Quote:
Originally Posted by dflion
Thanks everybody. I am running Direct X 12 Jackson Ghost, so I don't think I can run in Open GL.
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I suppose it could be a Daidalos issue, but in the past that error has indicated a graphics/memory limitation to do with textures. OpenGL often works better with textures (including enabling Perfect textures with the right config.ini settings) if your graphics card supports it. I also have DirectX 12 but run IL-2 through OpenGL by selecting it in the in-game graphics options.
In any case here's a link to one of many threads about the Paratrooper issue (Storebror's comment gives some tech explanation of the texture issue):
https://www.sas1946.com/main/index.php?topic=17194.0