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View Full Version : OLD BETA patch 14413 - May 4, 2011(!!!) - do not install!


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JG14_Jagr
05-06-2011, 02:43 AM
Downloaded and installed . I noticed a small improvement in fps overall..not much, maybe 5%. Offline my normal fps test missions ran without issues. Flying online other than the issues others have mentioned with the EXIT button and long load times I had a lot of micropauses despite high fps. My fps would go from 80's to 40's in a brief spike..almost looked more like a "pulsation" on the runway or at low altitude.. once at a reasonable altitude it went away almost completely.

Tried it offline over london and it seemed to be different.. smooth with an occasional hiccup..

One thing I did this time was I cleared my chache folder..I have never done it and it was loaded with a bunch of files.. I don't think its related at all..I wish I hadn't changed anything since I hadn't messed with the cache before so I don't know. Using Pseudo and Full Screen doesn't seem to matter for me..

gonk
05-06-2011, 03:13 AM
I have noticed that when I leave a server on steam that I have to go to windows taskmanager to quit game.. It is like it taking a long time to close.

I never had this problem at all until now.

Just wanted to post here to see if anybody else is having the same issues.

Thanks for your support.

A few of us have reported that you can not exit a MP game by pressing the EXIT button..... also with MP we are getting stutters but in SP is seems ok..

JG14_Jagr
05-06-2011, 04:34 AM
Did a bit more testing... in MP I get lots of pulsating stuttering.. in the same situation in SP I do not..

Also, MP takes a LONG time to load and join if the server has a decent number of people in it..and the EXIT is not working as so many have said ..

Ctrl E
05-06-2011, 04:36 AM
I am sorry - but I am finding I still get marginally improved performance with crossfire switched OFF.

is anyone else confident crossfire is actually working with this beta patch?

Can't be bothered to test anymore. tired of having to restart the game every time i change my settings.

I still hold out hope you guys will fix this, but i'm putting this game aside for a while now. it's simply too frustrating to see the potential there but not to be able to enjoy it.


Intel Core i7
2 XFX HD6870
G.SKILL 6GB
GIGABYTE GA-X58A motherboard
ATI Crossfire
Windows 7 Premium

FG28_Kodiak
05-06-2011, 05:04 AM
The problem with the unavailable exit button disappears if joining a server with actual patch. It should be better to integrate a version control to the game to avoid such situations.

O_Smiladon
05-06-2011, 05:07 AM
I am sorry - but I am finding I still get marginally improved performance with crossfire switched OFF.

is anyone else confident crossfire is actually working with this beta patch?

Can't be bothered to test anymore. tired of having to restart the game every time i change my settings.

I still hold out hope you guys will fix this, but i'm putting this game aside for a while now. it's simply too frustrating to see the potential there but not to be able to enjoy it.


Intel Core i7
2 XFX HD6870
G.SKILL 6GB
GIGABYTE GA-X58A motherboard
ATI Crossfire
Windows 7 Premium


+1

Yes I two feel like its one step forward and two steps back.

This ne patch is real bad and I can not play in MP at all stutters bigtime!

Even in SP it is not as bad as MP but still I feel it have gone back to the start how it was when I purchesed the sim.

Sorry but I know you are working hard trying to fix it but I to am working hard trying to put up with it.
O_Smiladon

Vengeanze
05-06-2011, 05:27 AM
...it's simply too frustrating to see the potential there but not to be able to enjoy it.
Exactly what my wife said to me the other day.

Helrza
05-06-2011, 05:35 AM
Got a 5 - 10 fps average increase from this patch which is nice :)

even though frame rate seems good, there was increased stuttering over land. problem was eliminated if forests were lowered/ turned off (forest even on medium cause a 15fps hit).

I got crash after i hit escape and goto menu, then escape again to go back into the game. i did notice something when i was hitting escape, was when the screen flashed from the game to the menu or vise versa, i would quickly see a flash of the last graphic frame of my last mission (eg, if the last thing that u saw was ur guy bailing then u exited the game, in the next mission u play you would see a quick flash of ur guy bailing fromt he last mission). Could the launcher be thinking the last mission is still running, therfore memory overflow to cause this crash?

JG14_Jagr
05-06-2011, 05:39 AM
I am sorry - but I am finding I still get marginally improved performance with crossfire switched OFF.

is anyone else confident crossfire is actually working with this beta patch?



Did you happen to notice this >>>>> "Added beta Crossfire support"

Kakashi
05-06-2011, 05:50 AM
Well I did my testing of the new beta patch (third version). I brought the game back to last official update then installed the beta patch 3. Game started and ran with no problems.

Seems quite a bit smoother than last official patch (did not tried the last 2 beta patches) But still unplayable for me over london or large cities. I also did some low level flying in a quick mission (the free flight one in a hurricane over dover). Once I get too low in the congested area stutters make their way into the game in a very noticable fascion (which makes the game barely playable IMO) with a fps drop as well, Mirrors off.

Also concerning this little "trip", I had the chance to test the fact that we could switch aircrafts for quick mission, so I picked the spit IIa, and it worked, played around a bit with it then crash landed it in town (TOTALLY WANTED and not spin related of course :D), then I went and exited the quick mission came back to main menu and retried the same mission with another plane... Only it would automatically switch back to the original hurricane planned for that specific mission. I tried again 3 times in a row to get back to another plane (when selecting the mission and even selecting the plane in "players plane" option) just before hitting the fly button, but without success. I eventually restarted the game, and that seemed to correct the issue.

So I say this without hate but that issue which the beta patch was supposed to have fixed, is NOT YET FIXED 100%.

This text above described my experience with the game in full screen mode. When I tried the pseudo mode to see if things where running better, I was surprised to see that in that mode, the game stutters regularily at very short intervals with lower fps (stutters every seconds no matter the altittude and location). So I thought to bring that up, maybe the devs will no what to do with that info.

Another point that I would like to bring up: I recorded a couple tracks to see if they worked... After viewing the first one, I pressed exit to go to another track, but screen went black when I clicked play (first picked the track, opened it, went to the window alright, pressed play there then black screen), game crashed I had to alt tab it after which a window poped letting me know launcher.exe had crashed and letting me close it. A good thing that I did noticed with that crash is that my desktop resolution stayed the same instead of switching to the game's resolution like it would with previous patch xD!

Final point to bring up. Some of you guys seem to have softwares that allow you to see if your CPU/GPU are being used properly. Could those specific people point me to the name of such software so I can bring better and stronger feedback? I would really appriciate it :) Because when I have the task manager opened while playing the game for a couple minutes then switch back to windows to see how the CPU is being used, to my surprised it seems to be only running on a frightening 25-35% !!!!!!!! That can't possibly be right?! I would really need another software to double check that figure! :)

My spec:
CPU: intel mobile core 2 quad @ 2Ghz
RAM: 8 GB DDR3
GPU: Nvidia Geforce 9800M GTX
HDD: A half empty SSD C drive with the game on it and well defragmented.
Win 7 pro 64bit

Ctrl E
05-06-2011, 05:50 AM
Did you happen to notice this >>>>> "Added beta Crossfire support"

yeah - doesn't that mean crossfire should be working?

Insuber
05-06-2011, 05:56 AM
When flying a MP, the ESC key doesn't stop the game, the plane still flies unattended while you are in the briefing/map screen. Is it intentional, or a bug?

gonk
05-06-2011, 05:57 AM
The problem with the unavailable exit button disappears if joining a server with actual patch. It should be better to integrate a version control to the game to avoid such situations.

This is incorrect... I joined servers that state they are beta 14413 and I can not disconnect by pressing the exit key... and the stutters are terrible in mp... rolling back again,..

mcdaniels
05-06-2011, 05:58 AM
Well folks, after hours of testing, crashing, stuttering, fps tops and drops, I decided to go the "way" of some other people in the CoD forum: I put the game aside and will eventually check back later, when all these game killing issues are fixed.

Spent a lot of (not so much) sparetime in CoD over the last weeks.

Time for a break!

@luthier & team: Hope you get it up and running in near future!

Wolf_Rider
05-06-2011, 06:01 AM
F

This may already be posted - many pages to read through - but I was given this advice:

Try opening Windows (7) 'Volume mixer' and turn the Steam input right down to zero. It seems to be working for me although I've only been using it for a short while.



where is this located?

mcdaniels
05-06-2011, 06:11 AM
Hi,
bottom right next to the clock in system tray (the speaker symbol)

Wolf_Rider
05-06-2011, 06:13 AM
okay.... I'll be a tad more specific; Where is the "Steam input"?

JG14_Jagr
05-06-2011, 06:35 AM
yeah - doesn't that mean crossfire should be working?

Actually, no. If its supposed to be working 100% they would say "Added Full Xfire Support"

They do not have any Xfire systems as far as I remember.. this is a work in progress.. Its important for you to give them feedback on the details..not "its not working.."

Some people say it is using both cards for them, but the performance is actually less that a single card at the moment..

Plt Off JRB Meaker
05-06-2011, 07:35 AM
Actually, no. If its supposed to be working 100% they would say "Added Full Xfire Support"

They do not have any Xfire systems as far as I remember.. this is a work in progress.. Its important for you to give them feedback on the details..not "its not working.."

Some people say it is using both cards for them, but the performance is actually less that a single card at the moment..

Yup,could'nt agree more,although I'm only running HD 5570'S only one is working,believe me,I'd know if both were.

For one,I have'nt been swapping the video paremeters about ie checking grass on,checkking grass off,enabling buildings,disabling buildings etc.I've constantly had the same settings on more or less from the beginning,so I can monitor the performance clearer.

And only one is working,I'm just waiting to see what happens to the performance that we will end up with before I go and spend some more cash on a flashy card.I gotta say at the moment,ATi is probably favouring least in my choices of card.

It is quite apparent that ATi cards are being left out in the cold here on COD,shoot me down in flames if you disagree here,but I believe this to be the case.I'm not complaining,this is just an observation.

Crimson Hog
05-06-2011, 07:37 AM
yeah - doesn't that mean crossfire should be working?

Well as far as a crossfire of 5770 it seems to be working so far, it would be nice to have as many input as possible from other xfire users to see if its the beta support that is actually card "selective" pretty much like some have experienced gpu clocks not going in full 3d mode on some cards and others ATI users haven't, and the blue stripes stuff on the horizon on certain 6xxx that doesn't appear to affect older cards.

EDIT: working as in both cards sharing the load and apparent performance gain.

Storm of When
05-06-2011, 08:05 AM
I`ve got a 4870x2, offline I can enable fullscreen mode and increase the graphics setting, incl grass roads and shadows, the Crossfire icon displays top right and both gpus are running at full speed, framerate is very very good. Online I get constant fps flutters at best I lose 50% of the offline fps and it swings from 5 to 30fps almost constantly, when I turn fullscreen to pseudo my Crossfire icon disappears, one gpu doesn`t clock itself up but my framerate goes back to a stable and acceptable level, not as good as the offline framerate but definately no stuttering etc, fps is around the 40 to 80 mark.

Last night whilst online in pseudo mode I lost my sound about 10 mins into a flight,didn`t return till I restarted the program.

I also cannot exit online maps without ctrl alt deleting to stop the game.

PhenomII x4 955BE at 3.6ghz
4870x2 11.3 drivers
Win7 64bit
4gb of Corsair 1333 ddr3

epoch
05-06-2011, 08:13 AM
I also cannot exit online maps without ctrl alt deleting to stop the game

I fixed this (and other issues I thought were patch related) by rolling back to the official patch (using Steam's integrity check) then re-applying this beta patch.

Previously my installation was patch 14413 on top of patch 14305.

Talbot
05-06-2011, 08:21 AM
Crossfire works 100% at flight over chanel,Dover(clouds enabled), but over France( Clouds enabled) GPU load drops at 60 % ,FPS and about 2 / 3 down and stay there even longer and when I get the channels and Dover.When flying without clouds Crossfire is working 100%. Clouds over France causes problems Crossfire.

Crossfire 2 x ati 5870

Tiger27
05-06-2011, 08:26 AM
Level of sight is a Joke !
Smoke trails visible 1000 meters not more LOL !
Atmosphere -10
Ask the modders from Il2 1946 for help LOL !
this is ridiculous.
Pffffffffffffff.
When this Engine is new then call me Meier !
its the old il2 engine a little bit modified or not ? please tell us the truth !

Not sure why Im bothering to bite, but wasnt the old Il2 engine based on java and isnt this written in c+ or some such, I might be way off the mark here as I am not a programmer, maybe someone that knows more about this could confirm.

Apart from that surely if this was the old Il2 engine it would be performing a whole load better than what it is, they have obviously reused some of the gui type stuff but then why wouldnt you, no point rewriting everything if it already exists, but this engine certainly has abilities that the old engine didnt.

Bottom line does it really matter, all we want is to get this working, its got a lot more potential in my opinion than Il2 has/had, but it is going to take a fair while to happen.

Crimson Hog
05-06-2011, 08:31 AM
Crossfire works 100% at flight over chanel,Dover(clouds enabled), but over France( Clouds enabled) GPU load drops at 60 % ,FPS and about 2 / 3 down and stay there even longer and when I get the channels and Dover.When flying without clouds Crossfire is working 100%. Clouds over France causes problems Crossfire.

Crossfire 2 x ati 5870

Pretty much the same gathering here though industrial area over France coast has always been a perf killer, by lowering some building settings and ssao off gets a lilltle better, not much.

Psycho_Ch!cken
05-06-2011, 08:33 AM
Of course it's the old engine modified. No company in their right mind throws out a perfectly good engine and starts again from scratch. Some engines you can even trace back to other companies. Valve's "Source" engine is just a heavily modified Quake engine from the very first Quake game. Call of Duty uses a modified Quake 3 engine, which itself is built on Quake 2, which was built on Quake 1. Unreal 3 can be traced backwards to the original Unreal engine. You'd have to be insane to try and start all over again unless you had one hell of a budget to work with.

