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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-15-2009, 11:29 AM
KG26_Alpha KG26_Alpha is offline
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I think some ground/sea interaction is planned for BoB at a later stage

If its a switchable option I'm all for it so long as it don't detract from the original "flight" concept.

There's been a hankering of mine to be able to use the vehicles in IL2 for ages, be it tanks ships artillery, so long as It's done properly and regards all performance modelling correctly.

Hmm imagine the whining, its bad enough with just aircraft let alone all the other stuff to moan about

Last edited by KG26_Alpha; 05-15-2009 at 11:33 AM.
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  #2  
Old 05-15-2009, 11:51 AM
rakinroll rakinroll is offline
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I would prefer playable AA guns and tanks for coop mission only. And i think fully playable ground forces makes an air combat simulation a dream.
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  #3  
Old 05-15-2009, 12:39 PM
I/ZG52_Gaga I/ZG52_Gaga is offline
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I want to make clear that, it makes no sense to comfront me as i'm bringing into the council a busines plan.

- In fact i couldn't care less if it's worth the money & time

- I only want to have nice toys for my extra time, that are as realistic as possible.

- Let us not take the perspective of the Authority in Game busines and Computer code but only of the end user. Makes discusion easier i think.
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  #4  
Old 05-15-2009, 05:23 PM
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zapatista zapatista is offline
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some of the optimistic ones amongst us are still speculating oleg might add in some form of integration with other sims, possibly tanks or other mobile armour, maybe ships, but a fps element is prrobably the least likely next step.

oleg definitely previously speculated along the lines of integrating these other aspects of war sims with his flight simulator project, but some other companies have aimed for this before and found the bone to large to chew. it is possible that some of the delays with olegs project are related to this aspect, and one of olegs colleagues posted a couple of years ago in another flightsim forum about "driving a tank to london" in a fictitious successful german invasion scenario. at the time this was referred to as something they were working on, and had already integrated, but there was no further mention of it later on.

right now the pessimists are even doubting the BoB project is still in progress, i tend to be on the optimist side, albeit with the help of some regular supply of armagnac to keep the spirits up, and still hope that when in the next months we finally get further news regarding BoB it will surpass our dreams. the game engine and grafix have been totally revamped from the original BoB idea (just compare the 2e 1946 dvd artwork with some of the screenshots from work in progress from the last year or so), and i think oleg has still persevered with some sort of 2e sim integration project (naval ? strategic control of war resources and ground troops, tanks etc..), but that this expansion aspect will be built into the servers only and will be added on as an expansion at a later date (either by 3e parties or oleg himself). did i say i was an optimist ?

time will tell

Last edited by zapatista; 05-15-2009 at 05:25 PM.
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  #5  
Old 05-16-2009, 08:35 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
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Briliant! We're all on the same frequency! There's light at the end of the tunnel ..
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  #6  
Old 05-16-2009, 09:32 AM
HFC_Dolphin HFC_Dolphin is offline
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Though the idea is nice, like others said I don't think it's financially viable (as long as we expect a quality of at least IL-2's standards).

Furthermore, maybe it's only me, maybe I'm getting old, but maybe we should all move away from the 24 hours playing concept as it is too bad for our health
Most people say that are playing IL-2 only as a hobby, but in fact they are online at least 5 hours per day and spend at least another 5 hours per day with the game (in forums, skinning, etc.)
Trust me, this is not healthy and I don't want to imagine how many more junkies would be added if such a concept came in life lolol

Anyway, again as others said, most probably the SoW's engine is planned for exactly the interoperability that OP asks.

S!
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