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the Dutchman
03-25-2011, 12:03 PM
........COME ON!

http://www.smileytheclown.com/Smiley_The_Clown_Dog_Loves_Computers.JPG

Masi67
03-25-2011, 12:04 PM
........COME ON!

http://www.smileytheclown.com/Smiley_The_Clown_Dog_Loves_Computers.JPG
+1
From to image, you could presume that Doggy is playing CoD flawlessy :)

meshuggahs
03-25-2011, 12:14 PM
+1
From to image, you could presume that Doggy is playing CoD flawlessy :)

Pfft. Must be on easy mode since no joystick!

Devastat
03-25-2011, 12:15 PM
Intel core 2 Duo E8400, 2Gb RAM, HD4850, low setting

http://www.youtube.com/watch?v=p7YZBeJ2X3U

the Dutchman
03-25-2011, 12:18 PM
Yeah,seen that one,what strikes me is the lack of detail of the wings,due to low settings no doubt?

Kankkis
03-25-2011, 12:22 PM
Sounds good to me, my Velodyne Subwoofer singing.

Jani

meshuggahs
03-25-2011, 12:27 PM
Yeah,seen that one,what strikes me is the lack of detail of the wings,due to low settings no doubt?

Gotta remember he's runing on a HD4850 wich is the low end of supported GPU's.

The landing vid from the same guy seems ok too.

kalimba
03-25-2011, 12:29 PM
Barely playable FPS...And dynamic shadows off...
Well, it does look good, but frame rate has to be fixed...It is the major issue for now...

NSU
03-25-2011, 12:29 PM
no Radio Voices?

i wish a video from a He111 Bomber and Bomb Sight.

Kankkis
03-25-2011, 12:31 PM
Remember, FRAPS take a lot of power, that's not very powerful computer.

Looking good...

Kankkis

the Dutchman
03-25-2011, 12:32 PM
Barely playable FPS...And dynamic shadows off...
Well, it does look good, but frame rate has to be fixed...It is the major issue for now...


I just can't imagine that they haven't tested that intensively..........?

JumpingHubert
03-25-2011, 12:42 PM
i expected tons of videos after release.........mysterious

Bowtome
03-25-2011, 12:59 PM
Looks good to me

kalimba
03-25-2011, 01:17 PM
I just can't imagine that they haven't tested that intensively..........?

I know...But considering the "filter" issue is only 3 months "old", and Luthier has confirmed this has a big impact on FPS, and that SLI is not working, I can assume that , no, they didn't have time to test intensively...

Salute !

Oldschool61
03-25-2011, 01:23 PM
Barely playable FPS...And dynamic shadows off...
Well, it does look good, but frame rate has to be fixed...It is the major issue for now...

ITs a turn based game!! FPS isnt important thats why side show its changing turns

the Dutchman
03-25-2011, 01:31 PM
I know...But considering the "filter" issue is only 3 months "old", and Luthier has confirmed this has a big impact on FPS, and that SLI is not working, I can assume that , no, they didn't have time to test intensively...

Salute !


Well then they should have delayed the releasedate...
To much negative comments so short after release can be desasterous!

kalimba
03-25-2011, 01:38 PM
Well then they should have delayed the releasedate...
To much negative comments so short after release can be desasterous!

That is what they actually did...For the rest of the world...

This is of course, only my personnal view on it...

http://forum.1cpublishing.eu/showthread.php?t=19458

Salute !

zauii
03-25-2011, 01:40 PM
Well then they should have delayed the releasedate...
To much negative comments so short after release can be desasterous!


Im sure they would've done just that if it wasn't for certain circumstances.
No i don't claim to have the details im just saying they're not stupid ffs.

the Dutchman
03-25-2011, 01:44 PM
So suddeny after 6! years of development they have to meet a deadline???
That IS stupid!
1c should be preparing a lawsuit against Ubi!

Jumo211
03-25-2011, 01:47 PM
L.O.L. :grin:

sigur_ros
03-25-2011, 02:24 PM
Engine sound is good but very slow, sounds like it is idle. True to life?

SEE
03-25-2011, 04:26 PM
14 minute vid with Ilya commentary at M4T, some interesting concerning MP and that odd looking map. (sorry if its linked elsewhere on the forum.)

http://mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=12295

JumpingHubert
03-25-2011, 04:58 PM
yeah 14 minutes over lego island!!!

sigur_ros
03-25-2011, 05:10 PM
What happened to beautiful beaches? Ugh.

Also kill streaks good idea, more scoring detail and awards gives progress and encouragement.

SEE
03-25-2011, 05:15 PM
I saw a screen shot of that terrain last week and was puzzled by it but Ilya makes the point that CoD will also appeal to entry level Sim players (and that vid is very much entry level MP) using easily recognisable terrain in the form of 'roundels' and 'crosses'. Not for me but making the game 'accessible to all' has always been part of Olegs design philosophy which is reasonable (and profitable of course).

Sven
03-25-2011, 05:35 PM
http://www.youtube.com/watch?v=DqIW4FBKM4o&feature=channel_video_title

http://www.youtube.com/watch?v=KQu5_OzTy6M&feature=mfu_in_order&list=UL

Do you also spot the glowing hits on the He-111? Is that from incendiary rounds or tracers which are struck? In any way, it looks really cool.
Plus bullet hits sound very real to me. He also seems to run it quite high FPS in comparison with what I've seen so far, I'll try to dig up his specs.

Biggs
03-25-2011, 05:40 PM
FINALLY!... vids shown at 720p!!!!

zauii
03-25-2011, 05:43 PM
http://www.youtube.com/watch?v=6xrc_r9grFE

Bet its posted somewhere but here a video with med settings, runs pretty decent but you do notice drops at times.

Tree_UK
03-25-2011, 05:48 PM
FPS not dropping is because the in game track recorder smooths out any FPS drop, it isnt reflective of how the games runs.

Also I notice the awful banding on the water at high altitude which Il2 suffered from is still there :-(

T}{OR
03-25-2011, 05:50 PM
Do you also spot the glowing hits on the He-111? Is that from incendiary rounds or tracers which are struck? In any way, it looks really cool.

Might as well be the effect of already famous Filter. ;)

The fact that there is no sound in the second video goes along with what Tree is saying: game track recorder.

=SLO=Hellcat
03-25-2011, 06:17 PM
Did anybody notice that he was flying the Hurricane with half of his wing missing?

Biggs
03-25-2011, 06:20 PM
Did anybody notice that he was flying the Hurricane with half of his wing missing?

Musta still had just enough lift capabilities in the remainder of the wing...

it seemed the only way he could maintain flight was full left aileron and left rudder.

Hecke
03-25-2011, 06:25 PM
Well ....

These russian videos do not reflect how we UBI-version victims might run it, due to epilepsy filter

Devastat
03-25-2011, 06:28 PM
@Hecke the filter is on the russian version as well.

=SLO=Hellcat
03-25-2011, 06:29 PM
Musta still had just enough lift capabilities in the remainder of the wing...

it seemed the only way he could maintain flight was full left aileron and left rudder.

Is that possible in RL with a WW2 plane?

diveplane
03-25-2011, 06:29 PM
Sounds good to me, my Velodyne Subwoofer singing.

Jani

internal audios are fine its the externals that suk imo

Hecke
03-25-2011, 06:33 PM
@Hecke the filter is on the russian version as well.

Thought it could already be switched off

choctaw111
03-25-2011, 06:45 PM
I imagine that flying with half a wing missing would be possible depending on difficulty settings.

David603
03-25-2011, 06:47 PM
FPS not dropping is because the in game track recorder smooths out any FPS drop, it isnt reflective of how the games runs.

Can't win here. Truly representative videos are not possible because the in-game track recorder produces perfect FPS at max graphics, while using Fraps will kill/half the FPS.

the Dutchman
03-25-2011, 06:47 PM
Is that possible in RL with a WW2 plane?


No way!

=SLO=Hellcat
03-25-2011, 06:54 PM
No way!

So is that a bug?

kalimba
03-25-2011, 06:57 PM
Though it could already be switched off

It is possible...So soon after release ? maybe...

Luthier said the filter makes lower- spec PCs lose about 10 fps...
So if this is mid- spec PC is running at 30 fps instead of 40 fps, it isn't changing a big deal as we watch it on Youtube...I read one russian post where the guy had pretty poor fps with 2 GTX570 SLI...Then he disabled the SLI, and his fps jumped up by 2.5 X...He was quite happy...;)
What has to be in the game : SLI/Xfire compatible, multithread efficient, and 64 bit for maximum memory usage...Then I'll buy it...:cool:
After that, there will be patches for optimisation and new features...

Salute !

Hecke
03-25-2011, 06:59 PM
... What has to be in the game : ... and 64 bit for maximum memory usage...

That isn't in? It was stated not long ago that there would be a 64 bit exe. What happend with that :confused:

diveplane
03-25-2011, 07:38 PM
It is possible...So soon after release ? maybe...