On topic, as an update on my previous post (10 pages back or thereabouts), I reset my game version to the current Steam patch level, cleared my cache and then patched it again. Now my primary GPU is correctly throttling up in Crossfire mode, however the stuttering in Crossfire is still severe. GPUZ reports my secondary GPU running at around 85% but the primary sits at about 39%. With such a huge disparity, the cause of the stuttering isn't exactly a mystery.

I am running a pair of 2GB 6950's.

Gromic
05-06-2011, 08:42 AM
I fixed this (and other issues I thought were patch related) by rolling back to the official patch (using Steam's integrity check) then re-applying this beta patch.

Previously my installation was patch 14413 on top of patch 14305.

This comes as a surprise to me. I've always rolled back to the last official patch status via Steam's integrity check AND cleared any cache files before installing any beta patch and I still have the issues that the general majority of users are reporting in regard to 14413. Because of that I've also rolled back to 14305 using the same procedure.

I see no difference FPS wise between 14305 and 14413 and have confirmed it using the black death track. That said, 14413 would still be the best patch yet if not for the MP related issues it has caused.

Cheers

Tiger27
05-06-2011, 08:44 AM
Pure speculation on our parts but if so.. Exactly.. Re-asign all resources to "making the game function" may be a good idea.. Getting 4 new items that actually work into a weekly patch rather than a bi or tri weekly patch with 2 out of 40 items listed in the patch notes actually functioning.

I'll stop here though. Just needed to voice the ol frustrations. And again, only frustrated due to the desire to see this sim do well. I bought a whole new rig for it I love it so much.

I agree they need to get the game functioning, but we have to remember these are beta patches so even if they throw 3 or 4 out a week it doesnt matter as long as they get some decent improvements into the steam release patch, only people that should really bother installing these beta patches are those that have the time or can be bothered to do some testing, of course I'm no different than most, and I just install as they come out, at least you can always back out to the last official patch and then install your beta of choice if you feel like it.

timholt
05-06-2011, 08:51 AM
After playing with the latest patch yesterday and getting numerous lock ups and crashes to desk top (entailing reboots) I decided to give it one more go today before going back to patchless.
Just flew/created a quick missiom/flew again for 2 hours not one crash/lockup.
The mission was a convoy and static vehicle attack in France. Got a few stutters coming in low to strafe over a large French town and amongst the clouds but other than that (and the flickering ground shadows of course) it was very smooth with full screen and everything on maximum settings.
I have had all settings on max from the word go and noticed a slight improvement in clouds and a big improvement over London with the patch.
The Black Death track is a smooth as silk.
I don't have the FPS counter going because I can't see the point in getting hung up on looking for big FPS if the game is operating smoothly
However, with or without the patch, I cannot get static a/c displaying markings nor ai a/c to attack their designated targets or areas in the FMB. I have had all versions of IL2 since inception so I am familiar with FMB.

naz
05-06-2011, 09:03 AM
intel i7 950 @ 3.8 Ghz
6 Gig 1600 DDR3 RAM
ATI 5970 Dual GPU
Win 7 64 Bit
Running at 1920x1200 (native resolution).

Beta 2 (14305) had reintroduced the bad stuttering for me and so I had rolled back to the previous beta1(14214) which gave my system practically no stutters and smooth FPS throughout. (gave feedback in the previous thread for that).

This beta3 (14413) has major performance improvements for me over beta2, but it still does not seem as smooth as the earlier beta1 in this series of patches.

In game settings set to max (except High trees and Low building detail). Epilepsy filter off. SSAO off.

Full screen mode:

Both GPUs on my card are being used and the ATI Crossfire logo appears on screen when actually flying if I turn that on in CCC to check. GPUs are only being used to 60-62% on both GPUs however (using MSI afterburner for the numbers). I have no idea if 60% is good or bad, just including the numbers here for completeness' sake.

Minor stutters are present. Overall it still does not seem as smooth as the beta1 however it is largely playable. I have not tried a mission over London however.

One rider with the stutters though, they can be rather inconsistant in this beta3..sometimes they appeared immensely more noticeable than others whilst testing today...one one flight in particular, they were really bad (rubber band) when low down over a town (Folkstone I think), but generally they have been hardly present at all.

FPS is slightly reduced. Get big slowdowns again when close to another plane (not EVERY time I am close to another plane but frequent enough...this was cured in beta1 for me)..I also get mini freezes when panning view around quickly with TrackIR (also don't recall that happening too often in Beta1).

I am getting terrible flickering in and near clouds as others have reported. If I was not epileptic before I may well soon be if that keeps up :)

My card is throttling up to full power whilst flying in game, however I never had that particular problem previously anyway.

Vsync is working for me (no tearing when using TrackIR in full screen mode when Vsync on...lots of tearing when it is off).

Seem to have smoother performance with Aero off and with triple buffer on in ATI CCC. Turning Aero off made a big difference in beta1 for overall smoothness.

I have tried most of the Quick missions (except over London) and performance seems similar throughout.

Pseudo full screen

This regresses performance back to beta 2 level for me in regard to stutters...unplayable in this mode.

Hope this is of some help.
S!

W0ef
05-06-2011, 09:40 AM
Getting some really bad graphical corruption with this patch too.

https://www.dropbox.com/gallery/7721109/1/Il2%20CoD?h=313347

Did you try installing the patch following these steps?

1) Open steam, go to library, right click Cliffs of Dover, Select Properties and go to Local Files tab, click on Verify Integrity of Game Cache and let it run and download.

2) Go to \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\ and delete everything in the main folder, keep the shaders folder but delete everything inside.

3) If you want to be sure your conf.ini is set to default just delete it in \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\ and it should make a new one next time you start up the game, you have to set your video settings again first time you start the game.

4) Download the latest patch and extract it to your desktop, then cut and paste all folders to \Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\ selecting yes on any request to overwrite and copy and replace otherwise.

5) For ATI users go to C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\ and rename the intro.wmv to something different or just delete it, just be careful as it might affect VAC cheat protection in the future when playing online, so far there seems to be no problem to do this though.


Always best to start from a clean point, I also had graphical bugs like yours but following these steps cleared it for me and made the game run smoother overall.

Hope it helps.

Albtraum23
05-06-2011, 09:46 AM
Not sure why Im bothering to bite, but wasnt the old Il2 engine based on java and isnt this written in c+ or some such, I might be way off the mark here as I am not a programmer, maybe someone that knows more about this could confirm.

Apart from that surely if this was the old Il2 engine it would be performing a whole load better than what it is, they have obviously reused some of the gui type stuff but then why wouldnt you, no point rewriting everything if it already exists, but this engine certainly has abilities that the old engine didnt.

Bottom line does it really matter, all we want is to get this working, its got a lot more potential in my opinion than Il2 has/had, but it is going to take a fair while to happen.

I hope instandly you got right !
But it feels like IL2 (OK better FM,DM,Map ec.). The Trees,the stutters,the ai,vehicles with humans but trains whitout ec.ec.
I dont want a another IL 2 like Patchwork:"you can buy Forgotten Battles and many planes has a better DM !!!" NOT ALL PLANES WHY ?
Ok i give you many money (but not the fullprice OK ;))
Sorry but i`m angry
I want sell the full price for a coherent Produkt.
I want to buy Add ons but not like the old il2 way.

W0ef
05-06-2011, 10:27 AM
But it feels like IL2 (OK better FM,DM,Map ec.)

Erm, it does have the IL2 title doesn´t it? So yeah, of course it feels like IL-2.

It´s all about the better FM, DM, Map, etc ;)

Dano
05-06-2011, 10:49 AM
Did you try installing the patch following these steps?

1) Open steam, go to library, right click Cliffs of Dover, Select Properties and go to Local Files tab, click on Verify Integrity of Game Cache and let it run and download.

2) Go to \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\ and delete everything in the main folder, keep the shaders folder but delete everything inside.

3) If you want to be sure your conf.ini is set to default just delete it in \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\ and it should make a new one next time you start up the game, you have to set your video settings again first time you start the game.

4) Download the latest patch and extract it to your desktop, then cut and paste all folders to \Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\ selecting yes on any request to overwrite and copy and replace otherwise.

5) For ATI users go to C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\core\GUI\ and rename the intro.wmv to something different or just delete it, just be careful as it might affect VAC cheat protection in the future when playing online, so far there seems to be no problem to do this though.


Always best to start from a clean point, I also had graphical bugs like yours but following these steps cleared it for me and made the game run smoother overall.

Hope it helps.

I make a point of verifying the files and clearing the cache before patching now, though it had slipped my mind to try deleting my conf.ini, will try that later.

Thanks.

W0ef
05-06-2011, 10:53 AM
I make a point of verifying the files and clearing the cache before patching now, though it had slipped my mind to try deleting my conf.ini, will try that later.

Thanks.

When you delete your conf.ini, just delete the cache again as well, yanno, to be sure :P

Hope you get it sorted.

Dano
05-06-2011, 10:57 AM
Yeh, I'll roll the thing back to current release adn go through the process again just to make sure.

Albtraum23
05-06-2011, 11:10 AM
Erm, it does have the IL2 title doesn´t it? So yeah, of course it feels like IL-2.

It´s all about the better FM, DM, Map, etc ;)

COD feeling is much better then il2 and its looks like better.
I mean the bugs ec.

mac453
05-06-2011, 11:18 AM
ok so now my game will not start at all is there a uninstall for this patch?
HELLP please.

TY W0ef did the trick

W0ef
05-06-2011, 11:29 AM
ok so now my game will not start at all is there a uninstall for this patch?
HELLP please.

1) Open steam, go to library, right click Cliffs of Dover, Select Properties and go to Local Files tab, click on Verify Integrity of Game Cache and let it run and download.

After this you´re back at the latest official patch. Just clear out your cache folder as well in documents/1C SoftClub/cliffs of dover/cache

EZ1
05-06-2011, 12:15 PM
I hope all this stuff is going into the U.S. release--still at least 3 weeks off.

Dano
05-06-2011, 12:17 PM
When you delete your conf.ini, just delete the cache again as well, yanno, to be sure :P

Hope you get it sorted.

Spot on mate, seems to be sorted now :)

So for future reference I'll be deleting the cache, conf.ini, rolling back and then applying beta patches to hopefully minimise issues :D

W0ef
05-06-2011, 12:33 PM
Spot on mate, seems to be sorted now :)

So for future reference I'll be deleting the cache, conf.ini, rolling back and then applying beta patches to hopefully minimise issues :D

Awesome, glad you got it sorted mate! ;)

Rattlehead
05-06-2011, 01:28 PM
Awesome, glad you got it sorted mate! ;)

Your reccomendations would probably be helping a lot of other people as well...if only they'd pay heed.

W0ef
05-06-2011, 01:31 PM
Well, yeah, a lot of problems are created by people installing beta patch on top of beta patch.

Until those steps to install the patch cleanly are stickied I will happily spam em though where needed ;)

Helps with stutters, graphical glitches, not being able to use ESC in Multiplayer.
Not a cure it all but a good routine to follow nonetheless.

Flanker15
05-06-2011, 01:40 PM
New beta patch has killed my ability to set pre-flight loadout. Now it just stays on default like before.

gonk
05-06-2011, 02:16 PM
Well, yeah, a lot of problems are created by people installing beta patch on top of beta patch.

Until those steps to install the patch cleanly are stickied I will happily spam em though where needed ;)

Helps with stutters, graphical glitches, not being able to use ESC in Multiplayer.
Not a cure it all but a good routine to follow nonetheless.

I uninstalled steam... reinstalled steam and the game on to a different drive... and I still have stutters on MP and can not use the EXIT button to go back to the main menu from MP.... next...:evil:

W0ef
05-06-2011, 02:23 PM
I uninstalled steam... reinstalled steam and the game on to a different drive... and I still have stutters on MP and can not use the EXIT button to go back to the main menu from MP.... next...:evil:

Well, sorry to hear that bro. Dunno why you feel the need to use the :evil: smiley though.

naz
05-06-2011, 02:54 PM
Well, yeah, a lot of problems are created by people installing beta patch on top of beta patch.

Until those steps to install the patch cleanly are stickied I will happily spam em though where needed ;)



Spot on. I re-verified and then reinstalled this latest beta patch and its like another game. I had done this with beta2 but forgot to do so with this latest beta.

So to update my feedback for devs in post 280 above....flickering in/near clouds no longer present...slowdowns when near other planes appears to be gone. Running in true Fullscreen with Vsync on (and all other settings the same as in my earlier post) Its now silky smooth over water, whilst some micro stutters remain over land (but not so much as to ruin the fun).

Seems a good beta for my 5970.

raaaid
05-06-2011, 03:57 PM
single game i get better performance with the new patch but multiplayer i get better performance with the steam patch

Tiger27
05-06-2011, 04:09 PM
single game i get better performance with the new patch but multiplayer i get better performance with the steam patch

Same here.

GOZR
05-06-2011, 04:59 PM
Crossfire is not existent ...

kashwashwa
05-06-2011, 05:14 PM
I only have the russian version of the game at the moment (waiting for NA release), but the beta patch now causes the game to crash when I try to load a mission...

303_Tees
05-06-2011, 05:44 PM
Hi there after patch in full screen mode i cant alt+tab when im tying getting crash

LcSummers
05-06-2011, 05:59 PM
Its running better/smoother for me but now i have more:( crashes.

I had the beta installed on a fresh COD. Any suggestions?

Thanks

Salute

Karppa
05-06-2011, 06:16 PM
Crossfire is enabled in full screen but performance gain is minimal...

skouras
05-06-2011, 06:19 PM
Hi there after patch in full screen mode i cant alt+tab when im tying getting crash

as many people here...
don't forget its not a patch its a beta

PVT_Shepperd
05-06-2011, 07:05 PM
as many people here...
don't forget its not a patch its a beta

What should a beta be good for if there is no feedback ?

15.Span_Valalo
05-06-2011, 07:46 PM
as many people here...
don't forget its not a patch its a beta


It is not beta, it is a joke... I payed 70 € for this game, and I cant play....
...70€ and work to beta-tester-gamer????.... I think that this is a insult at consumer...

