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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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  #1  
Old 11-24-2009, 11:48 AM
Hento Hento is offline
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Default Which is more powerful?

Warrior class having all archer type units in the army and focusing on Quick Draw, Frenzy and Power of the Spirit

or

Mage class focusing on Chaos, Higher Magic and Destruction?

I only started playing but it seems to me that the Warrior class with that setup would be the most powerful setup of all, what do you think?
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  #2  
Old 11-24-2009, 11:51 AM
Tibster Tibster is offline
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Mage if u have the spells, if not warrior.
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  #3  
Old 11-24-2009, 11:54 AM
Hento Hento is offline
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Hm, I'm not so sure, in the original it was obvious that the mage was most powerful, but now it's hard to tell when all classes have very useful skills and there is a lot of synergy going on between skills and classes.....
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  #4  
Old 11-24-2009, 11:54 AM
Misery Misery is offline
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My mage did exacly just that in KBTL, and pwns pretty much everything until later in the game which you have to deal with large stack of enemies.

Distortion magic seems by far the best for long time investment.
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  #5  
Old 11-24-2009, 11:56 AM
Tibster Tibster is offline
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Did u know that Higher Magic lets u double cast 6 times?
That is not power , but flexibility, again if u have the spells.
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  #6  
Old 11-24-2009, 11:56 AM
Hento Hento is offline
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I imagine that Warrior class with all archers, Quick Draw and coupled with some spells from Distortion magic(like precision) would be quite powerful..
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  #7  
Old 11-24-2009, 12:01 PM
Tibster Tibster is offline
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Its brute force vs subtlety.
I like to have extra options so for me the mage is the best.
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  #8  
Old 11-24-2009, 12:01 PM
DGDobrev DGDobrev is offline
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Actually, it is the warrior who is more powerful in my opinion. This power is based on these simple facts:

1. The dragon can kill 40% of a wondrously big stack (say, 5000+ units) with Ball of Lightning.
2. The dragon can turn your rage pool into mana pool, which is inexaustible in the first 10-15 levels, provided there are still enemy troops left standing. Mana accelerator skill is the way to go.
3. The dragon can both kill and hinder the advancing enemy troops.
4. Your strength in nubers compensates for pretty much everything.
5. As a warrior, all you need is lvl 3 order and lvl 3 distortion + summoning skill lvl 3. This way you'll maximize your paladin phantoms. It is much better to spawn a phantom from 100 paladins (warrior) than from 60 (mage), isn't it? The leadership difference is a big problem for the mage.
6. As a warrior, you generally strive for higher damage and higher crit chance. As a mage, you have limited options to do this, and this hinders your ability in the boss battles.

There are more pointers, but these 6 alone are enough
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  #9  
Old 11-24-2009, 12:26 PM
Mandea Mandea is offline
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a hero with only archers? bigest mistake. in round 2 they already got to you and it's not good. not to mention dragons who can get to you in the first round.
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  #10  
Old 11-24-2009, 03:51 PM
Hento Hento is offline
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Btw, does Battle Alchemy award only affect fire and poison used by specific units, not your spells?
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