Luthier said the filter makes lower- spec PCs lose about 10 fps...
So if this is mid- spec PC is running at 30 fps instead of 40 fps, it isn't changing a big deal as we watch it on Youtube...I read one russian post where the guy had pretty poor fps with 2 GTX570 SLI...Then he disabled the SLI, and his fps jumped up by 2.5 X...He was quite happy...;)
What has to be in the game : SLI/Xfire compatible, multithread efficient, and 64 bit for maximum memory usage...Then I'll buy it...:cool:
After that, there will be patches for optimisation and new features...

Salute !

i think this filter i read is a option on or off , so no worries

Hecke
03-25-2011, 07:42 PM
i think this filter i read is a option on or off , so no worries

In the russian version, only !

Jarsalla
03-25-2011, 08:07 PM
So is that a bug?

Guess you haven't seen this...

http://t0.gstatic.com/images?q=tbn:ANd9GcTpRWa9dh_1HhXVgUpNR8Wm-Z_QJ1vRJeWbuytqDHU5D6FJQVns&t=1

Sven
03-25-2011, 08:19 PM
No way!

You've done it before did you?

If you don't know don't post.

Here's some proof it could:
http://www.topdesignmag.com/wp-content/uploads/2010/12/4009441841_G.sized_.jpg
EDIT: Ah Jarsalla beat me :P, It could fly a stable flight, but as you see the hurricane missed more of the wing and eventually went down.
There's more accounts of airplanes returning with big chucks of their plane missing. The reason why they are uncommon is that the pilot often preferred to jump out as soon as he saw something missing, I wouldn't like to attempt a landing in such situation as well...

JG52Krupi
03-25-2011, 08:26 PM
Guess no one read the link I posted about this aircraft.... it got pranged by another avenger that had its wing blown away as it spin it took a chunk out of this aircrafts wing AND also hit the fuselage, if you look you can see its all bent out of shape.

Devastat
03-25-2011, 09:40 PM
New video http://www.youtube.com/watch?v=Br4iBYbD9FU

Biggs
03-25-2011, 09:52 PM
New video http://www.youtube.com/watch?v=Br4iBYbD9FU

his CPU is getting effed... E7200 @ 2.53GHz isnt gonna cut the mustard methinks

Sauf
03-25-2011, 09:58 PM
sigh, it has already been explained what other a/c will look like with settings turned down (AFIK they look fine from inside your own a/c), are ppl deliberately posting this shite to wind everyone up? I'm starting to get that impression....

SQB
03-26-2011, 12:17 AM
sigh, it has already been explained what other a/c will look like with settings turned down (AFIK they look fine from inside your own a/c), are ppl deliberately posting this shite to wind everyone up? I'm starting to get that impression....

as, unfortunately, am I.

It seems odd that some are posting on near full graphics with reasonable computers (5870's, q8400's etc) and yet others with crap computers are complaining that the game looks bad. Of course it looks bad, thats like trying to play this on a Sega Genesis and saying it doesn't work! ;)

MD_Titus
03-26-2011, 12:33 AM
his CPU is getting effed... E7200 @ 2.53GHz isnt gonna cut the mustard methinks

nope, nor the graphics card tbh. wasn't the i5 used for the demo at 2.8ghz or something?

zakkandrachoff
03-26-2011, 12:37 AM
is so dificult found vids because are in russian or they put rare names

http://www.youtube.com/watch?v=yb2bsLj1LSE&feature=player_embedded

http://www.youtube.com/watch?v=dYiwmV_IjxY&feature=player_embedded

http://www.youtube.com/watch?v=Xz7VEOTmwzE&feature=player_embedded

zakkandrachoff
03-26-2011, 12:40 AM
MENU

http://www.youtube.com/watch?v=7vYjapg9TeQ

Kikuchiyo
03-26-2011, 01:23 AM
Nice finds zakkandrachoff. Thanks for posting.....It's kinda making me wonder what some of the high end system owners are doing to bring their systems to such a crawl....This was at mid settings and other than a few fairly minor hiccups looks like overall it was pretty smooth. As a matter of fact I've noticed that people with low to mid range systems seem to be having fewer performance issues than people with high end systems. Makes one wonder if they may be over estimating their systems capabilities vs the games demands.

zakkandrachoff
03-26-2011, 01:50 AM
yes,
wish see the menu config videocard in english

nobory up yet a cockpit mousse touch video yet, in the manual of the box is there a explanation for each plane the commands??

a couple more vids. Bf110 agains defiants

http://www.youtube.com/watch?v=Ue2T-_32VTc

http://www.youtube.com/watch?v=fU2XgtPotx4

http://www.youtube.com/watch?v=3VIPM_BgdAE

Space Communist
03-26-2011, 02:34 AM
a couple more vids. Bf110 agains defiants





hah for a while there I was wondering how on earth his tracers were going so wide of his gun-sight, but then I remembered the game has an auto-aiming option.

Damixu
03-26-2011, 04:27 AM
Remember, FRAPS take a lot of power, that's not very powerful computer.

Looking good...

Kankkis

I agree. Looks good enough for that setup.

borchi
03-26-2011, 07:00 AM
Nice videos.

1.JaVA_Sharp
03-26-2011, 07:17 AM
vids like the ones by zakkandrachof give a little more hope that the things aren't as bad as they would seem.

NSU
03-26-2011, 07:18 AM
is so dificult found vids because are in russian or they put rare names

http://www.youtube.com/watch?v=yb2bsLj1LSE&feature=player_embedded

http://www.youtube.com/watch?v=dYiwmV_IjxY&feature=player_embedded

http://www.youtube.com/watch?v=Xz7VEOTmwzE&feature=player_embedded


very nice Videos, can you make some from german Bombers?

Devastat
03-26-2011, 07:43 AM
@zakkandrachoff Those videos you posted earlier were great, looks that the game is playable with my current setup. However I wonder, if those videos have the Epilepsy filter on or off, as in the current Russian version it is already possible to disable the filter, so we cannot no for sure ..

Avionsdeguerre
03-26-2011, 07:44 AM
Very nice videos :)
Stukas are great.

T-JETTer
03-26-2011, 08:06 AM
http://www.youtube.com/watch?v=_yGxtRkNPII&feature=player_embedded

JG52Uther
03-26-2011, 08:18 AM
Finally a bomber video! Thanks!

zodiac
03-26-2011, 09:11 AM
http://www.youtube.com/watch?v=mOUPT9Gh_C4

engine startup for a hurricane with realistic settings turned on (so says the discription). I am not an expert on this, but they seem to have given us a lot of handles en buttons to play with.

Avionsdeguerre
03-26-2011, 10:17 AM
Nice videos, I like the He-111 :)
Nobody answered me, a quick mission builder for COD ?

Baron
03-26-2011, 10:17 AM
No way!


"Dude" use google before u answer with such certainty. ;)

Baron
03-26-2011, 10:26 AM
yes,
wish see the menu config videocard in english

nobory up yet a cockpit mousse touch video yet, in the manual of the box is there a explanation for each plane the commands??

a couple more vids. Bf110 agains defiants

http://www.youtube.com/watch?v=Ue2T-_32VTc

http://www.youtube.com/watch?v=fU2XgtPotx4

http://www.youtube.com/watch?v=3VIPM_BgdAE



Cool that the Bleinhem in the last vid dropped one of its gears when hit just at the beginning of the vid :)

ckolonko
03-26-2011, 10:57 AM
Why does the hurricane in that vid have two spade grips?

Strike
03-26-2011, 11:29 AM
this is the best ingame footage I've seen!!!

Gotta love the different panels being blown off and the LH Main Landing Gear dropping down due to hydraulic failures :D Looks FANTASTIC!

choctaw111
03-26-2011, 11:49 AM
Why does the hurricane in that vid have two spade grips?

Is it part of some kind of tutorial?

kalimba
03-26-2011, 11:59 AM
very nice Videos, can you make some from german Bombers?

These were posted by Nike-It...;)

Salute !

NSU
03-26-2011, 12:01 PM
http://www.youtube.com/watch?v=_yGxtRkNPII&feature=player_embedded

yes, the Video is nice
(i wish a small Bomber formation with radio call´s and bomb sight) :)

KOM.Nausicaa
03-26-2011, 12:21 PM
I don't know why, but those Russians seem all to be on low or mid range machines, and nobody seems to have 6DOF Track IR.....at least I didn't see one yet.

KOM.Nausicaa
03-26-2011, 12:22 PM
http://www.youtube.com/watch?v=mOUPT9Gh_C4

engine startup for a hurricane with realistic settings turned on (so says the discription). I am not an expert on this, but they seem to have given us a lot of handles en buttons to play with.

Wow that guy has the graphic setting severely turned down ! Look at the cockpit....yikes....