I think that in the future, if i will buy a game from 1c, or wait two years to game will playable or not buy game...

I feel cheated...

SUP_Trok
05-06-2011, 07:53 PM
It is not beta, it is a joke... I payed 70 € for this game, and I cant play....
...70€ and work to beta-tester-gamer????.... I think that this is a insult at consumer...

I think that in the future, if i will buy a game from 1c, or wait two years to game will playable or not buy game...

I feel cheated...
Quote quote quote at 100% I am very frustrated for this situation!!! :-(

Capt Backasswards
05-06-2011, 07:57 PM
It is not beta, it is a joke... I payed 70 € for this game, and I cant play....
...70€ and work to beta-tester-gamer????.... I think that this is a insult at consumer...

I think that in the future, if i will buy a game from 1c, or wait two years to game will playable or not buy game...

I feel cheated...

I feel cheated too! I didn't get a Spitfire with Clipped wings and a Cannon!:lol:


Seriously, you're not going to get an indepth simulation this day and age that doesn't have a good number of bugs in it. It's just the way it is. Granted the sim was released a month or two too early - but they'll get there. Give it some time. Go fishing. Chase women. Grow your own...

LoBiSoMeM
05-06-2011, 08:45 PM
It is not beta, it is a joke... I payed 70 € for this game, and I cant play....
...70€ and work to beta-tester-gamer????.... I think that this is a insult at consumer...

I think that in the future, if i will buy a game from 1c, or wait two years to game will playable or not buy game...

I feel cheated...

I bought this sim.

Unplayable "out of the box".

After the last beta patch, I can have fun with large air battels over London, with no big performance flaws.

My rig:

Phenom X4 3.4GHz
4GB ram 800Hz
ATI HD 4850 512MB

I use 1680x1050, fullscreen, AA2x, Vsync ON, Models High, Effects High, Shadows, Grass and Roads ON. Just low the other settings, like terrain shaders, forest, etc.

The sim runs SMOOTH now!

The work solving bugs is in a good pace.

:-)

ll boss ll
05-06-2011, 09:02 PM
okay so umm... cant see that steam is automatically downloading patch, and i have it set to...

so i downloaded it from megaupload site, saved to desktop... do i just copy the downloaded file and paste it into steam/steamapps/common/il2cliffs of dover file

and then good to go ??

kakkola
05-06-2011, 09:24 PM
It is not beta, it is a joke... I payed 70 € for this game, and I cant play....
...70€ and work to beta-tester-gamer????.... I think that this is a insult at consumer...

I think that in the future, if i will buy a game from 1c, or wait two years to game will playable or not buy game...

I feel cheated...
+1
Wow 70 euros?sorry man......
I spent only 14.81 dollars(still TOO MUCH) for this beta thing(russian version)and i feel cheated too....i`ll wait months before buying the US version

janpitor
05-06-2011, 09:45 PM
Ok, it seems that the differences between patches are not big in terms of performance...but at the end it seems the last is smoother

JG14_Jagr
05-06-2011, 09:47 PM
okay so umm... cant see that steam is automatically downloading patch, and i have it set to...

so i downloaded it from megaupload site, saved to desktop... do i just copy the downloaded file and paste it into steam/steamapps/common/il2cliffs of dover file

and then good to go ??

Yes, copy the folders and allow them to overwrite If you have issues, go to Steam Library, select properties and select verify integrity of cache and it will revert to the latest official patch.

From what I have seen.. a significant number of the posts are generated by people not knowing how to update the game, and the fairly complex structure under Win7 where the same fiels are stored in different locations :)

ll boss ll
05-06-2011, 09:53 PM
i pasted all files into il-2 folder,

now when i try to launch game, launcher stops working and program shuts down...so no more game :(

:confused:


guess time to delete and reload ...

jojimbo
05-06-2011, 09:58 PM
i pasted all files into il-2 folder,

now when i try to launch game, launcher stops working and program shuts down...so no more game :(

:confused:


guess time to delete and reload ...

try setting fullscreen to "pseudo" as this worked for me.
the fullscreen is broken afaik

Buchon
05-06-2011, 10:01 PM
i pasted all files into il-2 folder,

now when i try to launch game, launcher stops working and program shuts down...so no more game :(

:confused:


guess time to delete and reload ...

What version you have, Russian or European ?

You should download the patch assigned to your version.

To repair the game click on it in Steam and go to properties, then click local files.

Now click Verify the integrity of cache, Steam will revert all changes.

lbuchele
05-06-2011, 10:40 PM
I'm not expecting too much improvement in fps because since last patch the performance is pretty high at least in my system ( 19-152 fps in Black Death)
We need more content and gameplay improvements...

broken pixel
05-06-2011, 10:56 PM
I feel cheated too! I didn't get a Spitfire with Clipped wings and a Cannon!:lol:


Seriously, you're not going to get an indepth simulation this day and age that doesn't have a good number of bugs in it. It's just the way it is. Granted the sim was released a month or two too early - but they'll get there. Give it some time. Go fishing. Chase women. Grow your own...

The clipped wing spits where my favorite and with cannons.

Wolf_Rider
05-06-2011, 11:23 PM
On a positive note, there didn't seem to be any Launcher crashes after changing settings in video options

ll boss ll
05-07-2011, 12:20 AM
[QUOTE=Buchon;279672]What version you have, Russian or European ?

You should download the patch assigned to your version.

To repair the game click on it in Steam and go to properties, then click local files.

Now click Verify the integrity of cache, Steam will revert all changes.[/QUOTE


i downloaded from just flight so, european version....

i just ended up uninstalling and reinstalling have about 73% left to install, because verfiying the intergrity thru steam did nothing , so idk...

im at a loss to be honest.... i pasted all files into il-2 cliffs of dover file , and would no longer start up game...

Cdr84
05-07-2011, 12:48 AM
Still have problem where engines die when switching positions in bomber on multiplayer as discussed in this thread;

http://forum.1cpublishing.eu/showthread.php?t=22301

Cdr

Skoshi Tiger
05-07-2011, 01:31 AM
okay so umm... cant see that steam is automatically downloading patch, and i have it set to...

so i downloaded it from megaupload site, saved to desktop... do i just copy the downloaded file and paste it into steam/steamapps/common/il2cliffs of dover file

and then good to go ??

Steam will only upgrade the game to the latest release version. The beta patch requires a manual download and install as you have found out.

Once it is stable it will be put on steam as an automatic download.

Cheers!

SEE
05-07-2011, 02:35 AM
Initially OK, but experienced screen freezes after a few minutes into some missions that were perfectly Ok with the previous beta patch. Had to lower settings to prevent freezing - rolled back to last Beta and Ok again with higher settings. Beta's applied over official update and cache cleared.


Duel Core - win7/64 - GTX560Ti - 4Gb @ 1280 x 768

FS~Phat
05-07-2011, 02:47 AM
Crossfire is enabled in full screen but performance gain is minimal...

Performance gain is considerable for crossfire, at least for me and its only using 50%-60% of each of my 4 GPUs so clearly more optimisation to come.

I get avg 40FPS and 80FPS max in BlackDeath with single card and avg 74FPS and 176FPS max with crossfire. I call that significant. This is only in single player though.

Multi players is stuffed and worse than a couple patches ago with only 24FPS max and avg 19FPS.

JG14_Jagr
05-07-2011, 02:55 AM
Performance gain is considerable for crossfire, at least for me and its only using 50%-60% of each of my 4 GPUs so clearly more optimisation to come.

I get avg 40FPS and 80FPS max in BlackDeath with single card and avg 74FPS and 176FPS max with crossfire. I call that significant. This is only in single player though.

Multi players is stuffed and worse than a couple patches ago with only 24FPS max and avg 19FPS.

Wow, thats excellent.. a lot of people are not having Xfire work for them.. could you post your settings, include the conf.ini settings, your ATI specific settings, driver versions etc.

Hopefully everyone can use yours to get their setup working..

ll boss ll
05-07-2011, 03:08 AM
Steam will only upgrade the game to the latest release version. The beta patch requires a manual download and install as you have found out.

Once it is stable it will be put on steam as an automatic download.

Cheers!

didnt know that thanks, i appreciate the replies...

there were between 70 and 80 files i put in the file il2 cliffs of dover, which caused a launcher crash....

still dont know what i did wrong ... i seemed to do what was told... maybe somebody could make a youtube video of installing a beta patch, thatd be awsome!

i was thinking since i bought from firstflight and then put it into steam to download and that technically its not released in US that steam wouldnt install patches until US release.

JG14_Jagr
05-07-2011, 03:24 AM
didnt know that thanks, i appreciate the replies...

there were between 70 and 80 files i put in the file il2 cliffs of dover, which caused a launcher crash....

still dont know what i did wrong ... i seemed to do what was told... maybe somebody could make a youtube video of installing a beta patch, thatd be awsome!

i was thinking since i bought from firstflight and then put it into steam to download and that technically its not released in US that steam wouldnt install patches until US release.

Leave the FILES in the 3 folders Do not take them out of the folders..

FS~Phat
05-07-2011, 04:00 AM
Wow, thats excellent.. a lot of people are not having Xfire work for them.. could you post your settings, include the conf.ini settings, your ATI specific settings, driver versions etc.

Hopefully everyone can use yours to get their setup working..


Latest beta installed over steam verified files
Game Cache Deleted
Win 7 64bit (not SP1)
ATI CCC Defaults except Cat AI set to high quality
ATI Driver 11.4c hotfix
Crossfire on
Intel Hyperthreading enabled in bios

COD
1920x1080 res
Full screen mode
8xAA
Epilepsy off
Settings all high
SSAO on
Vsync off
roads, grass, shadows on

Default conf.ini (delete and game automatically creates defaults)
ProcessAffinityMask=14

JG14_Jagr
05-07-2011, 04:29 AM
Thanks FS, hopefully it will help the guys with Crossfire get theres working

ll boss ll
05-07-2011, 04:31 AM
Leave the FILES in the 3 folders Do not take them out of the folders..

thanks for reply..

thinking i offically broke the game thou...when i first unzipped the file thru download(which was a one use file extract) from website, it gave me a bunch of files not folders i put them in the il2cliffs of dover file in steam, which caused launcher crash...

downloaded another file to see the files so i could manually take them out and that zip download gave me 3 folders, which i put into il2cliffsofdover file in steam thinking it would overwrite everything, still got launcher crash, so i started manully taking out files that came with extracted file, still getting launcher crash... so i dont know what to do know ... im lost...

dont know how to launch game in window, so havent tried that ..
thanks for any replies

uninstalling and reinstalling thru steam, just resulted in everything going back to the way it was all screwed up..

would just like to get everything back to the way it was, not knowing at the time steam would automatically install patch when released thinking i had to manually do it,,,,

JG14_Jagr
05-07-2011, 05:16 AM
If you go to Steam Library , right click on IL2 COD and then go to properties and select Verify Cache Integrity it should bring ANY file in your install back to the latest official patch standard.

ll boss ll
05-07-2011, 05:27 AM
okay tried this before and nothing so tried again and said 33 files failed to validate, so steam began to download took like 45 secs, after completed i pressed play and launcher failed again...

soo umm should i just start deleted files in the folder and have steam revalidate everything, maybe that will put back everything the way it was...just thinking haha..but im desperate at this point..... thanks for the help...i need all the help i can get at this point !! its much appreciated !

darky1
05-07-2011, 06:54 AM
Thank you for all your hard work, but please forgive me if this sounds silly but the folder named parts do i drop the whole folder into my "1C SoftClub/il-2 sturmovik cliffs of dover" folder ??? thus giving me an extra folder named parts :confused:

gonk
05-07-2011, 07:08 AM
Thank you for all your hard work, but please forgive me if this sounds silly but the folder named parts do i drop the whole folder into my "1C SoftClub/il-2 sturmovik cliffs of dover" folder ??? thus giving me an extra folder named parts :confused:

yes.. they will merge and you will not end up with 2 parts folders.. just tick replace file when the option pops up

naz
05-07-2011, 07:50 AM
I don't get it. Yesterday I posted some results with this beta installed (after first verifying cache etc)...all seemed good. Today I load up the game without making any changes to anything whatsoever, and the game is performing very sluggishly again and stutters have worsened again.

So frustrating.

Buzpilot
05-07-2011, 10:40 AM
Thank you for all your hard work, but please forgive me if this sounds silly but the folder named parts do i drop the whole folder into my "1C SoftClub/il-2 sturmovik cliffs of dover" folder ??? thus giving me an extra folder named parts :confused:

Beta patch is for; \Steam\steamapps\common\il-2 sturmovik cliffs of dover
Not 1C SoftClub

Ze-Jamz
05-07-2011, 11:43 AM
For me sound is in and out then finally gone all together with this new Beta patch, also when i launch game in multi-player i have nothing than a black screen until i alt-tab out then back in again then viola im sitting in a cockpit.. strange

im reverting back to latest official again

BlackbusheFlyer
05-07-2011, 11:48 AM
Same problems here, sound seems to disappear altogether after awhile along with afore mentioned problems exiting multi-player.

Strangely single player seems allot smoother and graphics look better, however in multi-player am now getting a great deal of stuttering.

anavas44
05-07-2011, 01:48 PM
I'm very sad to say this, but with the latest beta patch I only get "Launcher.exe has detected a problem and it will close" and can't play. I've never had any problems with the game with the previous patches, so there is something definitely wrong with this patch.

My specs:
CPU Intel QuadCore Q9650
Ait HD5870
4Gb RAM
Windows 7 x64

EDIT: I reinstalled previous beta patch, and then this one and it worked. I'm impressed because I started a quick flight over LE HAVRE and I had NO STUTTERING at all, however, when flying over the city I think I got a bit less FPS as before (specially over the industrial area at Le Havre). Keep the good work guys. I'm proud of having bought the game on it's collector's edition at day 1 at my local store!

jt_medina
05-07-2011, 01:53 PM
I'm very sad to say this, but with the latest beta patch I only get "Launcher.exe has detected a problem and it will close" and can't play. I've never had any problems with the game with the previous patches, so there is something definitely wrong with this patch.

