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| IL-2 Sturmovik The famous combat flight simulator. |
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#8
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Quote:
Not hard to do at all? ARMA and ARMA2 have shown the possiblity. WW2 online have shown it is viable and Oleg's screenshots have shown he has taken as much care with ground models as with those in the air. Add to that the success of theatre of war and you could quiet easily see a third party developer joining them all together. Would it be a financial success? Would you pay to be a grunt, tanker or plain sailor in a persistant online universe? I think the run and gun brigade would get bored very easily and start demanding chainguns and choppers. Imagine a naval landing, you as a grunt spending twenty minutes in a landing craft and as the craft drops it's doors you take a bullet to the head. The third or fourth time that happened you would quit... I would have a ball, played WW2 online and loved it. But I am realistic enough to know that the graphic's sucked. Everything was always one promise away from improvement? But what the hell, the chinese have purchase Battleground Europe now so who knows Last edited by Bobb4; 05-14-2009 at 08:38 AM. |
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