Ploughman
03-26-2011, 12:24 PM
I really like the way the intensity of the light changes as the bomber flys through the cloud's shadow and into the sunlight. Excellent. I also saw in one of the other vids an attack on a Blenheim where the hydraulics were damaged and the port main landing gear dropped down. Very good.

burlaff
03-26-2011, 12:46 PM
Review of CoD by some Russian guy:
http://www.youtube.com/watch?v=N1FlgRSB3Ac
some gameplay after about the 2 minute mark.

T-JETTer
03-26-2011, 12:59 PM
stuckas gunner hurt hurri

kirq
03-26-2011, 01:39 PM
What are those burning spots after hit? Is it some kind of incendiary round effect?

Meusli
03-26-2011, 01:42 PM
Review of CoD by some Russian guy:
http://www.youtube.com/watch?v=N1FlgRSB3Ac
some gameplay after about the 2 minute mark.

Did he insinuate at the end that it's a bit of a turd?

Tree_UK
03-26-2011, 01:43 PM
All the aircrafts sounds inside the cockpit seem to sound the same, I know its not a massive deal compared to how other aspects of the game are porked but it does seem like the sound was an after thought.

T}{OR
03-26-2011, 01:48 PM
What are those burning spots after hit? Is it some kind of incendiary round effect?

I hope I am wrong, but my bet is that the Filter thing is causing this.

jt_medina
03-26-2011, 02:00 PM
Originally Posted by kirq
What are those burning spots after hit? Is it some kind of incendiary round effect?

I hope I am wrong, but my bet is that the Filter thing is causing this.

:grin::grin::mrgreen::mrgreen:

Oh man!.

docmev
03-26-2011, 02:14 PM
In the Manual I read something about "Spectator"-Ammo.
In German they are called "Beobachter" dunno the correct word in english. (Manual Page 58)

If u hit the target, they'll explode, without damage, but the hit is clearly visible. Maybe he is used some of this in his ammobelt.

jt_medina
03-26-2011, 02:47 PM
I guess old and not gameplay from the release version I suppose but it's something
http://www.youtube.com/watch?v=EUdo4KxDrdo

Feathered_IV
03-26-2011, 02:48 PM
Why are russian players completely incapable of selecting the correct national markings? :confused:

Sven
03-26-2011, 02:50 PM
Why are russian players completely incapable of selecting the correct national markings? :confused:

Lot of Russians have trouble finding out how to correct them in the menus, at least that's what they say on sukhoi.ru

burlaff
03-26-2011, 03:18 PM
Found another one:
http://www.youtube.com/watch?v=k7DBhT2iLM0&feature=player_embedded
System specs are in the video description
...or if you can't be bothered to look: 'AMD Phenom II 955 BE, 4 Gb DDR3, HIS Radeon HD 6870 (ATI), 22" (1650*1080)'

KOM.Nausicaa
03-26-2011, 03:22 PM
Why are russian players completely incapable of selecting the correct national markings? :confused:

LOL, thought the same. Not only that, most fly like pigs too, and can't aim at an elephant in a corridor it seems...
Ok, joke on a side, looking at some of the youtube vids I often think this must be their first flight sim ever.

Longy
03-26-2011, 03:31 PM
Found another one:
http://www.youtube.com/watch?v=k7DBhT2iLM0&feature=player_embedded
System specs are in the video description
...or if you can't be bothered to look: 'AMD Phenom II 955 BE, 4 Gb DDR3, HIS Radeon HD 6870 (ATI), 22" (1650*1080)'

Other than that huge pink artifact, that looks absolutely stunning! Can't wait!

JG52Uther
03-26-2011, 03:48 PM
Other than that huge pink artifact, that looks absolutely stunning! Can't wait!
+1
THATS what I want to see when I play the game (without the artifact,and small stutters)

Fragal
03-26-2011, 05:55 PM
http://www.youtube.com/watch?v=HNky3iW7BXc&feature=channel_video_title

another one

GnigruH
03-26-2011, 06:08 PM
This hurricane take-of video rebuilt my faith. The potential of this game is unmeasurable.

T}{OR
03-26-2011, 06:16 PM
The potential of this game is unmeasurable.

Even browsing through the manual is enough to see that.

DB605
03-26-2011, 06:23 PM
Yeah those vids looks REALLY good and i am sure it will be the best simulator ever. But it also makes me wonder how these hugely talented guys can suck this big time in sound making. BOB2 WOV has way better (engine) sounds in my opinion. I just hope there will be sound mods available soon...

LoBiSoMeM
03-26-2011, 06:30 PM
This hurricane take-of video rebuilt my faith. The potential of this game is unmeasurable.

The potential to STUTTERING of this game is really huge... And with 4GB RAM...

Same as old IL-2. Expected more... In the middle of a dogfight, enemy in your front and this 1 sec freeze... Really sad!

:(

Hecke
03-26-2011, 06:40 PM
Good collection

http://www.sukhoi.ru/forum/showthread.php?t=67882&p=1573738#post1573738

tillobert
03-26-2011, 06:57 PM
i wonder why only people with crappy pc´s take such clips o.O

DoolittleRaider
03-26-2011, 07:05 PM
Why are russian players completely incapable of selecting the correct national markings? :confused:

There are/were a number of errors in the markings when shown in the pre-release Updates, both in screencaps and videos, over the past several months. When pointed out, the concensus response repeated again and again in these forums was, "Don't worry.....these are just placeholders, WIP's....all will be correct in the final release version"...and/or "The User will be able to select whatever markings he wants, historically correct ones included...don't worry"

Glancing over the CLOD manual (German Version) on marking selection options, and watching the Clod post-release vids, it doesn't seem that either assurance has taken place. Hopefully, 3rd party skinners will have been given the tools/freedom to create correct markings/skins.

jt_medina
03-26-2011, 07:14 PM
Good collection

http://www.sukhoi.ru/forum/showthread.php?t=67882&p=1573738#post1573738
Nice find.

Look at that!!:shock:
http://www.youtube.com/watch?v=ndLbmVRYKG0

T}{OR
03-26-2011, 07:30 PM
Nice find.

Look at that!!:shock:
http://www.youtube.com/watch?v=ndLbmVRYKG0

Collision model sure is an improvement over old IL2: no instant BOOM when two planes touch, or in this case collide.

But gunners wasting ammo like that... I hope only on lowest skill levels.

zakkandrachoff
03-26-2011, 07:34 PM
found this image. taken in game in COD. oleg sayd that will be a improbement in the multycore CPUs...:confused:
http://simhq.com/forum/files/usergals/2011/03/full-1029-8769-clipboard02.jpg

Sauf
03-26-2011, 08:01 PM
http://www.youtube.com/watch?v=HNky3iW7BXc&feature=channel_video_title

another one

This is better, lot more a/c, moved and made smaller chat window, and has trackir (or similar)
:grin:

jt_medina
03-26-2011, 08:48 PM
But gunners wasting ammo like that... I hope only on lowest skill levels.

That happens in IL2 1946 too.

Biggs
03-26-2011, 09:14 PM
uhhhhhhhhhhhh ......

http://www.youtube.com/watch?v=v1s4xGXzVrY&feature=player_embedded#at=38

Richie
03-26-2011, 09:25 PM
Those Hurricanes are tough aren't they LOL. I guess UBISOFT shouldn't have been so pushy. I'm sure things will work out though in future patches.

JG52Krupi
03-26-2011, 09:37 PM
Reminds me of the RoF Handley Page O-400 bug... :D

Strike
03-26-2011, 09:53 PM
Actually, on one note, given that the wing-root is the area of the wings that provide the most lifting force during flight, it may indeed be possible if his speed is high enough. In a real life situation, creating a symmetric wing-loss is not possible so the plane would spiral, but in the sim, this may indeed be an "accurate" representation of aerodynamics. However it's hard to say since I cannot make out speed. Ailerons seem to be disabled, he's getting roll from using rudder.

I have had similar things happen to me in IL-2 and LockOn flying the Su-25T (the one with the best FM).

EDIT:

Another EXTREMELY interesting find in the hurrpedo video is that if you fullscreen it and watch the remaining flaps, you can see them "flutter" in the wind. Probably because the mechanizm is damaged and they're just flopping around. Very interesting!

JG52Krupi
03-26-2011, 10:18 PM
Actually, on one note, given that the wing-root is the area of the wings that provide the most lifting force during flight, it may indeed be possible if his speed is high enough. In a real life situation, creating a symmetric wing-loss is not possible so the plane would spiral, but in the sim, this may indeed be an "accurate" representation of aerodynamics. However it's hard to say since I cannot make out speed. Ailerons seem to be disabled, he's getting roll from using rudder.

I have had similar things happen to me in IL-2 and LockOn flying the Su-25T (the one with the best FM).

EDIT:

Another EXTREMELY interesting find in the hurrpedo video is that if you fullscreen it and watch the remaining flaps, you can see them "flutter" in the wind. Probably because the mechanizm is damaged and they're just flopping around. Very interesting!

Okay, come on get your head out of the ground... that aircraft would not be flying around with that much wing area missing....

