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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 06-26-2009, 04:32 AM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by guiltyspark View Post
demo wont be out until the release is like a week away
A couple of weeks
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  #2  
Old 06-26-2009, 03:27 PM
trk29 trk29 is offline
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Quote:
Originally Posted by anton yudintsev View Post
a couple of weeks
hell yeah
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  #3  
Old 06-26-2009, 03:28 PM
FilthyPrick FilthyPrick is offline
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Thanks Anton.: will it have online play and be for both platforms?
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  #4  
Old 06-26-2009, 04:28 PM
Anton Yudintsev Anton Yudintsev is offline
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Originally Posted by FilthyPrick View Post
Thanks Anton.: will it have online play and be for both platforms?
Will be for both platforms.
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  #5  
Old 06-26-2009, 04:34 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Will be for both platforms.
i see what you did there

But seriously , it would be a good idea to have online play with like 2-3 planes
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  #6  
Old 06-26-2009, 11:56 PM
Anton Yudintsev Anton Yudintsev is offline
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Originally Posted by guiltyspark View Post
i see what you did there

But seriously , it would be a good idea to have online play with like 2-3 planes
Actually, you right. I fully understand your reasons and your idea.
We had too choises:
* Make Single player demo with few missions and planes with both arcade and simulation realism level, for broad audience, to give everybody chance to test what we are making.
* Make Multiplayer demo with 2-3 planes with both arcade and simulation realism level, for flightsim lovers (both hardcore and more casual), to build community more stronger and so increase interest to a game.

But we couldn't made both SP and MP demo - that would be too much of the game, for a demo.

And, we've discussed that a lot. And we've made both demos, actually.
And right now, one of those demo is waiting for approval.
But I won't tell you which demo is for now.
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  #7  
Old 06-27-2009, 12:58 AM
Kartman013 Kartman013 is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Actually, you right. I fully understand your reasons and your idea.
We had too choises:
* Make Single player demo with few missions and planes with both arcade and simulation realism level, for broad audience, to give everybody chance to test what we are making.
* Make Multiplayer demo with 2-3 planes with both arcade and simulation realism level, for flightsim lovers (both hardcore and more casual), to build community more stronger and so increase interest to a game.

But we couldn't made both SP and MP demo - that would be too much of the game, for a demo.

And, we've discussed that a lot. And we've made both demos, actually.
And right now, one of those demo is waiting for approval.
But I won't tell you which demo is for now.
I love this
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  #8  
Old 06-27-2009, 01:11 AM
Marchochias Marchochias is offline
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Thanks for letting us know, Anton. I appreciate it, and I'm sure the other fans do as well.

Very nice to have someone at the developer keeping the community updated. Most games don't have that.
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  #9  
Old 06-27-2009, 02:44 AM
Raw Kryptonite Raw Kryptonite is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
And, we've discussed that a lot. And we've made both demos, actually.
And right now, one of those demo is waiting for approval.
But I won't tell you which demo is for now.

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  #10  
Old 06-27-2009, 04:02 AM
Desode Desode is offline
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Anton, I just want to Thank you for your kindness in keeping us informed about the game and for answering our questions about so many things.
It really does mean a lot that you have taken time out of your busy schedule, to keep us informed on BOP.

Thank you very much ! , Desode
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