Rig'n'Roll preview apeared on gameland.ru few days ago. It has some new interesting details about game scenario:
Main hero Nikolai [Perepolov] arrives into the states to visit friend and associate - [dalnoboyshchika] on im Mathew [Tirson]. They soon kill American, the police cannot find and punish criminals, investigation ceases. To Nikolai one must very explain the reason of the loss of comrade, and at the same time try to achieve the successes in the familiar matter on the foreign land.
And about the game itself:
To the topical campaign it is removed the order of 20 hours. In this case it is assumed that the player will not be seriously, which is called, to build business, to develop its own automobile firm. More thorough game - “economic passage” - is limited by 80 hours. Here acts rule “if it did not have time, then lost”. Specifically, in the designated time it is necessary to have time to overcome all competitors and to make its company most profitable and most influential corporation in the American industry of freight traffic.
You can read whole preview in Russian here:
http://www.gameland.ru/pc/dalnobojsh...reviews/45853/
in English here:
http://66.196.80.202/babelfish/trans...ews%2f45853%2f