My specs:
CPU Intel QuadCore Q9650
Ait HD5870
4Gb RAM
Windows 7 x64

Try to delete the conf.ini it may fix the problem.It worked for me sometimes.

anavas44
05-07-2011, 01:57 PM
Try to delete the conf.ini it may fix the problem.It worked for me sometimes.

Thanks for the tip! However I already deleted the whole "Documents\1C Softclub" folder, so the game could generate all files again, but it didn't work.

I'll keep trying though.

Mysticpuma
05-07-2011, 02:21 PM
Okay here goes.

Running the Sim I launch CloD and then go to Single Mission.

Choosing the Bomber intercept and then launching the Mission by pressing "Fly" takes me to the aircraft loadout screen, after which the game launches.

After this I see a Black Screen and the Mouse-pointer and nothing happens.

Now, pressing Ctrl+Alt+Del takes me to the Task manager and on the Taskbar I can see the Cliffs of Dover Icon (meaning the game is running).

If I then click the Icon on the taskbar, I go back into the game and the Mission is Running and I am able to fly.

Currently this is the only way I get it to play.

Windows 7 64-Bit Ultimate. Nvidia 560Ti - Twin Frozr II and latest Drivers, Asus P6X58DE, 12Gb Corsair Dominator Ram.

Over the sea, frame-rate is smooth, not tried landscape yet.

Cheers, MP

ll boss ll
05-07-2011, 02:21 PM
If you go to Steam Library , right click on IL2 COD and then go to properties and select Verify Cache Integrity it should bring ANY file in your install back to the latest official patch standard.

i just took out all the files and let steam redownload them, game works fine now .... big sigh of relief....

My solution with launcher fail :: dont uninstall game and reinstall, just take out all the files in the steam/steamapps/common/il2cliffsofdover file and the go to steam library, properties of the game select to verify cache intergrity, the files will be missing and steam will replace... this worked for me ..

it wasnt the beta's fault just mine not knowing how to install..so not gonna make that mistake anymore,

looking forward to the developers releaseing the patch and letting steam take care of it !! :grin:

SUP_Trok
05-07-2011, 02:59 PM
1 ) Now I Can't exit from all mission and I need force the close by CTRL+ALT+CANC...(button exit don't work)
2) One of my friend can't use some Buttons in this game.....
3) the Frame rate in multiplayer Is very low than previous version... and I dont see any one of the Fixed bug or improvement in the list of this beta... I am very unhappy!

4) The ammo loadout still don't work. Bombs and gun are not loaded
5) I see graphic errors in the sea and on the coast (some long lines)
6) The copilot is unusefull if there is no possible to release bomb... the crazy thing is that the only pilot can release the bombs and the copilot shoud stay not in the gunsight position.. what is the sence of the copilot?
7) Another my friend can't select plane on all maps...
8 ) I have button errors in the menu of the game (sometimes I can't open some menus)
9) Another my friend can't save command key
10) On the ju-88 the bombs are released at random and not every time that I press the button on joy or on the keyboard!
11) On the BR-20 I can't open bombs door.
the list is very long and every time that we try some mission we can't do a flight!!!!!!
I am also unhappy because every beta they do one step forward.. and two backward.... and if all of us say here: "wait wait..they will fix all bugs" is not encouraging if this are the results!

as I Think.... on the ubi store they should write that the game is still a beta with many bugs because all new man that will buy this simulator will come here very angry :-D

phoenix1963
05-07-2011, 03:31 PM
Same problems here, sound seems to disappear altogether after awhile along with afore mentioned problems exiting multi-player.

Strangely single player seems allot smoother and graphics look better, however in multi-player am now getting a great deal of stuttering.

+1, exactly the same.

My supposed fix of zeroing the Steam sound in the mixer doesn't work after all.

56RAF_phoenix

utu
05-07-2011, 05:12 PM
Some problems with stuttering on the cities, also the trees don't appear again if you try to play with video settings. The onboard AA don't work good, I tried with 4x and 2x in the nvidia cp and it works definitely smoother fps. Except the trees and the buildings, and no grass and no roads, the other settings are maxed out gtx 570 win7 64b.

Mysticpuma
05-07-2011, 05:34 PM
Bug in latest patch. Example here:

http://forum.1cpublishing.eu/showthread.php?t=22631

SacaSoh
05-07-2011, 05:50 PM
No changes in performance in single player, but now, for the first time, i'm having stutters in multiplayer.

Wolf_Rider
05-07-2011, 06:35 PM
+1, exactly the same.

My supposed fix of zeroing the Steam sound in the mixer doesn't work after all.

56RAF_phoenix



What Steam sound?

Spinnetti
05-07-2011, 10:06 PM
So, Its unplayable for me, and just BARELY playable (but controls don't work right) at the lowest possible settings, yet all my specs are the recommended ones, except my video card which was listed as compatible (computer isn't even a year old). Do I wait and hope for a fix or how do I go about getting a refund? I hope it will get playable, but the lowest settings and practically VGA graphics are still not workable, yet IL2 (modded extensively) runs perfect with everything maxxed out at 2560x1440. Not complaining, but $50 is just wasted so far. What are my options?

i7 2.8
4gig DDR3
ATI 4850
Win 7 64 bit

JG14_Jagr
05-07-2011, 10:10 PM
So, Its unplayable for me, and just BARELY playable (but controls don't work right) at the lowest possible settings, yet all my specs are the recommended ones, except my video card which was listed as compatible (computer isn't even a year old). Do I wait and hope for a fix or how do I go about getting a refund? I hope it will get playable, but the lowest settings and practically VGA graphics are still not workable, yet IL2 (modded extensively) runs perfect with everything maxxed out at 2560x1440. Not complaining, but $50 is just wasted so far. What are my options?

i7 2.8
4gig DDR3
ATI 4850
Win 7 64 bit

What resolution are you running? How are you setting the Video Options in game? Are you using default CCC setings or are you setting things there as well. I've seen people with similar rigs say it was running well, so there should be a way to get yours working.. Share some additional info and someone will help.

JG14_Jagr
05-07-2011, 10:10 PM
What Steam sound?


Hisssssssssssssss

Sorry, couldn't resist :)

lancerr
05-07-2011, 11:41 PM
The latest patch and upgrading my rig finally made the game playable. My rig is far from top of the line, and I consistently can play with everything set on high (except building detail and building amount) and AA @ 2x.

Here are the specs of my computer

C2D 6400 @ 2.13GHZ
6GB ram (DDR2 533 mhz)
Win 7 64 bit
ATI 6950

I'm getting 30-50 FPS in almost all scenarios. After doubling the ram from 3 to 6, I no longer get any major stutters (seems like that was what was holding it back)

ElAurens
05-07-2011, 11:45 PM
Just tried multiplayer with the latest beta.

Hopeless.

Lower frames, ground mesh/graphic corruptions, GUI mostly unuseable, how can it be so bad, and offline be so good?

I'm reverting back to the current non-beta level and coming back in a few weeks and hope things are better.

If not, I see no future here. The sim is losing long time players left and right. A break through has to happen, and soon, or it's the end of the line for the IL2 series.

I hope 1C is happy that they forced an early launch and wrecked it for everyone.

EL out.

Fansadox
05-08-2011, 12:14 AM
I give up.... this is just frustrating to a point where im starting to get hate feelings wich is a shame cause i really enjoyed il2.

My personal opinion is to just leave it for what it is and start from scratch with a better engine etc... save that what can be saved and port it over. Give the people that payed and registered a free copy of the new product and your done. Atm i have a feeling that this isnt going anywhere...

BadAim
05-08-2011, 12:42 AM
I'm getting good performance with this patch, although I still have the "dancing shadows" for trees and buildings. Keep up the good work guys, you'll stamp out these bugs in good time. Pay no attention to the trolls.

Thee_oddball
05-08-2011, 12:55 AM
Just tried multiplayer with the latest beta.

Hopeless.

Lower frames, ground mesh/graphic corruptions, GUI mostly unuseable, how can it be so bad, and offline be so good?

I'm reverting back to the current non-beta level and coming back in a few weeks and hope things are better.

If not, I see no future here. The sim is losing long time players left and right. A break through has to happen, and soon, or it's the end of the line for the IL2 series.

I hope 1C is happy that they forced an early launch and wrecked it for everyone.

EL out.

EL i ave read that doing a CLEAN install of the patch helps...have steam verify the game (install the official patch) purge your cache and then apply the new patch... I know you should not have todo this but if it helps your performance why not :)

mazex
05-08-2011, 01:16 AM
So, Its unplayable for me, and just BARELY playable (but controls don't work right) at the lowest possible settings, yet all my specs are the recommended ones, except my video card which was listed as compatible (computer isn't even a year old). Do I wait and hope for a fix or how do I go about getting a refund? I hope it will get playable, but the lowest settings and practically VGA graphics are still not workable, yet IL2 (modded extensively) runs perfect with everything maxxed out at 2560x1440. Not complaining, but $50 is just wasted so far. What are my options?

i7 2.8
4gig DDR3
ATI 4850
Win 7 64 bit

Mmm, but that really is a three year old budget card. My son who is seven has one of them but he is whining about bad performance in Lego Star Wars... As the rest of the rig seems OK I guess a GTX560ti or similar would make Cod play nicely (and that is a rather cheap card).

On my old Core 2 Duo E8400 with 6Gb DDR2 with a GTX580 I get 40-80 fps in most situations (weird combo but I'm waiting for my new chassis so I have replaced the GTX275 that was in that rig before with the card for the new 2600k rig that is now in a pile of boxes ;)). With my old 275 it was good too with the latest patches - got 30+ fps on the Black Death track with everything on high...

Space Communist
05-08-2011, 02:22 AM
Indeed I have a 560 Ti with only 1 gb vram and I run the game beautifully on high across the board at 1920 x 1080.

ElAurens
05-08-2011, 02:24 AM
I'm getting good performance with this patch, although I still have the "dancing shadows" for trees and buildings. Keep up the good work guys, you'll stamp out these bugs in good time. Pay no attention to the trolls.

Troll?

How dare you.

I've been at this longer than you son. I've beta tested for the dev team in the past, I've beta tested for TD, I've flown every single version, map, plane, mission type, offline and on, since 2001. And not once in that time have I ever felt so let down as I have with Cliffs of Dover. It's a rushed (after 6 years?) Alpha build. Nothing more.

The patches fix one thing and break two more. NO substantial progress is being made. If you think so then you are nothing more than a hopeless fan boy. And I should know, I once was a fan boy of Oleg's work myself. But Oleg is out of the picture and IL2 is dead.

This title needs at least six months to a year's constant development to be at a point where it is fit for release. Do you really you think 1C is going to keep bleeding Rubles for that long?

Illya has less than a month to pull this off.

I frankly don't think it's possible.

And if you think I am happy about that, then you really have no clue.

Luftrofl
05-08-2011, 02:29 AM
Mmm, but that really is a three year old budget card. My son who is seven has one of them but he is whining about bad performance in Lego Star Wars... As the rest of the rig seems OK I guess a GTX560ti or similar would make Cod play nicely (and that is a rather cheap card).

On my old Core 2 Duo E8400 with 6Gb DDR2 with a GTX580 I get 40-80 fps in most situations (weird combo but I'm waiting for my new chassis so I have replaced the GTX275 that was in that rig before with the card for the new 2600k rig that is now in a pile of boxes ;)). With my old 275 it was good too with the latest patches - got 30+ fps on the Black Death track with everything on high...

If that's true, which is unlikely, then Lego Star Wars much be horribly optimized just like CoD. It's ridiculous to expect people to have one of the top 10 graphics cards available considering what the published system requirements are.

Only when(IF EVER) this game is taking full advantage of the resources it's given can anyone make claims as to what graphics cards should or shouldn't work with it.

Eckhart
05-08-2011, 02:34 AM
Troll?

How dare you.

I've been at this longer than you son. I've beta tested for the dev team in the past, I've beta tested for TD, I've flown every single version, map, plane, mission type, offline and on, since 2001. And not once in that time have I ever felt so let down as I have with Cliffs of Dover. It's a rushed (after 6 years?) Alpha build. Nothing more.

The patches fix one thing and break two more. NO substantial progress is being made. If you think so then you are nothing more than a hopeless fan boy. And I should know, I once was a fan boy of Oleg's work myself. But Oleg is out of the picture and IL2 is dead.

This title needs at least six months to a year's constant development to be at a point where it is fit for release. Do you really you think 1C is going to keep bleeding Rubles for that long?

Illya has less than a month to pull this off.

I frankly don't think it's possible.

And if you think I am happy about that, then you really have no clue.

+1...sad story :confused:
this disaster will foreclose any other serious project of WWII flightsimulation :evil:

jamesdietz
05-08-2011, 02:40 AM
Where does this install? I have Steam Folder & 1Csoft club folder & neither seems to have a" parts "folder.Eventually do these betas self load thru steam as in Rise of Flight?

Luftrofl
05-08-2011, 02:43 AM
Where does this install? I have Steam Folder & 1Csoft club folder & neither seems to have a" parts "folder.Eventually do these betas self load thru steam as in Rise of Flight?

Steam/Steamapps/common/il-2 sturmovik cliffs of dover

609_Huetz
05-08-2011, 05:05 AM
Any hard feelings I might slowly be getting for the devs aside:

Latest Beta patch brings no significant gain in performance. More stuttering/microwarps over highly populated areas, increase the longer you fly over such areas (i.e. LeHavre, London).


Since I am also one of the few people that fly online regularly, here's a few observations:

Overall good FPS, drops over polulated areas and when the animated brown-ish dust on a landing/crahsing plane comes up.

Sound randomly completely drops when a new group of AI a/c is spawned.

Bailing out makes your plane disappear on any server running the latest beta.

Landed planes over enemy territory do not count as a kill.

Landing over enemy territory will keep your plane on ground for a long time (no despawn). Any AI AAA Gun in the area will fire at that plane and not pick up other targets.

