At least the new rig has improved RoF out of sight. I have everything maxed out in that and it is as smooth as silk.
Bobb4
05-20-2011, 07:21 AM
We are the games official beta testers. Get used to it.
When it hits the US in June/July the game will be great :grin:
We are the games official beta testers. Get used to it.
When it hits the US in June/July the game will be great :grin:
Ah hahahahahaha, oh that's funny... it takes them six years to get CoD to the current state it's in and you think a few months of work and it will be great. Given the fact that since release we have had two official patches (one per month) and things have improved from absolutely atrocious to bad, in two more months it will have improved from bad to fair.
So many major bugs and in two patches we have had some performance fixes, don't expect miracles in such a short time.
NLS61
05-20-2011, 07:57 AM
Still no patch on steam ?? cant take that long to filter to the english servers?
Baron
05-20-2011, 08:02 AM
Still no patch on steam ?? cant take that long to filter to the english servers?
Check your version number in the game, i`ll bet a 100 bucks its allredy update without u even relizing it.
Tiger27
05-20-2011, 08:29 AM
Ah hahahahahaha, oh that's funny... it takes them six years to get CoD to the current state it's in and you think a few months of work and it will be great. Given the fact that since release we have had two official patches (one per month) and things have improved from absolutely atrocious to bad, in two more months it will have improved from bad to fair.
So many major bugs and in two patches we have had some performance fixes, don't expect miracles in such a short time.
That may be your experience, but I have found this last patch has been a big improvement, I know there are a lot of other things to fix, but performance wise mine is much better than I anticipated before release, only downside is having shadows and forests off, other settings are medium and high, but for me in the couple of hours Ive flown since the patch came out it is running nicely both on and offline.
TUCKIE_JG52
05-20-2011, 08:35 AM
Patch tested.
I7 920 OC to 3,33Ghz 6GB RAM DDR3 Nvidia GTX 275 Windows 7 Ultimate 64 Bits.
Things done before flying:
1. Rebuilded the specific video configuration for launcher.exe in NVidia control panel. The video config I had for it, has misteriously disappeared...
2. Moved the folder My Documents/1CSoftclub to another place (just to backup).
3. Started CoD.
4. Set the graphic config to real full screen, Vsync activated, adjusted buildings amount to High, Building textures to Low, trees to low but kept all the rest of the parameters on medium-high.
5. Exited the simulator.
6. Checked the new folder My Documents/1CSoftclub, and copied into it the skins, missions, tracks and configs from the backup.
7. Set write permissions to all folder (it was in read only).
Facts tested in offline flight...
1.FMB:
-Changes in ammo are now saved.
-Changes in skins are not saved; when you exit the "My plane" screen and enter again you just see it by default again. Anyway I see new skins I did not see before.
-New missions are here; attack to columns, bridges and airfields.
2.Free flight over London:
-Fps stable like a rock at 20-22. Smooth for me.
3. Black death track:
-Sound of engines still missing.
-Bombs do not bounce anymore.
-Bf110 still seen escaping with flaps down.
-Wider view observed. Interested in how to set it for a normal flight.
4. Landscape Flyby track:
-Fps stable and smooth. Ths track was annoyingly stuttering for me.
5. Bf-109 pich test:
-I'm using a newly bought Saitek Throttle Quadrant. The new way to modify the pitch works fine without modifying any axe. Just have to keep the pitch lever at positions between 25 and 75% to keep it fixed; outside this, the pitch increases or reduces. Found this realistic enough.
-IA is still running much more than me.
-Cannot reach more than 450 km/h in low level flight, temp 18, pressure 993, pitch at 10:10, full throttle, radiator to mid and overboost on.
-Found no change in gunsight alignment, it was already ok foor me before.
-Induced an intentional engine failure. Set the pitch to minimum to feather the propeller, and it finally almost stopped windmilling. This feature is great, it works as reality is supposed to.
6. Bf-110 test:
-Overrev sound is still missing.
-IA runs more than me.
-No stuttering when shooting a plane. Like in the before patch.
Just facts, just my oppinion on some. Hope it can help.
-Wider view observed. Interested in how to set it for a normal flight.
Map the relevant controls...
Controls > Keys > Camera > Hold to adjust field of view.
Then hold that and move the mouse to your desired FOV.
Note: It will only work if the F10 interface is ON.
Torian
05-20-2011, 08:56 AM
Just received the Steam patch. If the game was at all flyable before (barely) it sure as heck aint flyable now. CTD when hitting escape key to go back to menu.
Heckuva sim so far 1C. Go ahead, ban me for another 2 weeks. I'll console myself with IL 2 1946 with HSFX 5, lovin that.
Pluto
05-20-2011, 08:57 AM
One question !
Apart from the blue switch for proppitch on the dashboard of the 109 that works with the new patch now the wrong way, up is down and down is up - is the propitch the way it is now on the Bf109, historically realistic, yes or no ?
My impression, it was better to handle before but you can get used to the new handling, put it up or down and then back to neutral to lock the pitch at a certain degree. It takes more attention but once you are used to it, it becomes a habit.
As I dont like to change habits all the time, I`d like to know, is it going to stay that way or will I have to change flighthabits again with the next patch ? :-?
So far game runs smooth on my pc with the latest patch, discovered no major deficiencies yet but fix that wrong proppitch switch on the 109 dashboard. Before the latest patch it was ok ! :neutral:
Ctrl E
05-20-2011, 09:17 AM
Just received the Steam patch. If the game was at all flyable before (barely) it sure as heck aint flyable now. CTD when hitting escape key to go back to menu.
Heckuva sim so far 1C. Go ahead, ban me for another 2 weeks. I'll console myself with IL 2 1946 with HSFX 5, lovin that.
try reinstalling the game. i've just done that and it worked wonders. clean out all the old patch and ini.files.
Hello I have a CDT with these write:
Applicazione: Launcher.exe Versione framework: v4.0.30319 Descrizione: il processo è stato terminato a causa di un'eccezione non gestita. Informazioni sull'eccezione: System.ComponentModel.Win32Exception Stack: in System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo) in System.Diagnostics.Process.Start() in System.Diagnostics.Process.Start(System.Diagnostic s.ProcessStartInfo) in RASkBVCnOWQirvd0B8v.a7jmWQCCu5aVY8gNjOQ.AH3mvlej7v 5nuSwjsuVh(System.Object, System.Object) in RASkBVCnOWQirvd0B8v.a7jmWQCCu5aVY8gNjOQ.Mx1CY1Awwu w(RASkBVCnOWQirvd0B8v.a7jmWQCCu5aVY8gNjOQ, System.String[], System.String, System.String) in YHYFwDFimeAZmdqBfYO.heFD5VFFGd2ydKXwINq.jEQWU3qirl X(System.String[]) in maddox.Launch.eYseAJiZAISOMgTbKrj(System.Object) in maddox.Launch.Program(System.String[]) in Launcher.Program.Main(System.String[])
and:
Descrizione:
Stopped working
Firma problema:
Nome evento problema: CLR20r3
Firma problema 01: launcher.exe
Firma problema 02: 1.0.0.0
Firma problema 03: 4d6e3d08
Firma problema 04: System
Firma problema 05: 4.0.0.0
Firma problema 06: 4ba1dff4
Firma problema 07: 2fd6
Firma problema 08: 2a9
Firma problema 09: System.ComponentModel.Win32
Versione SO: 6.0.6002.2.2.0.768.3
ID impostazioni locali: 1040
Leggere l'informativa sulla privacy:
http://go.microsoft.com/fwlink/?link...3&clcid=0x0410
What does is it ?
I have a problem with framework 4.0 ?:rolleyes:
TUCKIE_JG52
05-20-2011, 10:23 AM
-Wider view observed. Interested in how to set it for a normal flight.
Map the relevant controls...
Controls > Keys > Camera > Hold to adjust field of view.
Then hold that and move the mouse to your desired FOV.
Note: It will only work if the F10 interface is ON.
Thanks, I thought these had the same 90º FOV limit as in 1946. Will try.
Tvrdi
05-20-2011, 11:42 AM
now AA is gone completely..before only 2x AA worked...now not even 2x
Gollum
05-20-2011, 12:47 PM
My game was working flawlessly until this patch. Now it appears i have stutters around planes and cities and that my anti alaising doesnt work at all. Friend with same OS reported huge black triangle following head movement while in spitfire and repoted my plane disapearing and reapearing in distance online due to anti alaising. Also reporting 20 FPS drop from steady 60 to 40 and below. Glad for all who see improvement but this patch gave me problems for the first time ever since playing this game. Last official patch worked perfect for me. luthier tried helping but initial response was that i shouldnt be having problems with my rig on current seetings so im a bit worried. Specs and setting recommended by big Luth below:
Full screen
All settings on high
8X AA
no Anti E filter
V sync on
and that SAAO thing was on
no Crossfire
Asus P8P67 Motherboard
I7 Processor 3.4 GH not overclocked yet
2X ASUS 6950 (not linked yet) waiting for game to support it properly
2 solid state hard drives raided (game installed here)
1 terrabite hard drive (nothing on it yet)
8 gigs ripjawx ddr3 ram
mega cooling heat sink to overclock processer when required.
OH, and windows 7 ultimate
To add to this I also tried Pseudo full screen with same settings and it is worse than full screen.
I also get the "windows color box error" now that others have reported. Not sure what this is.
louisv
05-20-2011, 12:59 PM
now AA is gone completely..before only 2x AA worked...now not even 2x
Do you have Aero set ?
Which kind of screen, window, pseudo full, full ?
Changes were made...
JG14_Jagr
05-20-2011, 01:03 PM
Just received the Steam patch. If the game was at all flyable before (barely) it sure as heck aint flyable now. CTD when hitting escape key to go back to menu.
Heckuva sim so far 1C. Go ahead, ban me for another 2 weeks. I'll console myself with IL 2 1946 with HSFX 5, lovin that.
Why don't you post your system configuration in your sig as well as your settings so maybe someone could help you.. or you can just bitch and whine.. your choice..
JG14_Jagr
05-20-2011, 01:05 PM
Well after spending $2,000 on a new computer to play this game I am about to shelve it I think.
Since the patch I am getting constant freezes now, (more so in ground strafing attacks with the Hurricane) and getting "the program is no longer responding" when exiting via the task manager.
I have been flying (the original) IL2 since it's conception and was always impressed with succesive patches and DVD releases.
However, I am completely flabergasted, initially, that CoD was in such an abysmal state for release and now it appears to be going backwards down a path of far less the mediocracy.
