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#391
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![]() p.s. to who said this is the worst forum and we are the worst users.. ![]()
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AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 Last edited by albx; 12-19-2011 at 06:50 AM. |
#392
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Tears of laughter are rolling down my cheeks at this very moment! or it could be because of the cement dust from the retaining wall I'm building!
Either way LOL! A Very Merry Christmas to the the development team and everyone else on the forum! |
#393
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Lmao,
Merry Xmas MG hope everything goes smoother for you next year ![]()
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#394
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Last edited by Tvrdi; 12-19-2011 at 07:52 AM. |
#395
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Come on Tvrdi, the game will be fixed and then you can vulch in CoD just like you do in RoF
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#396
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Knowing you it was probabaly just a tease, but its interesting you see me as vulcher, out of all ppl there...its a bit comical as Im one of the few guys who would let you land if your badly damaged or with dead engine...in fact its what we at IRFC do every night. When we can. But let me tell you...If im in a dogfight with 3 or more albatroses....I wont have any mercy if I see one damaged fleeing the fight. On topic. Krupi, we dont know if 1C will fix anything. No promise can be given. If they succeed, this will not go fast or without issues since wer talking about complete rework/optimising the GAME ENGINE. Salutado! Last edited by Tvrdi; 12-19-2011 at 09:26 AM. |
#397
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Only messing around, ATAG have the same setup vulching is allowed so its more of a personal choice. I think most ppl have had a pop at the easy target when they don't think they have a long time left. I.e. in a 110 over hawkinge with four spit mk2s chasing u, who wouldn't try and have a pop at that spit taking off
![]() But back on topic, yes they can't promise anything but I am 100% certain the game will be running fine at some point.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#398
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Aaaah......so it was you Krupi that shot at me whilst getting airborne,lol.
Seriously though I don't mind it at all,it makes it that more of a challenge for me IMO anyway to get 'one up' and come after the invader who's having a cheeky pop at you whilst your getting airborne. ......And of course that more satisfying when,or if you eventually catch and shoot down your assailant ![]()
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Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#399
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![]() List your questions №2
1. Are you planning to return a little shake in flight to the game, the type of one that was in earlier versions? 2. Will there be the appearance of a working siren on Ju-87? 3. Are you planning to use the opportunity to play several virtual cameras displayed on separate monitors, as it was in the old "IL-2"? 4. Is there any news about the Su-26? 5. Are you planning to transfer the new graphic effects (eg, weather) future sequels in the "Battle of Britain"? 6. Can you guys give us access to the AI programming functions, to can over-ride/improve them in 3rd party code (dll's)? This would be a great step forward, as we have many users around here with good programming and flight sim AI development experience in order to start things moving in this direction. 7. Will the dynamic stall be implemented in the Flight Model? 8. Will the maximum altitude of the planes (ceiling) be raised to the historical values of ~10-11000 m? Today it is 7-8000 m for most planes, and much less for the Fiat G.50 9. Will the performances of the poor G.50 be upgraded to be closer to the real historical values? The G.50 maximum speed today is ~350 kmh at sea level against 407 kmh found in books and online references. The G.50 ceiling in game is some 5000 m, against 10500 m found in various sources. 10. Will the UBI intro .wmv video issue be finally corrected? Today it clocks down the ATI cards to 2D-power saving mode, and gives really poor performances to the users that do not delete or rename it. That is most of ATI users I guess. http://forum.1cpublishing.eu/showthread.php?t=28054 11. Will the ghost dots issue be corrected? Today in online servers you see far contacts which disappear when you close in. 12. Will the GUI be optimized ? Today it's quite clumsy and not practical. 13. Will the track recording be improved? Today the main issues are: need to exit from flight to start recording, need to manually type a track file name, need to exit again from flight to stop the video, frequent crashes in the procedure, frequent crashes when trying to record an avi from a track. 14. Will the damage of a radiator by bullets produce a damage to the engine? Today you get the message "radiator leak" but the engine continues to run. 15. Will the AI crews of bombers be programed to do their jobs? Will navigators navigate. Will bomb aimers guide the aircraft into the bomb run. Will observers report air and surface contacts etc? Or are the current crew statues considered to be adequate? 16. Do you plan on adding bail animations and/or first person bailouts with the ability to look around when in a parachute. I know this is a more visual/immersion related question and I expect it would be more than likely only implemented with the BoM expansion. Last edited by BlackSix; 12-19-2011 at 02:35 PM. |
#400
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Thanks Blacksix, here's one from me:
15. Will the AI crews of bombers be programed to do their jobs? Will navigators navigate. Will bomb aimers guide the aircraft into the bomb run. Will observers report air and surface contacts etc? Or are the current crew statues considered to be adequate? |
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