Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess

King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-23-2009, 09:17 AM
BB Shockwave BB Shockwave is offline
Approved Member
 
Join Date: Jan 2009
Posts: 635
Default

I must say, as much as I like Lizardmen, the 50% chance to act again is sometimes too powerfull. Once I got to act FIVE times in a row in the first round with them, basically killing all the enemies with one stack of 50 Lizardmen...

Quote:
High magic gives 2/4/6 casts (instead of 1/2/3) with 1st cast mana consuming 10/15/20 (instead of 7/14/20).
Let me get this straight... so if you cast 2 spells in a round, the second will cost 10/15/20 more mana? Was it not so that Higher Magic will only work with low-level spells, IE that cost little mana as it is?

-Also, something I noticed - Good Morale now has a Heroes of Might&Magic like effect too! It shows just like in those games, a golden eagle-like animation appearing randomly over one of your troops at the beginning of each turn. Basically, the initiative and speed of that troop is increased for the duration of that turn. I wonder if bad morale has a similar but negative effect?

Last edited by BB Shockwave; 04-23-2009 at 09:21 AM.
Reply With Quote
  #2  
Old 04-23-2009, 11:00 AM
Elwin Elwin is offline
Approved Member
 
Join Date: Mar 2009
Location: Poland
Posts: 1,124
Default

NO you read wrong.Just higher magic works for spells which cost 10/15/20 mana
Reply With Quote
  #3  
Old 04-23-2009, 01:45 PM
Ryastar's Avatar
Ryastar Ryastar is offline
Approved Member
 
Join Date: Oct 2008
Posts: 253
Default

Quote:
Originally Posted by BB Shockwave View Post
-Also, something I noticed - Good Morale now has a Heroes of Might&Magic like effect too! It shows just like in those games, a golden eagle-like animation appearing randomly over one of your troops at the beginning of each turn. Basically, the initiative and speed of that troop is increased for the duration of that turn. I wonder if bad morale has a similar but negative effect?
No, that`s not the effect of morale. It`s actually one of the skills in the mind tree, the one that looks like two feet, it`s about halfway down the right side of the tree, directly above diplomacy. It took me a while to figure it out, but what it does is it increases the init and speed of one of your troops at the beginning of each round by 0/1 at level 1, 1/1 at level 2, and 2/2 at level three.
Reply With Quote
  #4  
Old 04-23-2009, 01:54 PM
Shd Shd is offline
Approved Member
 
Join Date: Oct 2008
Posts: 59
Default

Quote:
Originally Posted by BB Shockwave View Post
Let me get this straight... so if you cast 2 spells in a round, the second will cost 10/15/20 more mana? Was it not so that Higher Magic will only work with low-level spells, IE that cost little mana as it is?
That means:

You can cast second spell in round (no matter how much mana it will comsume) if 1st spell casted in round consumes less or equal than 10/15/20 mana (1st/2nd/3rd High magic level).

And you can cast 2 spells per round in 2/4/6 rounds per battle

Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:59 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.