I know this is a negative post, but my faith is rapidly waning.
Additions: mirrors are a physadelic experience, alternating between jagged flashes, black and white checks, plain black and just blank.
Even though AA is not working, it keeps resetting itself to 2 x AA and I keep selecting 8 x AA.
Tried to get the wingmen to land first as someone else said this was the secret for the idiots crash landing next to me. That didn't work.
Flying low over built up areas now more stuttery than with the last beta, that wasn't really stuttery at all.
etc, etc, etc that I guess have been reported ad nauseum.
At least the new rig has improved RoF out of sight. I have everything maxed out in that and it is as smooth as silk.
Your CPU will overclock to 4 Gig with air cooling at least.. Set your multiplier to 40 X 100
Your system should run this game pretty well..
skouras
05-20-2011, 01:22 PM
now AA is gone completely..before only 2x AA worked...now not even 2x
so i'm not the only one...wow:-)
Eshark
05-20-2011, 01:24 PM
thanks all great job
Storm of When
05-20-2011, 01:44 PM
I`m getting ctd when hitting escape during a mission as well, game still appears to be running, roundel icon in taskbar but nothing`s happening. If I click on the roundel the game restarts from scratch and task manager reports 2 instances????.
Went up in a Hurricane in career mode and 3 mins in the sound disappeared, 10 mins into the mission it re-appeared.
Very little control over the Hurricane using the rudder when manouevering on the grd, left rudder has little or no effect, meaning that i`m often heading towards hangars with no way of rectifying it on bases where I start in a hangar. Right rudder appears to have more effect, all other planes respond to the rudder as i`d expect.
X-Fire icon is displayed , but when I check Riva Tuner I find 1 core maxed out and the other doing nothing, yet both clocked themselves up to full speed when the game started. May be a X-Fire or Riva Tuner event rather than a fault???.
FPS has increased massively and no stutters, so thx for that btw.
Phenom II x4 955 BE at 3.6ghz
4 gb 1333 Corsair XMS
Asus M4790xtd? mb using onboard sound btw
Radeon 4870x2 card
Win 7 64bit HP
Kankkis
05-20-2011, 01:50 PM
I`m getting ctd when hitting escape during a mission as well, game still appears to be running, roundel icon in taskbar but nothing`s happening. If I click on the roundel the game restarts from scratch and task manager reports 2 instances????.
Went up in a Hurricane in career mode and 3 mins in the sound disappeared, 10 mins into the mission it re-appeared.
Very little control over the Hurricane using the rudder when manouevering on the grd, left rudder has little or no effect, meaning that i`m often heading towards hangars with no way of rectifying it on bases where I start in a hangar. Right rudder appears to have more effect, all other planes respond to the rudder as i`d expect.
X-Fire icon is displayed , but when I check Riva Tuner I find 1 core maxed out
and the other doing nothing, yet both clocked themselves up to full speed when the game started. May be a X-Fire or Riva Tuner event rather than a fault???.
FPS has increased massively and no stutters, so thx for that btw.
Phenom II x4 955 BE at 3.6ghz
4 gb 1333 Corsair XMS
Asus M4790xtd? mb using onboard sound btw
Radeon 4870x2 card
Win 7 64bit HP
Use brake when manouevering on the ground, turns easy, press brake and give rudder at the same time
I dont mean differential brakes because hurri doesent have them.
Tvrdi
05-20-2011, 02:03 PM
Do you have Aero set ?
Which kind of screen, window, pseudo full, full ?
Changes were made...
Aero is ON, 22" 1680x1050, full screen checked in CLOD video settings...nvidia gtx470@750Mhz on core, i7920@3.5Ghz, 6GB of RAM. Win7 64 bit, latest nvidia drivers, 4X AA set in nvidia CP and in game settings...
Kankkis
05-20-2011, 02:09 PM
Aero is ON, 22" 1680x1050, full screen checked in CLOD video settings...nvidia gtx470@750Mhz on core, i7920@3.5Ghz, 6GB of RAM. Win7 64 bit, latest nvidia drivers, 4X AA set in nvidia CP and in game settings...
Try nvidia to application controlled and game 2x
With ati AA not working if set on in ati panel and game
pupaxx
05-20-2011, 02:15 PM
Aero is ON, 22" 1680x1050, full screen checked in CLOD video settings...nvidia gtx470@750Mhz on core, i7920@3.5Ghz, 6GB of RAM. Win7 64 bit, latest nvidia drivers, 4X AA set in nvidia CP and in game settings...
Please guys..can u post a screenshot of your GUI, maybe I'm completely dumb or blind but I can't find full screen option in CloD video settings!. This issue make me crazy, cause i never had full screen problems since first release!
I'm becoming paranoiac, everybody is full or semi full screen-ill and I feel uncomfortable without this! I would like to check this.
Thanks
I run 14550 version ;) (happily I dare say)
Kankkis
05-20-2011, 02:21 PM
Please guys..can u post a screenshot of your GUI, maybe I'm completely dumb or blind but I can't find full screen option in CloD video settings!. This issue make me crazy, cause i never had full screen problems since first release!
I'm becoming paranoiac, everybody is full or semi full screen-ill and I feel uncomfortable without this! I would like to check this.
Thanks
I run 14550 version ;) (happily I dare say)
There is a dropdownbox in graphics options.
Winger
05-20-2011, 02:22 PM
Aero is ON, 22" 1680x1050, full screen checked in CLOD video settings...nvidia gtx470@750Mhz on core, i7920@3.5Ghz, 6GB of RAM. Win7 64 bit, latest nvidia drivers, 4X AA set in nvidia CP and in game settings...
I really hope this works out for you soon. Man i tell you its soo fun! Yesterday i sneaked from the low 6 on a formation of 3 Spits (Multiplayer on Syndicate). Man i tell you that 109 has some power:) I managed to get close pumping some 20mms in one of them. He broke off. I stayed on the other 2 hoping theyre not TS connected. Got behind a second one and managed to perforate him also. Then i dived away since he didnt look all too damaged. Lost sight after a few seconds with 700+ kph. Few more minutes after i got the system message that one of em counted as a airvictory. Having all my 20mms emptied i headed back home. On the way luck was my friend and another hurricane crossed just into my path not recognizing that i am there. I got close and perforated him with quite some 7,92mm bullets. Also a few seconds later i got the systemmessage about the airvictory (was some SYN member ->S!). All in all this game is really very rewarding and relaxing to play. Especially if youre, like me, used to be forced to turn and burn until you either win or die. (Fokker DR1 symptome:)).
Winger
Insuber
05-20-2011, 02:26 PM
Hi all,
Big PC overhaul yesterday (see my new sig :D), the new beast easily crunches CloD at maxed out settings.
I did a quick test with everything High/Very High/on etc (lest the SSAO and anti-epilepsy). The game runs at a very correct FPS (average 26/min 8 at low alt over London, otherwhise 40s/50s with min 12 elsewhere), with occasional stutter at the usual points. The only noticeable graphical issue were:
- red/blue arrows were corrupted, with a white stripe crossing them
- the object shadows on the ground (trees, houses) were flickering all the time, with a strange on-off behavior.
I deleted the cache, to no avail.
I have tried quickly online, same shadow flickering (I dunno about arrows because I fly F/R :D) but framerate is OK (again some stutters here and there, no game stopper however). All in all great online fun.
All in all the graphical and immersion experience is great, both before and after this patch. More tests over the weekend...
Cheers,
Insuber
Tvrdi
05-20-2011, 02:38 PM
I really hope this works out for you soon. Man i tell you its soo fun! Yesterday i sneaked from the low 6 on a formation of 3 Spits (Multiplayer on Syndicate). Man i tell you that 109 has some power:) I managed to get close pumping some 20mms in one of them. He broke off. I stayed on the other 2 hoping theyre not TS connected. Got behind a second one and managed to perforate him also. Then i dived away since he didnt look all too damaged. Lost sight after a few seconds with 700+ kph. Few more minutes after i got the system message that one of em counted as a airvictory. Having all my 20mms emptied i headed back home. On the way luck was my friend and another hurricane crossed just into my path not recognizing that i am there. I got close and perforated him with quite some 7,92mm bullets. Also a few seconds later i got the systemmessage about the airvictory (was some SYN member ->S!). All in all this game is really very rewarding and relaxing to play. Especially if youre, like me, used to be forced to turn and burn until you either win or die. (Fokker DR1 symptome:)).
Winger
Winger, its smoother now after last patch its just AA that doesnt working...but will try with AA app controlled in Nvidia CP as Kankkis suggested...
Winger
05-20-2011, 02:40 PM
Winger, its smoother now after last patch its just AA that doesnt working...but will try with AA app controlled in Nvidia CP as Kankkis suggested...
I bet working AA is one of the top priority things in the coming patches!
Glad its running better now.
Winger
Kankkis
05-20-2011, 02:41 PM
Winger, its smoother now after last patch its just AA that doesnt working...but will try with AA app controlled in Nvidia CP as Kankkis suggested...
I'm pretty sure it helps, with ati if i enable aa in both setting, never works, or if you put 2x on CP turn it off from game.
Edit:
Just checked same thing with NV, if you use in game setting then put NV CP to app controlled and off.
jamesdietz
05-20-2011, 03:06 PM
After installing ( & putting in betas up to 15,April)& playing I now have my rig in being upgraded to 64bit & more memory added.Do you guys suggest I add this new patch or stay off line ( if possible) with Steam,and give that a try first?
lensman1945
05-20-2011, 03:08 PM
Makes no difference with pseudo or full screen from what I can see, even windows thinks it's running badly if I go full screen and uncheck desktop composition on the launcher.
http://dl.dropbox.com/u/7721109/Il2%20CoD/Slow.PNG
Stutter: I'd call it random hitches, some seem to be somewhat linked to loading events such as voice but others I cannot see any reason for. This current patch is in second place only to the original release for me.
However I do need to verify that it's not being caused by the new Nvidia drivers...
Oh, and I'm also having very flickery shadows.
I've had the game since day 1, only had the retail patches, never had any errors, crashes etc.
Anyway...had that Windows message pop up last night too. Also had a loss of sound for a minute at the start of a single player mission.
First negative comment from me...
Kankkis
05-20-2011, 03:12 PM
I've had the game since day 1, only had the retail patches, never had any errors, crashes etc.
Anyway...had that Windows message pop up last night too. Also had a loss of sound for a minute at the start of a single player mission.
First negative comment from me...