I know there has been cases in RL of aircraft with massive damage and still landing but not THAT much and the cases that have survived the aircraft have had to really on a great speed to keep aloft.

Feathered_IV
03-27-2011, 12:14 AM
uhhhhhhhhhhhh ......

http://www.youtube.com/watch?v=v1s4xGXzVrY&feature=player_embedded#at=38

Thats why they teach you to never do a victory roll after combat. :twisted:

Strike
03-27-2011, 01:59 AM
Okay, come on get your head out of the ground... that aircraft would not be flying around with that much wing area missing....

I'm educated in aerodynamics and I'm just saying that the mathematics and formulas would add up, given sufficient airspeed. I think I stated that. I disagree with you. Could you land it? No, could you manouver it? No. The speed required to keep that thing flying is not going to be produced by the engine. If, however, he recovered from a steep dive, then yes, it should theoretically be possible. Most pilots would have ditched it in the blink of an eye.

What I can agree to is that there's no way he could steer it like he does in the video. I think the amount of lift produced is a little too much compared to his airspeed.

Heliocon
03-27-2011, 03:03 AM
I'm educated in aerodynamics and I'm just saying that the mathematics and formulas would add up, given sufficient airspeed. I think I stated that. I disagree with you. Could you land it? No, could you manouver it? No. The speed required to keep that thing flying is not going to be produced by the engine. If, however, he recovered from a steep dive, then yes, it should theoretically be possible. Most pilots would have ditched it in the blink of an eye.

Well I get 100% what you are saying, but I dont think he would of had enough lift to recover it from a dive in time with that much control surface to even it out (for a short time). But like a missile if you are going fast enough, it could fly/kinda.

I remember a show from national geographic or discovery or history channel about a ww2 fighter pilot who did a dive, but couldnot pull out because he was moving so fast he got close to the sound barrier and the pressure on the control surfaces were so strong he couldnt move the stick and ended up leveling out just before hitting the ground. Bet he wished he had power stearing ;)

Blackdog_kt
03-27-2011, 03:14 AM
yes,
wish see the menu config videocard in english

nobory up yet a cockpit mousse touch video yet, in the manual of the box is there a explanation for each plane the commands??

a couple more vids. Bf110 agains defiants

http://www.youtube.com/watch?v=Ue2T-_32VTc

http://www.youtube.com/watch?v=fU2XgtPotx4

http://www.youtube.com/watch?v=3VIPM_BgdAE

According to the uploader's comments, these were shot with the filter set to on.
If they manage to make it playable with the filter on (ie, eliminate stutters and so on), it might actually be better to run a filtered game with all the effects instead of a non-filtered version with disabled effects. We'll see how it pans out, but these vids were definitely far from shabby even with the filter on and the effects were present as well.

Sure, it's disappointing to have last minute surprise of a bad nature, but overall i think it will be playable just fine a couple of months down the road.



i wonder why only people with crappy pc´s take such clips o.O

Maybe because they actually bothered to turn down the settings, while people with high end PCs expect top performance with everything set to on. I don't know, just guessing to be honest :grin:

If i were to make a balanced assessment, i'd say that it's a combination of all these:
a) It certainly needs some patching to bring optimization where it should be, especially with the filter.
b) People expect to be able to max everything out, which will probably not happen with current hardware of any kind.
c) Possibility of conf.ini editing required, which as of yet is completely undocumented.

For example, what if the game ships with the dynamic weather enabled and you need to disable it via the conf.ini? It's just a what if scenario and i'm not claiming it's fact, but just think about it...nobody knows how to do stuff like that yet. People with low-end or mid-range specs are more likely to start tinkering and find solutions to such issues than someone who just spent 2k on a brand new top of the line rig and expects perfection right out of the box, gets disappointed and stops bothering ;)

This could be a factor for other settings too, like process affinity and so on...if it needs conf.ini editing to work as it should, maybe a readme file in the next patch could provide some guidelines depending on specs to get the optimal results.

Finally, not directed to the people i quoted above but a general observation.
Let's try to take a middle ground approach and not contradict ourselves so much, at least while waiting for concrete evidence of:
a) what's wrong and needs fixing with the game
b) what's possible to do as an end-user to mitigate any possible problem while waiting for the fix and
c) what the developers acknowledge as issues and what kind of steps they will take to fix it.

Until then, we're all just guessing and while it's fine to guess in order to kill some time and vent some of our excitement and/or disappointment at various bits of information, it's one thing to guess and a completely different one to speak with absolute certainty.

I see a lot of people going into panic mode at the first sign of something bad in a video captured on a high-end PC, then the exact same people saying their faith is reaffirmed once they see a smooth running video on a lower spec PC :-P

SEE
03-27-2011, 04:11 AM
Blakdog_kt, from SIMHQ, cnfg

Settings conf.ini defaults (some real goodies in here):

[BOB]

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
tickLen=30
;ProcessAffinityMask=2
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=1
LandShading=1
LandDetails=1
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=1
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=1
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1

tillobert
03-27-2011, 09:29 AM
http://www.youtube.com/watch?v=82LvBbFq420

JG52Krupi
03-27-2011, 10:14 AM
I'm educated in aerodynamics and I'm just saying that the mathematics and formulas would add up, given sufficient airspeed. I think I stated that. I disagree with you. Could you land it? No, could you manouver it? No. The speed required to keep that thing flying is not going to be produced by the engine. If, however, he recovered from a steep dive, then yes, it should theoretically be possible. Most pilots would have ditched it in the blink of an eye.

What I can agree to is that there's no way he could steer it like he does in the video. I think the amount of lift produced is a little too much compared to his airspeed.

Your studied in aerodynamics and I am an aerospace engineer :D.

I agree at sufficient speed he might be able to keep it aloft but, he would not be able to keep the speed up and you would not be able to pull up like that....

I stated in my first post an aircraft would need a lot more speed to be able to continue flying with that little surface area, maybe he should borrow an engine from a starfighter :P

1.JaVA_Sharp
03-27-2011, 11:32 AM
http://www.youtube.com/watch?v=RBGGnM84jTc

hopeful vid.

choctaw111
03-27-2011, 11:53 AM
http://www.youtube.com/watch?v=RBGGnM84jTc

hopeful vid.

This looks great!
What are the system specs and detail level?

1.JaVA_Sharp
03-27-2011, 11:59 AM
try looking through here

http://simhq.com/forum/ubbthreads.php/topics/3247589/3/First_attempt_at_a_CoD_video_B.html

edit: whoa!

http://www.youtube.com/watch?v=OVJ1W9DLdbA

major_setback
03-27-2011, 12:17 PM
One here:

http://www.youtube.com/watch?v=v7pBoPM42kY&NR=1

Edit: sublime.

Graphics and sounds are spot on!!! :-):-):-):-):-)

Hoverbug
03-27-2011, 12:22 PM
try looking through here

http://simhq.com/forum/ubbthreads.php/topics/3247589/3/First_attempt_at_a_CoD_video_B.html

edit: whoa!

http://www.youtube.com/watch?v=OVJ1W9DLdbA

Very nice - there's some good news!

major_setback
03-27-2011, 12:33 PM
try looking through here

http://simhq.com/forum/ubbthreads.php/topics/3247589/3/First_attempt_at_a_CoD_video_B.html

edit: whoa!

http://www.youtube.com/watch?v=OVJ1W9DLdbA

Very amazing.
This is better than I could have hoped for. The low light at dusk looks wonderful.

I want one!

The future is here.:-)

The_slovenian3
03-27-2011, 12:40 PM
One here:

http://www.youtube.com/watch?v=v7pBoPM42kY&NR=1



haha for a minute i actually believed the crew was arguing like that and not a tv programme in the backround.

Richie
03-27-2011, 12:43 PM
Very nice - there's some good news!


Looks good

tillobert
03-27-2011, 12:50 PM
http://www.youtube.com/user/lixma

Sven
03-27-2011, 02:06 PM
http://www.youtube.com/user/lixma

And those are with that bloody filter ON!!!

This guy knows how to make a video, just raw and long gameplay, watch it!:)

Fragal
03-27-2011, 02:38 PM
http://www.sukhoi.ru/forum/showthread.php?t=67882

A mountain of vids here

addman
03-27-2011, 02:52 PM
Check this:

http://www.youtube.com/watch?v=fmHHhVoyRI4&feature=player_embedded

Eklund89
03-27-2011, 03:31 PM
From what movie is this?
http://www.youtube.com/watch?v=EUdo4KxDrdo&feature=player_embedded#at=360

jayrc
03-27-2011, 03:38 PM
"The German" short film, 10 min, think it's not out yet, coming soon

Strike
03-27-2011, 04:03 PM
maybe he should borrow an engine from a starfighter :P

Haha, funny. I kept thinking of RL examples I could draw from and the closest was the F-104. Man that thing has tiny wings. Anyways, case closed, we understand eachother. Seems though that there are a lot of videos showcasing missing wing-area and sustained flight. I'm worried that realistic settings are enabled in these vids. The loss of 1m of wingtip or more should really result in catastrophic spiral..

