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| Tips and hints for Single player campaign May contain SPOILERs |
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#14
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That's the ID#s I was talking about. When you call up a t26 this is the one you get. So if you want to change it to something else you have to use those #s, and these {Position 1057.7 3246.41 74.48}
{xform zl 44.81 y 2.27 zw -96.97} {Entity "t26" 0xa021 {Position 1057.7 3246.41 74.48} {xform zl 44.81 y 2.27 zw -96.97} {SpawnedInFog} {Volume "ram" {able {visible 0}{bullet 0}{obstacle 0}{contact 0}{contact_ground 0}{blast 0}{select 0}{touch 0}} } {Impregnability harmless} {Extender "enumerator" {number 736} } {Extender "detail" {random 0} } {Interaction {Calls {"start_check_sinking" 2334 -1170.51} } } {Player 1} {Operatable} {MID 480} {Able "-select" "-emit_passangers_on_enemy"} {Chassis {MovementSpeed 0.130278} } } |
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