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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-11-2009, 07:52 AM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Feuerfalke View Post
My question:
UBIsoft announced that on their press-conference on June 1st a number of previously secret projects will be officially shown to the public. (www.ubi.com -> news)

Rumors also stated, that there will be some real blockbusters, long awaited sequels of previously released games, that will be presented by very special people for the community.

Are you going to this years E3, Oleg?
Please say yes
Will SOW ship with dedicated server side software and once released how long do you expect turn-around to be on expansions.
Battle of France, Balklands and Eastern front.

And on my WW2 online / ARMA2 crusaded. Would it be feasable to create such a game?
Would the engine handle a FPS type perspective for ground units?
  #2  
Old 05-11-2009, 04:30 PM
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He111 He111 is offline
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Default Wot-if-scenarios

As long as SOW allows me to create WOT-IF-SCENARIOS, i'll be happy.

WI - Some He111 were armed with 20mm cannons (for 1/2 the bomb load - weight issues) to protect bomber formations

WI - Whirlwinds had been available for BOB (ok, I know Whirly-winds won't be available)

WI - The big wing theory had been used earlier.

WI - Emils had long range fuel tanks.

WI - heinkel fighters were selected for Laftwaffe and not Bf 109.


I'm a long term fan, we're still out there! .. just waiting.
  #3  
Old 05-11-2009, 10:16 PM
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zakkandrachoff zakkandrachoff is offline
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Default The luftwaffe and drop fuel tanks 1939-40[!?]

about luftwaffe drop fuel, check this site

http://warandgame.wordpress.com/2008...tanks-1939-40/

i hope oleg see this
  #4  
Old 05-13-2009, 07:54 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Well, I've got another one here:

In Storm Of War, will we be able to destroy railways? It would make the game much more historically correct. Attacks with bombs or rockets could explode the trails, and slow down enemy train movement in that sector, and it would be a beutiful thing to explode a railway and see a derrailment of a totally loaded fuel train.
  #5  
Old 05-13-2009, 11:28 PM
Abbeville-Boy Abbeville-Boy is offline
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bombed runway damage that last a bit as well for emersion
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Old 05-16-2009, 11:49 AM
Codex Codex is offline
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Quote:
Originally Posted by Lucas_From_Hell View Post
Well, I've got another one here:

In Storm Of War, will we be able to destroy railways? It would make the game much more historically correct. Attacks with bombs or rockets could explode the trails, and slow down enemy train movement in that sector, and it would be a beutiful thing to explode a railway and see a derrailment of a totally loaded fuel train.
Oleg said this will be modelled. Do a search in Google Videos for an interview by Mysticpuma with Oleg, couple of years old now but it should still be around.
  #7  
Old 05-20-2009, 12:21 AM
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wheelsup_cavu wheelsup_cavu is offline
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I think this is the video you were talking about Codex.



Wheelsup
  #8  
Old 05-20-2009, 03:19 AM
Skoshi Tiger Skoshi Tiger is offline
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I can't remember if this has been asked before but it is a major gripe for me due to the monotonous regularity of its occurrence ...

When a pilot ejects in SOW, will thier body still pass through the aircraft structure? Or will the body bounce off or get entangled on the airframe?

After successfully bailing out will the parachute become entangled when landing in trees?

Also after a crash landing where the plane flips over (a thing I do quite regularly) will we still get the blue image where the line of sight goes beneath the ground poly's?

Cheers?
  #9  
Old 05-15-2009, 11:42 PM
Icewolf Icewolf is offline
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Hello Oleg
I would like to see some way to speed up people hitting the fly button in online games.
maybe a timer that the host could activate?
something ,anything to make people hit that fly button after an allotted time has past
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