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Old 06-30-2020, 11:37 PM
RayVad's Avatar
RayVad RayVad is offline
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Join Date: Mar 2010
Posts: 53
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Hi, I have here the same question.

I have a Dedicated Server running fine on Linux without any mods.
Now i would like to experiment with MODS, in this case 00_Gunsights_and_Glass_JA mod, which adjusts Japanese gunsights.
If i enable it on a windows client just by putting it in the MODS folder and use the IL2.exe file from the EXE\Client_MODS\256M_MODS\, it works in the game.
Then i wish to play with it on the Dedicated server. So i create as well the MODS folder there and use for instance the IL2server.exe from the EXE\DS_Server\384M_DS\ folder.
Server starts without problems.
Then i connect the client and first it says connection successful and then disconnects immediately with "The connection with the remotehost is lost. Reason: Timeout 0."

Also, if i do not put anything in this MODS folders, exactly the same response.
What do i do wrong here? Should this work like this?


My DSservers confs.ini contains this:

[NET]
speed=25000
routeChannels=0
serverChannels=6
localPort=21000
SkinDownload=1
difficulty=20116735
serverName=IL2 - 1946 Server 4.14m
serverDescription=Version(414m)
checkServerTimeSpeed=1
checkClientTimeSpeed=0
socksHost=
checkTimeSpeedDifferense=0.3
checkTimeSpeedInterval=10
CheckRunTime=0

[chat]
autoLogDetail=3

[MaxLag]
farMaxLagTime=10
nearMaxLagTime=2
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[Console]
IP=20000
IPS=127.0.0.1 192.168.0.5 192.168.0.3
LOG=1
LOGTIME=1
LOGFILE=d:\IL2_FB_Dedicated_Server\log\logs.lst
HISTORY=128
HISTORYCMD=128
LOGKEEP=1

[game]
eventlog=d:\IL2_FB_Dedicated_Server\log\eventlog.l st
event_ground=1
event_air=1
eventlogkeep=1
eventlogHouse=1
TypeClouds=1
HighGore=1

[RTS]
locale=en
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