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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 01-23-2019, 02:08 AM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by raknefne View Post
The enemy has been changed in the editor. We had to change every army to a new army, so it is a huge job. We only changed until Greenwort.
But does the game keeps balanced until the end?

Today I finished Crossworlds and I'm super excited to try another entry of the series. However, I find the WOTN enemies lack of diversity a big nuisance. And I don't want to get discouraged.

So, some quick questions:

- Is it compatible with Ice and Cold official DLC?
- Is it compatible with the spanish translation of both Warriors of the North and Ice and Cold?
- Have you also improved the AI or the like or just focus on making the game more varied?

What mod recommends, this one or Bonfire? What's the difference between them?

Thanks!

Last edited by Sirlancelot; 01-29-2019 at 07:21 AM.
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Old 02-14-2019, 07:13 AM
raknefne raknefne is offline
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But does the game keeps balanced until the end? Don't know, probably not. A player Xev, played it on impossible to the end. He ment it was easier than vanilla. But since his play I have changed a few skills. The intention of the Hylfire mod was actually for shorter games (never a finish of the game since it is sooolong). We have only modded until Greenwort. There are so many possibilities and chances for unbalances later. For instance we have 15 heroes to choose between at start, 5 in each hero class. You also get a 6th stack of creature to fight by your side, like the creature in RedSand or WoG in Heroes3. But it only develops according to the hero's level.

Is it compatible with Ice and Cold official DLC? Yes, only for Ice/Cold expansion.

Is it compatible with the spanish translation: No, only the english.

Have you also improved the AI or the like or just focus on making the game more varied? No AI improvements, except more versatile enemy compinations instead of just undead armies, but only until Greenwort. It is more a mod with more versatileness. But Hylfire is a lot harder to start with, you start with just a little mana/rage, but for instance the Witch Hunter hero (1 hero out of 15) is a mage that start with Teleport and a new spell Lynchmob. For instance you only have 1-2 skills to develop at first, then after each level up you get a choice of random skills like Order Magic, Anger, Diversion (this is just an example).

What mod recommends, this one or Bonfire? What's the difference between them? Hylfire uses same maps as vanilla with just a few changes early. Bonfire has even more randomness, completely new maps, etc. Bonfire is IMO the best. All the versatileness from Hylfire is developed further in Bonfire. In Bonfire, in general Terroin did the modding, I did the mapmaking.
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Old 02-14-2019, 07:19 AM
raknefne raknefne is offline
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Just made an update of Hylfire, in general easier to start with. These are the main changes:


HYLFIRE Version 1.21

1. Guild: You can only be robbed from your savings in the guild when you have at least 50.000, a little annoying before IMO; you could be robbed just by having 5.000 and loose the 5.000.

2. Robbery of the gold you carry: Only possible from when you have 50-60.000 gold now. Still takes 10% of what you have saved.

3. Vestlig: One of the creatures that protects 1 of 4 locations for the first Valkyrie could be owerpowered with level 5 units (small chance, but too difficult). Lowered to normal.

4. Nordlig: Some early fights made easier. A few guards have a possible of drop low level items or other stuff.

5. Crashes can still occur at the start of a fight. Try rearrange items (take off/on) and load again. The reason is probably the location of the companion on the battlefield. We can’t fix it.

6. Spell Plague a little better (duration 2-3-4, was 2-2-2 and now cheaper to learn).

7. Spell Lightning only 20 Mana at level 3 and cheaper to learn.

8. Start choice for race at Tormund is more random how many you can choose from (was 7 races before).

9. Some armies easier now.

10. Gold income after battle a little higher on Impossible and Hard.
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Old 06-02-2020, 08:48 AM
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Sirlancelot Sirlancelot is offline
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What are the differences between the Ice Shaper and the Light Bringer?
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Old 06-03-2020, 09:15 PM
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Sirlancelot Sirlancelot is offline
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All right. I figured that out. Now what is annoying me are the incredibly long load times, and I'm playing the game on a SSD...
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  #6  
Old 01-26-2022, 09:06 PM
Belcanzor Belcanzor is offline
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I want to edit difficult and personalize for me.

- Frequency gift from companion (the mage that give stuff after battle).
- Number of spawn.

I already find the other parameters.

Any help?
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  #7  
Old 06-17-2024, 11:34 AM
raknefne raknefne is offline
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Default Hylfire 2

Been away for a long time. Terroin and I are working on Hylfire 2 now!!
It will come on Nexus.
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