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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#1
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@nocalora29
you did not ask exactly, which, but all 3 last models are from rebel galaxy. @ all There is strange observed problem. Light goes through models, when model is finished in 3dmax8 - for example finished model in blender is converted via imdeditor_v3 into imd file and then imported into 3dmax, where are added spheres (+ ref. points) too. when exported as imd and tested in game, model looks not good, when light source is behind it, light goes direct through model. Have you such experience? 1. cargo ship - just blender model converted into imd file 2. mothership with added spheres in 3dsmax Last edited by oxygenes; 12-17-2017 at 02:12 PM. |
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#2
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As far as I know the light depends on the model's GBND Spheres but also Normal maps.
Gonna test out with it a little bit sometime later.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#3
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Can someone upload the mod files on a torent or something? My internet connection is not that stable.
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#4
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ModDB: SW3.Expansion.0.6.1.9P2-RC9 to RC12 Update RELEASED
Download Addressed Issues were some newly discovered Insta-Game over Functions in the saving ternie mission. It is now possible to ignore those scripted death events by enabling FreedomKillerBlock.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#5
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Happy New Year to you all, and best wishes to your family and friends!
nocalora29, what version do I need to download to have/test everything installed? I`m little bit confused with all those version numbers.. |
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#6
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@Zekito: Happy new year and the best wishes to you too
All you need would be the game version 1.12 (Steam or Retail) and the latest [FULL]-RC9 Release and the latest RC Patch [RC9 to RC12] TLDR; http://www.moddb.com/mods/sw3exp/dow...-mod-0619p2rc9 and http://www.moddb.com/mods/sw3exp/dow...p2-rc9-to-rc12 @GriMarkz: Sorry for the late answer, but your message was hidden due to being a new account. I Can't offer torrent links, but I can split the Mod in some more parts. I'll split it in 3 and upload to Zippyshare as Mirror links. EDIT: Here (This does not include the latest Patch, which shouldn't be a problem, because it is not huge) Part 1: http://www4.zippyshare.com/v/KHU6wIk8/file.html Part 2: http://www4.zippyshare.com/v/RYOg86yw/file.html Part 3: http://www4.zippyshare.com/v/7AvbQMjz/file.html @mrben87: The Mod is in 2 main parts right now. The "FULL" version, which get released very rarely, usually once a huge update comes out it will get an update. And then theres the usual RC-Patch for the latest FULL version. So in the end all you need is the latest "FULL" version and the latest RC-Patch which both are on the first page and always updated. @All: I wish the Admins/Moderator could make a sticky or some kind of notification for users which are newly registered. Because as it stands now YOUR POSTS ARE HIDDEN IF YOU ARE A NEWLY CREATED ACCOUNT ON THIS SITE. PM me if you fear I don't see your post at all (IIRC pms bypass this)
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 01-10-2018 at 04:05 PM. |
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#7
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I`ve successfully installed your mod, and, I want to know is this correct:
Initial ship is labeled as a walrus as opposed to the vanilla Unitrans tug. When I select it to see its layout I get: "Scanning process aborted: Unknown source." Do I need to change some file, or this is how it is supposed to be? Did I install it correctly? I am very good with installing mods (good with PC parts and programs etc.) I unzipped Full RC9 release and Patch (the ones you provided the link for) in my main Star-Wolves Civil War folder, the one with data folder etc.. and, I am using that 8x.exe which you made available. |
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#8
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The GUI for the walrus is indeed not set, so the game resolves this by replacing it with a standard error texture. Somehow it isn't possible for me to change the GUI for the walrus specifically, the game will just destroy itself once I do. So I just thought I'd leave it without GUI, since its only a replacer for the starter ship anyway without any real value to it.
You can safely ignore the error.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#9
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New ships for new year )
There are 3 ships as alternative for Butcher class corvette - place for 4 BG, 1Turret +(4 rockets) |
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