Avionsdeguerre
03-27-2011, 04:06 PM
http://simhq.com/forum/ubbthreads.php/topics/3244760/9.html
zig zag

Davy TASB
03-27-2011, 04:22 PM
From what movie is this?
http://www.youtube.com/watch?v=EUdo4KxDrdo&feature=player_embedded#at=360

Dunno, but "Cliffs Of Dover Meets Settlers" came to mind especially around the 40 minute mark.

jt_medina
03-27-2011, 06:23 PM
CPU and GPU benchmark here. It looked interesting.
http://www.youtube.com/watch?v=SdpQrTCWkEM&hd=1

SG1_Gunkan
03-27-2011, 07:55 PM
http://www.youtube.com/watch?v=mmsslf05KMY

Sven
03-27-2011, 08:08 PM
http://www.youtube.com/watch?v=hWDIQypsz18
http://www.youtube.com/watch?v=B1qvcE_d8dY&feature=mfu_in_order&list=UL
http://www.youtube.com/watch?v=eKbJPr9eXIw&feature=BF&list=ULc14FyrWoT58&index=9

And an awesome shot found on sukhoi.su

http://www.sukhoi.ru/forum/attachment.php?attachmentid=129927&d=1301232014

zakkandrachoff
03-27-2011, 11:12 PM
try looking through here

http://simhq.com/forum/ubbthreads.php/topics/3247589/3/First_attempt_at_a_CoD_video_B.html

edit: whoa!

http://www.youtube.com/watch?v=OVJ1W9DLdbA

niceee vid
the best,
miss the takeoff landing and dogfight
but nice

major_setback
03-27-2011, 11:15 PM
Check this:

http://www.youtube.com/watch?v=fmHHhVoyRI4&feature=player_embedded

What is amazing is that the clouds are not only moving, but are being created and changing all the time too!!

:-o

Heliocon
03-28-2011, 03:42 AM
http://www.youtube.com/watch?v=OVJ1W9DLdbA

if this is a repost sorry - I havent seen it here so far.

the Dutchman
03-28-2011, 09:04 AM
Wow,looking good!

Bowtome
03-28-2011, 10:55 AM
http://www.youtube.com/watch?v=OVJ1W9DLdbA

if this is a repost sorry - I havent seen it here so far.

Looks fantastic

Richie
03-28-2011, 11:23 AM
Beautiful sunrise video :)

Strike
03-28-2011, 03:16 PM
http://www.youtube.com/watch?v=mQK8BG5xCZU&feature=mfu_in_order&list=UL

http://www.youtube.com/watch?v=LYCb2T26sPE&feature=mfu_in_order&list=UL

One thing I noticed on the hurri vid is that the prop blades bend the wrong way according to the direction of rotation.

sod16
03-28-2011, 03:23 PM
http://www.youtube.com/watch?v=mQK8BG5xCZU&feature=mfu_in_order&list=UL

http://www.youtube.com/watch?v=LYCb2T26sPE&feature=mfu_in_order&list=UL

One thing I noticed on the hurri vid is that the prop blades bend the wrong way according to the direction of rotation.

I have that same card and seriously, I would stop complaining about stuff like that till the performance is sorted out.

I'd like to point out that the card is handling the game pretty well :|

Kankkis
03-28-2011, 03:40 PM
Yep, i have seen videos on the about same power with hardware, more stuttering than his videos, so it's maybe stuttering more with some hardware.

Kankkis

sod16
03-28-2011, 03:43 PM
Yep, i have seen videos on the about same power with hardware, more stuttering than his videos, so it's maybe stuttering more with some hardware.

Kankkis

I think its the textures being loaded up slowly, my bet is a huge patch will solve this problem.

SG1_Gunkan
03-28-2011, 04:24 PM
http://www.youtube.com/watch?v=8rrZbLqKaCQ

Minute 8:22 you can see the loading times of the big map.

Sternjaeger
03-28-2011, 04:58 PM
..erm,this is probably me,but wasn't there a curfew on during the battle of Britain?! What's with all the lit up windows?!?

sigur_ros
03-28-2011, 05:08 PM
That very good low sun, all orange, not too big and bright like this

http://www.youtube.com/watch?v=cNFV0YkLltc

Strike
03-28-2011, 05:10 PM
..erm,this is probably me,but wasn't there a curfew on during the battle of Britain?! What's with all the lit up windows?!?

I believe I saw a vid showcasing this that during early morning, late evening you can see the lights, but as it switches to darker outside, the lights turn off so that during the night, it's pitch black.

Richie
03-28-2011, 05:23 PM
[QUOTE=sigur_ros;242700]Very good low sun, all orange, not too big and bright like this

http://www.youtube.com/watch?v=cNFV0YkLltc[/QUOT


I don't think it's very good. There's banding around the sun and suns aren't that big.

sigur_ros
03-28-2011, 05:46 PM
I don't think it's very good. There's banding around the sun and suns aren't that big.

Exactly. CoD low sun close to perfect.

Richie
03-28-2011, 05:54 PM
Here..sorry I put music to it.


http://www.youtube.com/watch?v=ZN7TOKuTP2k

Osprey
03-28-2011, 05:54 PM
http://www.youtube.com/watch?v=8rrZbLqKaCQ

Minute 8:22 you can see the loading times of the big map.

I'm more concerned with why the sun is setting in the East. Still, we shall see on Friday

Richie
03-28-2011, 06:02 PM
I'm more concerned with why the sun is setting in the East. Still, we shall see on Friday


Sun sets in the west...Is it setting in the east? Hmm. That would be a problem for me. I'm always losing my way.

Osprey
03-28-2011, 06:12 PM
Ah, that could be the isle of Sheppey in the Thames estuary, that would make sense.

Sutts
03-28-2011, 06:31 PM
Here..sorry I put music to it.


http://www.youtube.com/watch?v=ZN7TOKuTP2k

Nice video, thanks for posting. I think they'll have to remove that sun in the international version though....the way it was flashing through those clouds......dangerous stuff.

cato_larsen
03-28-2011, 08:49 PM
here is one from me.
I know I blow at dogfighting, but still. I got some hits.

First in a 109 then later in a Spit.

Enjoy.. Oh
Specs.

C2D E8400 @ 3.66GHZ
4GB ram
XFX 6870 1GB GFX

Settings 1280x800x32
trees and buildings at medium (over water so who cares)
all other settings on high and x8 AA
Remember that it is a youtube vid and it looks better in game

http://www.youtube.com/watch?v=iASocYpsZ2U&feature=channel_video_title

cato_larsen
03-28-2011, 09:19 PM
how about showing the pilot Bailing Out.

Nothing really exhiting about it.
You bail, you drop, you open chute and land. badabingbadaboom, you start over again.

Sven
03-28-2011, 09:21 PM
How about sitting in a Heinkel/Ju88/Stuka and being the rear gunner holding off some spits, I have not seen anyone rotate the gunners window?
Thanks for your other videos by the way, I like them!

cato_larsen
03-28-2011, 09:22 PM
How about sitting in a Heinkel and being the rear gunner holding off some spits?

I would, but I dont know how to set the settings for use of gunners. i can change the seats and use the "click mouse on the trigger button to fire" but thats all. When the EU version is released I will :)

Fragal
03-28-2011, 09:51 PM
http://www.youtube.com/watch?v=ddt6AVMRDJg&feature=player_embedded

Awesome vid!

and a second

http://www.youtube.com/watch?v=Zf1m3GKRA68&feature=player_embedded

and an awesome vid from kanobu.ru

http://www.youtube.com/watch?v=I9q18aalRbc&feature=player_embedded#at=378

sfmadmax
03-29-2011, 01:20 AM
awesome vids!! :-P only 3 more weeks!

sod16
03-29-2011, 01:30 AM
awesome vids!! :-P only 3 more weeks!

2 days from now for me :D:D, also I'd like to point out that last video from the russian website was a review and it got a 9.0

Nike-it
03-29-2011, 12:18 PM
4 more small videos, including London and dogfight.

http://www.youtube.com/watch?v=2_W0XzhlfU4

http://www.youtube.com/watch?v=SaNEw9Dt6As

http://www.youtube.com/watch?v=uevqG5Vfpks

http://www.youtube.com/watch?v=YgtWQ-u-LRc

Coen020
03-29-2011, 01:25 PM
awesom-o-5000

Avionsdeguerre
03-29-2011, 04:41 PM
Nice videos :)

the Dutchman
03-29-2011, 05:09 PM
I just read a post that it's unplayable even on a high-end system and then i watch these smooth vid's..........i'm confused!?:confused:

SG1_Gunkan
03-29-2011, 05:46 PM
http://www.youtube.com/watch?v=S-2w6TaMyeI

You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...

