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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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Thread Tools | Display Modes |
#27
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Oh damn, you're right. Let me Release RC18 to fix the Missile Mod Support. It won't break the game if you still play it, until you meet Prestus Forces.
Never a pain, but a relief knowing that there are also others noticing when I've made a mistake, and are ready to point that out. EDIT: Since RC18 could take a bit longer than I imagined, here is the Support mini Patch for RC17: https://drive.google.com/open?id=13K...e17fqoXoM-JjGQ These are the modified xml files to be able to support the Missiles Mod.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 05-21-2018 at 02:27 PM. |
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