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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
View Poll Results: which would you buy? | |||
*T.Flight Stick X |
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9 | 8.11% |
*T.Flight Hotas X |
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57 | 51.35% |
AV8R-03 |
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26 | 23.42% |
other (please state) |
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19 | 17.12% |
Voters: 111. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1
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I need an analogue rudder! ![]() |
#2
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Ace edge kicks ass!
HOTAS Variable rudder Minimal dead zone Good 360 deg. free look The game plays so much nicer using this flightstick. xbox 360 only I'm affraid........... |
#3
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just a small point, may have been covered but, why can't we just plug a mouse into one of the usb (ps3) controller ports? If the support could be written into a patch or something it would solve all the hatswitch/free look issues. we've been playing this setup on the pc versions for years with no problems so surely its not impossible?
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#4
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#5
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Yea just go xbox with Ace Edge
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#6
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There is no reason why the aviator rudder is on/off, it should be fixed in a patch for sure, the twistgrip should work correctly.
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#7
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I don't have a stick yet so I'm no expert but I thought the whole problem with the configs is that there aren't enough analog directions available on the consoles. Obviously you need one 4 direction analog stick for flight controls, 1 analog direction for the throttle(The control pad uses the left analog stick but I seems to me it is acting as just a digital in the up down directions of the throttle), 4 analog directions for the hat and finally 2 directions for the rudder. 11 total directions. Unfortunatly thats 1 too many for the PS3 and 360. I guess the AV8R was designed with too many analog directions so you could chose in its software which ones it used when used on a PC. So anyway the AV8R has to have digital on/off rudder because all the extra analog directions are used up by the analog hat free look (you wouldn't really want an analog left rudder, digital right rudder or vice verse, would you). And the thrustmaster config has to be creative to find space for only 4 of the 8 digital buttons on the hat (I'm guessing it uses the 4 diagonal directions of the D-pad?) I really think that both the AV8R config and Thrustmaster config will need to use one button as a shift key. So thrustmaster could have the whole 8 directions of the D-pad assigned to the hat free look, then hold a button and it would become wingman commands. The AV8R isn't as easy, it would need to have a button to switch from rudder control to free look but I think you would have to have the rudder on the hat because I'm not sure a duplicate control can be set for the stick twist to be the same as left/right on the hat. Anyway you can really see how difficult it all is for the developers. |
#8
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#9
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On the 360 the AV8R-02 uses those same functions thanks to a standard that MS has made for flight sticks on 360. |
#10
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I just loaded up MS Flight Simulator on my PC with the Aviator plugged in, and the twistgrip rudder works perfectly, also the dead zones are adjustable by the software and it helped with the hardware dead zones. Both points (on/off rudder and huge dead zones) are fixable and they should be fixed in a patch (if not fixed already in the retail version, which I doubt). |
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