Sven
03-29-2011, 05:59 PM
I hope there's a way to remove that bloody loud ticking sound when the wheel is moved, it shouldn't make loud noises at all;)

Keep them coming though! I love them!

SG1_Gunkan
03-29-2011, 06:22 PM
http://www.youtube.com/watch?v=qcMjhihuuX8

I hope the flaps operation can be faster in the BF109, look this video.

Faucon
03-29-2011, 06:44 PM
Hem, lol... notice that the guy is on the ground :rolleyes:

Solnyshko
03-29-2011, 06:45 PM
This is pretty good.

Hurricane vs He-111 at dusk (ammo unlim)
http://www.youtube.com/watch?v=lRC9qzfd6PI

Note inertia appears disabled in his settings (no head or instrument wobble), and no TIR here. Very flyable imo, but then not many aircraft in the air and who knows what he's running it on.

and...

Bf-110C7 at night attacking shipping
http://www.youtube.com/watch?v=8pdlV1JByGU

the geography looks more like Malaysia/Thailand however ;)

ChrisDNT
03-29-2011, 06:51 PM
God, the tracers !!!
Please, an option for the tracers !!!

Masi67
03-29-2011, 06:55 PM
Spit has combat flaps position???


http://www.youtube.com/watch?v=S-2w6TaMyeI

You can see how hard is to use flaps on BF109 and how easy are the spit ones. Gunnery it's a hell to me, the plane is not stable and manuovering with the plane makes the pilot moves the head and lose the revi. Controling the engine in full real is amazing...

SG1_Gunkan
03-29-2011, 07:14 PM
Nop, only landing ones (85º), but you can very quickly activate and deactivate to use them in combat. In the video i use them just to slow the plane.

Richie
03-29-2011, 07:15 PM
One question. Is there a way to turn the gun sound volume down?

SG1_Gunkan
03-29-2011, 07:22 PM
I don't know yet because i hace the russian version. At the weekend i will have the english one and i will look for the sounds volume. It's too loud and the guns sound disturbing.

Richie
03-29-2011, 07:26 PM
Agree I like this better


http://www.youtube.com/watch?v=y4Fx3pHQFHk

Masi67
03-29-2011, 08:52 PM
Sound strange, but maybe it was so :)
Nop, only landing ones (85º), but you can very quickly activate and deactivate to use them in combat. In the video i use them just to slow the plane.

Space Communist
03-29-2011, 09:10 PM
God, the tracers !!!
Please, an option for the tracers !!!

An option for what? To make them less realistic?

Fragal
03-29-2011, 11:59 PM
i hate to do it but -
if you fancy something different play this song (it's an old favourite most will recognise)

http://www.youtube.com/watch?v=nZf-ZYTsx6c

next to your favourite cliffs of dover video and see how it transforms it into something new, adjust the sounds to your liking :p
personally i got very excited listening to this song with this vid - http://www.youtube.com/watch?v=-qiYL4cLjr4&feature=channel_video_title
yeh this wait is killing me :p

jayrc
03-30-2011, 01:28 AM
thanks for the vid fragal, do you know what the system specs were for that machine

badfinger
03-30-2011, 01:52 AM
Why is there such a difference in the appearance of the water on the left, as opposed to the right, side of the plane?

Not complaining, just wondering.

binky9

Zoom2136
03-30-2011, 02:11 AM
Nice find.

Look at that!!:shock:
http://www.youtube.com/watch?v=ndLbmVRYKG0

This plane should not be able to fly with its center of gravity all messed up like that.

Richie
03-30-2011, 03:35 AM
"Mars" from Gustav Holst's "The Planets" is something I've always liked.


http://www.youtube.com/watch?v=-qOpfb1TCd8

Fragal
03-30-2011, 08:57 AM
thanks for the vid fragal, do you know what the system specs were for that machine

P8P67 Pro, i5 2500K, GTX570, 4Gb RAM

taken from his youtube page

Mysticpuma
03-30-2011, 09:12 AM
Actually, after watching the production threads, I really would love to see that great animation showing the Pilot bailing from the aircraft, you know, the one where he climbs onto the wing and then falls?

This one:

http://www.youtube.com/watch?v=nj7nEL1ekzM

Is that in the game?

Cheers, MP

Conte Zero
03-30-2011, 09:46 AM
By the way, since we are taliking about videos and this implyes the activity of future filmmakers: how about the replay section?
I assume there is one like in the old IL2. Any news, improvements, new features?

ice_crusher
03-30-2011, 12:30 PM
God, the tracers !!!
Please, an option for the tracers !!!

you can put ammo in there without tracers

F16_Petter
03-30-2011, 02:09 PM
Hem, lol... notice that the guy is on the ground :rolleyes:

So what is your point?
Being in air or ground does little effect of the rotation of the flap wheel makes to the flap since it is geared.

As you can clearly see on the clip provided by gunkan the reason that the flap extension takes a long time (even for the guy on ground) is probably not because it is "heavy" its rather because its a low gear ratio and he needs to regrip the wheel each time for each extension.

Even if there is airflow against the wing and flaps it would not affect the system that much since it should be designed to extend the flaps easily without much muscle force at normal speeds. ( therefore the low ratio and lots of turns)

spahis
03-30-2011, 02:52 PM
An option for what? To make them less realistic?


Have you ever seen real tracers shot? I mean real real, not vids. In reality they don't look like flying light sabers but like fireballs. It's the same with every game it seems, i'm surprised nobody ever points it out.

Sven
03-30-2011, 02:55 PM
This plane should not be able to fly with its center of gravity all messed up like that.

Not necessarily, example: The Airacobra, an American fighter plane, had it's point of gravity in the middle ( since the engine was placed there ), this was purposely done to create a very manoeuvrable airplane. Engine chopped off will surely cause for a very unpleasant flight, but that's the aerodynamics that mainly cause that, the centre of gravity will probably be where the pilot is, and actually improve flight characteristics, although it doesn't add up to what I previously said.

F16_Petter
03-30-2011, 03:06 PM
Not necessarily, example: The Airacobra, an American fighter plane, had it's point of gravity in the middle ( since the engine was placed there ), this was purposely done to create a very manoeuvrable airplane. Engine chopped off will surely cause for a very unpleasant flight, but that's the aerodynamics that mainly cause that, the centre of gravity will probably be where the pilot is, and actually improve flight characteristics, although it doesn't add up to what I previously said.

The engine of a Hurricane has a dry weight of 1,640 lb (744 kg) and is ofcourse located forward of centre of gravity. (almost at the edge of forward momentum.)

A small plane losing that much weight so far out of cg would defenetly become unstable and probably uncontrollable in pitch axis especially when speed drops.
(Empty weight of Hurri is about 5,700 lb (2,600 kg) and the engine is almost a third of that value)

Speed proves that bricks can fly, but I think that Zoom2136 has a valid point here... There are several videos showing that the damage model may note be flawless... (hurricane flying without two wings etc.)

I guess the only way is to let Mytbusters do the test!

Koyan
03-30-2011, 03:07 PM
Thanks to all vids creators and posters. Gave me a excellent impression that Il2 CoD is a must have for me. Great sim!

A few notes: Pilots and crew seem sometimes very quick when bailing out. The plane catches fire and immediately someone jumps out. In reality it would take more time imho. Belts, open canopy or getting to the exit, climbing out, takes more time especially when in panic.

The vid of the high speed dawn. Wonder if it would gain fps if you could switch off the animated clouds. Because at normal speed you hardly notice this.

kalimba
03-30-2011, 03:09 PM
Have you ever seen real tracers shot? I mean real real, not vids. In reality they don't look like flying light sabers but like fireballs. It's the same with every game it seems, i'm surprised nobody ever points it out.

Please...Do a search on this forum...It has been debated over and over...
And many REAL military who fired different kind of weapons have confirmed that tracers in COD are very accurate in terms of "looks"...
Have you ever fired tracers in RL ? You would be the only one among all who came in here to share their personnal experience who saw dots in RL....

Salute!

F16_Petter
03-30-2011, 03:17 PM
Can anyone post some videos of the bombsight in the He111?
*curious*
:D

spahis
03-30-2011, 03:20 PM
Please...Do a search on this forum...It has been debated over and over...
And many REAL military who fired different kind of weapons have confirmed that tracers in COD are very accurate in terms of "looks"...
Have you ever fired tracers in RL ? You would be the only one among all who came in here to share their personnal experience who saw dots in RL....

Salute!



I haven't been following the debates but yes, i've fired real tracers on 30mm automatic cannon and machine gun, and i'm 100% sure they don't look like they do in COD nor like most other games. On video they look "long" because the camera burns the image during a period of time and during that time the bullet moves on. I don't want to start another debate but it's always bothered me while playing ;)

Hoverbug
03-30-2011, 03:22 PM
The engine of a Hurricane has a dry weight of 1,640 lb (744 kg) and is ofcourse located forward of centre of gravity. (almost at the edge of forward momentum.)

