View Full Version : spawn humans?
Rather peeved
04-17-2011, 03:38 AM
Can somebody explain to me in simple terms how i get the human figures to show in vehicles etc?
kristorf
04-17-2011, 08:43 AM
In your conf.ini look for [core],
third from bottom entry change 'SpawnHumans=0' to '1'
LcSummers
04-17-2011, 12:35 PM
In your conf.ini look for [core],
third from bottom entry change 'SpawnHumans=0' to '1'
Thanks alot for this information and your future skins. I do not know you personally but i have many skins you made for Il-2 1946;)
Thanks mate
kristorf
04-17-2011, 12:41 PM
Thx :oops:
Ctrl E
08-19-2011, 06:54 AM
sorry for my stupidity - but can somebody post the exact search string to find the spawn humans line?
FG28_Kodiak
08-19-2011, 07:34 AM
Open the conf.ini in
..\Documents\1C SoftClub\il-2 sturmovik cliffs of dover
look for [core]
at the end of the section you will find
SpawnHumans=0
set it to 1 to show the humans
NedLynch
08-20-2011, 02:13 AM
I know I'll find the answer when I try this out, but my experience may be different from others so I ask the question anyway.
What, if any, performance impact does it have to turn spawn humans on?
Ctrl E
08-20-2011, 03:35 AM
I know I'll find the answer when I try this out, but my experience may be different from others so I ask the question anyway.
What, if any, performance impact does it have to turn spawn humans on?
i'm sorry - can i check the search string again?
NedLynch
08-20-2011, 04:10 PM
On your harddrive, usually C.
Go to libraries/documents/1CSoftClub/il-2 sturmovik cliffs of dover,
there you will find a couple of config files, the one named "conf" should be the one. Other configs are named confs, confUser, bldconf, user.
You can open them all and take a look, though they mostly contain your control settings and things like that, which can be changed better from in-game.
bldconf should be for the full mission builder.
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