WhYdOyOuThInKtHaThApPeNeD
02-15-2010, 09:11 AM
Sorry if I'm bugging anyone with all my questions...
A few more:
(1) Is anything gained or lost by the way the questions are answered at the very start of the game (when talking to your father and Shivarius)? Or are the options merely to give a feel of interactiveness and story variety? Is there anything hidden that's findable or any secrets at all during the stages before arrival at Teana?
(2) Does Magic Shield reduce damage caused by burning/poisoning that is already on the unit. Say if I cast a shield on the unit who is burning will the next burn cycle cause less damage?
(3) What is the mechanic for when the Mystic Egg & Demon Portal produce? Is it a fixed time during the following round? Is it during the following round but determined by the initiative position it was cast during the first round (meaning, if I cast it right at the start of the initiative cycle before the units fight will it produce earlier during the following round)?
(Another suggestion in case anyone from the production team reads the forums. Give the Mystic Egg, Demon Portal etc. their own initiative order number so we know exactly when it will produce. I guess maybe the ambiguity of knowing that is part of the cost of using it?)
(4) What triggers hero's to cast Armageddon? Damn them! Especially Uldara & Peter Drayn. They both seem to have a similar AI which has them casting mostly Demon Portals. Uldara sometimes casts a very powerful Fiery Rain, seemingly if my units are bunched up. It seems like they usually drop an Armageddon when things are going really down hill for them and they lost a lot of stuff, like when it seems like they know they are going to lose. But a few times they would cast it when I didn't expect it earlier on.
So what I'm wondering, is there any reliable calculable factor that I can use to know for sure when and what triggers them to cast Armageddon? Like is it when they lose a certain % of units, leadership, health? It's the most frustrating thing when trying to get a no loss or low loss, I never have enough res power to recover from Armageddon, even with Demonologist, Paladin, Inquisitor & Res. spell. And they drop the bomb usually after a long battle requiring many careful precision exchanges to achieve an acceptable finale result. Meaning lots of concentration and hard work is washed away with the lava flood! :evil:
At one time I thought maybe if I get strong enough and really pound them down fast to end it as soon as possible. But they will bring down the flood even in early rounds if they are hit hard enough. Maybe someone has a good strategic approach that works.
Actually I was thinking if I know some factor that triggers them to cast it. Like maybe if by their losing X number of units or certain units in a single round or something. If I'm careful to control the battle so they only ever cast Demon Portals until all their magic is gone. Anyone know how to control the battle so they only ever cast Demon Portal?
(4.5) I assume fire resistance reduces the damage caused by Armageddon? Can anyone confirm this?
Thing is it's not always easy to get things that increase fire resistance. The boots are often found at Sheterra, if I can get there. Wishing Divine Armor upgraded till mass effect.
A possible unusual strategic possibility for use of Armageddon:
If the fire resistance reduces damage caused by Armageddon, then go into a battle only with units that already have high fire resistance and equipment that brings that up to 95%. Then just bring down Armageddons as much as possible.
A few more:
(1) Is anything gained or lost by the way the questions are answered at the very start of the game (when talking to your father and Shivarius)? Or are the options merely to give a feel of interactiveness and story variety? Is there anything hidden that's findable or any secrets at all during the stages before arrival at Teana?
(2) Does Magic Shield reduce damage caused by burning/poisoning that is already on the unit. Say if I cast a shield on the unit who is burning will the next burn cycle cause less damage?
(3) What is the mechanic for when the Mystic Egg & Demon Portal produce? Is it a fixed time during the following round? Is it during the following round but determined by the initiative position it was cast during the first round (meaning, if I cast it right at the start of the initiative cycle before the units fight will it produce earlier during the following round)?
(Another suggestion in case anyone from the production team reads the forums. Give the Mystic Egg, Demon Portal etc. their own initiative order number so we know exactly when it will produce. I guess maybe the ambiguity of knowing that is part of the cost of using it?)
(4) What triggers hero's to cast Armageddon? Damn them! Especially Uldara & Peter Drayn. They both seem to have a similar AI which has them casting mostly Demon Portals. Uldara sometimes casts a very powerful Fiery Rain, seemingly if my units are bunched up. It seems like they usually drop an Armageddon when things are going really down hill for them and they lost a lot of stuff, like when it seems like they know they are going to lose. But a few times they would cast it when I didn't expect it earlier on.
So what I'm wondering, is there any reliable calculable factor that I can use to know for sure when and what triggers them to cast Armageddon? Like is it when they lose a certain % of units, leadership, health? It's the most frustrating thing when trying to get a no loss or low loss, I never have enough res power to recover from Armageddon, even with Demonologist, Paladin, Inquisitor & Res. spell. And they drop the bomb usually after a long battle requiring many careful precision exchanges to achieve an acceptable finale result. Meaning lots of concentration and hard work is washed away with the lava flood! :evil:
At one time I thought maybe if I get strong enough and really pound them down fast to end it as soon as possible. But they will bring down the flood even in early rounds if they are hit hard enough. Maybe someone has a good strategic approach that works.
Actually I was thinking if I know some factor that triggers them to cast it. Like maybe if by their losing X number of units or certain units in a single round or something. If I'm careful to control the battle so they only ever cast Demon Portals until all their magic is gone. Anyone know how to control the battle so they only ever cast Demon Portal?
(4.5) I assume fire resistance reduces the damage caused by Armageddon? Can anyone confirm this?
Thing is it's not always easy to get things that increase fire resistance. The boots are often found at Sheterra, if I can get there. Wishing Divine Armor upgraded till mass effect.
A possible unusual strategic possibility for use of Armageddon:
If the fire resistance reduces damage caused by Armageddon, then go into a battle only with units that already have high fire resistance and equipment that brings that up to 95%. Then just bring down Armageddons as much as possible.