Significant lag on a server when you leave it. You can sometimes watch from the server list screen, how your name will only be removed from the server after a couple of minutes.

jimbop
05-08-2011, 05:24 AM
This title needs at least six months to a year's constant development to be at a point where it is fit for release. Do you really you think 1C is going to keep bleeding Rubles for that long?

Depends on how solid they think the mid-long term business plan is I guess. With a couple of steam sales to bring in volume followed by paid DLC expansions 1C could have a nice earner. OM's leaving is certainly ominous, though.

jimbop
05-08-2011, 05:42 AM
It's a rushed (after 6 years?) Alpha build. Nothing more.

Whilst I agree that CoD is not ready for market (more like beta I think) I am not sure this means the whole endeavour is doomed to fail. I get the feeling that the original vision for CoD was breathtakingly ambitious; I.e. to build an engine fully capable of simulating much more than flight. Whilst admirable in scope the devs evidently didn't focus nearly hard enough on the critically important flight sim elements. Almost like they were trying to get two for the price of one out of the development funding.

The question now is how long it will take to polish the important elements of the flight sim. Frankly, I'm encouraged by the last few weeks. Sure, lots of problems but also lots of progress.

LcSummers
05-08-2011, 05:49 AM
[QUOTE=anavas44;279897]I'm very sad to say this, but with the latest beta patch I only get "Launcher.exe has detected a problem and it will close" and can't play.

The same here!!!!!!

Maybe i have something set wrong in Nvidia s settings. Wich are the best settings, or what do i have to enable or what must i disable?


CORRECTION!!!!!!

Hi W0ef,

thanks to your guide i managed to play the sim (single player mission) without any crashes. It seems that i did not set conf.ini to default at all. So i deleted it started this great sim again. Now it is working well.

I think there should be an extra topic with HOW TO INSTALL BETA PATCHES CORRECTLY!!!

Thanks once again and S!

PS: Here i want to thank you all (members too) who are supporting, testing and helping us simmers tomake this sim working at all!

klem
05-08-2011, 08:40 AM
I wanted to post some screen shots of flaws in the landscape over pas de calais under this patch (they may already have existed) but the screen shots didn't get saved to my \1C Soft Club\CoD\screenshots\ folder.

EDIT: Just to be clear, my screen shots did save under the \1C Soft Club\CoD\screenshots\ folder up to 28th april which was the date of the first of the two recent beta patches, i.e. the two patches released after the last Steam patch update. According to file dates and times my last screenshots were before that first beta patch download time so I think it's a problem with both the new patches.

Is this a bug or has the folder been moved?

mazex
05-08-2011, 08:44 AM
If that's true, which is unlikely, then Lego Star Wars much be horribly optimized just like CoD. It's ridiculous to expect people to have one of the top 10 graphics cards available considering what the published system requirements are.

Only when(IF EVER) this game is taking full advantage of the resources it's given can anyone make claims as to what graphics cards should or shouldn't work with it.

Well, he complains of stuttering in some situations with large mechs etc, but it works fine most of the time... Recognize that from somewhere (and we are talking Lego Clone Wars 3, the previous Lego games work OK).

Anyway - the thing that makes people think these days that three year old budget cards should work fine in a modern "high spec game" like this are living under the umbrella created by Xbox360/PS3 limitations that has stopped serious pushing of the PC envelope the last years. CoD has maps with a size and density that is totally out of the Xbox/PS3 scope - even tough there is a lot of optimizing to do I think the patches has proven that it will be possible to fix the engine to a really nice state soon.

When IL2 came out I had this rig:

Asus A7M266 Motherboard - 512Mb PC2100 DDR - Athlon Thunderbird 1.33 Ghz - Geforce 3 64Mb

I never remember any of the performance problems people where talking about when IL2 came out on that monster rig ;)

Back then the Nvidia Riva TNT 1 was less than three years old - and anyone trying to run IL2 on a TNT 1 would not be taken seriously if he/she said they had bad performance and where "forced" to upgrade.

Luftrofl
05-08-2011, 09:24 AM
Anyway - the thing that makes people think these days that three year old budget cards should work fine in a modern "high spec game" like this are living under the umbrella created by Xbox360/PS3 limitations that has stopped serious pushing of the PC envelope the last years. CoD has maps with a size and density that is totally out of the Xbox/PS3 scope - even tough there is a lot of optimizing to do I think the patches has proven that it will be possible to fix the engine to a really nice state soon.

No.

*SUPPORTED VIDEO CARDS AT TIME OF RELEASE:

ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970

NVidia®: 8800/9800/250/260/275/285/460/465/470/480

Anyone with a graphics card better than those listed has a right to be pissed that the game is stuttering and crashing on them. If the game can not be optimized to a point where these cards will work, then IMO the devs have some explaining and apologizing to do. I don't expect a 4850 to play with max settings of course, but get real, this game is not nearly optimized to the point it should be. Telling people to buy more expensive hardware to make up for shortcomings in the game code is ridiculous.

Consoles have nothing to do with people being let down. Some are reporting as bad, or worse performance with this patch than previous versions. THAT is what has people discouraged. The patches HAVE NOT proven anything to those guys. I can play the game pretty well on high with some stuttering, but that doesn't mean it won't be worse next patch. To be going DOWN in performance has to be discouraging.

I think they will get the game ironed out eventually, but don't tell people who meet the minimum requirements and still can't play the game on lowest settings(which look like garbage) that it's their computers fault.

Langnasen
05-08-2011, 09:36 AM
I can run the game maxed out, but it looks rough and is not smooth on the deck, regardless of 30fps. But worse than any of that is I get screen lock-ups and have to use task manager to get out. This is on a fresh install of W7-64 on an SSD.

mayestdo
05-08-2011, 10:36 AM
No.

*SUPPORTED VIDEO CARDS AT TIME OF RELEASE:

ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970

NVidia®: 8800/9800/250/260/275/285/460/465/470/480

Anyone with a graphics card better than those listed has a right to be pissed that the game is stuttering and crashing on them. If the game can not be optimized to a point where these cards will work, then IMO the devs have some explaining and apologizing to do. I don't expect a 4850 to play with max settings of course, but get real, this game is not nearly optimized to the point it should be. Telling people to buy more expensive hardware to make up for shortcomings in the game code is ridiculous.

Consoles have nothing to do with people being let down. Some are reporting as bad, or worse performance with this patch than previous versions. THAT is what has people discouraged. The patches HAVE NOT proven anything to those guys. I can play the game pretty well on high with some stuttering, but that doesn't mean it won't be worse next patch. To be going DOWN in performance has to be discouraging.

I think they will get the game ironed out eventually, but don't tell people who meet the minimum requirements and still can't play the game on lowest settings(which look like garbage) that it's their computers fault.

1+ I've got a Phenom II 1090T, 8 Gb RAM DDR 3 and nVidia GTX 480 and my rig struggles hard to play this sim but most times it fails. Stutters make my sim experience unacceptable. Like other people, I give up. I paid for a finished and optimized game, not for this alpha I purchased. I (and the rest of my squadron mates) are totally frustrated and unhappy. And the worst, we can't see a happy ending... :(

addman
05-08-2011, 10:47 AM
Well, he complains of stuttering in some situations with large mechs etc, but it works fine most of the time... Recognize that from somewhere (and we are talking Lego Clone Wars 3, the previous Lego games work OK).

Anyway - the thing that makes people think these days that three year old budget cards should work fine in a modern "high spec game" like this are living under the umbrella created by Xbox360/PS3 limitations that has stopped serious pushing of the PC envelope the last years. CoD has maps with a size and density that is totally out of the Xbox/PS3 scope - even tough there is a lot of optimizing to do I think the patches has proven that it will be possible to fix the engine to a really nice state soon.

When IL2 came out I had this rig:

Asus A7M266 Motherboard - 512Mb PC2100 DDR - Athlon Thunderbird 1.33 Ghz - Geforce 3 64Mb

I never remember any of the performance problems people where talking about when IL2 came out on that monster rig ;)

Back then the Nvidia Riva TNT 1 was less than three years old - and anyone trying to run IL2 on a TNT 1 would not be taken seriously if he/she said they had bad performance and where "forced" to upgrade.

I had an Athlon 900Mhz 512MB PC133 SDRAM Geforce 2MX 32MB rig when IL-2 demo was released, it ran ok at "medium settings" IIRC. Upgraded my GF2 to an Elsa Gladiac GeForce3 64MB just before IL-2 was released and it ran really well actually with most settings on "high". I don't care what some people seems to recall but I don't recall IL-2 being anywhere near the bad shape as CloD was on release.

ReconNZ
05-08-2011, 11:34 AM
Troll?

How dare you.

I've been at this longer than you son. I've beta tested for the dev team in the past, I've beta tested for TD, I've flown every single version, map, plane, mission type, offline and on, since 2001. And not once in that time have I ever felt so let down as I have with Cliffs of Dover. It's a rushed (after 6 years?) Alpha build. Nothing more.

The patches fix one thing and break two more. NO substantial progress is being made. If you think so then you are nothing more than a hopeless fan boy. And I should know, I once was a fan boy of Oleg's work myself. But Oleg is out of the picture and IL2 is dead.

This title needs at least six months to a year's constant development to be at a point where it is fit for release. Do you really you think 1C is going to keep bleeding Rubles for that long?

Illya has less than a month to pull this off.

I frankly don't think it's possible.

And if you think I am happy about that, then you really have no clue.


Dude, chill out. Once again people need a sense of perspective. I went to see Fast and Furious 5 last night with the fiance. After tickets, parking and popcorn, it cost more than I have spent on ClofD. It sucked big time. I'm not about to go on the ff5 forums requesting my money back and venting how ive been a loyal fan since the original fast and the furious am I?

Just be thankful that the Devs are working to improve their product, grab a beer and have some patience, all will be resolved in time, the sky isnt falling Dude, just chill out and It'll all come good.

Steuben
05-08-2011, 12:50 PM
After resetting the game to the last steam patch! Deleting the cache folder and config.ini and then reinstalled the beta patch i get really good fps even over Cherbourg. But only when i play offline! The beta patch ruined the Multiplayer part of the game once again. Stuttering, freezes, Sound is bugged heavily, Weird behaviour of the 109. I have the impression the 109 has two different FM online and offline is a huge difference (stalled at 350 when you get into a not even very sharp turn).

So offline the game runs ok for me. A decent campaign (maybe third party like desastersoft) and iam happy! But the Multiplayer part needs some seriuos work. I want the coop modus like in IL2 to fly with my old squadron mates from I/JG53. Pleeeease
My system: AMD 1055T overclocked to 1090T, 8 gb Corsair extreme DDR ram, 5870 1 Gb Vapor-X!

Elixx
05-08-2011, 02:10 PM
Is it just me or does this game run alot worse after patch?

I actually put this game aside as for 3 weeks after release this game was still a joke. I tested the alst patch with run alot faster then this one does :( I could actually fly over london last patch, now i can but it sucks :/ Checkinh in again after a few patches.

Edit: Nevermind :D i just tried turning all to verry high, but buildings that is on high. I runs mutch better then it used to do. :) Fully playable over london with this settings.

mazex
05-08-2011, 02:45 PM
No.

*SUPPORTED VIDEO CARDS AT TIME OF RELEASE:

ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970

NVidia®: 8800/9800/250/260/275/285/460/465/470/480

Anyone with a graphics card better than those listed has a right to be pissed that the game is stuttering and crashing on them. If the game can not be optimized to a point where these cards will work, then IMO the devs have some explaining and apologizing to do. I don't expect a 4850 to play with max settings of course, but get real, this game is not nearly optimized to the point it should be. Telling people to buy more expensive hardware to make up for shortcomings in the game code is ridiculous.

Consoles have nothing to do with people being let down. Some are reporting as bad, or worse performance with this patch than previous versions. THAT is what has people discouraged. The patches HAVE NOT proven anything to those guys. I can play the game pretty well on high with some stuttering, but that doesn't mean it won't be worse next patch. To be going DOWN in performance has to be discouraging.

I think they will get the game ironed out eventually, but don't tell people who meet the minimum requirements and still can't play the game on lowest settings(which look like garbage) that it's their computers fault.

Well sorry if I sounded a bit harsh on hardware that runs most games fine - I just pulled out the old memories from the days when you had to change hardware in less than 24 months to be able to play any new game with resonable fps ;)

The reason I have been running a Core 2 Duo with a GTX275 card so long is that the need to upgrade has never been that bad. All the fps shooters that are cross developed for PC/Xbox/PS3 with multi million budgets run real nice on high settings on my current/old rig as I'm in transition right now...

The REAL reason I upgrade is actually not because of CoD even though I thought that would be the game that would force me to upgrade but RoF!

RoF runs like crap on my Core 2 Duo with Windows 7 x64. Talk about stuttering! Like CoD on release day for me. When I run it on XP32 it runs just fine but dual core and Windows 7 x64 is a combination that simply don't work for a lot of RoF-users (though some have a combination that seems to work). Jason himself has answered me that they have tried a number of things but for Windows 7 x64 they don't recommend a dual core to run RoF...

And talking about the mega fast beta patches we have got since the release version they have really fixed the game for me and a lot of others. On my 3-4 year old rig I can now run on "high" default settings with 30+ in fps and no stuttering at all. The release version was awful with micro stutters everywhere. Under the pressure they have been it obviously seems like a lot of hardware/driver combinations don't work, mainly ATI/AMD GPU users? The thing is that the beta patches have proven to me that they don't need to pick up an axe and remove half of the trees / buildings to get it working on my old rig - so with some tuning for ATI users I am sure they will get the same results...

Just have some faith! If they can double the fps on my old rig and remove the stuttering - I am sure they will fix it for the ones suffering right now. My old GTX275 is not that much faster than a HD4850...

Pyrres
05-08-2011, 03:42 PM
I get more and more graphical bugs when looking at land. Especially at when looking at water near shores. Light brown lines and tiles at shores and in rivers. Plus weird black corruptions on the sides on the screen especially when looking at land when diving/banked. Can´t show pictures because screenshot feature is broken. Both of these bugs were in last paches but are now much more common.

