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Pilot's Lounge Members meetup

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  #1  
Old 04-30-2012, 11:02 AM
III/JG53_Don III/JG53_Don is offline
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Originally Posted by PLebre View Post
?

Are you shure?
Isn´t the graphical engine been reworked?
That's why some fotage would be great.
I am shure people will have a lot to talk about it.
Yes we are sure. The devs stated this quite some time ago. Thats why some of us - including me - are constantly repeating this to avoid the big scream afterwards like "6 months of work and everything looks the same?!?! What have the devs done the whole time WTF?!"
MAYBE there are some changes here and there, but nothing drastic I suppose.
They are working on the inner code of the engine, luthier called it like "under the hood" working.
So pls don't expect any changes or even a whole new look. We are just assuming that some graphical changes were made due to the long working period of over 6 months on the recoding of the engine. But nothing is promised!
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  #2  
Old 04-30-2012, 12:58 PM
Volksieg Volksieg is offline
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Quote:
Originally Posted by PLebre View Post
?

Are you shure?
Isn´t the graphical engine been reworked?
That's why some fotage would be great.
I am shure people will have a lot to talk about it.
The graphics engine is being reworked, true. It is the engine, ie the programming hidden beneath all the gloss, that is being reworked not the actual textures etc. The developers could post any footage from the many teasers and trailers from years back (With any stutters edited out) and we would be none the wiser.

Think of it like replacing the engine in a car..... the car will still look exactly the same but the performance will be greatly increased.
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  #3  
Old 04-30-2012, 01:06 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by Volksieg View Post
The graphics engine is being reworked, true. It is the engine, ie the programming hidden beneath all the gloss, that is being reworked not the actual textures etc. The developers could post any footage from the many teasers and trailers from years back (With any stutters edited out) and we would be none the wiser.

Think of it like replacing the engine in a car..... the car will still look exactly the same but the performance will be greatly increased.

The car engine/car appearance analogy is a good one. I'm hoping the improved performance will enable heavier cloud formations to be used, especially in online play, without the current massive hit in frame rates. It would certainly add to the realism and immersion, plus radically change the dynamics of gameplay for the better, IMHO.
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  #4  
Old 04-30-2012, 01:11 PM
Volksieg Volksieg is offline
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Originally Posted by ATAG_Snapper View Post
The car engine/car appearance analogy is a good one. I'm hoping the improved performance will enable heavier cloud formations to be used, especially in online play, without the current massive hit in frame rates. It would certainly add to the realism and immersion, plus radically change the dynamics of gameplay for the better, IMHO.
That would be great as clouds are the big performance killer for me at the moment..... but having them present really adds to immersion. what I am really clinging to is the mad hope I'll be able to switch those shadows on. I have noticed that, even on my humble PC, I am getting an average FPS of around 56 on ATAG and yet on ACG, which uses a lot of clouds, I am lucky if I scrape by on 21 fps.

At the risk of sounding like a total "Fanboy", I am deeply in love with this simulator, warts and all. When the patch finally arrives I may even start a rudimentary religion in its honour.
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  #5  
Old 05-01-2012, 12:00 AM
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Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
The car engine/car appearance analogy is a good one. I'm hoping the improved performance will enable heavier cloud formations to be used, especially in online play, without the current massive hit in frame rates. It would certainly add to the realism and immersion, plus radically change the dynamics of gameplay for the better, IMHO.
+1
Totally agree,your spot on there Snapper,I'd love to see better cloud formations,it's one of the things that would look good and add to the realism/immersion.
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  #6  
Old 04-30-2012, 02:42 PM
Verhängnis Verhängnis is offline
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Quote:
Originally Posted by PLebre View Post
?

Are you shure?
Isn´t the graphical engine been reworked?
That's why some fotage would be great.
I am shure people will have a lot to talk about it.
No, I think it is a common misunderstanding by many people. The way (method) the visuals are 'rendered' is being re-worked; all colours, contrast, bloom, reflections, shadows etc etc will stay the same - unless those values are specifically changed, in this case, it is not the intention of doing so.
It will look exactly the same! Only it will be much more efficient and for us this means more FPS!
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  #7  
Old 04-30-2012, 03:08 PM
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Originally Posted by Verhängnis View Post
No, I think it is a common misunderstanding by many people. The way (method) the visuals are 'rendered' is being re-worked; all colours, contrast, bloom, reflections, shadows etc etc will stay the same - unless those values are specifically changed, in this case, it is not the intention of doing so.
It will look exactly the same! Only it will be much more efficient and for us this means more FPS!
So we should have some vids showing those promised double framerates compared the existing version.

The proof is in the pudding...

Last edited by Dick Tator; 04-30-2012 at 03:11 PM.
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  #8  
Old 04-30-2012, 03:46 PM
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I believe if you just make a movie from the original and edit it so theres no stutters then you will have a good idea of how it looks.
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  #9  
Old 04-30-2012, 03:55 PM
Verhängnis Verhängnis is offline
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Originally Posted by Dick Tator View Post
So we should have some vids showing those promised double framerates compared the existing version.

The proof is in the pudding...
No, the proof is in the patch. People want evidence, they don't want to believe anything they are showing or telling us.
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  #10  
Old 04-30-2012, 04:40 PM
PLebre PLebre is offline
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Quote:
Originally Posted by Verhängnis View Post
No, I think it is a common misunderstanding by many people. The way (method) the visuals are 'rendered' is being re-worked; all colours, contrast, bloom, reflections, shadows etc etc will stay the same - unless those values are specifically changed, in this case, it is not the intention of doing so.
It will look exactly the same! Only it will be much more efficient and for us this means more FPS!
I could be wrong, but believe that had read on past B6's updates, that some graphical aspects, like, colors, effects, had change on the re-write engine.

Sorry, for repeating my self, but a "movie" showing some work will be good for everyone.

If was me to decide, I had release the beta patch, even if bugged, and give people the freedom to try it or not. It´s a beta after all, not the final version.

Imagine that FPS boost is good and online CTD's cured, people would be happy.

Of course this is supposed, that on 13 April, when they made the last tests, every thing was funcional.

Last edited by PLebre; 04-30-2012 at 04:46 PM.
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