I got this when i start 3d mark, if you choose first method it saves the computer resources.
But never got it with il2 cod?
Il2 cod is 32bit program, so it's possible that the memory is allmost full if you get this popup when you are playing.
JG14_Jagr
05-20-2011, 03:36 PM
Very little control over the Hurricane using the rudder when manouevering on the grd, left rudder has little or no effect, meaning that i`m often heading towards hangars with no way of rectifying it on bases where I start in a hangar. Right rudder appears to have more effect, all other planes respond to the rudder as i`d expect.
Rudders only work when a ir is moving across them with force (speed) Use a combo of brake and rudder plus revving the motor for torque.
TUCKIE_JG52
05-20-2011, 03:49 PM
Rudders only work when a ir is moving across them with force (speed) Use a combo of brake and rudder plus revving the motor for torque.
I reality, the propwash effect exists; by blowing air to your tail surfaces you have some control. I feel that the propwash is still missing in CoD.
Kankkis
05-20-2011, 03:53 PM
I reality, the propwash effect exists; by blowing air to your tail surfaces you have some control. I feel that the propwash is still missing in CoD.
Agreed, it's impossible turn without brakes in cod.
Those planes has turnable tailwheel, doesen't need much air to turn without brakes.
Ok, fresh install from disc today then update, still with the same drop in fps and stutter :(
Winger
05-20-2011, 03:56 PM
Ok, fresh install from disc today then update, still with the same drop in fps and stutter :(
Try the new Nvidia drivers...http://downloads.guru3d.com/GeForce-Forceware-275.27-Win-7-Vista-x64-download-2727.html (64bit Version)
Winger
luthier
05-20-2011, 04:04 PM
We're releasing a hot fix to mainly address the DB prop pitch as well as a few other issues.
Should be available from steam in a few hours.
Hotfix notes edited into the main post, plus here they are again.
ATTENTION!
If you experience sub-par performance or unexpected artifacts please update your graphic
drivers to the latest version.
ATI Cards:
http://sites.amd.com/us/game/downloads/Pages/downloads.aspx
NVidia Cards:
http://www.nvidia.com/Download/index.aspx
Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version.
GENERAL
* The game will now automatically delete and recreate its cache when a new game
version is installed;
* Medium-range terrain detail noise is less dramatic when seen from up-close;
* Improved the lighting of spline roads and runways;
* Fixed empty tooltips occasionally appearing at edges of the 2D map;
* Map zoom extents now reset properly when switching between game maps of
different size;
* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.
AIRCRAFT INTERNALS
* Removed warnings of a missing "Select_F1" piece when flying a Hurricane.
* The Sunderland will no longer cause errors when loading a mission.
AIRCRAFT VISUALS
* Inverted the movement of the Bf. 109's radiator flap indicator (raised when
radiator closed).
* Propellor visuals are now tied to epilepsy filter settings applicable regions.
AIRCRAFT PHYSICS & A.I.
* Spitfires' payload in outer-most machine guns changed to contain tracers. The more
historical no-tracers loadout can still be selected and applied manually in plane
options.
* Removed the ability to feather propellors on Daimler-Benz engines by increasing
the pitch angle beyond normal operational range manually.
MULTIPLAYER
* Conversion settings should properly synchronize between all players;
* Fixed the weapon selection grid in online games requiring an extra click to save.
Kankkis
05-20-2011, 04:12 PM
Thanks.
Ze-Jamz
05-20-2011, 04:13 PM
Cheers ears
kristorf
05-20-2011, 04:14 PM
Many Thanks
Ze-Jamz
05-20-2011, 04:16 PM
Should be available from steam in a few hours.
Lol
Plt Off JRB Meaker
05-20-2011, 04:20 PM
Thanks big 'L'.
Pitti
05-20-2011, 04:23 PM
Thanks for the hot fix!
Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version.
But than I have to reassign all my Keys and so again, or not? :confused: This would be very annoying.
What changes were made in the controls config?
luthier
05-20-2011, 04:27 PM
Thanks for the hot fix!
But than I have to reassign all my Keys and so again, or not? :confused: This would be very annoying.
What changes were made in the controls config?
We've had some people whose game was crashing, and it was fixed when their configs were reverted to stock.
I think this isn't as much the fact that we changed something in the config as the people did something to it while manually editing it.
If your game is crashing, do the config trick and see if it helps. If not, revert to the backup. If it does help, then you'll most likely have to redo your bindings again. The file isn't really intended for manual editing, do it from inside the game.
Ze-Jamz
05-20-2011, 04:29 PM
We've had some people whose game was crashing, and it was fixed when their configs were reverted to stock.
I think this isn't as much the fact that we changed something in the config as the people did something to it while manually editing it.
If your game is crashing, do the config trick and see if it helps. If not, revert to the backup. If it does help, then you'll most likely have to redo your bindings again. The file isn't really intended for manual editing, do it from inside the game.
I know nothing about this config trick..but yes sionce this retail patch i have random launcher crashes..
please enlighten me on what your talking about
Pitti
05-20-2011, 04:39 PM
We've had some people whose game was crashing, and it was fixed when their configs were reverted to stock.
I think this isn't as much the fact that we changed something in the config as the people did something to it while manually editing it.
If your game is crashing, do the config trick and see if it helps. If not, revert to the backup. If it does help, then you'll most likely have to redo your bindings again. The file isn't really intended for manual editing, do it from inside the game.
Thank you for your fast response luthier. :)
I think I will do this now, while I am waiting for the hot fix. ;)
Although I didn't have real problemes with crashes.
Try the new Nvidia drivers...http://downloads.guru3d.com/GeForce-Forceware-275.27-Win-7-Vista-x64-download-2727.html (64bit Version)
Winger
Just as bad if not slightly slower still.
luthier
05-20-2011, 05:08 PM
I know nothing about this config trick..but yes sionce this retail patch i have random launcher crashes..
please enlighten me on what your talking about
Some people manually edit their confuser.ini and then their configs get messed up. We're looking at a few of those configs to figure out why.
Luthier, the dedicated rendering core to double our fps......when???
i also assume props will once again become visible at all engine rpm's with the EP filter disabled!
luthier
05-20-2011, 05:37 PM
Luthier, the dedicated rendering core to double our fps......when???
We spent forever doing the blasted true full screen mode. Back to that task now - no ETA quite yet.
We did unload a bunch more stuff into other cores already though. It will obviously only lead to performance improvement if you have more than two cores, and if you haven't manually set your processaffinity in the conf.ini.
Ze-Jamz
05-20-2011, 05:39 PM
We spent forever doing the blasted true full screen mode. Back to that task now - no ETA quite yet.
We did unload a bunch more stuff into other cores already though. It will obviously only lead to performance improvement if you have more than two cores, and if you haven't manually set your processaffinity in the conf.ini.
Can you remind me what the original setting was for the affinity mask was..it was the only thing i touched in the conf file before this last retail patch
luthier
05-20-2011, 05:44 PM
Can you remind me what the original setting was for the affinity mask was..it was the only thing i touched in the conf file before this last retail patch
Just comment it out with a ; I think.
Jaws2002
05-20-2011, 05:54 PM
Thank you very much Luthier for the hard work.:grin:
I have a question about this:
* Propellor visuals are now tied to epilepsy filter settings applicable regions.
I'm in Canada. Does this mean that i can get the original prop visuals when i disable the epilepsy filter, or is this option only available for the Russian version?
Thank you.
Kankkis
05-20-2011, 05:56 PM
We spent forever doing the blasted true full screen mode. Back to that task now - no ETA quite yet.
We did unload a bunch more stuff into other cores already though. It will obviously only lead to performance improvement if you have more than two cores, and if you haven't manually set your processaffinity in the conf.ini.
Luthier, what this means?
Propellor visuals are now tied to epilepsy filter settings applicable regions.
Edit:
Sniped
warbirds
05-20-2011, 06:01 PM
Yes I would give up stuff just to have the orginal propeller visuals. Any chance of that?
Ze-Jamz
05-20-2011, 06:07 PM
Just comment it out with a ; I think.
Ahhh of course ..doh
luthier
05-20-2011, 06:07 PM
I'm in Canada. Does this mean that i can get the original prop visuals when i disable the epilepsy filter
Propellor visuals are now tied to epilepsy filter settings applicable regions.
Yes I would give up stuff just to have the orginal propeller visuals. Any chance of that?
Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.
Kankkis
05-20-2011, 06:08 PM
Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.
Thanks for the answers Luthier.
addman
05-20-2011, 06:22 PM
Sorry to be a naghag luthier but do you have any plans of fixing the "shaking stuka after take-off bug"? It only happens after take-off in singleplayer mode but not in multiplayer, both on full real. It doesn't stop vibrating it is quite annoying when flying the stuka offline.
Wandalen
05-20-2011, 06:26 PM
Thanks alot Loutiher ! http://www.norwegian-server.com/e107_images/emotes/default/drinks.gif
Only 3 thinks i miss right now :grin:
1. Radio
2. Nav lights
3. Landing lights
It might be a smal issue , but i think the game would apear more complete with this things working.
:rolleyes:
Jaws2002
05-20-2011, 06:27 PM
Yes, yes, and yes. Original props are back with the minipatch if your epilepsy filter is disabled.
Thank you. Thank you.
http://img.photobucket.com/albums/v258/%3CFA%3EJaws/jumping0041.gif http://img.photobucket.com/albums/v258/%3CFA%3EJaws/jumping0041.gif http://img.photobucket.com/albums/v258/%3CFA%3EJaws/jumping0041.gif http://img.photobucket.com/albums/v258/%3CFA%3EJaws/jumping0041.gif
BigPickle
05-20-2011, 06:53 PM
GREAT NEWS about the PROPS!!!
Also:
Is everybodys full screen fixed?
Mine isnt I get crazy flashing in between loading, and when i bind a key input, i get the ding like you get on desktop.
plus if you use fraps to film the games start up you get no film past the logo, it turns into a black and white screen till you alt tab.
Hi with this patch I have many CTD, before this patch I have never had CTD :rolleyes:
Ivo:evil::evil::evil:
Krt_Bong
05-20-2011, 07:24 PM
I'm getting BSOD after about 30secs of gameplay post patch, everytime I start the game all realism settings go to easy, nothing checked. I'm looking for logfile.
Greiss
05-20-2011, 07:31 PM
Long time lurker here, but feel I needed to post my feedback.