But the stutters that came with old betapatch are gone and FPS went up. Now playable with over 80+ planes in the air over London with flak firing away. So performance went up but a few graphical gliches came with the FPS boost. Windows also wants to swich to Windows basic from aero now and then. Oh and the game crashing to desktop happens now much less (happened only with the last beta pach).

Eshark
05-08-2011, 03:58 PM
~S~All
Sorry to say performance down
block graphics over water
and cannot leave the muliplayer servers using the exit button
~S~Eshark

os windows 7 64 bit
cpu i5 650@ 3.20 ghz
gpu geforce gtx 560 ti
8 gb ram

Srinidhalaya
05-08-2011, 04:17 PM
Asus P8P67 Deluxe Rev 3.0
Intel 2600k 3.4ghz
Asus 580gtx 1.5gig
3tb HDD @ 6gig/sec
1200w Antec PSU OC edition
8gig Cosair RAM @ 1600mhz


Prior to patch:
Settings maxed
Average 80-120fps over water
Average 60-90fps over land and cities
Average 49fps Black Death recording
No graphics anomalies
No Audio anomalies
No interface problems

Installed beta patch:
Same settings
Drastic reduction in FPS over land and water
Over land, big green circles in the form of a grid appear
Over water, big squares of grass appear in the form of a grid
Audio will chop out and back on
Exit button no longer works in multiplayer servers, required to end proccess to close launcher.exe, ending application does not work

Thee_oddball
05-08-2011, 04:26 PM
Asus P8P67 Deluxe Rev 3.0
Intel 2600k 3.4ghz
Asus 580gtx 1.5gig
3tb HDD @ 6gig/sec
1200w Antec PSU OC edition
8gig Cosair RAM @ 1600mhz


Prior to patch:
Settings maxed
Average 80-120fps over water
Average 60-90fps over land and cities
Average 49fps Black Death recording
No graphics anomalies
No Audio anomalies
No interface problems

Installed beta patch:
Same settings
Drastic reduction in FPS over land and water
Over land, big green circles in the form of a grid appear
Over water, big squares of grass appear in the form of a grid
Audio will chop out and back on
Exit button no longer works in multiplayer servers, required to end proccess to close launcher.exe, ending application does not work

i think you need todo a FRESH patch install, do a file integrity check and then delete your ccahe and install patch again

Pyrres
05-08-2011, 04:31 PM
i think you need todo a FRESH patch install, do a file integrity check and then delete your ccahe and install patch again

That actually helped my FPS quite much. I went to last official patch and then added the newest beta over that. I first tried installing it over the last beta patch and things went ok but FPS was not as good as it is now.

Thee_oddball
05-08-2011, 06:05 PM
ok...so far 214 patch wont even launch (plane appears for as split second then nothing) and this latest patch begins to load but then i am stuck at a window that is half black (bottom) and the top looks like the sky from the game...plus i see a throttle indicator in the lower left corner...it looks like the game is trying to launch me right into a mission??? and at the point i have to use task manger to end the game.

I have put this patch in over a fresh install of the official one i have deleted the consents of cache folder and deleted the conf file in both folder which resulted in a launcher error....

anyone else have this happen?

Siko
05-08-2011, 07:02 PM
Installed patch, massive improvement for me in terms of FPS and graphics (ie I can turn the options up), Cherbourg/London ran flawlessly at 1600x1050 (I think!) and most options to med/Hi.

Only snag was the dreaded "no esc" to quit ie CLoD crashes and you have to use task manager to quit it and restart. Real shame as this was a big leap forward for me. I have now rolled back via Steam to the last official patch and it is a real backwards step. what was worryin was it took Steam about 5 attempts to roll it back (despite telling me it had been done)....probably me but then again....

F16_Neo
05-08-2011, 08:33 PM
Exit button won't work online.
Fps fine, did not compare with pre-patch though.
Stutters really bad, almost as bad as at release. Not building-related as before, I think.
Will put on shelf until fixed.
GF580, i7 2600K, 16GB Ram.

Gromic
05-08-2011, 08:48 PM
Exit button won't work online.
Fps fine, did not compare with pre-patch though.
Stutters really bad, almost as bad as at release. Not building-related as before, I think.
Will put on shelf until fixed.
GF580, i7 2600K, 16GB Ram.

Why don't you just roll back to the last official patch (per instructions on these forums) and then install the 14305 beta or the one before that? 14413 is known for its multiplayer issues. It's no secret.

With your kit, which is more than adequate, it would be a shame to resignate because of the flaws of a beta patch. That's why its called a beta.

Cheers

phoenix1963
05-08-2011, 08:51 PM
It seems it is possible to become disconnected from an online server and drop back to the menu screen, but on hitting Fly, one appears to be back in the server, with the same games stats info, but not actually connected!

56RAF_phoenix

F16_Neo
05-08-2011, 09:11 PM
With your kit, which is more than adequate, it would be a shame to resignate because of the flaws of a beta patch. That's why its called a beta.

Cheers

I'll roll back if bad weather occur before good patch. :)
Just didn't expect to see the stutters again... They'll fix it hopefully next official.

shabir
05-09-2011, 08:33 AM
the patch is installed the beta I played a couple of days. Yesterday fires and nothing!. at the very beginning when you try to load a program (where the viewfinder) and the screen fades sharply lower on your task bar dims like it sucked all the electricity haha. Of course, error message pops up and end. it looks as if the night off from one another pc the same thing went wrong

roadczar
05-09-2011, 12:03 PM
Not working for me. Using Latest video drivers. At medium graphic levels I’m getting 60 FPS over water sightseeing. As soon as more panes are added FPS oscillates 20 – 60 FPS with bad stuttering. Sightseeing over London FPS oscillates 5 – 50 FPS with unplayable stuttering and flickering.

To summarize: with this patch it is unplayable.

1C/luthier: I have a unique high-end hardware and over 20 years of IT development and management experience; let me know if you need me to test something.

JG5_emil
05-09-2011, 12:30 PM
I have only one major complaint, this patch has improved things for me to no end and I now for the first time can play in my native resolution with my gaming laptop.

However since the introduction of FFB and as there is no external support for my old MS FFB2 I cannot switch off FFB. The best I can do it remove all the files apart from SPRING from the Core/FF file.

Maybe I am one of the few that dislike FFB but the game has become much less enjoyable now. Before I just had the centring force without the juddering and shaking and I would dearly love to be able to have that back otherwise I'm going to have to buy a new stick.

Asus G73S
Intel Core i7 2630QM 2 GHz (turbo to 2.8 GHz)
Geforce GTX 460M (1.5 GB VRAM)
8 Gig RAM
Win 7 Ultimate

janpitor
05-09-2011, 03:47 PM
as you said...just delete the files

Lensman_1
05-09-2011, 06:16 PM
However since the introduction of FFB and as there is no external support for my old MS FFB2 I cannot switch off FFB. The best I can do it remove all the files apart from SPRING from the Core/FF file.

Maybe I am one of the few that dislike FFB but the game has become much less enjoyable now. Before I just had the centring force without the juddering and shaking and I would dearly love to be able to have that back otherwise I'm going to have to buy a new stick.



If your MS FFB2 is in good condition I'd happily buy it off you because I desire FFB so much. I'll bet that applies to many people here (I already own 2 of them by the way but as they're no longer manufactured I need backups).

Hatch
05-09-2011, 07:25 PM
No problems whatsoever.
Game runs smooth albeit slow but that's because I like my eyecandy and probably need an upgrade GPU wise.

Win 7 64.
Intel i7-860
Avast anti virus.

Hardly ever have problems software wise , unless it's my own stupid fault.
But I'm usually aware of that.

skouras
05-09-2011, 07:43 PM
when i select one of the new missions a german ME 109 from the airfields --the aircraft from the menu on the right side most ---after take off i've got a crash

HamishUK
05-09-2011, 08:37 PM
when i select one of the new missions a german ME 109 from the airfields --the aircraft from the menu on the right side most ---after take off i've got a crash

BF109 :rolleyes:

41Sqn_Stormcrow
05-09-2011, 08:59 PM
We need absolutely and very quick a fix for the uber AI. It is a REAL FUN KILLER and because of it I am on the brick to abandon this game. The AI as it is now (making 50 kmh more than me and with uber engines that don't overheat and rolling like mad) is turning the single player game into just a source of anger (mildly spoken). And just going for bombers is no fun.

skouras
05-09-2011, 09:03 PM
BF109 :rolleyes:

BF110
ME 109----Emil:rolleyes:

joker68
05-09-2011, 11:21 PM
We need absolutely and very quick a fix for the uber AI. It is a REAL FUN KILLER and because of it I am on the brick to abandon this game. The AI as it is now (making 50 kmh more than me and with uber engines that don't overheat and rolling like mad) is turning the single player game into just a source of anger (mildly spoken). And just going for bombers is no fun.

I think the AI could have a better SA (situational awareness).
When you are at their six, they tend to sit there and eat bullets, flying level most of the time and being slow to react. :confused:
Still, *when* they react, sure they do some fast rolls, but it's just a matter to keep on following, waiting a little until they finally get sick of the turns and then again shoot at a solid and steady target in front of you. Easy, and they rarely get onto your six and shoot at you, and when this happens, it is easy to evade, they tend to leave you alone rather quickly.
As for the speed difference, I'm not getting this. I assume you're flying with CEM on, as you report temperature issues.
I'm currently flying with CEM on, but without temperature effects and with unlimited ammo to be able to practice a lot of shooting in a furball or pursuing fleeing foes. Will practice a little more before turning on full realism. :)

Rattlehead
05-09-2011, 11:55 PM
and they rarely get onto your six and shoot at you, and when this happens, it is easy to evade, they tend to leave you alone rather quickly.

That's one of my biggest issues with the AI...even aces are easy to defeat by rolling left or right and holding that turn. Fair enough, in the original Il-2 it was the same, but the AI was quite persistent if nothing else back then. They seem to give up much too easily now.

I wonder if it's possible to code some sort of deflection shooting into the AI, especially in the horizontal?

Srinidhalaya
05-10-2011, 12:43 AM
i think you need todo a FRESH patch install, do a file integrity check and then delete your ccahe and install patch again

It was a fresh install. Never installed the previous patch, and I did re do the game, and re installed thinking maybe i had a corrupt download, but same issues.

Removed patch, validated files through steam, game works like a charm for me.

roadczar
05-10-2011, 03:09 AM
The lowest setting and the sim is still unplayable with this patch and my hardware.

I did not see performance differences between the highest and the lowest settings.
Going back to the Steam release. This beta is not ready for prime time.

Did a quick test and went back to the Steam release, not a huge FPS success story, but at least the frame rates are not bouncing and the crazy texture flickering is gone.


Not working for me. Using Latest video drivers. At medium graphic levels I’m getting 60 FPS over water sightseeing. As soon as more panes are added FPS oscillates 20 – 60 FPS with bad stuttering. Sightseeing over London FPS oscillates 5 – 50 FPS with unplayable stuttering and flickering.

To summarize: with this patch it is unplayable.

1C/luthier: I have a unique high-end hardware and over 20 years of IT development and management experience; let me know if you need me to test something.

GopherStibble
05-10-2011, 03:42 AM
This patch has further improved smoothness of play. I do now have to occasionally kill launcher.exe when trying to exit game. I also still get a graphical bug with the coast of south east UK where it turns into a big square block corner. I don't play online.

Win 7, 32 bit.
Core Duo e6850
Nvidea 450 GTX.

recoilfx
05-10-2011, 04:57 AM
This patch has further improved smoothness of play. I do now have to occasionally kill launcher.exe when trying to exit game. I also still get a graphical bug with the coast of south east UK where it turns into a big square block corner. I don't play online.

Win 7, 32 bit.
Core Duo e6850
Nvidea 450 GTX.

Delete your cache to get rid of those block corners. Changing your video driver may also result in those squares. Same with crashes.

roadczar
05-10-2011, 05:21 AM
Here is what I'm talking about....

http://www.youtube.com/watch?v=4Y-CB0VDHlk

klem
05-10-2011, 06:18 AM
The lowest setting and the sim is still unplayable with this patch and my hardware.

I did not see performance differences between the highest and the lowest settings.
Going back to the Steam release. This beta is not ready for prime time.

Did a quick test and went back to the Steam release, not a huge FPS success story, but at least the frame rates are not bouncing and the crazy texture flickering is gone.

I get bouncing frame rates with the second of the two recent beta patches. The first doesn't do that. I also get jitters but not as bad as yours (but then I'm only running one screen on 1680x1050).

LcSummers
05-10-2011, 06:22 AM
RESUMÉE:

After following W0ef patch install this patch has further improved fps and graphics. Now i am able to turn on clouds and shadows, its really an eyecandy and gameplay is very smooth but CTD s are quite alot. I know its a beta patch but hopefully crashes will be fixed in the official release.

Cheers

O_Smiladon
05-10-2011, 06:24 AM
Hmmm nothing new from the Dev department...either Hung them self's or working hard..lets hope its the later.:grin:

Khamsin
05-10-2011, 08:25 AM
BF110
ME 109----Emil:rolleyes:

Umm... they weren't actually Me109s until the G series (they were redesignated as a tribute to Willi Messerschmitt).

All 109s prior to the G are more properly referred to as Bf109s.

Same thing with the 190s.... the 190 series were the Fw190 ... and its successor was the Ta152 (redesignated as a tribute to Kurt Tank)

roadczar
05-10-2011, 11:42 AM
I get bouncing frame rates with the second of the two recent beta patches. The first doesn't do that. I also get jitters but not as bad as yours (but then I'm only running one screen on 1680x1050).

I don't mind helping with testing and providing feedback, but having been part of development world for well over 20 years I would not call this a beta release. This is worldwide unit testing . :rolleyes:

jamesdietz
05-10-2011, 04:28 PM
Quick question do these beta patches automatically install when we start gamw with Syeam ( whiich seems to be automatic as well?)