A small plane losing that much weight so far out of cg would defenetly become unstable and probably uncontrollable in pitch axis especially when speed drops.
(Empty weight of Hurri is about 5,700 lb (2,600 kg) and the engine is almost a third of that value)

Speed proves that bricks can fly, but I think that Zoom2136 has a valid point here... There are several videos showing that the damage model may note be flawless... (hurricane flying without two wings etc.)

I guess the only way is to let Mytbusters do the test!

You don't need to involve Mythbusters to understand what should happen. If the engine comes off the CG will shift aft of the center of pressure. The CG can sit forward of the center of pressure in normal operation because you have a tail down force (the horizontal stab being a wing with a lift vector acting downwards) with a long arm balancing it out. This lever arm is providing the stability and pitch control. Move the CG aft of the center of pressure and you have an unbalanced system. If you were in a vacuum, it would result in a sustained backwards tumble. In the atmosphere, there are going to be some chaotic and extreme aerodynamic loads that would be applied to the airframe, which in reality would probably result in some significant structural failures.

So, it's safe to say it's not accurately modeled at present. It's also probably too much to ask for realistic CG and center of mass modeling under all flight conditions. What they should do consider is to have the loss of an engine result in a rapid pitch up and general structural failure. For a multi-engine, it would be more of a roll into the good engine side with structural failure at the root of the wing that lost the engine.

F16_Petter
03-30-2011, 03:22 PM
Thanks to all vids creators and posters. Gave me a excellent impression that Il2 CoD is a must have for me. Great sim!

A few notes: Pilots and crew seem sometimes very quick when bailing out. The plane catches fire and immediately someone jumps out. In reality it would take more time imho. Belts, open canopy or getting to the exit, climbing out, takes more time especially when in panic.

The vid of the high speed dawn. Wonder if it would gain fps if you could switch off the animated clouds. Because at normal speed you hardly notice this.

I second that (Since I have not got the sim yet, I must say what I have seen from vids posted on youtube.)
I guess it would take quite some time to strap yourself off the seat or get up from a bellygun etc and climb up or down if the plane is diving in a spiral.. :D

A sidenote: also they seem to drop their bombload almost immideatly after being shot at aswell..? I might be wrong, Ive just seen a couple of clips..

Hoverbug
03-30-2011, 03:24 PM
I haven't been following the debates but yes, i've fired real tracers on 30mm automatic cannon and machine gun, and i'm 100% sure they don't look like they do in COD nor like most other games. On video they look "long" because the camera burns the image during a period of time and during that time the bullet moves on. I don't want to start another debate but it's always bothered me while playing ;)

Not having done that myself, would the current effect be more realistic at night when the tracer movement would tend to burn in? In other words, it should be ball like in daytime but a bit more light saberish at night.

F16_Petter
03-30-2011, 03:25 PM
Yes, Hoverbug.. great Idea about loss of engine/loss of tail section !

Okay.. lets keep the thread living, show us some vids!
Gunkan, por favor.. mas videos!!!

:D

Oldschool61
03-30-2011, 04:31 PM
I guess it would take quite some time to strap yourself off the seat or get up from a bellygun etc and climb up or down if the plane is diving in a spiral.. :D


My old neighbor was a togglier/bombardier in a B-17 who flew 31 missions out of Grafton-Underwood and he said that if the plane starts spinning you get pinned against the fueselage and cant move so if these planes are spinning almost no one should be able to bail out.

Qpassa
03-30-2011, 04:35 PM
Can anyone post some videos of the bombsight in the He111?
*curious*
:D

Less flood, more research. One has been uploaded

Strike
03-30-2011, 05:02 PM
Actually, after watching the production threads, I really would love to see that great animation showing the Pilot bailing from the aircraft, you know, the one where he climbs onto the wing and then falls?

Is that in the game?

Cheers, MP

I believe from what I've seen that they've cut that out. Imagine this:

If the spitfire has a bailout sequence, all planes should eventually have a bailout sequence..

That means the developers not only have to make 1 unique animation for each plane, but infact Multiple animations for each bomber with all the different crew positions. That requires a LOT of work. Maybe we'll see something like it in the future.

Also, such an animation would not be realistic in all circumstances, say in a steep 500 Km/h death-dive you wouldn't get far out of the cockpit with those wind strengths. I'd say you could easily hit the horizontal stabilizer doing a jump like that one in the video at high speeds. I read somewhere that the common way to bail out (also as seen in the movie Dark Blue World) was to open/jettison the canopy, release your harness, and with both legs retracted towards your body - kick the stick forwards so that the negative G dive would "launch" you clear of the plane.

I think as far as bailouts go, the devs should reconsider the skydiving animation for a more "tumbling and rolling" animation. I've never seen a guncam video or a 40's era parachute instruction video where the men are in a "spread eagle" move. They usually tumble about for a little until they can reach the rip-cord.

Also it looks like the pilots don't follow/retain the planes speed as they initially bail out. They seem to fall straight down whereas they should more or less fall like a bomb (with higher speed bleedoff because bombs are streamline unlike falling humans.) If they could combine this with a better animation and perhaps the pilot bailing out in a random direction (to simulate that the pilot leaps away from the plane instead of "spawning" inside it and falling straight down).

And finally, I think the chute should generally use a little more time to fully unfold. Right now it's quite instant, but chutes like that can use up to 2 seconds or more to deploy fully, actually it's quite random.

Interesting listen about bailing out :

http://www.youtube.com/watch?v=KrKzz9P794A

More "evidence" ;)

http://www.youtube.com/watch?v=MgWWIDNzM78

Hoverbug
03-30-2011, 05:07 PM
My old neighbor was a togglier/bombardier in a B-17 who flew 31 missions out of Grafton-Underwood and he said that if the plane starts spinning you get pinned against the fueselage and cant move so if these planes are spinning almost no one should be able to bail out.

Very true in a bomber because you won't usually be able to get to an exit without effort. In a fighter, it may be possible depending on the dynamics of the spin - i.e. flat spin. If its a bit more of a dynamic oscillation, the plane might become unloaded at various points where the pilot may get lucky and be able to push out - of course not getting whacked by the tail in the process is a different issue.

badfinger
03-30-2011, 05:53 PM
I have read several times that a bomber going down was always somebody's coffin.

I crawled into a B-25 once, from the bomb bay, and then through a tunnel up into the nose. I had trouble getting through with the plane sitting on the ground. My impression was that these guys knew they had little chance of getting out of a plane in trouble, and they went anyway. That's courage.

binky9

Space Communist
03-30-2011, 06:03 PM
Have you ever seen real tracers shot? I mean real real, not vids. In reality they don't look like flying light sabers but like fireballs. It's the same with every game it seems, i'm surprised nobody ever points it out.

As was mentioned this has been debated endlessly. The majority of people with military experience describe how surprised they were that tracers looked like "lasers" (real lasers look nothing like Star Wars lasers but I won't get into that.)

Some people did describe them as more like points, or fireballs as you say. But generally the consensus seemed to be that they only look like points when they are being fired out of a barrel you are looking down, so that the round is not moving much laterally to you. When seen from the side (someone else firing, or a gun in your wing or well underneath you in the nose,) they turn more or less into bars, though often with the front of the "bar" being brighter than the tail.

Now I am not speaking from personal experience so please feel free to correct me, I am simply summarizing the conclusions come to in other threads.

JG52Uther
03-30-2011, 06:23 PM
Can we keep this thread for video's please rather than debate? Theres plenty of other threads for that.

choctaw111
03-30-2011, 06:31 PM
Have you ever seen real tracers shot? I mean real real, not vids. In reality they don't look like flying light sabers but like fireballs. It's the same with every game it seems, i'm surprised nobody ever points it out.

In reality they do look like flying light sabers.

choctaw111
03-30-2011, 06:34 PM
As was mentioned this has been debated endlessly. The majority of people with military experience describe how surprised they were that tracers looked like "lasers" (real lasers look nothing like Star Wars lasers but I won't get into that.)

Some people did describe them as more like points, or fireballs as you say. But generally the consensus seemed to be that they only look like points when they are being fired out of a barrel you are looking down, so that the round is not moving much laterally to you. When seen from the side (someone else firing, or a gun in your wing or well underneath you in the nose,) they turn more or less into bars, though often with the front of the "bar" being brighter than the tail.

Now I am not speaking from personal experience so please feel free to correct me, I am simply summarizing the conclusions come to in other threads.

The "bar" is not brighter in the front than at the tail.
They have the same brightness for their entire apparent length.
The tracers in Cliffs of Dover look very good.
The only complaint that I have as they appear too fat when close.
Of course, that would all depend on ambient light conditions.

major_setback
03-30-2011, 06:40 PM
..erm,this is probably me,but wasn't there a curfew on during the battle of Britain?! What's with all the lit up windows?!?

Yes. The blackout.
No lights were allowed at all. Not just during air raids.
Curtains had to be closed, and light proofed.

major_setback
03-30-2011, 06:44 PM
I'll repost the link Hecke posted earlier.