I downloaded the beta a couple of weeks ago and patched up the retail version this morning. I'm still getting dreadful performance. Using the Free Flight England mission as a benchmark. AVG FPS is 31. Stuttering is very bad. Buildings and trees flicker and the landscape textures are blurred. Cache shaders cleared out. Affinity mask set to 15. Almost all settings set to "Medium", with decals at "High". SSAO and Epilepsy filter turned off. Resolution set to 1680x1050 (not my native resolution of 1920x1200).
Specs:
I7 920 oc'd @ 4.0GHZ
6GB DDR3
GTX260
Asus P6T Motherboard
I can fly around London at a whopping 18-20 FPS and stuttering badly.
Going to shelve this thing for awhile until acceptable performance is addressed.
warbirds
05-20-2011, 07:36 PM
Props look the same to me,,,do I have to delete and redo a config or something?
David198502
05-20-2011, 07:37 PM
i dont think you already have the hotfix!!!as nobody seem to have it yet.
SG1_Lud
05-20-2011, 07:40 PM
LOL! this is going to be a mess in a few hours... :D
¿no hotfix version number? ¿or did I miss it?
II./JG1_Wilcke
05-20-2011, 07:40 PM
GREAT NEWS about the PROPS!!!
Also:
Is everybodys full screen fixed?
Mine isnt I get crazy flashing in between loading, and when i bind a key input, i get the ding like you get on desktop.
plus if you use fraps to film the games start up you get no film past the logo, it turns into a black and white screen till you alt tab.
Fixed, with no issues, the video card is working hard now 80%-90% at 78C, Nvidia 580GTX.
warbirds
05-20-2011, 07:47 PM
Well something downloaded from steam about an hour ago but my version is still the retail patch number.
Kankkis
05-20-2011, 07:51 PM
Well something downloaded from steam about an hour ago but my version is still the retail patch number.
When you have played before, maybe you downloded last official patch. There is hotfix coming soon.
Urufu_Shinjiro
05-20-2011, 09:40 PM
Long time lurker here, but feel I needed to post my feedback.
I downloaded the beta a couple of weeks ago and patched up the retail version this morning. I'm still getting dreadful performance. Using the Free Flight England mission as a benchmark. AVG FPS is 31. Stuttering is very bad. Buildings and trees flicker and the landscape textures are blurred. Cache shaders cleared out. Affinity mask set to 15. Almost all settings set to "Medium", with decals at "High". SSAO and Epilepsy filter turned off. Resolution set to 1680x1050 (not my native resolution of 1920x1200).
Specs:
I7 920 oc'd @ 4.0GHZ
6GB DDR3
GTX260
Asus P6T Motherboard
I can fly around London at a whopping 18-20 FPS and stuttering badly.
Going to shelve this thing for awhile until acceptable performance is addressed.
Hi with this patch I have many CTD, before this patch I have never had CTD :rolleyes:
Ivo:evil::evil::evil:
Have you guys set Steam Cloud back on and deleted your config files so they go back to stock, as recommended by the developer? Especially you Greiss, you post part of the problem right there, process affinity needs to be commented out with a ; in order to run proper multicore support in latest version.
Well something downloaded from steam about an hour ago but my version is still the retail patch number.
I don't think the hotfix is supposed to have a new version number, it's a hotfix to the current version.
Greiss
05-20-2011, 09:54 PM
Have you guys set Steam Cloud back on and deleted your config files so they go back to stock, as recommended by the developer? Especially you Greiss, you post part of the problem right there, process affinity needs to be commented out with a ; in order to run proper multicore support in latest version.
Already did that Urufu. Believe me, I've read just about every nugget of information here, at SimHQ and the Zoo. I'll reconfirm everything.
[EDIT]: I gained a couple of frames after deleting the configs. BUT...the stuttering is still extremely prominent. The shimmering buildings and landscape is killing me.
JZG_Con
05-21-2011, 11:39 AM
what patch we at now..15588.. im loseing track of all this .. just got back home after being away working for a week ..
Krt_Bong
05-21-2011, 03:36 PM
"By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games."
Um, I still have these is there a control for how much icon info is shown like original IL-2?
What do I have to do to change Radio text font size or remove completely? It takes up a 1/4 of the screen. Could it be made to be in a box that can be re-sized or eliminated like the chat?
kristorf
05-21-2011, 03:49 PM
I am afraid to say that afer this patch (and 'hotfix') I get constant CTD's when exiting any mission, the only way to get back to the game is to go to taskmanager and close and restart.
Becoming a real pain now
(Yes, I have enabled 'cloud', removed the 1CSoft folder, verified the game, stood on my head and whistled Rule Britannia, slapped the kids, everything)
I really want to like this game, but my patience is being severly tested by things such as having to (post patch) having to constantly re-set screen messages etc, constant ctrl/alt/del and other things
Originally Posted by ivo
Hi with this patch I have many CTD, before this patch I have never had CTD
Ivo
Now with last hot fix ...88 it seems better ;)
I hope now I can play without CTD.
Bye Ivo :-)
SsSsSsSsSnake
05-21-2011, 07:37 PM
same here 1st mission i treid 5 mins in and CTD. had just reinstalled to try the patch but at this rate it wont be on my PC for very long,will try another mission.
9600 quad
480 gtx
4 gig ram
win 7 64bit
Thee_oddball
05-21-2011, 10:42 PM
I am afraid to say that afer this patch (and 'hotfix') I get constant CTD's when exiting any mission, the only way to get back to the game is to go to taskmanager and close and restart.
Becoming a real pain now
(Yes, I have enabled 'cloud', removed the 1CSoft folder, verified the game, stood on my head and whistled Rule Britannia, slapped the kids, everything)
I really want to like this game, but my patience is being severly tested by things such as having to (post patch) having to constantly re-set screen messages etc, constant ctrl/alt/del and other things
try this m8 let me know if it helps
(click START right click COMPUTER choose PROPERTIES click ADVANCED SYSTEM SETTINGS under PERFORMANCE choose SETTINGS and then check the ADJUST FOR BEST PERFORMANCE button)
I have a feeling we are dealing with more that just the game here, there might be something wrong with your PC , have you moved it recently?
kristorf
05-21-2011, 10:57 PM
Oddball,
thanks for the tips.;)
I ended up deleting and reinstalling prior to your post and it seems OK at the moment (touching wood at the time)
Reading other peoples posts they are getting exactly the same problems so I think its something to do with systems and the hotfix.
I will stick with it though because I feel this game has massive potential, even if it was released 6 months early
David198502
05-21-2011, 11:49 PM
i have stutters over london big time!those are not the common stutters as usual, but really long ones.some last for 5-6 seconds.the screen freezes totally.the fps are more or less the same(maybe a bit less than with beta patch) but the stutters are very apparent!!i have them over all cities now.but london is a nightmare and unplayable again.i did not have that with the beta patch!
i also get some strange green and brown squares on land and sea....and this after a complete fresh install of the game,without messing with any files.
Thee_oddball
05-22-2011, 01:24 AM
i have stutters over london big time!those are not the common stutters as usual, but really long ones.some last for 5-6 seconds.the screen freezes totally.the fps are more or less the same(maybe a bit less than with beta patch) but the stutters are very apparent!!i have them over all cities now.but london is a nightmare and unplayable again.i did not have that with the beta patch!
i also get some strange green and brown squares on land and sea....and this after a complete fresh install of the game,without messing with any files.
i looked up your MB to see if you could SLI/XFIRE but you can not :( I think your going to want to upgrade you video card, i just don't
think the card is really powerful enough :(
S!
Thee_oddball
05-22-2011, 01:26 AM
Oddball,
thanks for the tips.;)
I ended up deleting and reinstalling prior to your post and it seems OK at the moment (touching wood at the time)
Reading other peoples posts they are getting exactly the same problems so I think its something to do with systems and the hotfix.
I will stick with it though because I feel this game has massive potential, even if it was released 6 months early
no worries m8, im sure your system was just overloaded from all that Benny hill you've been watching :):-P
David198502
05-22-2011, 12:07 PM
i looked up your MB to see if you could SLI/XFIRE but you can not :( I think your going to want to upgrade you video card, i just don't
think the card is really powerful enough :(
S!
hey oddball!
i know that my system could need an upgrade!and im not complaining that i cannot play smooth with everything maxed out over london for example.
but im frustrated,because with the last beta patch,i could fly almost stutterless over london and every other city with the same settings i use now.but now although my fps are pretty much the same(a bit lower and more unstable though) i have stutters that make it unplayable.i did not have those stutters with the beta patch.
the problem occours mainly when i change my view with my trackir.if i hold my view steady,the game runs pretty steady.but if i look in a different direction,the fps drop suddenly pretty bad,and there are stutters,which are even worse than with the first version of the game.
again,i know my pc is not high end, but i could play the game smooth enough for my taste with the last beta patch,but now,unfortunately i cant anymore.
Zappatime
05-22-2011, 04:15 PM
Since this latest Steam patch and hotfix, I've had the following new problems:
1. concrete coloured rectangular strips on the sea texture - never had this before but seen it on others' screenshots;
2. prolonged (5 mins or so) drop in fps during a small mission (4 planes only) after going to outside view of an enemy then returning to cockpit view, over sea, fps dropped to 6-7 fps, I normally have between 40 - 80 fps in usual circumstances.
[Earlier this week I updated my driver to nvidia's latest beta 275.27 W7 64bit, but not seen any oddities in other games so far]
3. no sound until about 10 minutes into a mission, thereafter certain sounds intermittant or missing completely - again never had missing sound in an actual mission before, only in the known issue with track replays and sounds that have never been there as far as I know (e.g. train sounds) ;
Working SLI-Bits to edit with nvidia inspector.
Create custom profile and add launcher.exe.
edit:
SLI compatibility bits (DX10): 0x000000F5
&
NVIDIA predefined SLI mode on DirectX 10: SLI_PREREFINED_MODE_DX10_FORCE_AFR
I get 99% usage on both GPUs in most of the scenes, cockpit view however seems broken and I get about 1/4FPS of external view and some flickering.
Driver used: 275.27 Beta / Win7 64
Sys used:
Intel Core i7 930 @ 4.2Ghz
Asus Rampage III Extreme
12GB Corsair Dominator GT 1600Mhz
2x Geforce GTX580 SLI @ 850Mhz
Creative X-Fi Titanium HD
Dell U2711 2560x1440
335th_GRAthos
05-22-2011, 06:28 PM
Working SLI-Bits to edit with nvidia inspector.
I get about 1/4FPS of external view
Interesting stl, please help me understand your statement above.