BigPickle
05-10-2011, 04:35 PM
Has there been any news about the new beta patch or how things are going? i cant find anything.

Bloblast
05-10-2011, 04:39 PM
Game freezes here too, first time since release.

Rattlehead
05-10-2011, 04:47 PM
Here is what I'm talking about....

http://www.youtube.com/watch?v=4Y-CB0VDHlk

Yikes. That's pretty bad.

Buchon
05-10-2011, 05:16 PM
Here is what I'm talking about....

http://www.youtube.com/watch?v=4Y-CB0VDHlk

Dude ... with that 5760x1080 resolution and x4 AA you are killing your VRAM, that is why the constant shuttering.

There no space in the VRAM to load the all the models, so they are rotating in the small free space, causing shuttering.

Lowering the settings makes your GPU fast but you will not free enough VRAM.

With 1GB of VRAM per GPU the best resolution is 1920x1080 perhaps 1920x1200, and even so you can have some occasional shuttering in high populated model zones, like London.

maclean525
05-10-2011, 05:49 PM
That is absolutely pitiful. The poster of that video has dual 6990's in crossfire. There is absolutely no excuse for a game to not perform with that level of firepower under the hood. That's 4GB of VRAM people. Two of the fastest video cards on the planet. Practically every other game in existence will rock on that system. Heck I have an older HD5850 with only 1GB VRAM and I run Rise Of Flight, FSX, Wings of Prey etc. etc. in that resolution at full detail with no problems.

Translation. It's broke.

Kankkis
05-10-2011, 05:52 PM
That is absolutely pitiful. The poster of that video has dual 6990's in crossfire. There is absolutely no excuse for a game to not perform with that level of firepower under the hood. That's 4GB of VRAM people. Two of the fastest video cards on the planet. Practically every other game in existence will rock on that system. Heck I have an older HD5850 with only 1GB VRAM and I run Rise Of Flight, FSX, Wings of Prey etc. etc. in that resolution at full detail with no problems.

Translation. It's broke.

100% true.

But crossfire memory doesent work the same way than single gpu card, i mean i have 5970 2gb it really use 1gb.

Buchon
05-10-2011, 05:53 PM
That is absolutely pitiful. The poster of that video has dual 6990's in crossfire. There is absolutely no excuse for a game to not perform with that level of firepower under the hood. That's 4GB of VRAM people. Two of the fastest video cards on the planet. Practically every other game in existence will rock on that system. Heck I have an older HD5850 with only 1GB VRAM and I run Rise Of Flight, FSX, Wings of Prey etc. etc. in that resolution at full detail with no problems.

Translation. It's broke.

:-P

Buchon
05-10-2011, 05:56 PM
100% true.

But crossfire memory doesent work the same way than single gpu card, i mean i have 5970 2gb it really use 1gb.

I dont know why Im bother in explain the things. :rolleyes:

roadczar
05-10-2011, 05:57 PM
Dude ... with that 5760x1080 resolution and x4 AA you are killing your VRAM, that is why the constant shuttering.

There no space in the VRAM to load the all the models, so they are rotating in the small free space, causing shuttering.

Lowering the settings makes your GPU fast but you will not free enough VRAM.

With 1GB of VRAM per GPU the best resolution is 1920x1080 perhaps 1920x1200, and even so you can have some occasional shuttering in high populated model zones, like London.

Dude ... Look at my system specs - crossfired 6990s = 8gb total that is 2 gb per GPU. Also, as I said - same stuttering happens even at the lowest settings.

The same rig has no issues with DCS-A10 with highest settings @ 5760x1080. Or anything else for that matter.

I am willing to bet this stuttering is from poor implementation of Crossfire/SLI support. Prior patch (Steam) did not have this issue.

Buchon
05-10-2011, 05:59 PM
Dude ... Look at my system specs - crossfired 6990s = 8gb total that is 2 gb per GPU. Also, as I said - same stuttering happens even at the lowest settings.

The same rig has no issues with DCS-A10 with highest settings @ 5760x1080. Or anything else for that matter.

I am willing to bet this stuttering is from poor implementation of Crossfire/SLI support. Prior patch (Steam) did not have this issue.

SLI/Crossfire systems don't share VRAM , even if they are in the same pcb.

So you have 2 GB per GPU.

Try spread 1920x1080 in eyefinity, then increase it progressively to found a balance, 2920x1080 for example.

I guess you can reach 3920x1080 without problems.

Kankkis
05-10-2011, 06:00 PM
Dude ... Look at my system specs - crossfired 6990s = 8gb total that is 2 gb per GPU. Also, as I said - same stuttering happens even at the lowest settings.

The same rig has no issues with DCS-A10 with highest settings @ 5760x1080. Or anything else for that matter.

I am willing to bet this stuttering is from poor implementation of Crossfire/SLI support. Prior patch (Steam) did not have this issue.

Real total is 1gb but absolutely there is something wrong with the code, maybe better crossfiresupport is coming sooner or later, even 1 6990 is enough for that eyefinity settings. Or is that 6990 4gb then he have total 2gb

EDIT : yes it is 6990 4gb so total is 2gb, not 8gb

Crossfire/sli memory is working somehow to RAID harddrive.

Untamo
05-10-2011, 06:38 PM
S!

Short test online: Haven't had the infamous stutters before, but this beta patch brought them to me too :) .. The stutters happen at approx 2 second intervals and freeze the screen for a very short but very noticeable time.

Didn't test very long, but the Bf-110 I tested online seemed also to jitter back and forth in the air in its flying direction.

-Untamo

tk471138
05-10-2011, 09:11 PM
Here are some screen shots of a problem i am having, it only happens in the .44 and .43 beta patches...i dont know what to call it and putting words to the issue will be difficult and may be lost in translation, after all a picture is worth 1000 words as they say....

kendo65
05-10-2011, 09:30 PM
Any word as to when we can expect the next official (non-beta ) patch?

smink1701
05-10-2011, 09:35 PM
I'm getting tearing and large land formations in the water.

F16_Neo
05-10-2011, 09:36 PM
Did a new test applying the beta after rolling back to Steam version. Stutters gone! :)
But now I have this land texture on water in some places:
http://img.photobucket.com/albums/v109/F16_Neo/nonsens/2011-05-10_00001r.jpg
I'm not 100 that this glitch arrived with the latest patch though.

engadin
05-10-2011, 09:51 PM
GENERAL

* Added Force Feedback support to the game;



Hi all. Would any of you in the know - and nobody is more in the know than you, Luthier ;o) -, please, explain a bit further what this 'Added Force Feedback support' is about?.

Does it mean some way of controlling FFB forces' intensity or any other feature related to FFB is finally included in the game?.

Or may be it is the creation of an easier way for developers or programmers in general to get access to FFB data in other to implement it more precisely on FFB joysticks already available?.

Or .... what else?

Many thanks.

Engadin.

Buchon
05-10-2011, 09:54 PM
Did a new test applying the beta after rolling back to Steam version. Stutters gone! :)
But now I have this land texture on water in some places:
http://img.photobucket.com/albums/v109/F16_Neo/nonsens/2011-05-10_00001r.jpg
I'm not 100 that this glitch arrived with the latest patch though.

Try cleaning the shaders cache folder in ... \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\shaders delete all files.

Is recommended do that with every patch upgrade and when you upgrade your video drivers.

Langnasen
05-10-2011, 10:10 PM
Try cleaning the shaders cache folder in ... \Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache\shaders delete all files.

Is recommended do that with every patch upgrade and when you upgrade your video drivers.

I did all that, and a lot more beside, I still get that stuff in the water.

Buchon
05-10-2011, 10:19 PM
I did all that, and a lot more beside, I still get that stuff in the water.

I saw this too sometimes with this beta patch.

Witch is weird is that I did not saw this glitch after upgrade my GPU drivers from 11.4 to 11.5a.

Maybe still there, I have to look further.

The water now is a placeholder so I guess that is giving some problems, I hope that the real water be ready soon.

ATAG_Doc
05-10-2011, 10:26 PM
dump your cache.

jamesdietz
05-10-2011, 10:39 PM
Do we need to install all beta patches ( 3 so far?)or do they automatically install when I click on STEAM? Or Update them in some automatic way?

Buchon
05-10-2011, 10:52 PM
Do we need to install all beta patches ( 3 so far?)or do they automatically install when I click on STEAM? Or Update them in some automatic way?

The beta patches are not installed automatically through Steam, only the officials ones do that.

Before a patch become official there a beta patch to public testing.

So there only one beta patch available always, because the previous has become official or rejected due a problems.

If you want test it you should install it manually.

roadczar
05-10-2011, 11:46 PM
Real total is 1gb but absolutely there is something wrong with the code, maybe better crossfiresupport is coming sooner or later, even 1 6990 is enough for that eyefinity settings. Or is that 6990 4gb then he have total 2gb

EDIT : yes it is 6990 4gb so total is 2gb, not 8gb

Crossfire/sli memory is working somehow to RAID harddrive.

I think we are all saying the same thing. My only point was 2GB/GPU and not 1GB/GPU as previous poster had stated.

Buchon
05-11-2011, 12:16 AM
I think we are all saying the same thing. My only point was 2GB/GPU and not 1GB/GPU as previous poster had stated.

With 1920x1200 you fill 1GB VRAM easily (game maxed but SSAO).

1920x1200 = 2.304.000 pixels in 1 GB VRAM

Which mean that the appropriate capacity for 2 GB is :

2.304.000 x 2 = 4.608.000 pixels more or less.

Your system exceeds this :

5760x1080 = 6.220.800 pixels

Try lowering the resolution at 3760x1080, it should be in the margins to play the game maxed (4.060.800 pixels) and you will not notice the difference.

Edit :

And up a video, that Eyefinity setup is really cool :)

roadczar
05-11-2011, 01:20 AM
With 1920x1200 you fill 1GB VRAM easily (game maxed but SSAO).

1920x1200 = 2.304.000 pixels in 1 GB VRAM

Which mean that the appropriate capacity for 2 GB is :

2.304.000 x 2 = 4.608.000 pixels more or less.

Your system exceeds this :

5760x1080 = 6.220.800 pixels

Try lowering the resolution at 3760x1080, it should be in the margins to play the game maxed (4.060.800 pixels) and you will not notice the difference.

Edit :

And up a video, that Eyefinity setup is really cool :)

Thanks for the effort, but as I said this is not a VRAM issue since same stuttering and frame rates happen even at lowest settings. I'll upload a short vid in a few...

roadczar
05-11-2011, 01:30 AM
Now famous stuttering @ 2400 x 600

http://www.youtube.com/watch?v=AY11UXOpD2E

Buchon
05-11-2011, 01:49 AM
Thats really weird, I can fly better with my card at 1920x1200 over there. :confused:

Did you tried a single card in a single monitor ?

ARGH
05-11-2011, 11:08 PM
When will the rendering thread be offloaded on its own core as you promised earlier? This will double framerates and shut everyone up for a bit.

Eckhart
05-12-2011, 02:07 AM
Now famous stuttering @ 2400 x 600

http://www.youtube.com/watch?v=AY11UXOpD2E

I have exactly the same problem on a similar system.

:evil::evil::evil:

When I think that I acquired my computer configuration with "Storm of War" in my mind and now they made me jump off those "Cliffs of Dover". :rolleyes:

What we have here is high end material. So 1C...do something to get this game going on our settings too not only on some low end steam powered computers....Fix it and don't get lost in day dreaming about future projects (eastern front !?)...Focus and come out with something working. Otherwise there won't be any future projects

Buchon
05-12-2011, 02:34 AM
Screenshots not working.

The full screen mode broke the default screenshot key [print screen], redefining the screenshot key in controls to F12 for example it will work again.

Looks there a conflict between Windows and the game interface for this key.

roadczar
05-12-2011, 03:04 AM
I have exactly the same problem on a similar system.

:evil::evil::evil:

When I think that I acquired my computer configuration with "Storm of War" in my mind and now they made me jump off those "Cliffs of Dover". :rolleyes:

What we have here is high end material. So 1C...do something to get this game going on our settings too not only on some low end steam powered computers....Fix it and don't get lost in day dreaming about future projects (eastern front !?)...Focus and come out with something working. Otherwise there won't be any future projects

At least a comment by 1C acknowledging the problem would be nice. :!: The videos are getting views....

JZG_Con
05-12-2011, 09:44 AM
Just had a total drop out of sound, first of all I had the annoying wheel noise in the air in a Spit. A mission message came up on the screen and my engine sound was all broken up. Wheel noise was perfect though. Then after a minute or so I lost all sound altogether.

Playing multiplayer, sound was auto detected in options.

Dedicated server the kill actor scripts no longer work along with a few other issues pointed out in this thread.

same happend to me in the server , no sound, the wheels churning away once up , i lowered them again and rised landing gear, to stop the noise but it didnt work , also lots of warping when on the six of enemy ..spit or 109..rolled back patch as i can see on the server..any ideas when new patch is due ...

InsaneDruid
05-12-2011, 09:57 AM
With 1920x1200 you fill 1GB VRAM easily (game maxed but SSAO).

1920x1200 = 2.304.000 pixels in 1 GB VRAM

Which mean that the appropriate capacity for 2 GB is :

2.304.000 x 2 = 4.608.000 pixels more or less.

Your system exceeds this :

5760x1080 = 6.220.800 pixels

Try lowering the resolution at 3760x1080, it should be in the margins to play the game maxed (4.060.800 pixels) and you will not notice the difference.

Edit :

And up a video, that Eyefinity setup is really cool :)


Your calculations are a bit off, as the vram usage is not alone by the back and frontbuffers holding the image itself. (scaling with resolution), but also the textures, geometry date etc etc. Going from 1920x1200 to 5760x1080

doesn't take that much more framebuffersize:

1920(width)*1200(height)*24(bit-depth)/8(bit->byte)/1024(byte->kbyte)/1024(kbyte->mbyte)*3(one frontbuffer, 2backbuffers) = about 20 Mbytes for framebuffer usage. ('bout 13.5 mbytes for double buffering instead of triple buffering)

5760(width)*1080(height)*24(bit-depth)/8(bit->byte)/1024(byte->kbyte)/1024(kbyte->mbyte)*3(one frontbuffer, 2backbuffers) = about 54 Mbytes for framebuffer usage. ('bout 36 mbytes for double buffering instead of triple buffering)

So its about 24 Megabytes more memory used for the framebuffers. Texture data doesnt change during this process (unless 1c scales the texture quality setting with resolution changes).

