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moist
04-01-2011, 08:57 AM
Hi all.

I was mapping the game controls to my X52 HOTAS when I realized it's not possible in Cliffs of Dover to map different keys and joystick buttons to the same action.

In all IL2 Sturmovik, you were able to map the joy buttons and axis without delete the default mapped key, so you could at any time use the keyboard or the HOTAS for a concrete command.

Is there any way to solve it? I need to have some actions mapped twice (key and HOTAS button). Maybe editing any *.ini file?

Thanks!

mcmatt
04-01-2011, 09:12 AM
Hi all.

I was mapping the game controls to my X52 HOTAS when I realized it's not possible in Cliffs of Dover to map different keys and joystick buttons to the same action.

In all IL2 Sturmovik, you were able to map the joy buttons and axis without delete the default mapped key, so you could at any time use the keyboard or the HOTAS for a concrete command.

Is there any way to solve it? I need to have some actions mapped twice (key and HOTAS button). Maybe editing any *.ini file?

Thanks!

Same thing bothers me too. Now I don't have default keys anymore :(

kingpinda
04-01-2011, 10:53 AM
Don't click on change! but click on new! that way a duplicate will be made beneath the default one.

for instance you would then have on the first line elevator up one notch: cursur key up

and the line beneath the same command: elevator up one notch: ctrl-T

moist
04-01-2011, 11:47 AM
Wow, thanks!! It's the Rise of Flight way to map keys. I didn't see it.

I knew it was impossible not letting map two or more keys/buttons to an action.