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#1
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i found these books and i saw something intresting info
https://www.scribd.com/document/2109...Airacobra-Cz-1 https://www.scribd.com/document/1753...Airacobra-Cz-2 https://www.scribd.com/document/1950...P-39-Airacobra the Soviet's P-39 N&Q model did not have guns in the wings and also had this https://html2-f.scribdassets.com/9lh...9cc1e75128.jpg |
#2
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Would be nice to have the modified version(s) in game
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#3
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Another error in the P-39/P-400 models is that many models don't have US and Commonwealth bomb options.
The P-39Q-10 model in the game doesn't have wing guns, but doesn't have the DF loop either. It was one of the "ace" planes in the original game. Practically, without animated DF loops, it doesn't really matter if it is present or not. Even with all the useful navigation aids added to the game, there are still some simplifications. On the other hand, distinctly "Soviet" Airacobras had different firepower and performance (removed guns = better roll performance) so would make a difference in the game. |
#4
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As for the early Kittyhawk/Tomahawk (P-40) versions - they also sometimes deleted the wing guns to save weight... so the armament was two 0.50 cal mounted on the nose. I modded in this variant at one point - and it was fun to fly.
P.S. We could also do with providing options for the Ar-234 to not carry under-engine bombs (in reality they often flew with only the centerline bomb - and sometimes with the 20mm guns removed in order to make them faster and harder to intercept). Also, something like 2/3rds of the P.11c's in service had no wing guns... so for realism in the Battle of Poland we need the option of deleting those guns. |
#5
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There's also evidence that later model P-40 used in Italy were equipped with "bazooka" type rockets.
There were also plenty of variants of the Buffalo where some of the weapons were removed, ammo was reduced, and/or equipment and armor were removed in order to make the plane lighter and more maneuverable. Ideally, players should be able to choose any combination of historical load-outs for ammo, guns, ordinance, armor, fuel tanks, cargo, radio equipment, navigation equipment, crew, and safety equipment (e.g., flak vests, rubber rafts, fire extinguishers, oxygen systems) from a separate "arming" screen. Players should be able to "mix and match" loadouts as they wish, as long as the total mass isn't so great that the plane can't take off or fly. |
#6
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While we are listing details about weapon modifications: There are at least two different variants of the Po-2 which had fixed forward firing machine guns (either built in PV-1 or a field mod ShKAS on the wing). There are sufficient photographic references for either of these.
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