Changing the texture quality settings ingame has a LOT more influence of vram capacity that the difference in the resolutions. But of course highres res means a lot more pixels to calculate, so processing power of the gpu could be the limiting factor here.

klem
05-12-2011, 05:39 PM
same happend to me in the server , no sound, the wheels churning away once up , i lowered them again and rised landing gear, to stop the noise but it didnt work , also lots of warping when on the six of enemy ..spit or 109..rolled back patch as i can see on the server..any ideas when new patch is due ...

For what its worth - and it doesn't make it right - I have discovered that when the sound dies I can get it back if I close TS3 then open it again. Possibly a coincidence but it has worked for me so far.

As for the rumbling wheels: take off, touch the wheels back on the ground and the rumble stops.

Just a couple of tricks until these are fixed.

Spike
05-12-2011, 07:13 PM
Give it some time,the first one was bad,until it was patched up.Ssssssshhhhh..

rpgielow
05-12-2011, 07:33 PM
Some relief words for the developers and other players.

After installing last beta patch and running in full screen mode, all settings in high and eplepsy filter off... I have no more stutering!!! I said no stuter at all :grin:

AA 4x and vertical sync on too.


I have constant 30 fps over landscape and about 60 over sea. 25 fps over larger cities and that's it !!! (single player missions).

My hardware is below on my signature and I have the latest ATI drivers.

You developers are on the right path!!! Keep the good work and soon we will have everything running smooth :)

[JG62]Gielow

djankoDK
05-12-2011, 08:07 PM
I downloaded the file. Contains 3 maps mission-painschemes and parts, but no install file. So, where do i put these maps?

klem
05-12-2011, 08:25 PM
I downloaded the file. Contains 3 maps mission-painschemes and parts, but no install file. So, where do i put these maps?

If you are running Windows 7 Unzip the file to your main game folder, i.e. /Steam/Steam Apps/common/il-2 cliffs of dover/. Note! Use the unzip application, like 7-zip, to do the unzipping. Don't open the archive and copy/paste, I don't know why but there have been problems for some people doing that in the past.

robtek
05-12-2011, 08:26 PM
Extract this 3 folders (use 7-zip for guaranteed success) to the desktop and then move them to your /Steam/Steam Apps/common/il-2 cliffs of dover/ folder.
Allow overwriting.

Volture
05-13-2011, 10:45 AM
Hi to all,

Can someone tell me... WHEN this BETA patch, will be official....release......?




Thanks

SEE
05-13-2011, 11:27 AM
I suspect that if there is to be an official update it will be scheduled before the USA release. The latest patch has MP issues and I guess these need to be fixed along with several other performance/gameplay bugs that have been there since launch. No news is good news......or so they say!

Volture
05-13-2011, 11:48 AM
thank you in advance for the info SEE.....

Kakashi
05-14-2011, 08:08 PM
I got a weird experience with this beta patch... Game was running just fine the 4th when it came out and up until 2 days ago... No graphic glitches, not too many stuters acceptable FPS.... (in london I had a really good fps, but in Le Havre flying towards the industrial area forget it, it just goes from playable to slide show as soon as you face that direction lol!!!

Anyways since 2 days ago I started to have the shimmery shadows syndrome, which started like simple shadows simply not being still on the ground (no big deal)... Now I get pretty big shadow stretches on the left side off the screen sometimes (pretty often actually).

Adding to that, every time I boot up the game it seems something else goes wrong every time!!! Now when I load the quick mission to London, I can see strippes of buildings (like fields of buildings) in regular intervals instead of the city of London...

Also during one of my landings on the train rails (don't tell the FAA I did that), my spitfire, which was almost to a full stop, must have hit something on the rail, which made it jump 10m off the ground.... followed by a 50-70m bounce (followed by an explosion lol).

Anyways, still waiting on the Su 26 as well, instead on working towards the next expension, maybe the devs should focus on promised release material?

The sim is getting there, but still a lot of work to do imho... and my CPU has NEVER been used by more than 50% yet (by this game) (intel core 2 quad CPU Q9000).

jamesdietz
05-14-2011, 09:19 PM
Say I keep getting afterburner on & off in my 109-it must be an advanced model!?

Gromic
05-14-2011, 10:28 PM
lol - more like an advanced translation bug ;)

F16_Neo
05-15-2011, 08:20 AM
Ok, my experience so far with this beta:
Smooth gameplay offline, stutters online - almost as bad as release.
Sound comes and goes, at least online, not noticed it offline.
Can't drop bombs from bombardier position, must be in pilot seat (Blenheim) - I don't know about other bombers.

Osprey
05-15-2011, 10:15 AM
Its the WEP, not sure why they called it an afterburner, like the post above me says, just a translation error.

Turn it on, advance the throttle to 100%, and it comes on. It shuts off automatically after 1 minute of use.


I don't fly the 109 but I imagine it's because you used up all of your methanol (or whatever boost mix it is). Gone are the days when you can firewall a throttle through 3 or 4 mins of overheat messages with unlimited WEP and still get away with it.

When you use it don't forget to fill in a report for the blackies because they'll need to take that 109 out of action for a few hours whilst they service that engine you took some life out of. And your CO will want to know why you keep using it ;)

Blackdog_kt
05-15-2011, 10:21 PM
Actually you can re-engage it just fine, it just turns off after a minute or so in order to prevent you from accidentally forgetting and running WEP for too long.

I don't know if the real 109 had an automatic disengage switch like that, but the same thing doesn't happen in the Ju87, you have to disengage it yourself.



Can't drop bombs from bombardier position, must be in pilot seat (Blenheim) - I don't know about other bombers.

This is an interface/controls issue and it's been here before the patch. To drop bombs in an aircraft equipped with a bombsight you have the following choices:

1) Automatic bomb drop: This only works for the luftwaffe bombers that have a gyro-stabilized bomb sight. It's similar to IL2 but with more options, because the level stabilizer has been replaced by a more realistic autopilot.

2) Dropping from the pilot's seat: When you press the bomb trigger, the pilot actually tells the bomb-aimer to release bombs according to the salvo settings you set in the bomb distributor (single, pairs, etc). This works for all aircraft.

3) Manual drop from the bomb-aimer's seat: This is for aircraft with simpler, manual drop bombsights like the Blenheim and the BR20. It still works but you have to zoom out of your bombsight view and actually click on the bomb release button. Of course, this makes things complicated because you either have to go back to the pilot's seat and press the key on your stick (like in example 2 above), or zoom out of your bombsight and click on the switch on the bombardier's station, which reduces your accuracy.

It seems that the bomb release control is mapped as a "pilot only" function. The easiest way thing to fix it would be to make it usable from the bombardier's seat as well, so that when we press the key on our joystick it corresponds to the bombardier's bomb release button.

ElAurens
05-15-2011, 11:10 PM
I miss bombing, and ground attack. It was always a specialty of our squad.

However, till the CEM, and the bomb sight issues with the Blenheim are worked out, and I can figure a way to come to grips with the FMB, this aspect of the sim is dead to me.

*SIGH*

klem
05-16-2011, 07:54 AM
I suspect that if there is to be an official update it will be scheduled before the USA release. The latest patch has MP issues and I guess these need to be fixed along with several other performance/gameplay bugs that have been there since launch. No news is good news......or so they say!

When is that now? I've lost track and can't see it on Ubi either.

If it's not this month (which is fast running out) perhaps 1C would like to release a third post-Steam patch for us to be getting on with? I'd like to get patch 1 with the patch 2 engine-altitude solution and anything else in patch 2 that wasn't porked plus whatever 1C have now fixed from patch 2.

Would that be hard to put together? (that's a question not an insult btw).

jt_medina
05-16-2011, 05:40 PM
I have been playing this beta since release but suddenly the trees are gone!! in all settings. I haven't touch anything and I have not clue what happened.

Foo'bar
04-27-2012, 08:01 PM
Unbelievable, all this is already 1 year ago. Feels like last month.

HessleReich
04-27-2012, 08:05 PM
C'mon Foobar, that was mean. Got me good.

ChocsAway
04-27-2012, 08:07 PM
Prat!!!

Bewolf
04-27-2012, 08:08 PM
This is so 90ies

GregHouse
04-27-2012, 08:11 PM
Wow good trolling boys! you really got me there! im a bit tipsy on beer and whisky so i thought tha patch was out and was telling my wife how long weve been waiting for this patch. Then i get FBI warning from Megauploads and still i don't get it!!!:-P Darn wheres the patch its ruining my marriage :(

Novotny
04-27-2012, 08:14 PM
:(

JG26_EZ
04-27-2012, 08:14 PM
Nice way to dig up old bones Foobar

I wonder how many people will install this and F#@$ up their files because it's OLD! lol

klem
04-27-2012, 08:16 PM
Unbelievable, all this is already 1 year ago. Feels like last month.

Hang Him! Nearly spilled my cuppa :(

Ataros
04-27-2012, 08:21 PM
Unbelievable, all this is already 1 year ago. Feels like last month.

Yeah, thanks, it is always good to remember. We were young, naive and knew how to have fun without computer or internet:
http://www.youtube.com/watch?v=Rf55gHK48VQ&list=PL6026C494942B5243

Gourmand
04-27-2012, 08:22 PM
owned too :evil:
please lock this thread

kyletiernan
04-27-2012, 08:31 PM
Nearly got me lol

Sven
04-27-2012, 08:35 PM
Be damned, whoever this thread-necromancer is

whoarmongar
04-27-2012, 08:36 PM
Hahahahahaaarggghhhhh.

At least it distracted me from Raaid and crumpp for a moment.

SlipBall
04-27-2012, 08:39 PM
Thanks Foo'bar! downloading now...wow can't wait:grin:

Das Attorney
04-27-2012, 08:51 PM
Thanks 1C Team - seeding torrent :)

335th_GRAthos
04-27-2012, 09:05 PM
Ehem... Thanks!

I do not want to sound stupid but, I am not getting clever with the posting dates of the first post (Luthier's post):

05-04-2011, 06:22 PM
luthier
New BETA patch 14413 - May 4



Can somebody throw a bit of light on this????? ;)


~S~

von Brühl
04-27-2012, 09:05 PM
If you guys read the patch notes, the line about previously this game ran in psuedo-fullscreen should have been a dead give away.

Evil evil necro

Well-played!

Bounder!
04-27-2012, 09:12 PM
Dagnabbit!

von Pilsner
04-27-2012, 09:17 PM
This is a 1-year old post and a 1-year old patch...

SlipBall
04-27-2012, 09:19 PM
This is a 1-year old post and a 1-year old patch...


That dos'nt matter, its a patch!!!!:-P

ramstein
04-27-2012, 09:31 PM
so sad..

so funny eh?? we wil get even the next war,,,, nukes this time..
crappy forum jokers,,, I Hope the people that do this are banned permanently! forever, %%$##$$%%%%

sorak
04-27-2012, 09:32 PM
ahahaha

lipas70
04-27-2012, 09:32 PM
What the fu...... It is the joke ?

sorak
04-27-2012, 09:35 PM
Yeah, thanks, it is always good to remember. We were young, naive and knew how to have fun without computer or internet:
http://www.youtube.com/watch?v=Rf55gHK48VQ&list=PL6026C494942B5243

thank god the computer and internet came

diveplane
04-27-2012, 09:38 PM
Ehem... Thanks!

I do not want to sound stupid but, I am not getting clever with the posting dates of the first post (Luthier's post):

05-04-2011, 06:22 PM
luthier
New BETA patch 14413 - May 4



Can somebody throw a bit of light on this????? ;)


~S~

this just gets worse ? this to confuse people?

Kodoss
04-27-2012, 09:41 PM
For all those who didn't get it:

First: we have April 30th, 2012 and not May 4th 2011
Second: Version 15950 is the latest one and not 14413

It's an one year old patch threat, which Foo'Bar diged out.:rolleyes:

PS: you nearly got me....:mrgreen:
PPS: A week to early....

diveplane
04-27-2012, 09:54 PM
For all those who didn't get it:

First: we have April 30th, 2012 and not May 4th 2011
Second: Version 15950 is the latest one and not 14413

It's an one year old patch threat, which Foo'Bar diged out.:rolleyes:

PS: you nearly got me....:mrgreen:
PPS: A week to early....

point of digging up a older patch was for?

Kankkis
04-27-2012, 09:57 PM
Not funny, not at all:evil:

robtek
04-27-2012, 09:57 PM
I believe to have a laugh about the "act first think later" types.

ATAG_Doc
04-27-2012, 10:05 PM
lol

ramstein
04-27-2012, 10:09 PM
please ban the people taking old threads and presenting them as new ones,, it's not funny,,
jerks..

badfinger
04-27-2012, 10:10 PM
this just gets worse ? this to confuse people?

This is just F***ing great! Now, I can't get CoD to open, after loading this "new" patch.

Somebody needs to get banned forever, or something. And it's not our own fault for not seeing through the "joke". MFSOB.

binky9

FG28_Kodiak
04-27-2012, 10:11 PM
Let steam check your files. Then the beta patch is removed.

tarks
04-27-2012, 10:14 PM
Really pathetic that users can repost this without any other action taken while other users get banned for months because their 'off topic' infraction points rank up all in one thread.


For people that just download this torrent file without reading too much ( like me ) in steam you have to right click on your IL-2 - COD game , then click on the 'Properties' then 'Local' and then ' Verify game integrity' Steam will check the files and delete what you just copied over and reinstall the right files ( about 200MB )

Installing this patch will render your game useless.

Reposter should be banned TBH.