(if you meant 174fps I will be very happy...)
~S~
smink1701
05-22-2011, 07:22 PM
I have the same of grey blocks in the water.
need sli to be working properly but have now increased graphical settings with no loss of performance, better fps low over london although still hiccups but not in a unplayable matter at all, with the epilepsy filter on or of i see no difference(prop or fps) and am not even sure when white box showing if filter on or off:shock: i want it of so box unmarked,hope this is right:confused:
950 at 3.6
6gb ddr3
sli 460gtx
7/64
x58
Frequent_Flyer
05-22-2011, 10:31 PM
Since this latest Steam patch and hotfix, I've had the following new problems:
1. concrete coloured rectangular strips on the sea texture - never had this before but seen it on others' screenshots;
2. prolonged (5 mins or so) drop in fps during a small mission (4 planes only) after going to outside view of an enemy then returning to cockpit view, over sea, fps dropped to 6-7 fps, I normally have between 40 - 80 fps in usual circumstances.
[Earlier this week I updated my driver to nvidia's latest beta 275.27 W7 64bit, but not seen any oddities in other games so far]
3. no sound until about 10 minutes into a mission, thereafter certain sounds intermittant or missing completely - again never had missing sound in an actual mission before, only in the known issue with track replays and sounds that have never been there as far as I know (e.g. train sounds) ;
Zappa,
I had the graphic " anomlies" . However, after I updated my Nvidia drivers (version released 4-18-11 ) the " anomlies " are gone.
Never had sound issues.
Intel i7 960 tray [ 3.2/8/4.8GT], 6GB -1600 Corsair, GTX 560Ti 2GB.
335th_GRAthos
05-22-2011, 11:19 PM
Working SLI-Bits to edit with nvidia inspector.
Create custom profile and add launcher.exe.
edit:
SLI compatibility bits (DX10): 0x000000F5
&
NVIDIA predefined SLI mode on DirectX 10: SLI_PREREFINED_MODE_DX10_FORCE_AFR
I get 99% usage on both GPUs in most of the scenes, cockpit view however seems broken and I get about 1/4FPS of external view and some flickering.
Driver used: 275.27 Beta / Win7 64
Sys used:
Intel Core i7 930 @ 4.2Ghz
Asus Rampage III Extreme
12GB Corsair Dominator GT 1600Mhz
2x Geforce GTX580 SLI @ 850Mhz
Creative X-Fi Titanium HD
Dell U2711 2560x1440
Thank you stl, first post and such a contribution! :)
send me your address and I will include you in my Xmas cards list ;)
3840x1024 desktop, 3072x1024 game
http://www.stoimenos.com/temp/CoD/CoD_3840x1024_3072x1024_1.jpg
3840x1024 desktop, 3072x1024 game
http://www.stoimenos.com/temp/CoD/CoD_3840x1024_3072x1024_2.jpg
But I am getting a bit worried with my GTX570 warming up a little... 88°C
I did not have time to do full test, it is 03:30 in the morning here...
~S~
nighthunter
05-23-2011, 08:16 AM
After the latest patch the game will not start at all.Wont even show the splash screen.I have played 7 hrs with no problems,any advise on this problem.
Steve
Kankkis
05-23-2011, 08:26 AM
After the latest patch the game will not start at all.Wont even show the splash screen.I have played 7 hrs with no problems,any advise on this problem.
Steve
I suggest uninstalling and reinstall, if not tryed
After the latest patch the game will not start at all.Wont even show the splash screen.I have played 7 hrs with no problems,any advise on this problem.
Steve
Have you tried creating a new shortcut? I think steam can sometimes lose the path, happened to me last patch but I have game and steam installed on different drives, have you tried to launch direct from launcher.exe?
If so ignore me :)
S`
dougandtoni
05-23-2011, 10:38 AM
Interesting stl, please help me understand your statement above.
(if you meant 174fps I will be very happy...)
~S~
I think he means he gets a quarter of the frames in cockpit view that he gets in outside view. For example if he gets 100fps in outside view he only gets a quarter of 100 which is 25fps in cockpit view.
Flanker35M
05-23-2011, 11:12 AM
S!
Also noted something odd that if bringing up the console with Shift + Tab my FPS actually increase from 10 to 35FPS. Closing it drops the FPS back to "normal". What causes this? I run full screen mode, specs below.
nighthunter
05-23-2011, 11:55 AM
[QUOTE=Sauf;287683]Have you tried creating a new shortcut? I think steam can sometimes lose the path, happened to me last patch but I have game and steam installed on different drives, have you tried to launch direct from launcher.exe?
If so ignore me :)
S`[/Q
Thanks,reinstalled with steam working fine now.It might be me but the engine sound seen to be different,in a good way,deeper sounding,i was flying the hurri..
Thanks for the help.
Steve
Winger
05-23-2011, 12:00 PM
Thank you stl, first post and such a contribution! :)
send me your address and I will include you in my Xmas cards list ;)
3840x1024 desktop, 3072x1024 game
3840x1024 desktop, 3072x1024 game
But I am getting a bit worried with my GTX570 warming up a little... 88°C
I did not have time to do full test, it is 03:30 in the morning here...
~S~
UGH. PLEASE post the EXACT settings you use in order to aquire that!
I need the Compatibility bits and the SLI mode (AFR, AFR2, SFR -> you know that shi*).
BIG thanks in advance!!!
Winger
UGH. PLEASE post the EXACT settings you use in order to aquire that!
I need the Compatibility bits and the SLI mode (AFR, AFR2, SFR -> you know that shi*).
BIG thanks in advance!!!
Winger
Ummmmm, isnt it in the post you quoted from? Or am I missing something?
Winger
05-23-2011, 01:10 PM
Ummmmm, isnt it in the post you quoted from? Or am I missing something?
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!
Winger
lep1981
05-23-2011, 02:02 PM
Hello guys,
Finally after a while I got the chance to play and test the new patch. and below are my views and issues:
First of all, my rig:
* intel i7 920 processor
* 3gb RAM
* ATI 4890 asus 1gb
* Windows 7 32bit
About the patch.
THE GOOD
Finally I can say I can fly over London with minor stuttering, however something's still there, which might be due to my video memory, but oh well, I was even able to make 3 loops going inside london bridge without crashing due to lag or stutters.
And so far.... that's it, that's the good from my limited testing time, which I consider to be VERY good.
THE BAD
* Again, every time I go into the plane edit screen or other edit & customization interface I get RELIGIOUSLY a crash to desktop, so in this case, stability went the wrong way for me.
* Can't play multiplayer at all, again, CTD as soon as the map screen opens to select your army.
* I appreciate the effort put into improving the UI, and the options in quick mission editor... but somehow I feel just as limited as before, we just can edit some new missions but playing with the numbers is still VERY limited to changing already existing stuff. Also, not sure why, I can't select some plane types in some quick missions, flyable planes like the wellington are non-selectable for me in bombing missions... ??? QMB shouldn't be capped or limited, the point of having it it's to experiment with all the options and content, even in the most drastic ways. We are lacking the ability to create a different scenario than the pre-established ones. Only available via full mission editor.
And for now in my case that's it... hopefully some of this issues will be sorted within a short time, specially everything related to the crash to desktop things on customization screens which in my case it's killing the whole thing.
Thank you all!
Cya later
Rock_Doctor
05-23-2011, 04:05 PM
Luthier,
I have joined this forum just to say thanks to you and the team for your efforts on this. I have read a lot of comments here - some positive, some very negative, so I thought I'd add some feedback myself.
As some background, I have been playing IL2 sims since Forgotten Battles came out. I bought it by chance, as I had not read any reviews, and was not familiar with the original IL2 sim. It was just on the shelf at the shop I was in, and I hadn't played a flight sim since US Navy Fighters, and no historical ones since Red Baron (1990) so I thought, "why not?". Best purchase ever. I loved it, even though my PC at the time was a little under-powered for it! I then bought the Aces Expansion Pack, and Pacific Fighters (which was particularly great for me as I was able to fly for my own country (Australia), which is a rare thing in these games!). These all kept me entertained for years - and that was just the offline play, as I never dared dip my toe into the multilayer arena (I would need to have a ribbon painted on my plane, as I would be a gift for any half-decent pilot ;) ). I was also always impressed with the level of support and the patches released.
SO, I recently got a new system, and was sad to discover the older games had trouble on Win7 64bit, so I then started looking for a copy of 1946, which does run on Win7. A friend suggested I try looking on Steam (which I already had for other games), and then when looking for 1946, I discovered that Cliffs of Dover was just released. This was too almost good to be true!
Well, actually, it WAS too good to be true, because a quick check of reviews and forums quickly revealed the state the sim was in upon its release. This was very disappointing, but I figured I would keep an eye on it.
After finding my way to this forum, and seeing your interaction with more serious fans than myself, and the fact that patches were released so quickly, I decided that it was worth giving it a go - it wasn't THAT expensive, after all. Sure enough, it was slow on my system , especially if I set it to full "pretty" mode.
But I have to say that after swallowing my pride, and dropping back the video settings a bit, it is very playable and my learning curve is starting again. It is better for me after this latest patch too. (I have even acquired a new HOTAS system for it, and started playing with head tracking options).
Anyway, I know that was a bit of an essay, but I guess my point is that your support and passion for this sim is obvious. And while it may not (will not) make everyone happy, it has certainly been enough to get me onboard, and enjoying myself. And while I know it is not a perfect product at the moment, I know from past experience that this software will have a team of people constantly working on it over the coming months/years.
Keep it up!
Rock Doctor
Win7 Ultimate 64bit
i7 980x
8GB RAM
ATI 6870
60GB SSD OS disk
2TB data disk
running at 1920 x 1080
FacetrackNoIR
Thank you stl, first post and such a contribution! :)
send me your address and I will include you in my Xmas cards list ;)
~S~
You're welcome ;)
I think he means he gets a quarter of the frames in cockpit view that he gets in outside view. For example if he gets 100fps in outside view he only gets a quarter of 100 which is 25fps in cockpit view.
correct thats how I meant it (Sorry for bad english anyway)
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!
Winger
It's the typical SLI-Flickering happening in many Games when Bits not working 100% correctly. Sometimes can be fixed finding better Bits or nvidia needs to fix it with their drivers.
But finding better Bits for DX10+ Games ain't that easy because there not many to choose from.
But you won't see the flickering anyway on a screenshot taken.
