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Mods King's Bounty: Crossworlds Mods

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  #221  
Old 03-27-2019, 09:01 PM
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Sirlancelot Sirlancelot is offline
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By the way, one question. I don't remember if an item with morale zero still retains its price and crystals/runes value. I ask this because I can buy Hand of Necropolis but don't want to waste my gold on a item that when its morale falls to zero I'm not able to suppress nor exchange it for money or crystals/runes.
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  #222  
Old 03-28-2019, 05:08 AM
raknefne raknefne is offline
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I was tired of playing Trent because I had spent a lot of time testing and modding. The droid tactics I don't use so often but it is strong. I lost one stack in a fight by one hit and instead of reload I bought other creatures. I haven't put too many droids in map1 so Sooner or later the player has to change tactics.

I don't know about item price when moral is zero. But it should be 30% easier to suppress.

The kraken boss was easy for me but the hero in the dungy in Sprudne is too difficult for me. I have level 2 chaos dragon now. Is 25-35-45 Mana. I might increase by 2 mana each level. I don't use slow or fear yet. Just chaos dragon, fire arrow, poison scull, Stone skin, avenging angel, trap. The dragon gives a lot of rage and use pets mana ball plus sometimes the other rage skills

Last edited by raknefne; 03-28-2019 at 05:17 AM.
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  #223  
Old 03-28-2019, 09:22 AM
ataris ataris is offline
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I'm enjoying Trent War since it is like new campaign.

Raknefne,

you should consider spending more time on it. Create more shops and more monsters like someone did in Red Sands. Trent War is really amazing and people who are still playing KB want new content and respect yout work
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  #224  
Old 03-28-2019, 09:49 AM
raknefne raknefne is offline
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Good to hear, Ataris. I have added a few more monsters to hire from current shops in v1.4 in Sprudne, Hopland and Upper Trent. Still needing more creatures? Or more randomness? Also thinking of reducing amount of level 4's in Jerneland, adding level 2-3 instead. Which maps do you think need more creatures? I think Jerneland has plenty. What version are u playing?

Or are you requesting something like more maps to the campaign like another guy surgested. I could add 1-2 large dungeons from Darksand, there're 2 very beautiful crafted ones. Adding more surface maps takes a lot of work with graphic for the overview when pressing 'M' and also when sailing to it. Can't even remember how we did it, Terroin did that part.

I'm actually thinking of reducing Crystals in Sprudne, seems I have added too many in a previous update.

Also in Sprudne (map2), after you complete Grylhar's 2 quests he offers free units and all shops get more creatures, items and scrolls.

BTW Hopland is a re-use with changes of a map from my other mod, Bonfire.

Using Dragon chaos spell level 3 now, seems very strong!!!! I bought it for 10k only (same as vanilla). I think it should be 30k or so, that way u cant get too early. Also increasing Summon Phoenix gold price to 15k or so. I'm cruising thru Fromlen now with Chaos Dragon...

Jerneland: a little gimmick;:when u have done a few quests early more and more rats will appear in castle area. Also the two whales in water appear and dissappears randomly.

Last edited by raknefne; 03-28-2019 at 03:24 PM.
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  #225  
Old 03-28-2019, 04:44 PM
ataris ataris is offline
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I'm playing 1.31 since I had downloaded before you uploaded new version

Yes, I would want more maps and more dungeons. It can be like in RedSands when you can go to the islands through One Big dungeon.

I liked RedSand because of length and a lot of shops. It is nice to check what mobs and items will appear in the shop

Also I liked of monsters which can summon another ones. For example my favorite Black Knight which can summon Skeletons (in RedSands).

BTW very nice quest with red/blue skulls
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  #226  
Old 03-28-2019, 05:52 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by ataris View Post
I'm playing 1.31 since I had downloaded before you uploaded new version

Yes, I would want more maps and more dungeons. It can be like in RedSands when you can go to the islands through One Big dungeon.

I liked RedSand because of length and a lot of shops. It is nice to check what mobs and items will appear in the shop

Also I liked of monsters which can summon another ones. For example my favorite Black Knight which can summon Skeletons (in RedSands).

BTW very nice quest with red/blue skulls
Heya ataris, nice to meet another player.

What kind of playthrough are you doing? I mean, what type of character and difficulty have you chosen.
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  #227  
Old 03-28-2019, 06:56 PM
ataris ataris is offline
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Quote:
Originally Posted by Sirlancelot View Post
Heya ataris, nice to meet another player.

What kind of playthrough are you doing? I mean, what type of character and difficulty have you chosen.
Hey I play as Paladin since I like enjoy with spells and Pet dragon together.
But difficulty I choose low since I don't want too much struggle - just take fun from a game

What about you?
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  #228  
Old 03-28-2019, 07:39 PM
raknefne raknefne is offline
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Quote:
Originally Posted by ataris View Post
I'm playing 1.31 since I had downloaded before you uploaded new version
Yes, I would want more maps and more dungeons. It can be like in RedSands when you can go to the islands through One Big dungeon.
I liked RedSand because of length and a lot of shops. It is nice to check what mobs and items will appear in the shop
Also I liked of monsters which can summon another ones. For example my favorite Black Knight which can summon Skeletons (in RedSands).
BTW very nice quest with red/blue skulls
I guess it is kind of taste... I like shorter games, that's why I made this about 50% of vanilla in length. Redsand is too big for me... even vanilla orcs on marsh I only played thru just once. So I probably wont add more, would need too much testing again when adding more maps. Perhaps a dungy here and there over time. But probably will use my time on updating trent and perhaps in the future find new projects.

In v1.4 Foremen summon Miners (Recruit Miner is the new talent called). I focused on mapmaking in this release, not so much spells and new creatures, just adjustments. I do this modding alone btw!
I would wait a little for v1.41 for next playthru.
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  #229  
Old 03-28-2019, 08:55 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by ataris View Post
Hey I play as Paladin since I like enjoy with spells and Pet dragon together.
But difficulty I choose low since I don't want too much struggle - just take fun from a game

What about you?
Paladin too, but on Hard. I like the thrilling of not knowing if I'll win beforehand.

There're tons of hidden or partially hidden treasures and other goodies. Exploring is very rewarding.
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  #230  
Old 03-28-2019, 11:07 PM
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Sirlancelot Sirlancelot is offline
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Bug: I can dig for treasures in Lower Trent.

Where/how can I find Fit of energy in spells.txt? I'm trying to reduce its mana cost accordingly to what we spoken for 1.4, with no avail.

Fauns damage is ridiculously low. I like their concept and talents, but with its actual implementation I'd never consider worthwhile recruiting them.

Last edited by Sirlancelot; 03-28-2019 at 11:41 PM. Reason: More info and feedback
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