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jaylo101
12-14-2009, 01:04 PM
I was just wondering how to make the imps fireball cause lingering burn damage, as on it's own it doesn't add to the alchemy counter.

Edit: Iv'e changed the "burn=0" under "custom_params" in the imps atom file to 100 just like it is in the alchemist's atom but it still doesn't cause burning.
Can anyone please help.