41Sqn_Stormcrow
05-23-2011, 06:28 PM
Since introduction of this patch and still present with the hotfix is that during a single mission on the debriefing screen no gun stats are available any longer when the mission is run for the first time after game launch. After one run the gun stats are back.
Zappatime
05-23-2011, 07:01 PM
*Also, not sure why, I can't select some plane types in some quick missions, flyable planes like the wellington are non-selectable for me in bombing missions... ???
The Wellington isn't flyable is it, or have I missed something monumental?:confused:
Zappatime
05-23-2011, 07:06 PM
Zappa,
I had the graphic " anomlies" . However, after I updated my Nvidia drivers (version released 4-18-11 ) the " anomlies " are gone.
Never had sound issues.
Intel i7 960 tray [ 3.2/8/4.8GT], 6GB -1600 Corsair, GTX 560Ti 2GB.
FF do you know what version no. driver that is, I'm beginning to suspect its a dodgy beta driver this one I'm on with now, looking at 3dGuru's forums, a lot of bugs in it so that may account for the bad fps over a prolonged period (reports of fps drops in other games) and more likely it may be the cause of the rectanglar grey sea strips, I may roll it back to what I suspect is the one youre on now, version 270.61 which I grabbed on 19/4/11.
The sound issues may also be caused by this driver package as it installs an nvidia HD audio driver - new to their driver package afaik (I think for the actual Fermi cards like the GTX480 that can output audio through the hdmi as they have n+1 sound incorporated on the card, if I'm correct about this), again Guru3d forums were reporting sound issues caused by this driver, the thing to do is, apparently, to delete it from add/remove programs then restart and let windows see it and install a generic HD audio driver which you can turn off in control panel settings.
pupaxx
05-23-2011, 08:04 PM
Some test here
http://forum.1cpublishing.eu/showthread.php?t=23218
hope this helps.
Ciao
Frequent_Flyer
05-23-2011, 08:06 PM
Zappa,
Nvidia Driver version 270.61
lep1981
05-23-2011, 08:23 PM
The Wellington isn't flyable is it, or have I missed something monumental?:confused:
Hmmm that might explain it :shock:
Since the OP was talking of flickerings in cockpitmode and the user i quoted did show a seemingly perfect looking screeen from a cockpit i was guessing he might have changed some of the settings the OP posted. Should have been more clear on that. Thanks!
Winger
Np, have you tried using Nvidia inspector with the battlefield bad company 2 profile? Someone suggested it and it worked for me, SLI seems to be working and frame rates are the highest I've seen yet on my pc. You have to use Psudeo full screen though to avoid the flickering.
S`
My bits posted are the same as BC2 dx10 SLI-Profile.
There is no difference but good point about pseudo-fullscreen, I've only played with native fullscreen.
dflion
05-24-2011, 07:57 AM
PCconfigDFLion
OpSys: Win7pro 64bit
Processor: Intel Core2 Extreme Q6850 @3.00Ghz
Ram: 8GB Corsair
Video card: ATI HD4870x2
Display: Benq24 1920x1200 (59Hz)
Direct X: DirectX11
Sound: Creative SB X-FI
I decided to play the official campaign tody. Fantastic, getting very high FPS 60-90 and enjoying every mission (even though they are historically inaccurate?) Finally I arrived at Manston to fly Spitfires (still getting 60-90FPS). After being checked out by the Sqn.Ldr, then on the next mission, against Heinkels, I got into big trouble - an 'uncontrollable spin'. Then I made a mistake and pressed the wrong button and lost everything I had achieved, now I have to start again?!? (Have a look at this situation Ilya!)
I then decided to go back to my own missions, which are much more historically accurate and genererally better immersion. (sorry about the bias) As soon as I was in my Spitfire cockpit 20-30FPS and sadly it didn't get better. WHAT IS GOING ON HERE?
Trying very hard?
DFLion
Winger
05-24-2011, 08:14 AM
Np, have you tried using Nvidia inspector with the battlefield bad company 2 profile? Someone suggested it and it worked for me, SLI seems to be working and frame rates are the highest I've seen yet on my pc. You have to use Psudeo full screen though to avoid the flickering.
S`
Can you tell me what the bitcode is? I cant seem to find it. Can it be found in DX10 10 Compatibility or the DX9 one?
Thanks!
Winger
Can you tell me what the bitcode is? I cant seem to find it. Can it be found in DX10 10 Compatibility or the DX9 one?
Thanks!
Winger
Stl's and Battlefield 2 both have the same,
SLI compatibility bits (DX10): 0x000000F5
Winger
05-24-2011, 12:39 PM
Tahnks!
Winger
6BL Bird-Dog
05-24-2011, 04:23 PM
Hi,
I justrecently crossfired my system (Specs below)and on the first try I found the black death was more fluid than I had ever seen it before.Free flight over London was the best I ever saw too.This was running on Retail Patch v 1.01.14550 .
Because of the closeness of my two graphics cards the top one is getting hot not being able to draw ebough air through the fan due to the second cards pcb being 12mm from the intake .Having the rest of the system watercooled I have ordered two full size Waterblocks which will irradicate the problem.
On the release of the 1.01.14588 patch I now find all is back to a studdery mess so I cleared every trace of COD off the system and did a clean instal.
Regardless of what settings I have set the game or the Graphics cards to it
ramains studdery.Seems like the little patch has messed something up.:rolleyes:
---------------------------------------------
System Specification
O/S 64bit Windows 7 Home Premium
Processor: AMD Phenom(tm) II X6 1100T Processor
Speed : 3.6GHz
Mainboard : Gigabyte GA-890FXA-UD5
BIOS : Award (Phoenix) F6 11/24/2010
Bus(es) : ISA X-Bus PCI PCIe USB FireWire/1394
Total Memory : 8GB DIMM DDR3(2x4GB DIMM PC12800U)
Chipset Model : ATI (AMD) RD890 single slot GFX Hydra
Front Side Bus Speed : 201MHz
Video Adapter : 2x Saphire Vapour X OC 1024 MB GDDR5 Core MHz875 Memory1250 MHz
OCZ-VERTEX2 3.5 (240GB, SATA300, SSD) :
WDC WD5001AALS-00L3B2 (500.1GB, SATA300, 3.5", 7200rpm, 32MB Cache)
WDC WD1500HLFS-01G6U1 (150GB, SATA300, 3.5", 10000rpm, 16MB Cache)
hp DVD-RAM GH40L (SATA150, DVD+-RW, CD-RW, 2MB Cache)
Steel series USB soundcard.
1000Watt power supply
ATI 11.5 Drivers
266_sqn_lloyd
05-24-2011, 08:57 PM
The latest patch much like the last BETA, to which i know has been mentioned still has a major bug for me when playing on-line games - SOUND DISAPPEARS COMPLETELY.
Other than that it's all great work and thanks for keeping it up!
But please sort this issue out - its ruined the game for me IMOA.
Just saying!!
41Sqn_Stormcrow
05-24-2011, 09:16 PM
Unfortunately the AI is not yet fixed. It still does these strange whirling manoeuvres ...
roadczar
05-25-2011, 12:17 AM
Hi,
I justrecently crossfired my system (Specs below)and on the first try I found the black death was more fluid than I had ever seen it before.Free flight over London was the best I ever saw too.This was running on Retail Patch v 1.01.14550 .
Because of the closeness of my two graphics cards the top one is getting hot not being able to draw ebough air through the fan due to the second cards pcb being 12mm from the intake .Having the rest of the system watercooled I have ordered two full size Waterblocks which will irradicate the problem.
On the release of the 1.01.14588 patch I now find all is back to a studdery mess so I cleared every trace of COD off the system and did a clean instal.
Regardless of what settings I have set the game or the Graphics cards to it
ramains studdery.Seems like the little patch has messed something up.:rolleyes:
---------------------------------------------
System Specification
O/S 64bit Windows 7 Home Premium
Processor: AMD Phenom(tm) II X6 1100T Processor
Speed : 3.6GHz
Mainboard : Gigabyte GA-890FXA-UD5
BIOS : Award (Phoenix) F6 11/24/2010
Bus(es) : ISA X-Bus PCI PCIe USB FireWire/1394
Total Memory : 8GB DIMM DDR3(2x4GB DIMM PC12800U)
Chipset Model : ATI (AMD) RD890 single slot GFX Hydra
Front Side Bus Speed : 201MHz
Video Adapter : 2x Saphire Vapour X OC 1024 MB GDDR5 Core MHz875 Memory1250 MHz
OCZ-VERTEX2 3.5 (240GB, SATA300, SSD) :
WDC WD5001AALS-00L3B2 (500.1GB, SATA300, 3.5", 7200rpm, 32MB Cache)
WDC WD1500HLFS-01G6U1 (150GB, SATA300, 3.5", 10000rpm, 16MB Cache)
hp DVD-RAM GH40L (SATA150, DVD+-RW, CD-RW, 2MB Cache)
Steel series USB soundcard.
1000Watt power supply
ATI 11.5 Drivers
Take a look at this thread:
http://forum.1cpublishing.eu/showthread.php?t=23180
sorak
05-28-2011, 08:33 AM
* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.
BOOO Ive allways wanted this feature in the Original IL-2 game!! Thought i finally got it only for it to be ripped away. Why not just add an Difficulty option to be able to toggle the Arrows on or off no matter if cockpit is allways on or not!
Redmarkus4
05-28-2011, 05:13 PM
After this latest patch the game now freezes up on entry to flight - I see the cockpit view and hear engine noise, but the screen is frozen even after several minutes.
Giving up, uninstalling and moving on.
Hi Luthier,
I was told you had recommended the following to overcome the lost-sound problem (I can't find your post on that).
I have backed up and deleted ALL my conf.ini, confuser.ini, confs.ini, user.ini and bldconf.ini files including the Steam User Data ones, then I validated the Steam installation and ran CoD once to create my /1C Soft Club/ ini's.
I also read that you felt editing the .ini files can cause problems so before I go too far, I would like to know what I can and can't edit in the ini files to save time on in-game selections. What /can I/should I NOT/ copy across from the old files or do I have to start again with all of the in-game selections.
I do have a saved controls file I would like to reload, is that ok?
I would like to just copy back my user.ini (gun settings) file, is that ok?
EDIT: and all to no avail. Fine off-line, sound breaks up and disappears in MP :(
dflion
05-29-2011, 08:09 AM
I have been working on a 'German campaign' today in the FMB (offline) featuring III/JG26 (its Sunday and its raining in OZ).
Every time I had a break and left the game, when coming back, I got the following 'very friendly' message from our 'very helpful' friends at 'STEAM"!?!
