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#61
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30 minuted download for me and well worth the wait, no tearing on my PS3 seen yet.
What a fantastic demo, it's about time a decent flight sim was produced so well done to Anton and the rest of the team for delivering a quality product. Cheers!! |
#62
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Bullshit.
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#63
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whoa anton, chill down, not ripping on you guys or the game, just saying what I've noticed so far. I played the game on my PS3 and on my HDTV, and played the 360 demo at a friends house and on his HDTV. to me it seemed as if the PS3 version was a wee bit blurrier, hence my assumption that it ran at a lower resolution, like a lot of other multiplatform games. now I stand corrected.
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#64
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You can't 'notice' that AA level or resolution are different, because they are not. I am sure that can be prooved on a static conditions, by screenshots, but I do not have neither time, nor desire to proove something, what I know is true for sure. I can't really say that grass is greener or darker on one platform or other - that's part of rendering, chip, console configurations and personal impression as well. You can notice anything yow want here. But that's not the case for resolution/AA level. They are the same, period. Last edited by Anton Yudintsev; 08-20-2009 at 09:10 PM. |
#65
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Anyone know how to set up the controls to get a Saitek X52 to work right?
I can get it to work ingame but the rudder is the throttle and vise versa. |
#66
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Demo's awesome! As for the "third plane", I don't believe that's in the demo, there's an extra plane for PS3 in the full release. I can't wait for multiplayer.
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#67
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Could someone please point me in the direction of a tips&tricks thread for sim mode?
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#68
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#69
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#70
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Essentially though the control setups are designed for Trustmasters, I just hope they see fit to add joystick configuration so that people with other makes of joystick can make use of them. |
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