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#1
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I got paladins from church, horseman from Bob's castle, Royal Thorn and druid from thornguy, 15 repair droid and a few guard droid from cave, 4 Polar bear from icehut, foreman from a town building.
Going with rep droid now, paladins, guard droid and foreman.... I can actually make a summon army w druid, foreman and Rthorn. Btw foreman is fun to play with now! Balance spell i sort of broken in vanilla too. When I cast it, even without orcs, I have a chance of giving my own non-orcs either haste or battle cry. In code it says duration 1-2-2, but I got 3 turns on all units that got the spell. Instead Im changing it to be more an orc thing: Mana 3-6-9 (was 5-10-15 vanilla) Crystal 1-5-10 (was 5-10-15 vanilla) Gives 3-6-9 adrenalin (was 1-3-5 vanilla) Chance for each of other races to get Haste/Battle Cry 5-10-15% (was 33-66-100% vanilla). This way u can use it to give your orcs each 3-6-9 Adrenaline from start, which helps a lot. I think it is useful now without making it OP for the other races with the buff. BTW with all these updates and changes, I discover I had to start a new game, then and only then I could LOAD my current game. I guess it depends what the changes are. I know editor-changes always make it impossible to load existing games. Spell changes alone doesn't. Last edited by raknefne; 03-27-2019 at 09:17 AM. |
#2
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By the way, my shamans get +50 health on level two of adrenaline, but their adrenaline description states that the health bonus is applied at level three. What's wrong there? Quote:
Glad you're enjoying the modified foreman. ![]() |
#3
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I was tired of playing Trent because I had been modding it... But it is fun again. I also have ambivalence with mechanicals ...
I haven't touched orc adrenaline.... Can't answer.. Btw when I read information on rage skill Ball of lightning it gives a strange text instead of showing shock chance etc. Was it also a bug in vanilla? Balance: now focused on orcs instead of bonus to others. I only use shamans from that race btw |
#4
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#5
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By the way, one question. I don't remember if an item with morale zero still retains its price and crystals/runes value. I ask this because I can buy Hand of Necropolis but don't want to waste my gold on a item that when its morale falls to zero I'm not able to suppress nor exchange it for money or crystals/runes.
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#6
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I was tired of playing Trent because I had spent a lot of time testing and modding. The droid tactics I don't use so often but it is strong. I lost one stack in a fight by one hit and instead of reload I bought other creatures. I haven't put too many droids in map1 so Sooner or later the player has to change tactics.
I don't know about item price when moral is zero. But it should be 30% easier to suppress. The kraken boss was easy for me but the hero in the dungy in Sprudne is too difficult for me. I have level 2 chaos dragon now. Is 25-35-45 Mana. I might increase by 2 mana each level. I don't use slow or fear yet. Just chaos dragon, fire arrow, poison scull, Stone skin, avenging angel, trap. The dragon gives a lot of rage and use pets mana ball plus sometimes the other rage skills Last edited by raknefne; 03-28-2019 at 05:17 AM. |
#7
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I'm enjoying Trent War since it is like new campaign.
Raknefne, you should consider spending more time on it. Create more shops and more monsters like someone did in Red Sands. Trent War is really amazing and people who are still playing KB want new content and respect yout work ![]() |
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