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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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I don't think there is really much of a deadzone. It seems to be more about how twitchy or smooth the plane handles like Steiner has observed. This is even more obvious if you switch from Arcade to Sim mode.
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#2
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I would like to think that this apparent dead zone on the Spitfire is a result of the real life early Spitfires having more than average slack in their control wires, resulting in a certain amount of control fuzziness, but this is probably wishful thinking.
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#3
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I've never been in the cockpit of a WW2 fighter but I doubt the mechanical controls were very tight after a few thousand hours of flight.
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