raaaid
05-16-2011, 02:52 PM
the fist thing needed would be an analogic fov
then a 6d0f sensor detecting eye distance to screen
then the pc doing a trig calculation to show a constant angular size image either zoomed wide or realistic
voila you got simulated a working optical reflector gunsight(and everything else :)
could this be done with small basic language?
then a 6d0f sensor detecting eye distance to screen
then the pc doing a trig calculation to show a constant angular size image either zoomed wide or realistic
voila you got simulated a working optical reflector gunsight(and everything else :)
could this be done with small basic language?