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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-07-2009, 05:44 PM
trk29 trk29 is offline
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Quote:
Originally Posted by Acegadgets View Post
There are no options to change from ranked to non ranked rooms on the PS3 and we cant select private slots for your friends or have a fully passworded room which is a huge dissapointment for clan players like the one peejers mentioned, I hope this can be patched soon as if it isn't a large amount of used I L 2 PS3 games will end up on ebay, thus affecting sales of the new games in the stores.

The first few weeks of a game release sees everyone doing single player missions, After that multiplayer needs to be spot on or people soon get fed up with things like rooms crashing on start up, comms going off , No mute options for loud mouth kids and laggy games.

That's what I thought because I looked and looked and couldn't find this option.

Please Anton try to get this patched if possible. If I want to host a match for me and two more people I will get someone I don't know into the room and I have no way of rejecting their entry, or saving the space for my friends.

I have read the that Xbox and ps3 are different within multiplayer.

Last edited by trk29; 09-07-2009 at 07:54 PM.
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  #2  
Old 09-07-2009, 04:59 PM
peejers peejers is offline
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Originally Posted by The M00ps View Post
On the 360 version, in Player (non-ranked) rooms, there is the option to reserve x number of slots as private (invite only). Does the PS3 not have this?
No on the PS3 you can create rooms, no choice of ranked or unranked and no reserved slots - it would be great if we did have that
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  #3  
Old 09-08-2009, 01:15 PM
SharkyUK SharkyUK is offline
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Originally Posted by peejers View Post
We were playing multiplayer online, but it is very hard to get a group of friends into the same room we had 8 people trying to get into a game at one point. By the time you get the invites accepted several other are already in the room. I would like to suggest some way to make rooms for groups to play in. Either passworded, or with friends slots reserved. Also we did come across people screaming on comms, some way to mute them would be nice.
This game would be one of our regular outings if the ability to get us all in one room could be added.
Rather than saying exactly the same as Peejers I thought I'd quote him. The quote above reflects exactly my experiences with the game so far.
Great offline, but the online is dogged by some missing functionality with reagrds to managing the room. If you can sort the room/lobby system out then the game would have so much more shelf life.

What Peejers didn't mention was the termination of a room after a game is completed. I personally often want to have another go with the same group of people (revenge if you like ) rather than going through what is quite a painful experience trying to get together with some friends to play what is at the core fantastic game.

With a little more focus on the online element this game would be a keeper.
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  #4  
Old 09-08-2009, 01:19 PM
loopdreams loopdreams is offline
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Doesn't it support the party system? I haven't tried it but I'm sure I saw the option there.
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  #5  
Old 09-08-2009, 01:47 PM
King Jareth King Jareth is offline
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There is a button set to take you to the party screen (back or start I think) and then you can "invite party to game".

I have long been an advocate of the Halo party system (the halo series did it way before cod4) and wish MS would stump up for the whole shebang as middleware for all their devkits.
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  #6  
Old 09-08-2009, 03:26 PM
kenjara kenjara is offline
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my suggestions.

switch the freeview right stick to toggle not hold. its useless at the moment.

when you crash in multiplayer you should get minus 1 if you aircraft was not hit, otherwise the player with the most damage given to you should get the kill.

You should be able to crash land without exploding. Crash landing is a fun game in its own right especially when your plane is badly damaged.
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  #7  
Old 09-07-2009, 07:25 PM
Apex_Predator Apex_Predator is offline
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Hi. So far I have only played the demo but I have one major suggestion for the Dev team. Please make the difficulty settings separate from the control settings!

I enjoy playing on Arcade mode because I don't have a joystick and rudder pedals. My problem is that I like a challenge and the difficulty on Arcade mode is a joke. Therefore I'm requesting that the options for difficulty and controls be separated.

Last edited by Apex_Predator; 09-07-2009 at 07:55 PM.
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  #8  
Old 09-07-2009, 07:52 PM
FireFly FireFly is offline
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I do not know if it is a bug, but when i was hosting rooms friday and saterday night, when ever i would respown in the 109F-4, 109E-3, Spitfire, the combat flaps would not work in sim, sorry if posted in wrong place.

Last edited by FireFly; 09-07-2009 at 08:02 PM.
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  #9  
Old 09-07-2009, 09:52 PM
Smidlee Smidlee is offline
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I really wished this game would support TrackIR. This is the one feature I miss badly from the PC version. I'm willing to pay a little extra to have this feature.
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  #10  
Old 09-15-2009, 01:02 AM
GabeFan GabeFan is offline
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Quote:
Originally Posted by Apex_Predator View Post
Hi. So far I have only played the demo but I have one major suggestion for the Dev team. Please make the difficulty settings separate from the control settings!

I enjoy playing on Arcade mode because I don't have a joystick and rudder pedals. My problem is that I like a challenge and the difficulty on Arcade mode is a joke. Therefore I'm requesting that the options for difficulty and controls be separated.
This is a GREAT idea. I was thinking this myself. I also really enjoy arcade mode.

I know you can adjust the enemy skill level on training missions, but you can't on the Campaign or Single missions to my knowledge. You can only adjust the control difficulty (arcade, realistic, sim). Being able to adjust the difficulty of the enemy would be nice.

Also... it seems like it takes more hits to down the enemy aircraft on the Realistic and Sim, so being able to adjust this in arcade mode would be cool.
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