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Controls threads Everything about controls in CoD

 
 
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Old 01-08-2012, 11:03 AM
David198502's Avatar
David198502 David198502 is offline
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Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default rudder pedals-how to fly properly?

hey guys!
thx to my girlfriend, now i have ch rudder pedals(thx Katharina)

they arrived two days ago.i installed them without problems and also clod didnt make any trouble when i assigned the axis.
i immediately tried them out.
well the first experience was a mixed one.it took me only a few minutes to get used to use my feet now but i had big problems to give accurate inputs.

pretty soon i got to the conclusion, that the problem is the design of the pedals, where one have to put not only the toes and balls, but also the heels on the pedals all the time because ch put a sort of can on the rear end of the pedals, where the heels are supposed to rest.thats a pretty dumb design in my view, cause as far as i know, in real planes such thing doesnt exist, and also in cars its absent.
this position not only made my steering inaccurate but also put me into a position, where my back pretty soon began to hurt.
so it didnt last more than two hours, until they got modded.
i took saw and cut the superfluous "heelcans" off and then grinded the new rough surface with abresive paper to make it smooth again.
now i can control the rudder with my balls and toes
its now much more precise and besides, i can rest in a comfortable position for hours without having backache.

i really enjoy now to be finally able to keep the slip ball centered.
and this is my acutal question:
should i try to keep the ball centered during the whole flight and fight?
cause before i got pedals, i used the hatswitch on my fighterstick to steer the rudder, and therefore i mostly just ignored the slip ball.
when i went into a turn, first i gave ailerons and when i reached the desired bank, i gave only elevator to proceed my turn.
so in every moment during a turn, i always gave input with only one axis.
i was of the opinion, that this would lead to minimum counterforce with the smallest surface of the plane possible and therefore the plane would maintain higher speed.(hope this is comprehensive)

but now when i make a turn, and try to center the ball, i have to give and maintain inputs on all three axis.
wouldnt that slow the plane down more quickly, than ignoring the center ball and do the turn just with ailerons and then elevators?
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