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Tips and Hints Different solutions, tips and hints. |
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#11
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archmages are very good in the beginning their no range penalty is excellent for hitting the archers in beginning(and their shield is good for a tank)
and for a better unit input i would suggest Priest>inqi ASAP horseman or griffins>royal snakes don't keep 2 melee units in the beginning with some proper unit control u can fed off most beginning units with 4 ranged and 1 tank for a steamrolling beginning i would suggest this input INQI(must have) horseman/royal snake(any of those whichever is avaible) alchemist(great unit (killing thorns and poisiong the other) archmages (see above) and the level 4 unit u get at arlnia after dragon fang quest(unless it's a undead commander) i mostly get shamans there and they are just GREAT to say the least their abilities are just POWER ![]() when u get lucky u might get demons and well they don't need any further introduction ^^ |
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