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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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It seems, that the Ace Edge flight stick for the XBox360 has a very large dead zone (digital?). I think, I buy the game for the PS3 by using the T-flight stick Hotas X from Thrustmaster.
Last edited by Roadie; 06-24-2009 at 04:18 AM. |
#2
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DESODE |
#3
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Dammit, I want one of those! I've got the Aviator, but I'm afraid it's just going to frustrata the crap outta me with all we need to do with this game and limited buttons/access.
The one the PS3 can use needs to make it's way to the 360 as well, it looks pretty nice. Anton: have you guys had any new sticks to test for people with your game? Heard of any new ones on the way? I seem to collect these things, wouldn't mind adding another. ![]() Last edited by Raw Kryptonite; 06-24-2009 at 12:50 PM. |
#4
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Maybe Anton can pull some strings with Hori corp and have them release a black Ace Edge stick in a limited edition IL-2 combo package. Call it like "Real Man's Ace Edge Flightstick" for REAL MEN who play IL-2. Not those girly men who use the grey and green ugly ace edge stick
![]() As if anton didn't already have too much to do to get IL2 released. |
#5
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#6
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Well, I bit the bullet and bought a new ace edge flightstick bundle on ebay today. Okay, now bring on the game!
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#7
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Hi Anton,
could your team test all flight sticks on the market, which are compatible to XBox360 and PS3? There could be problems with some flight sticks, and I don't want to buy a flight stick, where the right programming is missed between the game and the flight stick in acc. to Desode as shown in my posted Youtube video. Thank you in advance! Roadie |
#8
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The joystick is not made from the factory with any dead zone. When a Game Developer creates a game , they write the programing and the code for the game. This includes the controls. What happened with Ace combat 6 is that the Developer's Screwed us ! The joystick didn't. The stick has no dead zone. They put the dead zone in there on purpose ! So that a person using a flightstick would not have a advantage over a person using a controller. In my video I show a good way to test this, and that is to use the ace edge flight stick with other games. If the dead zone was a fault of the stick itself(how it was made), then its not something you could fix, by programing. That deadzone would always be there in every game if it was fault of the Ace edge's construction. Since Raiden Aces is a collection of what some people would call one of the best top scrolling shooters of all time,, The developers knew that any of use that have a Ace edge flightstick would want to use it to play the game. When they added in Ace edge support to Raiden aces, they had programers that knew what they were doing ! They understood that this game was in the actual arcade with a flightstick ,so they made a game with the flightstick in mind. They added a setting to their options that enables you to adjust the dead zone. See some people ( I don't know why !) want a certian amount of deadzone in their joystick settings. I want NO dead zone. I mean if I move that stick even a hair ! I want that movement to happen in game. Thats what this video I made shows. The dead zone that you have shown in your video is not because of the Ace Edge joystick. The Ace edge has no dead zone. It all up to the programers who make the game. I hope this better explains what I'm saying. Here is a short video I made: I want to thank Roadie for bringing this topic up for us to talk about. Thanks for your time and consideration, DESODE |
#9
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honestly the whole deadzone thing means absolutely nothing
I played through all of ace combat and didnt have a problem |
#10
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Ok, thank you Desode for this exactly report!
So Anton have to look, that there are flight sticks on the market, where dead zone adjustion could be at the sticks, and he have to pay attention about this problem. |
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