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#1
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Hello everyone,
I started checking and fixing airfields on NBNG maps. Please report here any other bug, for example: - Salamaua airfield, March 1943 map, bug at northern takeoff point; Missions already created may be affected and could need a revisions Thanks
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#2
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Thanks for the reply _1SMV_Gitano.
It's great to hear that you are working on this! Do I need to list the issues already mentioned in the links above, or are the links sufficient? I think it is probably better that you view the links directly, as some of the issues are already well described there, including screenshots. And I am happy to trade messed up missions for improvements to the game any day! Last edited by JacksonsGhost; 01-23-2021 at 09:20 AM. Reason: Additional Comment |
#3
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#4
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Speaking of map bugs, could it be possible to fix the old take-off and land points on Helsinki airport? I have had countless airplanes crash in the forest next to this airfield when playing the continuation war dynamic campaign with ju-88s because some of the spawn points are only halfway down the runway.
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#5
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a new takeoff point can be added at the NW end of the NW-SE runway, but not on the nearby N-S runway (due to current game logics).
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#6
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I already post the full list of map bugs. Check your pm for details
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#7
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Thanks shelby!
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#8
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#9
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Hi!
I want to add some more In both Ardennes maps we have the following 1. Merzhausen airfield is too short. If AI takes off from south to north, it doesn't manage to clear the forest at NW. If AI takes off from north to south, some planes touch a hill while taking off. 2. Western runway of Eindhoven has runway icons but if I set a take-off/landing waypoint in the icons, the waypoint gets attached to the Eastern runway. If I move the waypoints to Western runway icons, planes still spawn/land in Eastern runway |
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