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#1
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Wishlist so soon after 4.14 release?
Why not then... 1, Flyable Ju-88C6, pleaseeeee!!! 2, Hurricane I, later british version with 12lb boost (basically only FM change) 3, Flyable B-25C. Needs only instrument panel change for pilot cockpit, sources easily available. Bombardier and turret cockpits can be ported straight from J version, ventral gunner would work just like rear turret on He-177. |
#2
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Please...
1. Consider "official" adaptation of the Graphics Extender mod by slibenli. (Available and extensively discussed at SAS forum). 2. Delete un-historical objects from the maps. At least those which were mentioned hundreds times by users since the first release, as breakwaters in the Sevastopol bay. 3. Add second crew member view to Il-2 field mod and to Beaufighter (there might be other aircraft with the same issue?) It's a shame that such good aircraft as Beau remains blind for so many years (introduced in 2004, I guess?). If cockpit model is too complex, just add the view without the cockpit, it will be of great help. 4. Consider to add mirror to Do 335. It was installed as early as on V2 prototype and I assume it was not removed later from pre-production/production models. Hopefully I'm not mistaken. 5. The last but not the least... Sign Peace Agreement with SAS and other modders and go ahead together. Not as one team (which is impossible and counter-productive) but as diverse, creative and friendly community.
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#3
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in fact yes ... with Slibenli Old GrandPa Il2 looks even more nice and impressive than some Nextgen Aviasims... i look on his work and is really Beautifull work ...
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work hard, fly fast Last edited by Sita; 04-14-2019 at 04:10 PM. |
#4
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Can you please tell in which maps are these unhistorical objects?
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#5
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But there are other unhistorical objects and features. Users discussed them extensively when the community was alive in 2000s. I remember that Stalingrad and Kuban maps were mentioned, may be others. P.S. Crimea was mapped wrong in many other respects but I understand it is complicated to correct the coastline, etc. This is something independent map makers were doing. Toobone and Nowekat works (posted on SAS forum) come to mind.
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Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#6
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Support for 1536x1536 textures
I really fell to be obliged to remind about additional variants for some planes, that are urgently needed and absolutely crucial for an early war scenarios: Bf 109 E-1 Bf 109 E-3 Bf 110 C-1 Bf 110 C-3 He 111 H-1, or H-2 early (3x MG 15 instead of 5x) He 111 P They seems to be easy to implement. Because one or two updates before a whole Bf 110 family was created, it seems to be even more important to complete that family. |
#7
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As iMattheush said, more plane variants would be really nice. There are a lot of timeperiods and scenarios, however. Should early Bf-109's be prioritized or late war Mosquitoes and Spitfires? Should Meteors and V-2's of the Western Front be prioritized or Yak-9DD's, from the Eastern Front?
Now, what I would really like, and I find criminal that there hasn't been included, because it should have been part of the first release of Il-2 is roads, dirt roads and railway objects and all their bridges, for FMB. I say it's criminal, because those objects already exist in maps. Why wouldn't they be available as placeable objects? |
#8
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I still think the biggest issues with IL-2, especially for players who recently discovered it or are buying it for nostalgia sake, the current (post 4.11) AI are really terrible compared to previous versions.
If you are being chased by the AI (Assuming they didnt snipe you with a 500m deflection shot) you just have to fly low. The AI wont go low enough to hit you and will just roll around until they "give up" or crash. This is unacceptable and makes campaigns really boring compared to before. Another thing which is unacceptable and should be fixed before adding ANY new content: Campaigns and careers. why on earth hasnt the official DGen been replaced even by Starshoy's (the man who originally developed DGen) later versions? Why havent campaigns been updated to support new Aircraft, ground units and maps? If the theaters, units and planes are present, why not improve at least the careers? The resources are all there, and new players as well as old should not have to rely purely on community expansions to bring these aspects up to par with the rest of the game. |
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