Lots of videos here at the Russian Sukhoi forum (this is the second page):

http://www.sukhoi.ru/forum/showthread.php?t=67882&page=2

http://www.youtube.com/watch?v=UnADD3fnpiw&feature=player_embedded

Royraiden
03-30-2011, 07:24 PM
I'll repost the link Hecke posted earlier.

Lots of videos here at the Russian Sukhoi forum (this is the second page):

http://www.sukhoi.ru/forum/showthread.php?t=67882&page=2

http://www.youtube.com/watch?v=UnADD3fnpiw&feature=player_embedded

Thanks for the link.Im still amazed with the mg fire and engine sounds of the G50,its awesome.

Dores
03-30-2011, 07:55 PM
Am I the only one noticing the really obvious looping of the external G50 engine sound?:(

Royraiden
03-30-2011, 08:14 PM
Am I the only one noticing the really obvious looping of the external G50 engine sound?:(

I didnt notice that, but the sound itself is one of the best I've heard so far.

mattag08
03-30-2011, 11:10 PM
Not necessarily, example: The Airacobra, an American fighter plane, had it's point of gravity in the middle ( since the engine was placed there ), this was purposely done to create a very manoeuvrable airplane. Engine chopped off will surely cause for a very unpleasant flight, but that's the aerodynamics that mainly cause that, the centre of gravity will probably be where the pilot is, and actually improve flight characteristics, although it doesn't add up to what I previously said.
No, that Hurricane should've immediately pitched up, stalled, and spun into the ground. There is no possible way that removing the engine would not also move the C.G. so far aft as to become uncontrollable. This is true even with today's lighter engines and shorter nosed GA aircraft. It's doubly true for a heavy-engined, long-nosed WWII fighter.

Strike
03-30-2011, 11:14 PM
Agree... only way that hurricane could be flyable is if it had a modern flight control system :P

Hoverbug
03-30-2011, 11:34 PM
Agree... only way that hurricane could be flyable is if it had a modern flight control system :P

No, even that wouldn't be enough. The CG would be aft of the center of pressure, so there's an unbalanced couple. No amount of elevator input would change that.

Sternjaeger
03-30-2011, 11:48 PM
it's pretty simple: you lose your engine on a single engine plane, your CG is gone for good, you crash and burn. No exceptions unless your engine sits bang in the middle of the CG and miraculously drops out of the fuselage..

BadAim
03-31-2011, 12:10 AM
I am thinking that the vids of planes flying with wings and stuff missing are definitely not on full realism settings. I clipped about two feet off the end of my hurrie's wing last night and it flew along just fine until I tried to turn! I managed to wrestle her back under control and she flew just fine so long as I was gentle. That's about exactly what I'd expect. When I lost half a wing (damn stutters!) I spiraled straight into the drink. Again, exactly as I would expect.

15JG52_Brauer
03-31-2011, 02:55 PM
http://www.youtube.com/watch?v=hX8NrgtT8Ww

TomcatViP
03-31-2011, 03:51 PM
Actually, on one note, given that the wing-root is the area of the wings that provide the most lifting force during flight, it may indeed be possible if his speed is high enough. In a real life situation, creating a symmetric wing-loss is not possible so the plane would spiral, but in the sim, this may indeed be an "accurate" representation of aerodynamics. However it's hard to say since I cannot make out speed. Ailerons seem to be disabled, he's getting roll from using rudder.

I have had similar things happen to me in IL-2 and LockOn flying the Su-25T (the one with the best FM).

EDIT:

Another EXTREMELY interesting find in the hurrpedo video is that if you fullscreen it and watch the remaining flaps, you can see them "flutter" in the wind. Probably because the mechanizm is damaged and they're just flopping around. Very interesting!

I hve heard abt Nethld relax policy on soft drugs but tht .... ???!!! :rolleyes:

just like saying tht redfish can fly just by flapping their fin

major_setback
03-31-2011, 08:45 PM
Nice clouds!!!!
:-)

http://www.youtube.com/watch?v=WCxQAa2TbOM&feature=player_embedded#at=39

http://i4.photobucket.com/albums/y129/major-setback/Clouds03.jpg

Wynthorpe
03-31-2011, 09:07 PM
Sorry for the Markers on :(

zB2qStl17dw

SG1_Gunkan
03-31-2011, 10:04 PM
http://www.youtube.com/watch?v=7tuVVNb7tC4

nearmiss
04-01-2011, 12:50 AM
I really like to see a furrball with about 16 fighter planes per side in air combat.

I don't have BOB COD yet, and I won't get it until the end of the month.

SO...my question is not to expose issues. I'd just like to see a good furrball where someone is actually having a good experience with the BOB COD.

I don't care if you are over London or water, just like to see a good air combat mashup.

major_setback
04-01-2011, 10:25 AM
Another trailer:

http://www.youtube.com/watch?v=hFZ2Bm-n2Ho&feature=player_embedded#at=77

the Dutchman
04-01-2011, 10:56 AM
In the ship attack vid the Stuka flies relatively low,it seems to take far to long for the bombs to reach their goal,or is it just me?

Lhowon
04-01-2011, 10:59 AM
Another trailer:

http://www.youtube.com/watch?v=hFZ2Bm-n2Ho&feature=player_embedded#at=77

It's so damn beautiful, you can see that this game is something really special, I can't wait to play it. But on the other hand... 128 player battles? Doesn't exactly seem likely!

major_setback
04-01-2011, 11:23 AM
In the ship attack vid the Stuka flies relatively low,it seems to take far to long for the bombs to reach their goal,or is it just me?
I think it's just the fusing/detonation delay. Or do you mean their time in the air?

the Dutchman
04-01-2011, 12:01 PM
Well only after the Stuka pulled up and turns i see a first detonation,can't really tell if the bombs were already on target from that distance....

Wynthorpe
04-01-2011, 01:56 PM
lhqeSU91mLc

Avionsdeguerre
04-01-2011, 02:12 PM
lhqeSU91mLc
I love the germans voices lol :)
Nice video

Wynthorpe
04-01-2011, 02:16 PM
Thanks! :) Im totally rubbish at this sim though, come from DCS:A10 :D

SG1_Mino
04-01-2011, 02:59 PM
Hi enjoy this video:

http://www.youtube.com/watch?v=t4hICgJ64_8

the video editing is very bad i only was testing.


Regards

Avionsdeguerre
04-01-2011, 03:04 PM
Hi SG1 Mino you're on "god mode" ?
Nice video :)

Foo'bar
04-01-2011, 05:02 PM
Hi enjoy this video:

http://www.youtube.com/watch?v=t4hICgJ64_8

the video editing is very bad i only was testing.


Regards

Next time perhaps without music wich makes the video in germany unavailable? ;)

Marmusman
04-01-2011, 08:25 PM
I haven't seen any in-cockpit or flyby videos of the Ju-88. I have a month left over here to get the game.

HenFre
04-01-2011, 09:28 PM
How about a video showing a staffel of 109's taking off from a french airbase :grin:

Robert
04-01-2011, 10:58 PM
Another trailer:

http://www.youtube.com/watch?v=hFZ2Bm-n2Ho&feature=player_embedded#at=77


That was rather cinematic and I though the music was rather inspirational for a flight sim. The writer deserves a nod.

A couple of the screens had water effects that made me go, "woah!"

I hope the intended effect to garner more players is successful. I like this hobby.

=GI=Joel
04-01-2011, 11:13 PM
Question... How do they get that performance from there machines? Corei7 sandybridge 2600 running at nearly 5 gigs with 12gig ram SSHD raid 0 gtx590 playing at stuttery mess lol ? Any ideas ?

sod16
04-01-2011, 11:32 PM
Question... How do they get that performance from there machines? Corei7 sandybridge 2600 running at nearly 5 gigs with 12gig ram SSHD raid 0 gtx590 playing at stuttery mess lol ? Any ideas ?

590 is a dual GPU card. Dual GPU support has been broken on there half. It will be fixed. The game WILL run once they fix it. Read luthiers post regarding performance. There are 1 or 2.

Jg2001_Rasputin
04-02-2011, 05:52 AM
40 He 111 versus 24 Spitfires.

http://www.youtube.com/watch?v=GPofQqIrxLc&feature=related

Yes, I had unlimited ammo and yes the end of my flight isn´t the smartest. :rolleyes:

Recorded with FRAPS at 20fps

the Dutchman
04-02-2011, 07:16 AM
Looks great,all fluid!

Daniël
04-02-2011, 08:58 AM
Woohooh! Nice vids :cool:
But I think I will wait to buy the game when the worst bugs are fixed.

He111
04-02-2011, 10:15 AM
lhqeSU91mLc

HIMMEL!!!! you're firing far too far away! .. let the enemy fill your gun sights.

He111.

Wurschtie
04-02-2011, 10:41 AM
U8xXtbU5GhM