'Steam -warning'
"!" Steam was unable to sync your files for IL-2 Sturmovik Cliffs of Dover with the Steam Cloud.
If you have played this game from another computer, your game settings and/or progress may not be in sync with what is stored in Cloud. If you play the game now, you may lose these changes in progress.
'Play game' (button) 'Cancel' (button)
Is this a threat!?! Is STEAM purposely reducing our FPS because we haven't gone 'online' and 'synced' with them?
Ilya, 'Cloud' is an interesting 'marketing phenomenon' coupled with our very friendly people at STEAM. You may think you have saved 'time, security and money' by signing-up with these companies. I am starting to feel you have made a big mistake!
DON'T BREAK WHAT YOU ALREADY HAD SUCCESSFULLY WITH IL-2 STURMOVIK
DFLion
I have been working on a 'German campaign' today in the FMB (offline) featuring III/JG26 (its Sunday and its raining in OZ).
Every time I had a break and left the game, when coming back, I got the following 'very friendly' message from our 'very helpful' friends at 'STEAM"!?!
'Steam -warning'
"!" Steam was unable to sync your files for IL-2 Sturmovik Cliffs of Dover with the Steam Cloud.
If you have played this game from another computer, your game settings and/or progress may not be in sync with what is stored in Cloud. If you play the game now, you may lose these changes in progress.
'Play game' (button) 'Cancel' (button)
Is this a threat!?! Is STEAM purposely reducing our FPS because we haven't gone 'online' and 'synced' with them?
Ilya, 'Cloud' is an interesting 'marketing phenomenon' coupled with our very friendly people at STEAM. You may think you have saved 'time, security and money' by signing-up with these companies. I am starting to feel you have made a big mistake!
DON'T BREAK WHAT YOU ALREADY HAD SUCCESSFULLY WITH IL-2 STURMOVIK
DFLion
I don't think Steam has anything to do with FPS.
Sounds like your PC couldn't connect to Steam Cloud to check and upload any personal settings changes made on another PC. Of course you may not have made any, or even used another PC, and it may be just a standard worded Steam message to let you know it can't connect. I assume you checked your internet connection is ok?
You can disable the Cloud setting if you are happy not to use another PC to play or happy that any changes elsewhere won't get fed back to your main PC. Many of us have done that (it's a synchronisation thing, nothing to do with Steam updates).
Open Steam and go to Library.
Right click on CoD and select Properties.
Select the Updates Tab.
Under 'Steam Cloud' untick 'Enable Steam Cloud synchronisation for IL-2 Cliffs of Dover'
Close
You'll see on that Tab that there is a separate selection for Automatic Updates so you haven't affected that. Leave that on 'Always keep this game up to date' unless you have a reason not to.
It doesn't answer why you got that message so if your internet connection was ok it must be something else and that's where I have to drop out. :(
dflion
05-29-2011, 11:27 AM
I don't think Steam has anything to do with FPS.
Sounds like your PC couldn't connect to Steam Cloud to check and upload any personal settings changes made on another PC. Of course you may not have made any, or even used another PC, and it may be just a standard worded Steam message to let you know it can't connect. I assume you checked your internet connection is ok?
You can disable the Cloud setting if you are happy not to use another PC to play or happy that any changes elsewhere won't get fed back to your main PC. Many of us have done that (it's a synchronisation thing, nothing to do with Steam updates).
Open Steam and go to Library.
Right click on CoD and select Properties.
Select the Updates Tab.
Under 'Steam Cloud' untick 'Enable Steam Cloud synchronisation for IL-2 Cliffs of Dover'
Close
You'll see on that Tab that there is a separate selection for Automatic Updates so you haven't affected that. Leave that on 'Always keep this game up to date' unless you have a reason not to.
It doesn't answer why you got that message so if your internet connection was ok it must be something else and that's where I have to drop out. :(
Thanks for your detailed reply klem. I beg to differ that if you don't sync with 'Steam' it won't effect your FPS. As soon as I went online and opened 'Steam' I got the following message.
"Steam - Cloud sync conflict"
'!' Your local Il-2 Sturmovik: Cliffs of Dover files conflict with the ones stored in Steam Cloud.
Cloud files
Last modified Thursday, May 19, 2011 'Download to this machine' (button)
Local files
Last modified today 'Upload to Steam Cloud' (button)
'Cancel - don't copy anything new' (button)
Note: You'll have to choose one of the other two options above in order to play the game.
I pressed 'Upload to Steam Cloud' (button) to fulfill the threat, then immediately went into the game (staying online) and flew the missions I had been working on today. All missions ran at 70-90FPS without a problem???
I don't like the 'standard worded Steam messages'. I think the 'Steam' middlemen that we are working with are an unecessary burden on trying to get this flight sim working properly.
DFLion
reflected
05-29-2011, 02:05 PM
After a longer break I gave CloD another try. I didn't even get to test the fps over land and cities, I hit exit right after watching the stupid UFO AI do 50-60 barrel rolls. I still feel robbed. drop me a line when it's playable.
...I was so looking forward to this game :(
Ze-Jamz
05-29-2011, 02:24 PM
After a longer break I gave CloD another try. I didn't even get to test the fps over land and cities, I hit exit right after watching the stupid UFO AI do 50-60 barrel rolls. I still feel robbed. drop me a line when it's playable.
...I was so looking forward to this game :(
Lol yea quite annoying huh?
I play MP more than SP and i may be mistaking here but the AI in servers dont seem to do that as much there as the AI in SP missions do..
Insuber
05-29-2011, 02:29 PM
Lol yea quite annoying huh?
I play MP more than SP and i may be mistaking here but the AI in servers dont seem to do that as much there as the AI in SP missions do..
I have the same impression.
41Sqn_Stormcrow
05-29-2011, 02:49 PM
Which is perhaps that in MP the map builders make fighters behave like bombers or novices ...
Rattlehead
05-29-2011, 04:48 PM
After a longer break I gave CloD another try. I didn't even get to test the fps over land and cities, I hit exit right after watching the stupid UFO AI do 50-60 barrel rolls. I still feel robbed. drop me a line when it's playable.
...I was so looking forward to this game :(
I was starting to get really irritated today with the AI...more than usual. Maybe it's just pent up frustration with the AI starting to come out.
But yeah, missions just aren't as fun as they could be. The AI I'm afraid is just junk.
It's not even just the endless barrel rolls (actually, they're just plain old rolls) but the idiotic endless vertical maneuvers to the point of stalling, as well as having no sense of distance...the AI often just plows right into enemy planes, or worse yet, planes on it's own side.
It's just sapping the fun out of the game. Ugh.
well we know they have hired a guy and he is working on the AI, lets just be patient and hope he does a good job.
JZG_Con
05-30-2011, 10:40 AM
SO how did the real pilots get to take off and into position on runway ...or taxi ...ive had this problem too ...with the rudder not responding while taxing...
Kankkis
05-30-2011, 10:51 AM
SO how did the real pilots get to take off and into position on runway ...or taxi ...ive had this problem too ...with the rudder not responding while taxing...
Use brakes when taxing, there is no differential brakes on hurri or spit, then press and hold B same time when using rudder and throttle
mcdaniels
05-30-2011, 12:36 PM
Hello folks!
By reading lots of posts since I removed CoD from my computer, I would say the sim is still in "beta" and there are quite a lot of Issues to be ironed out?
Am I right, or is it time to install CoD again and have fun?
Greetings
JumpingHubert
05-30-2011, 06:23 PM
you can test it how it works for you with latest patches. So install it. If there are still too much bugs for you.....remove it. After a new patch you can install it again to test it. When.....you can remove it again. After.....you can install it.....remove......install....remove.....
Or let it still on your harddisc......and test the patch status from time to time....only a tip
Ivan Fooker
05-30-2011, 10:05 PM
Dear gentz
i made today again tests regarding my FPS, as i overclocked my core.
I clocked my 920 from 3.01 to 3.99Ghz.
At 3.01 i had 32max fps (all middle,not noticing stutters as i wasnt really able to fly over land, or had other problems in performance)
At 3.99mhz my FPS was throughout 60fps (vsync on),but i noticed stutters on land, as soon as trees came into my sight.
I then lowered wood from high to middle -> still stutters (60fps)!
I then lowered wood from middle to off ->no stutters (60fps)!
I can fly over London or LeHavre without any stutters or FPS drops (buildings on unlimited).
In my opinion the trees causing the problems atm regarding perfomance.
roadczar
05-30-2011, 10:27 PM
Dear gentz
i made today again tests regarding my FPS, as i overclocked my core.
I clocked my 920 from 3.01 to 3.99Ghz.
At 3.01 i had 32max fps (all middle,not noticing stutters as i wasnt really able to fly over land, or had other problems in performance)
At 3.99mhz my FPS was throughout 60fps (vsync on),but i noticed stutters on land, as soon as trees came into my sight.
I then lowered wood from high to middle -> still stutters (60fps)!
I then lowered wood from middle to off ->no stutters (60fps)!
I can fly over London or LeHavre without any stutters or FPS drops (buildings on unlimited).
In my opinion the trees causing the problems atm regarding perfomance.
Try leaving the trees, but turning off mirrors and shadows. These made a huge difference for me.
Ivan Fooker
05-30-2011, 11:42 PM
To be honest i am not interested in flying a bugged game like Cod atm is.
I am interested to get the bugs solved ,for hopefully being able to get a enjoyable Sim in 6 + months, and so i post several results of my tests with different settings.
I know my system, so i know how to gain fps or not.FPS are not the problem.
I am flying with around 70-100fps without Vsync...but i am flying with Vsync enabled, so the max i can get is 60fps only of course.
My post just pointed to the fact that most performance issues are in those ugly geo-lod trees.
With performance issue i do not mean any FPS drops, but m-i-c-r-o stutters, as soon as i point my view on forests.
As soon as my sight moves off, the stutters getting less.
As soon as forest is off no stutters are present anymore.
I7-920@3.99Ghz;6gig Ram;HD5870;maximum penis enlargement @ 24cm with liquid cooling each night;3x women (1xblack;1xcaucasian;1xred/blue striped);1 BMW X5;2xLamborghini Aventador LP700;1 Astin Martin Rapide;1xBoston Whaler @3x450ps;OCZ 2.5 SSD 250GB
SO how did the real pilots get to take off and into position on runway ...or taxi ...ive had this problem too ...with the rudder not responding while taxing...
