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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-24-2009, 02:16 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by zxwings View Post

I agree, haha. But I'm not sure what you mean by the following sentence. Could you add a few more words to it?
This means that for each aircraft we need to make special holders, visual and program.
Big work really. And then bug problems for third party.... and later with each addition of new aircraft type or model we need to make separate code and new holder in 3D for just this purpose. Way too expencive just ofr the nice feature.
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  #2  
Old 06-25-2009, 02:39 AM
zxwings zxwings is offline
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Quote:
Originally Posted by Oleg Maddox View Post
This means that for each aircraft we need to make special holders, visual and program.
Big work really. And then bug problems for third party.... and later with each addition of new aircraft type or model we need to make separate code and new holder in 3D for just this purpose. Way too expencive just ofr the nice feature.
Ah, I see. Indeed that's complicated. Thanks again for the reply .
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  #3  
Old 06-25-2009, 02:42 AM
Bearcat Bearcat is offline
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Originally Posted by nearmiss View Post
This is the IL2 forums, what do you expect?
SimHQ has a bunch different flight sims in their forums. You can share your joy of ROF there with like minded people. If you go to the iL2 boards there you'll probably get some more of the noise you don't want to hear.

Duuuuuhhhhhhhhhhhhhhh


Quote:
Originally Posted by Chivas View Post
zapatista
ROF will be the next benchmark combat flight sim and at 39 bucks plus a few dollars for updates, its a steal. I'm sure I payed atleast 70 dollars Canadian for the first addition of IL-2 and it totalled alot more when you added all the later additions of the series. What we pay for Combat flight sims software is like stealing in my opinion.
SOW will be the new benchmark combat flight sim when its released in a year or two. ROF will go thru many years of updates before they can even think about building a WW2 sim on the ROF engine.
I'm sure the SOW developers are having considerable headaches putting
all the detailed terrain, hundreds of aircraft, advanced Weather Systems, FM's, DM's, and AI with playable frame rates. SOW could have been released a couple of years ago if they wanted the detail that ROF provides, but they are working on something they hope to be more advanced and cinematic.
ROF will do well to stick with WW1 combat flight sims for awhile until they refine their new ROF engine. They certainly seem to have the drive and talent to be a player in the combat flight sim genre for years to come. I know I'm looking forward to buying their products.
Is that all it will be? A few dollars... Or will this be like the CFS/FS model.. where you could be dropping $30+ just for one plane.... because if that is the route they are taking then I will just as soon pass on the sim entirely before I go that route.
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  #4  
Old 06-25-2009, 03:29 AM
Chivas Chivas is offline
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Originally Posted by Bearcat View Post
Duuuuuhhhhhhhhhhhhhhh




Is that all it will be? A few dollars... Or will this be like the CFS/FS model.. where you could be dropping $30+ just for one plane.... because if that is the route they are taking then I will just as soon pass on the sim entirely before I go that route.

I remember reading something like five euros or dollars can't remember exactly. I don't think they have finalized any price but if it's in the 10 dollar range its cheap. I doubt very much that it will be anywhere near $30+ dollars that could alienate many in the community. Although like you say a few companies are able to sell $30+ dollar aircraft to the CFS community. I've never bought one so I'm not sure of the quality, but if they are of high quality with many working avionic systems, thirty dollars is still very cheap. Again I doubt this will be the case with ROF aircraft.
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  #5  
Old 06-25-2009, 05:53 AM
Blackdog_kt Blackdog_kt is offline
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Very nice to have some confirmation from Mr. Maddox about the upcoming SoW features.

The way i see it, SoW will be the "Linux of simulators"...a modular engine that anyone can modify and tailor to simulate different things, from aircraft to race cars.

It's not only very clever of them to take the extra time and develop something that can be used in more popular game genres that sell more games, it's also very good for us because of all the added functionality and content we will see emerging after some time. If there's so many people modding IL2 in an unofficial and difficult way, i suspect there will be even more in SoW if they have tools that will make the job easier and cheat-proof.
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  #6  
Old 06-25-2009, 12:22 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Chivas View Post
I remember reading something like five euros or dollars can't remember exactly. I don't think they have finalized any price but if it's in the 10 dollar range its cheap. I doubt very much that it will be anywhere near $30+ dollars that could alienate many in the community. Although like you say a few companies are able to sell $30+ dollar aircraft to the CFS community. I've never bought one so I'm not sure of the quality, but if they are of high quality with many working avionic systems, thirty dollars is still very cheap. Again I doubt this will be the case with ROF aircraft.
1914-1918 no avionics... and I dunno... for me even $10 for just one aircraft is steep.... I'll be watching this closely and waiting for SoW.
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  #7  
Old 06-25-2009, 01:17 PM
Thunderbolt56 Thunderbolt56 is offline
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Originally Posted by Bearcat View Post
1914-1918 no avionics... and I dunno... for me even $10 for just one aircraft is steep.... I'll be watching this closely and waiting for SoW.

The way I understood it when discussed was approximately $10-$15 per pack and there would usually be at least 2 aircraft as well as other additional content per pack. That was some time ago (maybe 2 months?) and could have changed, but regardless, it wouldn't be prohibitive to those interested and already playing the game.

All of the patches, and subsequent new content included, made anticipation and excitement in the IL2 community grow to a virtual crescendo. When PE2 and Manchuria were close to release and slated to be "paid" add-ons, most people were more than happy to support them and the flight-sim community in general by proxy.

Like it or not, things are what they are and if the price is too high, bugs too frequent and quality too low, people won't buy it or perpetuate it with continued purchases of add-on content. If it IS of high quality and bugs are few, those interested will, no doubt, support it.

Look at the other end of the spectrum...Warbirds. It's pay-to-play. I don't like it and never got beyond my initial purchase. It sat on the shelf and hasn't even been on my HD in over 6 years. The quality wasn't there and the detail was spartan compared to IL2. Regardless, it still has a viable, enthusiastic (if small) following.

I don't think the RoF developers are looking at taking the sim world by storm (I could be wrong though). What I think they are trying to do is bring an era (WWI) back into the current level of detail and quality possible with the latest hardware and developement software. If they are successful at that, I'm "all-in".

That doesn't mean I'll forsake my greatest interest (WWII combat flight sims),b ut for me it doesn't have to one or the other.


My .02c
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  #8  
Old 06-25-2009, 02:15 PM
Fearfactor Fearfactor is offline
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As far as I'm concerned, ROF should stand for "Rip off fans" instead of Rise of Flight.
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  #9  
Old 06-25-2009, 04:05 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Bearcat View Post
1914-1918 no avionics... and I dunno... for me even $10 for just one aircraft is steep.... I'll be watching this closely and waiting for SoW.
I ment the modern FS models with complex avionics if modelled could hit a $30+ dollar price point.
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  #10  
Old 06-25-2009, 04:24 PM
Chivas Chivas is offline
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With the high cost of development, and time, it's easy to understand their business plan. I don't mind supporting them early on and hopefully the support will be large enough for them to build on what appears to be a very good base. What I see so far is a very talented ROF team that could use our support to establish themselves. ROF could blossum into the gold standard of WW1 flight sims. The initial thirty-nine bucks is a very cheap night out.

My only complaint would be it should have been something like six aircraft available then pay a nominal fee for each additional aircraft. That said Oleg was able to sell additional maps and content, but ROF only has one map with conscentrated WW1 activities. So their avenue of revenue is with the aircraft sales.
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