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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#31
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I think the problem comes from PlayStation online network structure. Why not try to play without voice option and, obviously, disconecting any other system in your homework?
On Xbox Live, the server is the user host console, ok, but every communication and other administrative tasks are managed by Microsoft servers. That´s a point for third parties with not so much money as EA or Activision to mantain their own net structures. Xbox is supperior online and it will be untill Sony invest enought money, experience and effort to catch up. Also, as an example of what I say and contrary to what someone said before, there are games on Xbox 360 where you can mount a PC system as server for your games, totally legal and supported by developers: From the Section 8 game site news: "As of today, PC owners can join in on the fun now that Section 8 is available on retail shelves and through Steam in North America. Also, PC owners can download and run their own XServers to host 32 player Xbox 360 games of Section 8 here. Stop YouTubing and get shooting!" The PC hosting 32 player and Microsoft hosting everything else on their Xbox Live servers. Why not do that with IL-2 Sturmovik Birds of Prey? Last edited by SirBruce; 09-04-2009 at 05:53 PM. |
#32
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Blimey, you sound like a PR rep from Microsoft in the majority of your posts
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#33
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It sounds to you like that, only to compensate Sony PPRRs that are registered in this forum.
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#34
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That's what I thought too. Like this forum was missing an evangelist...
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#35
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The PlayStation(R)Network handles all the matchmaking and leader board duties (using SCE servers) free of charge (unlike MS) and most of the time it does a pretty good job.
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#36
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