I don't fly the 109 much but I get it to steer, just, with brakes and some brief fistfuls of boost to make the rudder effective.
carguy_
05-31-2011, 08:39 AM
Which is perhaps that in MP the map builders make fighters behave like bombers or novices ...
AI should not be present in a multiplayer game anyways. This is a multiplayer game. AI planes will always ruin the experience, unless they play the role of cannonfodder.
Vengeanze
05-31-2011, 12:16 PM
, unless they play the role of cannonfodder. You mean when I'm not online!? ;-)
1xxDIMAxx1
07-07-2011, 12:04 AM
Finally! It should be available in a few hours via a regular steam update.
[Edit] May 20 - hot fix released, see below for notes.
Patch readme below:
The latest patch continues to improve on overall performance and multiplayer functionality, as well as adding new gameplay options such as new Quick missions.
NOTE: This patch is incompatible with previous game versions when playing online.
The current patch contains the following changes:
GRAPHICS
* Added ATI Crossfire support. NVidia SLI support will become available when a profile for the game is added in an upcoming official driver release;
* Reworked the lighting system in the game to improve the visual experience;
* Added True full-screen mode. The game was previously playing in a stretched window; that mode is also still available. Switch between windowed, pseudo (stretched window) and true full screen modes in the Video Options. NOTE: If you are running an ATI video card and you notice reduced performance in True full-screen mode, please switch back to Pseudo to improve framerate;
* Greatly improved performance over large cities, especially with Buildings Detail settings set below Very High. NOTE: if you do experience stutters over cities with Building Detail set to Very High, please consider turning it down. Even setting this to Medium will have almost no noticeable effect on visual quality of the game;
* Introduced background landscape loading that slowly creates landscape under the player's camera. You can now quickly switch from England to France with virtually no slow-downs. Performance gain is most noticeable on CPUs with four+ cores;
* Fixed a bug with distant forest lines appearing at close distances;
* Fixed a bug with shadow stripes appearing at edges of screen;
* Fixed improperly loading plane textures in the DirectX 9 render.
AIRCRAFT VISUALS
* Reduced head motion effects, especially in terms of G;
* Added a range of new SFX for bombs hitting or exploding inside a building;
* Increased draw distance for markings and decals on aircraft;
* Reworked stopwatch behaviour on German planes. The minute elapsed needle now indicates minutes as it should.
* Fixed minor Bf. 110 damage and animation issues;
* Fixed weird movement of Bf. 110's magnetic compass dial;
* Fixed Bf. 109 gunsight misalignment;
* Fixed a hole under a damaged engine cowling in the Defiant;
* Fixed visual issues with Defiant's tail damage;
* Put a mirror onto the Hurricane;
* Fixed Hurricane's tail damage visuals;
* Updated Hurricane radiator animation;
* Ju. 88 gear now open properly;
* Fixed minor Ju. 88 damage visuals;
* Asked the Ju. 88's pilot to keep his feet on the pedals;
* Made minor changes to cockpits of G. 50 and Ju. 88;
* Fixed a visual issue with the Spitfire's antenna;
* Fixed minor Sunderland damage visuals;
* Made minor modifications to Spitfire cockpit;
* Fixed minor damage visuals in the Ju. 88;
* Fixed minor damage visuals in the Hurricane;
* Fixed minor damage visuals in the Ju. 87;
* Made various modifications to SFX;
* Made various changes to victory marking decals;
* Fixed minor Blenheim damage visuals;
* Fixed a rare instance where a propellor could be visible when an engine was detached from a 2-engine plane;
* Planes won't knock dust off the water any more when they land on it.
AIRCRAFT PHYSICS & A.I
* Carburetter backfire effects now require a certain amount of gasoline mix to be contained in the intake to actually do some damage;
* The propellor pitch control on all Daimler-Benz-equipped Messerschmitts is now a spring-loaded electrical switch;
* Aircraft fires now burn crew members;
* Reduced the ability of bombs to bounce off certain surfaces;
* Changed magnetic inclination to 10.11 degree west to reflect actual 1940 values;
* Removed ignition control handle from the Bf. 109;
* Defiant's gunner now opens both hatches when bailing out;
* He. 111 top gunner's machine gun won't dip into the fuselage any more;
* Made all fuel pressure gauges a single-tube type;
* Made turret mounts unlock faster;
* Removed the effect that made Bf. 109's motor shake at higher altitudes;
* Added aircraft buffeting to wing icing effects;
* Increased wing lift loss during wing icing;
* Fixed the issue where non-symmetrical damage to landing flap mechanics resulted in symmetrical air flow over both wings.
GENERAL
* Added Force Feedback support to the game;
* Added six new Il-2-style Quick missions. See them at the bottom of the list - three each for German and British attacks of Airfields, Bridges and Transport Columns. Fly in bombers, escort and intercept and scramble fighters, with missions of up to 128 aircraft!
* Improved the damage model for radar;
* Made sure plane selection and other user modifications stick in Quick Mission Builder when returning to the interface after flying a custom mission;
* Restored throttle-up smoke from non-player planes;
* Fixed some pilot animations;
* Updated some briefings and other in-game texts;
* Improved the overall look of the 2D Map;
* Added a Scale control to the 2D Map (imperial for British, metric for Germans and Italians);
* Added city and airfield labels to the 2D Map;
* Added larger 64x64 icons to the 2D Map;
* Improved the order in which icons are drawn on the 2D Map when on top of each other;
* Improved the look of the Battle Area grid;
* Fixed icon size selection options;
* Fixed issues encountered when destroying certain types of railway cars;
* Improved ground crewmembers in online games;
* Made sure Bobbin Cable can be selected in the FMB without issues;
* Fixed an issue encountered when trying to load a mission with a balloon winch placed too near a hangar;
* Fixed an issue encountered when trying to place crew into an object without a regiment;
* Fixed an issue with launching night missions with search lights on dedicated servers;
* Fixed an issue with launching missions with certain ships on dedicated servers;
* Fixed an issue with launching missions with armor when sound is disabled.
MULTIPLAYER
* Improved server and client stability and performance;
* Improved statistics;
* Improved user interface;
* Made parked planes disappear after a certain period of time so as not to clutter the airfields;
* Fixed phantom crewmembers occasionally appearing in place of dropped planes;
* Made sure airborne planes are created with sufficient airspeed in online games (born speed now tied to the plane's top speed);
* Made sure all players see the same time of day in an online server.
CHANNEL MAP
* Made Dungeness Point look more like the real-life location;
* Added the town of Horsham to the map;
* Added Westhampnett airfield to the map.
SPECIAL THANKS
* Sean Trestrail for his tireless efforts to test and improve the game;
* 3GIAP_Atas, Doug Watson, "The Oden", Repka Server, and other server hosts and testers that helped us iron out the multiplayer.
Hot fix - May 20
ATTENTION!
If you experience sub-par performance or unexpected artifacts please update your graphic
drivers to the latest version.
ATI Cards:
http://sites.amd.com/us/game/downloads/Pages/downloads.aspx
NVidia Cards:
http://www.nvidia.com/Download/index.aspx
Additionally, if you have disabled Cloud Synchronization for config files, you may be playing
a game with an obsolete controls config. Please back up and delete your old file and reenable
Cloud Synchronization to grab a latest stock version.
GENERAL
* The game will now automatically delete and recreate its cache when a new game
version is installed;
* Medium-range terrain detail noise is less dramatic when seen from up-close;
* Improved the lighting of spline roads and runways;
* Fixed empty tooltips occasionally appearing at edges of the 2D map;
* Map zoom extents now reset properly when switching between game maps of
different size;
* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.
AIRCRAFT INTERNALS
* Removed warnings of a missing "Select_F1" piece when flying a Hurricane.
* The Sunderland will no longer cause errors when loading a mission.
AIRCRAFT VISUALS
* Inverted the movement of the Bf. 109's radiator flap indicator (raised when
radiator closed).
* Propellor visuals are now tied to epilepsy filter settings applicable regions.
AIRCRAFT PHYSICS & A.I.
* Spitfires' payload in outer-most machine guns changed to contain tracers. The more
historical no-tracers loadout can still be selected and applied manually in plane
options.
* Removed the ability to feather propellors on Daimler-Benz engines by increasing
the pitch angle beyond normal operational range manually.
MULTIPLAYER
* Conversion settings should properly synchronize between all players;
* Fixed the weapon selection grid in online games requiring an extra click to save.
Hi man, Where is link,can you uload it plase i cant update it on steam!
PLAESE HELP!!
Troll2k
07-07-2011, 12:36 AM
Official patches are only available through Steam.The latest official patch is 14821.
Steam will give you no notice.it does it in the middle of the night when you are not looking.Look on the main screen in the bottom right for the version number.it is very hard to see.(dark red font on black background)
1xxDIMAxx1
07-07-2011, 12:54 AM
Official patches are only available through Steam.The latest official patch is 14821.
Steam will give you no notice.it does it in the middle of the night when you are not looking.Look on the main screen in the bottom right for the version number.it is very hard to see.(dark red font on black background)
HEY!
Hi.
My version , 14762.
And i cant find the latest patch !!!:(:(:(
Im from italy ,here is 02.55 Am.i see here is12.54am..?.
HEY!
Hi.
My version , 14762.
And i cant find the latest patch !!!:(:(:(
Im from italy ,here is 02.55 Am.i see here is12.54am..?.
Open Steam and select the Library Tab/Page. You should see IL-1 Sturmovik Cliffs of Dover listed there.
Right click on that title and select Properties.
Select the Updates Tab in Properties.
Make sure that under 'Automatic Updates' you have "Always keep this game up to date".
After that - but possibly when you restart Steam or your PC - your game will receive the official latest update(s).
The latest is 1.02.14821.
pupo162
07-07-2011, 07:39 PM
i hate bumps who make you happy.. jsut to trashy you right after :(
Hello, first time thanks for your job. Well i'm newbie here, i can't find the link for download it. Please can you help me?
Salutes.
robtek
07-17-2011, 01:41 PM
Hello, first time thanks for your job. Well i'm newbie here, i can't find the link for download it. Please can you help me?
Salutes.
Downloads are automatic via steam!
Every other patch one could download atm is beta and OBSOLETE!!
Only interesting for pirates, me thinks.
Hello, first time thanks for your job. Well i'm newbie here, i can't find the link for download it. Please can you help me?
Salutes.
Just install it, create your Steam account and it will bring it up to date for you.
vBulletin® v3.8.4, Copyright ©2000-2025, Jelsoft Enterprises Ltd.