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Old 07-21-2018, 07:29 PM
Oh Chute! Oh Chute! is offline
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Join Date: May 2010
Location: Vancouver, Canada
Posts: 74
Default Memory allocation & Releasing memory

In the campaigns I have noticed frequent memory locking. Aircraft ‘following their kill down’ end up crashing into the ground.

When I first noticed that I was losing AI pilots to this, planes spiralling in for no reason, I replayed later missions then on autopilot and experienced this “memory lock” myself. Switching off autopilot would not release the controls to the player. Controls would remain unresponsive until the fatal crash.

Perhaps someone could look at how memory is allocated and released in the campaigns and or make some script adjustment that had aircraft ‘follow down’ to a set altitude, then having them pulling up and away?
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